Kill: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>OmegaK2
No edit summary
>TheFrz
mNo edit summary
Line 3: Line 3:
The term '''kill''' refers to causing death of a creature.
The term '''kill''' refers to causing death of a creature.


When kills are made by summoned [[minion]]s, [[totem]]s, [[trap]]s or [[mine]]s, player characters are credited for kills for the purposes of [[Rarity#Increased Item Rarity/Quantity|increased item quantity and rarity]], [[flask]]s, and achievement-related stats, but generally not combat-related stats, where the non-player entity would get the credit for the kill instead. This can be demonstrated with enemies cursed with {{sl|Warlord's Mark}} granting [[Endurance charge|Endurance charges]] to those non-player entities making the kills.
When kills are made by summoned [[minion]]s, [[totem]]s, [[trap]]s or [[mine]]s, player characters are credited for kills for the purposes of [[Rarity#Increased Item Rarity/Quantity|increased item quantity and rarity]], [[flask]]s, and [[achievement]]-related stats, but generally not combat-related stats, where the non-player entity would get the credit for the kill instead. This can be demonstrated with enemies cursed with {{sl|Warlord's Mark}} granting [[endurance charge]]s to those non-player entities making the kills.


However, there is currently a "bug"{{citation needed}} that causes any [[damage over time]] kills to always grant credit to the player character even if they are caused by a minion, totem, trap, or mine. For example, monsters cursed with {{sl|Poacher's Mark}} will grant the player [[Frenzy charge|Frenzy charges]] if they are killed by [[poison]] caused by minions or killed by {{sl|Scorching Ray}} linked {{sl|Spell Totem Support}}. This may or may not be an intended effect.
However, there is currently a bug {{citation needed}} that causes any [[damage over time]] kills to always grant credit to the player character even if they are caused by a minion, totem, trap, or mine. For example, monsters cursed with {{sl|Poacher's Mark}} will grant the player [[frenzy charge]]s if they are killed by [[poison]] caused by minions or killed by {{sl|Scorching Ray}} linked {{sl|Spell Totem Support}}. This may or may not be an intended effect.


Totems and minions that have despawned, either through their duration expiring, being killed, or spawning more than the maximum amount, all count as having died. For instance, despawning minions will trigger the [[caustic cloud]] effect from the [[Necromancer|Necromancer's]] [[Beacon of Corruption]] ascendancy passive. Likewise, players wearing a {{il|Soul Mantle}} will be cursed when their totems despawn.
Totems and minions that have despawned, either through their duration expiring, being killed, or spawning more than the maximum amount, all count as having died. For instance, despawning minions will trigger the [[caustic cloud]] effect from the [[Necromancer|Necromancer's]] [[Beacon of Corruption]] ascendancy passive. Likewise, players wearing a {{il|Soul Mantle}} will be cursed when their totems despawn.
Line 12: Line 12:
Most creatures leave corpses on death. [[Totem]]s and non-unique monsters killed when [[frozen]] or under certain effects (e.g. {{il|Pyre}}) don't leave corpses.
Most creatures leave corpses on death. [[Totem]]s and non-unique monsters killed when [[frozen]] or under certain effects (e.g. {{il|Pyre}}) don't leave corpses.


Corpses can be used in several ways. For example, corpses can be:
Corpses can be utilized in several ways, for example:
* raised ({{sl|Raise Spectre}}, [[Necromancer (monster type)|Necromancer]] monsters)
* raised ({{sl|Raise Spectre}}, [[Necromancer (monster type)|Necromancer]] monsters)
* created ({{sl|Desecrate}}, {{sl|Unearth}})
* created ({{sl|Desecrate}}, {{sl|Unearth}})
* exploded ({{sl|Detonate Dead}}, {{sl|Volatile Dead}}, [[strongbox]]es with the {{Query modifiers|modid=ChestExplodeCorpses}} prefix, etc.)
* exploded ({{sl|Detonate Dead}}, {{sl|Volatile Dead}}, [[strongbox]]es with the {{Ml|ChestExplodeCorpses}} prefix, etc.)
* consumed ({{sl|Flesh Offering}}, {{sl|Devouring Totem}}, monsters with the "Mark of Cannibalism" [[bloodline]], etc.)
* consumed ({{sl|Flesh Offering}}, {{sl|Devouring Totem}}, monsters with the "Mark of Cannibalism" [[bloodline]], etc.)



Revision as of 11:54, 10 February 2018

This page needs additional citations for verification.

The term kill refers to causing death of a creature.

When kills are made by summoned minions, totems, traps or mines, player characters are credited for kills for the purposes of increased item quantity and rarity, flasks, and achievement-related stats, but generally not combat-related stats, where the non-player entity would get the credit for the kill instead. This can be demonstrated with enemies cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids:
MonsterWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page)
ArchnemesisWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page)
granting endurance charges to those non-player entities making the kills.

However, there is currently a bug [citation needed] that causes any damage over time kills to always grant credit to the player character even if they are caused by a minion, totem, trap, or mine. For example, monsters cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Poacher's Mark". Please choose only one of the following ids:
PoachersMarkTriggered - -20% additional Physical Damage Reduction, Trigger this Skill when you Hit a Rare or Unique Enemy and have no Mark (page)
PoachersMarkTriggeredtest - Base duration is (7.4-11.8) seconds, -20% additional Physical Damage Reduction, Trigger this Skill when you Hit a Rare or Unique Enemy (page)
will grant the player frenzy charges if they are killed by poison caused by minions or killed by Module Error: Too many skills found with q_where = skill.active_skill_name="Scorching Ray". Please choose only one of the following ids:
KaomFireBeamTotemSpectre - 12% less Totem Damage per Summoned Totem, Totem lasts 5 seconds, Deals (3.3-1258.6) Base Fire Damage per second, Base duration is 1.50 seconds, Summons a Totem which uses this Skill, Additional Debuff stages add -40% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
FireBeam - Deals (13.4-780.7) Base Fire Damage per second, Base duration is 1.50 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Burning Debuff can have a maximum of 8 stages, Additional Debuff stages add 60% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
linked Module Error: No skills found with q_where = skill.active_skill_name="Spell Totem Support". This may or may not be an intended effect.

Totems and minions that have despawned, either through their duration expiring, being killed, or spawning more than the maximum amount, all count as having died. For instance, despawning minions will trigger the caustic cloud effect from the Necromancer's Beacon of Corruption ascendancy passive. Likewise, players wearing a Soul MantleSoul Mantle
Spidersilk Robe
Energy Shield: (202-257)
Movement Speed: -3%
Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
(20-30)% increased Totem Life
Inflicts a random Hex on you when your Totems die
The greatest mistakes cause suffering
long after they have been made
will be cursed when their totems despawn.

Corpses

Most creatures leave corpses on death. Totems and non-unique monsters killed when frozen or under certain effects (e.g. PyrePyre
Sapphire Ring
Requires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
(60-80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies Killed by your Hits are destroyed
Let winter come. It will only make my fire burn brighter.
) don't leave corpses.

Corpses can be utilized in several ways, for example:

  • raised (Raise Spectre, Necromancer monsters)
  • created (Module Error: Too many skills found with q_where = skill.active_skill_name="Desecrate". Please choose only one of the following ids:
    ArchnemesisDesecrate - 65% increased Cast Speed, Spawns 4 corpses, Spawns corpses up to Level 100, Maximum of 25 corpses allowed (page)
    TormentInstantDesecrate - 65% increased Cast Speed, Spawns 6 corpses, Spawns corpses up to Level 100, Maximum of 10 corpses allowed (page)
    , Unearth)
  • exploded (Module Error: Too many skills found with q_where = skill.active_skill_name="Detonate Dead". Please choose only one of the following ids:
    DetonateDeadRoyale - Deals (10-105) to (15-158) Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, +(0-0.2) metres to radius, Base radius is 2.2 metres (page)
    DetonateDead - Deals (15-798) to (22-1197) Fire Damage, Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life, Base radius is (2.2-2.6) metres (page)
    , Volatile Dead, strongboxes with the PutrifyingPutrifying
    Prefix
    Detonates nearby corpses
    Chest plays warning sound (Hidden)
    prefix, etc.)
  • consumed (Module Error: Too many skills found with q_where = skill.active_skill_name="Flesh Offering". Please choose only one of the following ids:
    FleshOfferingFairgravesMapBoss - Base duration is 20.00 seconds, Additional 4.00 seconds Base Duration per extra corpse Consumed, Grants Minions 100% increased Attack Speed, Grants Minions 100% increased Cast Speed, Grants Minions 100% increased Movement Speed (page)
    BlightNecromancerChampionFleshOffering - Base duration is 3.00 seconds, Additional 1.00 seconds Base Duration per extra corpse Consumed, Grants Minions 25% increased Attack Speed, Grants Minions 25% increased Cast Speed, Grants Minions 25% increased Movement Speed (page)
    , Module Error: Too many skills found with q_where = skill.active_skill_name="Devouring Totem". Please choose only one of the following ids:
    TalismanDaemonDevour - Base duration is 60.00 seconds, Leeches (47-29198) Life to you for each corpse Consumed (page)
    BossDevour - Leeches (2040-31644) Life to you for each corpse Consumed, Leeches (0-2000) Mana to you for each corpse Consumed (page)
    , monsters with the "Mark of Cannibalism" bloodline, etc.)

Corpses can be targeted by holding the 'A' key by default, but only if the player has a skill that can target corpses.

On/when kill effects

Similarly to on-hit effects, there are effects that trigger when creature has been killed: