Secrets of Suffering
Critical Strikes inflict Scorch, Brittle and Sapped [1]
Secrets of Suffering is an item exclusive keystone passive skill. Upon taking it, the character will be unable to directly Ignite, Chill, Freeze or Shock enemies, but will inflict Scorch, Brittle, and Sapped upon a critical strike.
However, the magnitude of the alternative ailments still requires the matching elemental damage. Otherwise, a zero magnitude ailment will be discarded by the game server.
Mechanics
Chill and Shock can still be applied indirectly with;
Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.(0-76)% increased Minion Movement Speed
Minions have (0-19)% increased Chill Effect
Minions have (0-19)% increased Shock Effect
Maximum 1 Summoned Skitterbot of each type
Chilling Skitterbot's Aura Chills Enemies near it
Shocking Skitterbot's Aura Shocks Enemies near it
Skitterbots grant 10% more Trap and Mine Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.and their Chilling & Shocking auras,
- Chilled Ground created by
Arctic ArmourArctic ArmourSpell, Duration, Cold
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Base duration is (2.50-4.40) seconds
Buff grants (11-21)% less Physical Damage taken from Hits while stationary
Buff grants (11-20)% less Fire Damage taken from Hits while stationary
Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
Buff grants Immunity to Freeze
Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
FrostblinkFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoE
Level: (1-20)
Cost: (12-22) Mana
Cooldown Time: (3.00 sec-2.60 sec)
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (180-250)%Requires Level 4Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage
Base duration is 3.00 seconds
+(0-0.3) metres to radius
(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(0-38)% increased maximum travel distance
Additional Effects From 1-20% Quality:
(0.5-10)% increased maximum travel distancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., or an
Aquamarine FlaskAquamarine FlaskLasts 8.00 Seconds
Consumes 20 of 50 Charges on use
60% reduced Effect of Freeze on youRequires Level 27Creates Chilled Ground on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. - Chilling areas created by
VortexVortexSpell, AoE, Cold, Duration, Nova
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (130-170)%
AoE Radius: 2Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (49-779) to (73-1169) Cold Damage
Base duration is 3.00 seconds
Deals (116-2316.1) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 2 metres
Base secondary radius is 2 metres
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Notably, Chilled Ground from Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
Level: (1-20)
Cost: (7-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (90-130)%
AoE Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage
Base duration is 5.00 seconds
Deals (18.4-2225.7) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 1.5 metres
Base secondary radius is 1.8 metres
Can have up to 10 Chilling Areas
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. does NOT work despite being worded similarly to all the working sources above.
HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical
Level: (1-20)
Cost: (12-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (65-110)%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical Damage
Base duration is 8.00 seconds
Base secondary duration is 4.00 seconds
Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
Can only be Hit once every 1 second
Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle
Additional Effects From 1-20% Quality:
+(0.5-10)% increased Pulse FrequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. &
Wintertide BrandWintertide BrandSpell, AoE, Cold, Duration, Brand
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.70 secRequires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.Activates every 0.25 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Deals (13.7-261.2) Base Cold Damage per second
Can have an additional Brand Attached to an Enemy
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 2.00 seconds
Base Debuff Duration is 1.00 seconds
Debuff deals 20% more Damage per Stage
Maximum 20 Stages
Additional Effects From 1-20% Quality:
Debuff deals +(0.25-5)% more Damage per StagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. do not work either, but they are more intuitive as the source of Chill is more obviously the player.
- Shocked Ground such as from the unique boots
Wake of DestructionWake of Destruction
Mesh BootsArmour: (61-102)
Energy Shield: (13-22)Requires Level 28, 28 Str, 28 IntAdds 1 to 120 Lightning Damage to Attacks
(20-60)% increased Armour and Energy Shield
Gain (10-20) Life per Enemy Killed
15% increased Movement Speed
Drops Shocked Ground while moving, lasting 2 secondsTempest's power given form,
Flee before the walking storm..
HexblastHexblastSpell, AoE, Chaos, Hex
Level: (1-20)
Cost: (16-30) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 4.00%
Effectiveness of Added Damage: (300-340)%Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage
This Spell's Cast Time is added to its Cooldown if Triggered
Base radius is 2.8 metres
All Damage can Ignite, Freeze, and Shock
Chaos Damage with Hits is Resisted by lowest Resistance instead
40% more Damage with Ailments if Enemy is Hexed
100% more Damage with Hits if Enemy is Hexed
100% chance to remove a Hex after Damaging
Additional Effects From 1-20% Quality:
-(0.5-10)% chance to remove a Hex after DamagingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s Chaos Damage can inflict ailments modifier does not work with Secrets of Suffering. Hexblast only allows Chill, Ignite & Shock to be applied, and Secrets of Suffering will disable Hexblast from applying them, without allowing Hexblast to apply Scorch/Brittle/Sap at more than 0% magnitude (unless the spell also deals Fire/Cold/Lightning damage respectively).
Related items
Base items
The following base items are related to Secrets of Suffering:
Item | ![]() | Stats |
---|---|---|
Alternating Sceptre![]() Physical Damage: 41-61 Critical Strike Chance: 7.60% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 70, 95 Str, 131 IntSecrets of Suffering ![]() | 70 | Secrets of Suffering |
Unique items
The following unique items are related to Secrets of Suffering:
Item | Base item | ![]() | Stats |
---|---|---|---|
The Interrogation![]() Small Cluster JewelAdds Secrets of SufferingPain is a fine motivator, But if you seek the truth, Fear of pain unknown has no parallel.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. ![]() | Small Cluster Jewel | 1 | Adds Secrets of Suffering |
Replica Malachai's Artifice![]() Unset RingRequires Level 5Has 1 SocketSocketed Gems have Secrets of Suffering -20% to all Elemental Resistances +(75-100)% to Fire Resistance when Socketed with a Red Gem +(75-100)% to Cold Resistance when Socketed with a Green Gem +(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"As much as Prototype #20 hints at some deep alternate physics, we cannot afford to expend any more test subjects. Experiments halted." - Administrator Qotra ![]() | Unset Ring | 5 | Has 1 SocketSocketed Gems have Secrets of Suffering -20% to all Elemental Resistances +(75-100)% to Fire Resistance when Socketed with a Red Gem +(75-100)% to Cold Resistance when Socketed with a Green Gem +(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White |
Version history
Version | Changes |
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3.10.0 |
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