Ice Shot: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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|gem_tags                            = Attack, AoE, Duration, Cold, Bow
|gem_tags                            = Attack, AoE, Duration, Cold, Bow
|cast_time                          = 1.0
|cast_time                          = 1.0
|gem_description                    =  
|gem_description                    = Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.
|active_skill_name                  = Ice Shot
|active_skill_name                  = Ice Shot
|item_class_restriction              = Bows
|item_class_restriction              = Bows

Revision as of 16:59, 8 December 2017

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This page needs additional citations for verification.

Ice Shot is a ranged attack skill that fires an arrow, chilling its target and creating a patch of ground ice.

Skill Functions and Interactions

Explosion: On hitting a target, Ice Shot creates a cone-shaped explosion that damages enemies and creates ground ice. This triggers on every hit, so with increased chance to pierce, multiple explosions can occur with one cast of Ice Shot. The explosions can overlap, but the chilling ground do not cumulatively stack.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
Exp.Total Exp.
1106130%130%00
2206132%132.3%7070
34166135%134.6%308378
47227137%136.9%15541932
511317139%139.3%66678599
616417142%141.6%2604734646
720507144%143.9%4972584371
824588146%146.2%95714180085
928678149%148.5%169595349680
1032758151%150.8%283759633439
1136838153%153.2%4539961087435
1240928155%155.5%7031281790563
13441009158%157.8%10612232851786
14481099160%160.1%20658704917656
15521179162%162.4%25071107424766
16561259165%164.7%579893613223702
17601349167%167.1%1508391928307621
186414210169%169.4%2779273556100356
196714810172%171.7%4386973999970095
207015510174%174%242081556342051651
217215910176%176.3%N/AN/A
2274N/A10179%178.6%N/AN/A
2376N/A11181%180.9%N/AN/A
2478N/A11183%183.3%N/AN/A
2580N/A11186%185.6%N/AN/A
2682N/A11188%187.9%N/AN/A
2784N/A11190%190.2%N/AN/A
2886N/A12193%192.5%N/AN/A
2988N/A12195%194.8%N/AN/A
3090N/A12197%197.2%N/AN/A
3191N/A12198%198.3%N/AN/A
3292N/A13199%199.5%N/AN/A
3393N/A13201%200.6%N/AN/A
3494N/A13202%201.8%N/AN/A
3595N/A13203%202.9%N/AN/A
3696N/A13204%204.1%N/AN/A
3797N/A14205%205.3%N/AN/A
3898N/A14206%206.4%N/AN/A
3999N/A14208%207.6%N/AN/A
40100N/A14209%208.7%N/AN/A

Quest reward

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Vendor reward

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Threshold Jewel

The following threshold jewels augment the skill gem: #invoke: Item table

Related helmet enchantments

The following helmet enchantments affect Ice Shot.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Ice Shot Cone Angle 166Merciless LabyrinthIce Shot has 30% increased Area of Effect anglehelmet 100
Enchantment Ice Shot Cone Angle 275Eternal LabyrinthIce Shot has 60% increased Area of Effect anglehelmet 100
Enchantment Ice Shot Damage 166Merciless Labyrinth25% increased Ice Shot Damagehelmet 100
Enchantment Ice Shot Damage 275Eternal Labyrinth40% increased Ice Shot Damagehelmet 100
Enchantment Ice Shot Damage 166Merciless Labyrinth24% increased Ice Shot Damagehelmet 0
Enchantment Ice Shot Damage 275Eternal Labyrinth36% increased Ice Shot Damagehelmet 0
Enchantment Ice Shot Area Of Effect 166Merciless Labyrinth16% increased Ice Shot Area of Effecthelmet 100
Enchantment Ice Shot Area Of Effect 275Eternal Labyrinth24% increased Ice Shot Area of Effecthelmet 100

Version history

Version Changes
2.6.0
  • Physical to Cold conversion increase to 60% (up from 40%).
2.1.0
  • Ice Shot's chilled ground duration is now 1.5 seconds at all levels.
  • Ice Shot's radius has been increased by 9%.
2.0.0
  • Now increases cold damage by 1% per 1% quality.
1.2.0
  • The area and arc size has been increased. Additionally we have added damage effectiveness of 120%.
  • Its mana progression has been changed (it starts at 9 and progresses to 13 mana).
1.0.0b
  • Fixed a performance problem with Ice Shot and Module Error: No skills found with q_where = skill.active_skill_name="Arctic Breath".
0.10.0g
0.10.0
  • Is now level 4 (was level 31).
  • Its mana progression has been changed (it starts at 10 and progresses to 16 mana).
  • The duration of chilled ground that it causes has been reduced by 20%.
0.9.12h
  • Fixed Ice Shot so that its damage is now correctly treated as Area of Effect damage.
0.9.12b
  • Fixed a crash with Ice Shot.
0.9.12
  • Ice Shot has been added to the game.