Raise Zombie: Difference between revisions

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* Their life has been reduced by 30% and they now have Armour.
* Their life has been reduced by 30% and they now have Armour.
* The damage bonus for zombies now only applies for skill level 15 and up (level 54 zombies).
* The damage bonus for zombies now only applies for skill level 15 and up (level 54 zombies).
{{VersionHistoryRow|0.7.1}}
* Reduced number of raised zombies per level
* Rebalanced raised zombies to be a lot more powerful
|}
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Revision as of 05:24, 5 January 2017

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Wraeclast is a cursed place, where the dead walk freely. Novice occultists have learned to harness this quality of the land, summoning an undead minion to do their bidding. The incantation is a minor one, so the only required reagent is some fresh kill lying about. Once summoned, the mindless creature will wander about defending its master. Higher levels of skill will summon an entity that moves quicker, hits harder, and absorbs more damage.

Description on the official Path of Exile website [1]

Raise Zombie is a spell that summons an allied zombie minion.

Skill functions and interactions

  • Support Gems: Any support gem that would work on a melee attack will be used by the player's zombies' attacks when linked to this gem. In addition to their melee attacks, zombies occasionally use an area of effect slam attack which can be increased with support gems and area of effect passive skills.
  • Corpse Targeting: Holding down the corpse targeting toggle (defaults to the "a" button) makes it easier to choose a corpse to raise.
  • Zombie Limit: The maximum amount of raised zombies can be increased by passive skills and unique items (see below for more information).

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Exp.Total Exp.
110900
220107070
341611308378
47221215541932
511311366678599
61641142604734646
72050154972584371
824581695714180085
9286717169595349680
10327518283759633439
113683194539961087435
124092207031281790563
13441002110612232851786
14481092220658704917656
15521172325071107424766
165612524579893613223702
1760134251508391928307621
1864142262779273556100356
1967148274386973999970095
207015528242081556342051651
217215929N/AN/A
2274N/A30N/AN/A
2376N/A31N/AN/A
2478N/A32N/AN/A
2580N/A33N/AN/A
2682N/A34N/AN/A
2784N/A35N/AN/A
2886N/A36N/AN/A
2988N/A37N/AN/A
3090N/A38N/AN/A
3191N/A38N/AN/A
3292N/A39N/AN/A
3393N/A39N/AN/A
3494N/A40N/AN/A
3595N/A40N/AN/A
3696N/A41N/AN/A
3797N/A41N/AN/A
3898N/A42N/AN/A
3999N/A42N/AN/A
40100N/A43N/AN/A

Monster stats

Raised Zombie

Mods:

  • {{#show: Modifier:MonsterImplicitDamageReduction1 | ?Has stat text}}
  • {{#show: Modifier:MonsterSpeedAndDamageFixupComplete | ?Has stat text}}
  • {{#show: Modifier:RaiseZombieStunThreshold | ?Has stat text}}

Resistances:

  • Normal: {{#ask: Monster resistances#MinionZombie|?Has lightning resistance in normal difficulty|?Has cold resistance in normal difficulty|?Has fire resistance in normal difficulty|?Has chaos resistance in normal difficulty|format=template|template=SMW resistance row|mainlabel=-}}
  • Cruel: {{#ask: Monster resistances#MinionZombie|?Has lightning resistance in cruel difficulty|?Has cold resistance in cruel difficulty|?Has fire resistance in cruel difficulty|?Has chaos resistance in cruel difficulty|format=template|template=SMW resistance row|mainlabel=-}}
  • Merciless: {{#ask: Monster resistances#MinionZombie|?Has lightning resistance in merciless difficulty|?Has cold resistance in merciless difficulty|?Has fire resistance in merciless difficulty|?Has chaos resistance in merciless difficulty|format=template|template=SMW resistance row|mainlabel=-}}
Level Life Attack
Speed
Damage
1 43 0.85 9–22
2 51 0.85 9–22
3 66 0.85 10–25
4 94 0.85 15–37
5 140 0.85 21–52
6 196 0.85 27–67
7 267 0.85 36–90
8 357 0.85 48–120
9 466 0.85 61–152
10 601 0.85 79–197
11 765 0.85 100–250
12 966 0.85 126–315
13 1208 0.85 159–397
14 1504 0.85 196–490
15 1861 0.85 244–610
16 2292 0.85 303–757
17 2810 0.85 372–930
18 3432 0.85 457–1142
19 3980 0.85 532–1330
20 4607 0.85 619–1547
21 5077 0.85 684–1710
22 5589 0.85 756–1890
23 6148 0.85 834–2085
24 6760 0.85 921–2302
25 7428 0.85 1015–2537
26 8157 0.85 1119–2797
27 8953 0.85 1233–3082
28 9825 0.85 1357–3392
29 10773 0.85 1494–3735
30 11809 0.85 1644–4110

Zombie limit

By default, the player can summon up to three zombies at a given time. This limit can be increased with certain passive skills or items.

Passive skills

The following passive skills increase the player's zombie limit: Template:Passive table

Ascendancy Passive Skills

This passive skill not increase zombies limit, but is strongly associated with it: Template:Ascendancy passive table

Unique items

The following unique items affect the player's zombie limit: #invoke: Item table

Catarina

Catarina, Master of the Dead provides the following crafting mod for body armour: +1 to Maximum number of Zombies.

Total

Players can have a maximum of 12 (14 in the Talisman league) zombies at once:

  • 3 from the skill gem
  • 5 from passive skills
  • 3 from unique items (wearing Bones of UllrBones of Ullr
    Silk Slippers
    Energy Shield: (23-33)Requires Level 22, 42 Int(40-60)% increased Energy Shield
    +20 to maximum Life
    +20 to maximum Mana
    (5-15)% increased Movement Speed
    +1 to Level of all Raise Zombie Gems
    +1 to Level of all Raise Spectre Gems
    The dead man walks where
    the living fear to tread.
    and dual wielding Midnight BargainMidnight Bargain
    Engraved Wand
    Wand
    Physical Damage: 21-38
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
    Minions have (20-30)% increased Movement Speed
    Minions deal (50-70)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    Reserves 30% of Life
    Cannot be used with Chaos Inoculation
    A chilling hush, a scraping sound
    Of things no more entombed in ground.
    A shambling horde is on its way
    To crush the very light of day.
    )
  • 1 from a body armour with Catarina's mod
  • 2 from Eyes of the GreatwolfEyes of the Greatwolf
    Greatwolf Talisman
    Talisman Tier: 4
    Requires Level 52
    <Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
    It acts through me. Speaks through me.
    Decides what lives and dies through me.
    And will change the world through me.

Quest reward

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Vendor reward

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Alternate skill effects

Name Cost Description
Raise Mummy SkinRaise Mummy SkinSkill Gem EffectYour Raised Zombies become animated mummies 80 Replaces the standard zombies that are spawned by a Module Error: Too many skills found with q_where = skill.active_skill_name="Raise Zombie". Please choose only one of the following ids:
ExperimenterBossRaiseZombieInvasion - +(3-10) to Maximum Raised Zombies, Minions have 90% more Maximum Life, Minions deal 30% more Damage (page)
NecromancerRaiseZombie - +(3-6) to Maximum Raised Zombies (page)
gem with ancient Mummies.

Preview

Achievements

If you manage to raise the appropriate number of Zombies, you will be rewarded the following achievement:

Name Description
Zombie Horde
Have 9 Raised Zombies at the same time.

Version history

Version Changes
2.1.0
  • Zombies now attack faster. They also now have an area of effect slam skill and 30% greater stun threshold.
1.2.4
  • Minion and totem resistances have been standardised. Raised Zombies now have 35% and all other minions and player-summoned totems have 25% Fire, Cold and Lightning resistance in all difficulties.
1.2.0
  • Raised zombies now have 13% more life.
1.0.6
  • The life progression of all player summoned minions and totems has been changed. Minions and totems now have more life at lower levels (+50% at level one) and around the same life by approximately gem level 21.
  • The damage of Module Error: Too many skills found with q_where = skill.active_skill_name="Raise Zombie". Please choose only one of the following ids:
    ExperimenterBossRaiseZombieInvasion - +(3-10) to Maximum Raised Zombies, Minions have 90% more Maximum Life, Minions deal 30% more Damage (page)
    NecromancerRaiseZombie - +(3-6) to Maximum Raised Zombies (page)
    has been increased by around 50%. The additional damage bonuses at higher levels of the gem have been removed.
0.9.12
  • The skill gem now allows three zombies to be raised, regardless of level.
    The passive tree allows up to five additional zombies.
  • Their life has been reduced by 30% and they now have Armour.
  • The damage bonus for zombies now only applies for skill level 15 and up (level 54 zombies).
0.7.1
  • Reduced number of raised zombies per level
  • Rebalanced raised zombies to be a lot more powerful

References

  1. "Intelligence skills". Official Path of Exile website.