Snipe: Difference between revisions

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{{new content|version=3.21.0}}
{{Query skill infobox|id=ChannelledSnipe}}
{{Query skill infobox|id=ChannelledSnipe}}


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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.21.0|
* Snipe is introduced to the game as a skill gem
}}
{{Version history table row|3.10.0|
{{Version history table row|3.10.0|
* {{Undocumented}} Introduced to the game as a skill granted by {{il|Assailum}}.  
* {{Undocumented}} Introduced to the game as a skill granted by {{il|Assailum}}.  

Revision as of 20:58, 30 March 2023

This article describes new Path of Exile content released in version 3.21.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

NameSnipe
Skill IdChannelledSnipe
Icon
Cast Time1.00 sec
Item Class
Restrictions
Bow
Level Req.(34-100)
Cost(4-6) mana
Attack Speed180% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.
Maximum 6 Stages
This Skill's Arrows deal (50-80)% more Damage with Ailments per Stage
This Skill's Arrows deal (70-108)% more Damage with Hits per Stage
NameSnipe
Skill IdChannelledSnipe
Icon
Cast Time1.00 sec
Item Class
Restrictions
Bow
Level Req.(34-70)
Cost and Reservation Multiplier50%
Cost(4-5) mana
Attack Speed180% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown0.05 sec
Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.
Maximum 6 Stages
This Skill's Arrows deal (50-80)% more Damage with Ailments per Stage
This Skill's Arrows deal (70-108)% more Damage with Hits per Stage
Supported Skills deal 40% less Damage
Supported Skills deal (70-108)% more Damage with Hits per Snipe Stage
Supported Skills deal (50-80)% more Damage with Ailments per Snipe Stage

Module Error: Too many skills found with q_where = skill.skill_id = "ChannelledSnipe". Please choose only one of the following ids:
ChannelledSnipe - Maximum 6 Stages, This Skill's Arrows deal (50-80)% more Damage with Ailments per Stage, This Skill's Arrows deal (70-108)% more Damage with Hits per Stage (page)
ChannelledSnipe - Maximum 6 Stages, This Skill's Arrows deal (50-80)% more Damage with Ailments per Stage, This Skill's Arrows deal (70-108)% more Damage with Hits per Stage, Supported Skills deal 40% less Damage, Supported Skills deal (70-108)% more Damage with Hits per Snipe Stage, Supported Skills deal (50-80)% more Damage with Ailments per Snipe Stage (page)

Snipe is a skill granted by the unique helmet AssailumAssailum
Sinner Tricorne
Evasion: (719-925)Requires Level 64, 138 DexGrants Level 30 Snipe Skill
Socketed Non-Channelling Bow Skills are Triggered by Snipe
Socketed Triggered Bow Skills gain a 0.05 second Cooldown
+(350-500) to Accuracy Rating
+(350-500) to Evasion Rating
+2 to maximum Snipe Stages
+(14-20)% chance to Suppress Spell Damage while Channelling
A moment of calm before the battle can end the war.
.

The skill has two variants. The active skill variant is Snipe (id: ChannelledSnipe), while as a support it is known as ChannelledSnipeSupport internally.

Mechanics

Snipe is a channelling bow attack skill. Channelling the skill gains stages up to 6. For each stage, one non-channelled bow skill socketed into Assailum is triggered on release. If no applicable skills are socketed, gaining at least one stage causes the skill to fire its own arrow. These arrows deal 165% more damage on hit and 120% more damage with ailments per stage. Higher attack speed reduces the time it takes for Snipe to reach maximum stages.

Snipe cannot be supported by Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
Icon: R
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Attack Skills cannot be used with Melee Weapons
Supported Skills deal (32-24)% less Damage
Supported Skills will summon a Ballista Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have +2 to maximum number of Summoned Ballista Totems
Supported Skills have 50% less Attack Speed

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
.

Monster version

The following monster also use monster skill similar to Snipe:

Version history

Version Changes
3.21.0
  • Snipe is introduced to the game as a skill gem
3.10.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.] Introduced to the game as a skill granted by AssailumAssailum
    Sinner Tricorne
    Evasion: (719-925)Requires Level 64, 138 DexGrants Level 30 Snipe Skill
    Socketed Non-Channelling Bow Skills are Triggered by Snipe
    Socketed Triggered Bow Skills gain a 0.05 second Cooldown
    +(350-500) to Accuracy Rating
    +(350-500) to Evasion Rating
    +2 to maximum Snipe Stages
    +(14-20)% chance to Suppress Spell Damage while Channelling
    A moment of calm before the battle can end the war.
    .