Kinetic Blast: Difference between revisions
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'''Kinetic Blast''' fires a [[projectile]] from a [[wand]] that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. | '''Kinetic Blast''' fires a [[projectile]] from a [[wand]] that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. | ||
==Skill functions and interactions== | ==Skill functions and interactions== | ||
* '''Multiple Projectiles''': Kinetic blast always produces 4 explosions per projectile fired by this skill (1 projectile = 4 explosions, 3 projectiles = 12 explosions, 5 projectiles = 20 explosions, etc.). This makes supports such as {{sl| Lesser Multiple Projectiles Support}} and {{sl| Greater Multiple Projectiles Support}} valuable additions for clearing groups. Note that only one projectile per attack can contact any enemy at a time. While it is possible to cause the explosions to overlap on a single target from multiple projectiles careful targeting is required. Positioning an enemy in front of a wall or obstacle is one of the most reliable ways to make sure the areas overlap since Kinetic Blast can no long interact with the player or ally's Frost Walls, as of [[Version 2.4.0]]. | |||
* '''[[Piercing]], [[Forking]], and [[Chaining]]''': Kinetic Blast will produce its 4 additional explosions for each enemy contacted by the projectile. This makes piercing, chaining, and forking useful mechanics to utilize for clearing large groups of enemies. However, due to the large damage penalty associated with supporting a skill with {{sl| Chain Support}}, chain is not recommended unless it comes from a passive source skill such as the [[Deadeye]] notable passive [[Ricochet]]. | |||
'''[[Piercing]], [[Forking]], and [[Chaining]]''': Kinetic Blast will produce its 4 additional explosions for each enemy contacted by the projectile. This makes piercing, chaining, and forking useful mechanics to utilize for clearing large groups of enemies. However, due to the large damage penalty associated with supporting a skill with {{sl| Chain Support}}, chain is not recommended unless it comes from a passive source skill such as the [[Deadeye]] notable passive [[Ricochet]]. | |||
'''[[Area of Effect]]''': It is possible for the area of Kinetics Blast's explosions to overlap on a single target provided that the area is large enough. Taking passives in the skill tree for area of effect and supporting Kinetic Blast with {{sl| Increased area of Effect support}} or {{sl| Concentrated Effect Support}} will effect the radius of the explosions. | * '''[[Area of Effect]]''': It is possible for the area of Kinetics Blast's explosions to overlap on a single target provided that the area is large enough. Taking passives in the skill tree for area of effect and supporting Kinetic Blast with {{sl| Increased area of Effect support}} or {{sl| Concentrated Effect Support}} will effect the radius of the explosions. | ||
==Gem level progression== | ==Gem level progression== |
Revision as of 03:02, 26 September 2016
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Kinetic Blast fires a projectile from a wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
Skill functions and interactions
- Multiple Projectiles: Kinetic blast always produces 4 explosions per projectile fired by this skill (1 projectile = 4 explosions, 3 projectiles = 12 explosions, 5 projectiles = 20 explosions, etc.). This makes supports such as Module Error: No skills found with q_where = skill.active_skill_name="Lesser Multiple Projectiles Support" and Module Error: No skills found with q_where = skill.active_skill_name="Greater Multiple Projectiles Support" valuable additions for clearing groups. Note that only one projectile per attack can contact any enemy at a time. While it is possible to cause the explosions to overlap on a single target from multiple projectiles careful targeting is required. Positioning an enemy in front of a wall or obstacle is one of the most reliable ways to make sure the areas overlap since Kinetic Blast can no long interact with the player or ally's Frost Walls, as of Version 2.4.0.
- Piercing, Forking, and Chaining: Kinetic Blast will produce its 4 additional explosions for each enemy contacted by the projectile. This makes piercing, chaining, and forking useful mechanics to utilize for clearing large groups of enemies. However, due to the large damage penalty associated with supporting a skill with Module Error: No skills found with q_where = skill.active_skill_name="Chain Support", chain is not recommended unless it comes from a passive source skill such as the Deadeye notable passive Ricochet.
- Area of Effect: It is possible for the area of Kinetics Blast's explosions to overlap on a single target provided that the area is large enough. Taking passives in the skill tree for area of effect and supporting Kinetic Blast with Module Error: No skills found with q_where = skill.active_skill_name="Increased area of Effect support" or Module Error: No skills found with q_where = skill.active_skill_name="Concentrated Effect Support" will effect the radius of the explosions.
Gem level progression
Level | Mana Cost | Damage Effectiveness | Attack Damage | increased AoE Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 28 | 67 | 15 | 140% | 140% | N/A | 0 | 0 |
2 | 31 | 73 | 15 | 141% | 140.8% | N/A | 199345 | 199345 |
3 | 34 | 79 | 15 | 142% | 141.6% | N/A | 285815 | 485160 |
4 | 37 | 85 | 15 | 142% | 142.4% | N/A | 401344 | 886504 |
5 | 40 | 92 | 15 | 143% | 143.2% | N/A | 554379 | 1440883 |
6 | 42 | 96 | 15 | 144% | 143.9% | N/A | 477437 | 1918320 |
7 | 44 | 100 | 15 | 145% | 144.7% | N/A | 583786 | 2502106 |
8 | 46 | 104 | 15 | 146% | 145.5% | N/A | 710359 | 3212465 |
9 | 48 | 109 | 16 | 146% | 146.3% | N/A | 1355511 | 4567976 |
10 | 50 | 113 | 16 | 147% | 147.1% | N/A | 1138877 | 5706853 |
11 | 52 | 117 | 16 | 148% | 147.9% | N/A | 1368233 | 7075086 |
12 | 54 | 121 | 16 | 149% | 148.7% | N/A | 1638338 | 8713424 |
13 | 56 | 125 | 16 | 149% | 149.5% | N/A | 1956648 | 10670072 |
14 | 58 | 130 | 16 | 150% | 150.3% | N/A | 3655184 | 14325256 |
15 | 60 | 134 | 16 | 151% | 151.1% | N/A | 3017327 | 17342583 |
16 | 62 | 138 | 16 | 152% | 151.8% | N/A | 7759995 | 25102578 |
17 | 64 | 142 | 16 | 153% | 152.6% | N/A | 15138193 | 40240771 |
18 | 66 | 146 | 16 | 153% | 153.4% | N/A | 26083825 | 66324596 |
19 | 68 | 151 | 16 | 154% | 154.2% | N/A | 62620247 | 128944843 |
20 | 70 | 155 | 16 | 155% | 155% | N/A | 211708088 | 340652931 |
21 | 72 | 159 | 16 | 156% | 155.8% | N/A | N/A | N/A |
22 | 74 | N/A | 16 | 157% | 156.6% | N/A | N/A | N/A |
23 | 76 | N/A | 16 | 157% | 157.4% | N/A | N/A | N/A |
24 | 78 | N/A | 16 | 158% | 158.2% | N/A | N/A | N/A |
25 | 80 | N/A | 17 | 159% | 158.9% | N/A | N/A | N/A |
26 | 82 | N/A | 17 | 160% | 159.7% | N/A | N/A | N/A |
27 | 84 | N/A | 17 | 161% | 160.5% | N/A | N/A | N/A |
28 | 86 | N/A | 17 | 161% | 161.3% | N/A | N/A | N/A |
29 | 88 | N/A | 17 | 162% | 162.1% | N/A | N/A | N/A |
30 | 90 | N/A | 17 | 163% | 162.9% | N/A | N/A | N/A |
31 | 91 | N/A | 17 | 163% | 163.3% | N/A | N/A | N/A |
32 | 92 | N/A | 17 | 164% | 163.7% | N/A | N/A | N/A |
33 | 93 | N/A | 17 | 164% | 164.1% | N/A | N/A | N/A |
34 | 94 | N/A | 17 | 164% | 164.5% | N/A | N/A | N/A |
35 | 95 | N/A | 17 | 165% | 164.9% | N/A | N/A | N/A |
36 | 96 | N/A | 17 | 165% | 165.3% | N/A | N/A | N/A |
37 | 97 | N/A | 17 | 166% | 165.7% | N/A | N/A | N/A |
38 | 98 | N/A | 18 | 166% | 166.1% | N/A | N/A | N/A |
39 | 99 | N/A | 18 | 166% | 166.4% | N/A | N/A | N/A |
40 | 100 | N/A | 18 | 167% | 166.8% | N/A | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Version history
Version | Changes |
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1.3.0d |
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1.3.0 |
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