List of keystone passive skills
The table below lists keystone passive skills.
Name | Stats |
---|---|
Acrobatics | Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75% [1] |
Ancestral Bond | You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems [1] |
Arbitrary Tenets | Favours at Ritual Altars in your Maps randomly cost between 90% less and 80% more [1] |
Arrow Dancing | Evasion Rating is Doubled against Projectile Attacks 25% less Evasion Rating against Melee Attacks [1] |
Avatar of Fire | 50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage [1] |
Back to Basics | Your Maps randomly have between 0 to 80% more Explicit Modifier Effect Extra Content cannot appear in your Maps Cannot apply Influence to your Maps [1] |
Blood Magic | Removes all mana 10% more maximum Life Skills Cost Life instead of Mana Skills Reserve Life instead of Mana [1] |
Bold Undertakings | Fortune Favours the Brave applies an additional random Option 100% more cost of the Fortune Favours the Brave Map Crafting Option [1] |
Cassia's Pride | Blight Monsters in your Maps take 75% less Damage from Players and their Minions Blight Towers and their Minions in your Maps deal 300% more Damage [1] |
Chainbreaker | 1 Rage regenerated for every 25 Mana Regeneration per second Mana Recovery from regeneration is not applied Skills Cost +3 Rage [1] |
Chaos Inoculation | Maximum Life becomes 1, Immune to Chaos Damage [1] |
Conduit | Share Endurance, Frenzy and Power Charges with nearby party members [1] |
Corrupted Soul | 50% of Non-Chaos Damage taken bypasses Energy Shield Gain 15% of Maximum Life as Extra Maximum Energy Shield [1] |
Cosmic Wounds | The Shaper's Realm is level 85 The Shaper's and The Elder's full power are unleashed in The Shaper's Realm The Shaper and The Elder in The Shaper's Realm have 100% increased chance to drop an Orb of Dominance [1] |
Crimson Dance | You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding [1] |
Crop Rotation | Harvest Crops in your Maps contain only Tier 1 Plants Harvesting Crops in your Maps has a chance to upgrade the Tier of Plants of different colours [1] |
DAMAGE FROM MANA | 100% increased Spell Damage while not on Low Mana [1] |
Dance of Destruction | Monsters in your Maps deal 25% more Damage Monsters in your Maps have 25% less Life [1] |
Dance with Death | Can't use Helmets Your Critical Strike Chance is Lucky Your Damage with Critical Strikes is Lucky Enemies' Damage with Critical Strikes against you is Lucky [1] |
Destructive Play | The Maven casts Up the Stakes, summoning 1 to 3 additional Atlas Bosses when Witnessing Map Bosses The number of additional Bosses summoned is higher if there are fewer monsters remaining in the Map Modifiers to the Final Map Boss in each Map also apply to these summoned Bosses [1] |
Disciple of Kitava | Every second, Consume a nearby Corpse to Recover 5% of Life and Mana 10% more Damage taken if you haven't Consumed a Corpse Recently [1] |
Divine Flesh | All Damage taken bypasses Energy Shield 50% of Elemental Damage taken as Chaos Damage +5% to maximum Chaos Resistance [1] |
Divine Shield | Cannot Recover Energy Shield to above Armour 3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second [1] |
Eldritch Battery | Spend Energy Shield before Mana for Skill Mana Costs Energy Shield protects Mana instead of Life 50% less Energy Shield Recharge Rate [1] |
Eldritch Gaze | Eldritch Altars Influenced by The Eater of Worlds have an additional Downside Eldritch Altars Influenced by The Eater of Worlds have 50% increased Effect of Upsides [1] |
Elemental Equilibrium | Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements Exposure inflicted this way applies -25% to Resistances [1] |
Elemental Overload | Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes [1] |
Endless Tide | Beyond Portals in your Maps cannot spawn Unique Bosses Beyond Portals in your Maps have 50% less Merging Radius [1] |
Eternal Youth | 50% less Life Regeneration Rate 50% less maximum Total Life Recovery per Second from Leech Energy Shield Recharge instead applies to Life [1] |
Extreme Archaeology | Number of Explosives is one 200% increased Explosive Radius in your Maps Expedition Monsters in your Maps spawn with an additional 10% of Life missing 100% increased Explosive Placement Range in your Maps [1] |
Eye of the Djinn | Scarabs have 50% increased Effect on your Maps per empty Map Device slot [1] |
Fear of the Light | Monster Packs in your Maps have a 30% chance to have an additional Haunted Modifier Embers of the Allflame cannot be found in your Maps Haunted and Devoted Modifiers are applied randomly to Packs in your Maps [1] |
Ghost Dance | Cannot Recover Energy Shield to above Evasion Rating Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating [1] |
Ghost Reaver | Leech Energy Shield instead of Life Maximum total Energy Shield Recovery per second from Leech is doubled Cannot Recharge Energy Shield [1] |
Glancing Blows | Chance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits [1] |
Gruelling Gauntlet | Ultimatum Encounters in your Maps last up to 13 Rounds Players cannot choose which Ultimatum Modifier is applied each Round Cannot have a Boss in the final Round [1] |
Hex Master | Your Hexes have infinite Duration 20% less Effect of your Curses [1] |
Hollow Palm Technique | You count as Dual Wielding while you are Unencumbered 40% more Attack Speed with Melee Skills while you are Unencumbered Adds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered [1] |
Imbalanced Guard | 100% chance to Defend with 200% of Armour Maximum Damage Reduction for any Damage Type is 50% [1] |
Immortal Ambition | Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed when Unreserved Life is Filled Life Leech effects Recover Energy Shield instead while on Full Life [1] |
Immutable Dogma | Cannot Reroll Favours at Ritual Altars in your Maps Monsters Sacrificed at Ritual Altars in your Maps grant 100% more Tribute [1] |
Inner Conviction | 3% more Spell Damage per Power Charge Gain Power Charges instead of Frenzy Charges [1] |
Insatiable Appetite | The Absence of Symmetry and Harmony is level 85 The Eater of Worlds' full power is unleashed in The Absence of Symmetry and Harmony The Eater of Worlds has 25% chance to drop an additional Exceptional Eldritch Ichor [1] |
Iron Grip | Strength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage [1] |
Iron Reflexes | Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating [1] |
Iron Will | Strength's Damage bonus applies to all Spell Damage as well [1] |
Kineticism | Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies Projectiles cannot Pierce, Fork or Chain [1] |
Lethe Shade | Take 50% less Damage over Time if you've started taking Damage over Time in the past second 100% more Duration of Ailments on you [1] |
Lone Adventurer | Only 1 Portal is opened to each of your Maps 10% increased Pack size [1] |
Lone Messenger | You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled [1] |
Lucid Dreams | Vaal Side Areas in your Maps are no longer Corrupted [1] |
Magebane | Dexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity [1] |
Memento Mori | The Cortex is level 85 Venarius' full power is unleashed in the Cortex Venarius drops 3 additional Rare Items with 3 less common Synthesised Implicit Modifiers 100% increased effect of Additional Modifiers in the Cortex [1] |
Meticulous Appraiser | Modifiers to Quantity of Items found in your Maps instead apply to Rarity of Items found in your Maps at 300% of their value [1] |
Mind Over Matter | 40% of Damage is taken from Mana before Life [1] |
Minion Instability | Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies [1] |
Nature's Patience | Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine 1% less Damage taken per Grasping Vine [1] |
Necromantic Aegis | All bonuses from an Equipped Shield apply to your Minions instead of you [1] |
Overloaded Circuits | League Map Crafting Options also choose 3 random Notable Atlas Passive Skills associated with that League to treat as allocated 100% more cost of Map Crafting Options [1] |
Pain Attunement | 30% more Spell Damage when on Low Life [1] |
Perfect Agony | Modifiers to Critical Strike Multiplier also apply to Damage over Time Multiplier for Ailments from Critical Strikes at 50% of their value 30% less Damage with Hits [1] |
Pitfighter | 1% increased Fishing Line Strength [1] |
Point Blank | Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther [1] |
POWER CHARGE | Cannot gain Endurance Charges [1] |
Power of Purpose | 80% of Maximum Mana is Converted to twice that much Armour [1] |
Precise Technique | 40% more Attack Damage if Accuracy Rating is higher than Maximum Life Never deal Critical Strikes [1] |
Prospero's Wager | All Corpses with Unresolved Anguish in your Maps have 'Reveals a Random Craft when Buried' [1] |
Resolute Technique | Your hits can't be Evaded Never deal Critical Strikes [1] |
Ruinous Wager | Ultimatum Monsters in your Maps apply Ruin with their special abilities Fail on reaching 7 Ruin Ultimatum Monsters and Modifiers in your Maps deal 50% less Damage [1] |
Runebinder | -1 to maximum number of Summoned Totems You can have an additional Brand Attached to an Enemy [1] |
Second Sight | You are Blind Blind does not affect your Light Radius 25% more Melee Critical Strike Chance while Blinded [1] |
Secrets of Suffering | Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped [1] |
Shadow Shaping | Maps found cannot be your Favoured Maps Maps found in your Maps have +1% chance to have a special Implicit Modifier for each different Map you have Favoured [1] |
Singular Focus | Maps found have 200% more chance to be Favoured Maps Non-Favoured Maps found in your Maps drop as Basic Currency Items instead [1] |
Solipsism | Intelligence provides no inherent bonus to Energy Shield 2% reduced Duration of Elemental Ailments on you per 15 Intelligence [1] |
Speaker of the Dead | Tormented Spirits in your Maps can Possess Players for 20 seconds Tormented Spirits in your Maps cannot Possess Monsters [1] |
Strength of Blood | Life Recovery from Non-Instant Leech is not applied 2% additional Physical Damage Reduction for every 3% Life Recovery per second from Leech [1] |
Supreme Decadence | Life Recovery from Flasks also applies to Energy Shield 30% less Life Recovery from Flasks [1] |
Supreme Ego | Auras from your Skills can only affect you Aura Skills have 1% more Aura Effect per 2% of maximum Mana they Reserve 40% more Mana Reservation of Aura Skills [1] |
Supreme Grandstanding | Nearby Allies and Enemies Share Charges with you Enemies Hitting you have 10% chance to gain an Endurance, Frenzy or Power Charge [1] |
Supreme Ostentation | Ignore Attribute Requirements Gain no inherent bonuses from Attributes [1] |
Tempered by War | 50% of Cold and Lightning Damage taken as Fire Damage 50% less Cold Resistance 50% less Lightning Resistance [1] |
The Agnostic | Maximum Energy Shield is 0 While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life [1] |
The Impaler | When your Hits Impale Enemies, also Impale other Enemies near them Inflict 4 additional Impales on Enemies you Impale For 4 seconds after you Impale Enemies, they cannot be Impaled again, and Impales cannot be Called from them [1] |
The Perfect Storm | The Eye of the Storm is level 85 Sirus' full power is unleashed in The Eye of the Storm Sirus has 20% chance to drop an Awakened Support Gem [1] |
The Traitor | Flasks Gain 4 Charges per empty Flask Slot every 5 seconds [1] |
Thirst for Knowledge | The Absence of Patience and Wisdom is level 85 The Searing Exarch's full power is unleashed in The Absence of Patience and Wisdom Eldritch Currency Items dropped by The Searing Exarch have 50% chance to be Duplicated [1] |
Thorough Exploration | If there are fewer than 50 monsters remaining in your Maps, Final Map Bosses are Empowered by Wildwood Wisps [1] |
Throw the Gauntlet | The Absence of Mercy and Empathy is level 85 The Maven's full power is unleashed in The Absence of Mercy and Empathy The Maven drops an Elevated Sextant [1] |
Timeless Conflict | Legion Encounters in your Maps have no Timer Breaking out Monsters and Chests that are in stasis progressively causes a Schism Legion Encounters in your Maps begin once the Schism has occurred [1] |
Transcendence | Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage -15% to all maximum Elemental Resistances [1] |
Twist of Fate | Your Corrupted Rare Maps and any Map Crafting options applying to them are modified unpredictably when opened Maps modified in this way have 1-3 additional random Map Modifiers [1] |
Unending Nightmare | Delirium Fog in your Maps never dissipates Simulacrum Splinters cannot be found in your Maps Delirium Orbs cannot be found in your Maps [1] |
Unfettered Concentration | Extra Content has no base chance to appear in your Maps Maximum of one type of Extra Content in your Maps 100% increased Effect of Small Atlas Passive Skills for Extra Content [1] |
Unwavering Stance | Cannot Evade enemy Attacks Cannot be Stunned [1] |
Vaal Pact | Total Recovery per second from Life Leech is doubled Maximum total Life Recovery per second from Leech is doubled You have no Life Regeneration [1] |
Valley of Darkness | Rare Monsters in your Maps have 1 additional Modifier [1] |
Versatile Combatant | -25% to maximum Chance to Block Attack Damage -25% to maximum Chance to Block Spell Damage +2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage [1] |
Veteran's Awareness | +10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently [1] |
Warlord's Call | Warcries no longer Exert Attacks Warcries also grant their buffs to nearby allies [1] |
Wellspring of Creation | Monsters in your Maps have 50% more Life Monsters in your Maps deal 25% less Damage [1] |
Wicked Ward | Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 40% less Energy Shield Recharge Rate [1] |
Wind Dancer | 20% less Attack Damage taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Attack Damage taken if you have been Hit by an Attack Recently [1] |
Wrath of the Cosmos | Eldritch Altars Influenced by The Searing Exarch which have an additional Upside have 100% increased Effect of Downsides Eldritch Altars Influenced by The Searing Exarch have 50% chance to have an additional Upside [1] |
Zealot's Oath | Life Regeneration is applied to Energy Shield instead [1] |
[[[DNT] Unused|[DNT] Unused]] | Only 1 Portal is opened to each of your Maps [DNT] Unused [1] |