Combustion Support: Difference between revisions

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>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Gem level progression)
>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Gem level progression)
(No difference)

Revision as of 22:25, 25 August 2015

Template:Gem Infobox Gives a chance for linked skills that deal fire damage to ignite the enemy. The normal rules for burning apply, linking this gem to a skill that deals no fire damage is pointless; unless the user is igniting enemies via cold damage skills with The Three DragonsThe Three Dragons
Golden Mask
Evasion: (96-103)
Energy Shield: (20-22)
Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock
"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn
helmet.

The chance to Ignite an enemy given by this gem is independent of the chance to ignite an enemy as a result of a critical strike. For instance, if a supported skill has a 20% chance to score a critical strike, and 25% chance to ignite, the overall probability that an enemy will be ignited is:

1 - (( 1 - 0.20 ) * ( 1 - 0.25 )) = 1 - 0.6 = 40% chance to ignite, on average.

It's worth noting that as opposed to chance to critical strike, which is checked once for each cast of the skill, the chance to ignite is checked separately for each individual hit. For instance an explosion from Module Error: Too many skills found with q_where = skill.active_skill_name="Molten Shell". Please choose only one of the following ids:
GravicusMoltenShell - Base duration is 10.00 seconds, Deals (143-2698) to (214-4048) Fire Damage, Shields break after (752-4460) total Damage is prevented, (4352-19367) additional Armour (page)
GoatmanMoltenShellInvasion - Base duration is 10.00 seconds, Deals (15-5246) to (23-7869) Fire Damage, Shields break after (4-2648) total Damage is prevented, (162-4334) additional Armour (page)
linked with Chance to Ignite that hits two enemies at once could potentially ignite one enemy, but not the other.

The chance to Ignite from this gem will stack additively with chance to Ignite modifiers from other sources, such as from the Blaze notable passive skill, or the quality bonus on Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
.

Gem level progression

Template:GemLevelTable |- ! 1 | 31 | 52 | 30% | 0 | 0 |- ! 2 | 34 | 57 | 31% | 285,815 | 285,815 |- ! 3 | 36 | 60 | 32% | 252,595 | 538,410 |- ! 4 | 38 | 63 | 33% | 314,394 | 852,804 |- ! 5 | 40 | 66 | 34% | 388,734 | 1,241,538 |- ! 6 | 42 | 69 | 35% | 477,437 | 1,718,975 |- ! 7 | 44 | 72 | 36% | 583,786 | 2,302,761 |- ! 8 | 46 | 75 | 37% | 710,359 | 3,013,120 |- ! 9 | 48 | 78 | 38% | 1,355,511 | 4,368,631 |- ! 10 | 50 | 81 | 39% | 1,138,877 | 5,507,508 |- ! 11 | 52 | 84 | 40% | 1,368,233 | 6,875,741 |- ! 12 | 54 | 87 | 41% | 1,638,338 | 8,514,079 |- ! 13 | 56 | 90 | 42% | 1,956,648 | 10,470,727 |- ! 14 | 58 | 93 | 43% | 3,655,184 | 14,125,911 |- ! 15 | 60 | 96 | 44% | 3,017,327 | 17,143,238 |- ! 16 | 62 | 99 | 45% | 7,720,126 | 24,863,364 |- ! 17 | 64 | 102 | 46% | 15,058,455 | 39,921,819 |- ! 18 | 66 | 105 | 47% | 25,964,218 | 65,886,037 |- ! 19 | 68 | 108 | 48% | 62,460,771 | 128,346,808 |- ! 20 | 70 | 111 | 49% | 211,508,743 | 339,855,551 |- ! 21 | 72 | 114 | 50% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 51% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 52% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 53% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 54% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 55% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 56% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 57% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 58% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 59% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
0.9.9
  • Increased mana cost multiplier from 100% to 110%.
0.9.4e
  • Fixed a bug where Chance to Ignite did not scale properly under the Elemental Weakness curse.
0.9.3
  • Chance to Ignite has been added to the game.