Talk:Kill

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This talk page is for discussing the article Kill.

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Indirect DoT Attribution

Currently the text of the page discusses the following in-game behaviour: when a kill is caused by indirect sources such as totems, the kill will be attributed to the character if the death is from DoT (such as scorching ray) but the kill will be attributed to the totem if the death is from a hit (such as Freezing Pulse). I verified this with a couple Mark skills, observing the above behaviour. (Assassin's mark + scorching ray = character power charge, freezing pulse + assassin's mark = no power charge since totems can't have power charges.)

I'm not sure if this justifies removing the [citation needed] tag, or if we should stop calling it a bug. Either way, the current in-game behaviour seems to be consistent. Softspoken (talk) 18:10, 27 August 2021 (UTC)