Bladefall: Difference between revisions

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Revision as of 06:39, 21 April 2018

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Bladefall is a spell. It creates a rain of weapons in an area, dealing physical damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.

Skill functions and interactions

  • Spell Damage: despite the fact that it does physical damage, Bladefall is a spell and not an attack. It does not utilize weapon damage in any way. Bladefall is one of several skills that work in this manner, the others include Ethereal KnivesEthereal KnivesSpell, Projectile, Physical
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 220%
    Projectile Speed: 1300
    Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage
    Fires (10-13) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova
    Level: (1-20)
    Cost: (21-39) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 110%
    AoE Radius: 24
    Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesDeals (33-412) to (65-765) Physical Damage
    Totem lasts 8 seconds
    25% chance to Knock Enemies Back on hit
    Summons a Totem which uses this Skill
    Base radius is 2.4 metres

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Blade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 30%
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Deals (3-140) to (5-211) Physical Damage
    Base duration is 4.00 seconds
    +(0-0.2) metres to radius
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    Can have up to 10 active spinning blades

    Additional Effects From 1-20% Quality:
    +(0.25-5)% increased Hit Rate for each blade
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Physical Damage: because Bladefall deals physical damage, it can be boosted by support gems and passive skills that are more commonly used to modify attacks, such as the Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
    Icon: F
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Fire Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    support gem and the HatredHatredAura, Spell, AoE, Cold
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 36
    Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius
    You and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
    You and nearby allies deal (14-18)% more Cold Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    aura.
  • Waves: casting the spell summons five cascading waves of blades, with each wave dealing damage once (6% less damage per wave after the first), and each falling one wave's width further than the last (there is no space in between waves where damage is not dealt). Enemies can be knocked back by this skill or others, allowing for the possibility of multiple hits. The first wave of the spell will always fall where the player points the cursor on cast.
  • Area of Effect: area of effect increases and decreases apply to both the lateral width of the waves and their thickness, essentially increasing potential DPS when reduced due to the constant size of enemy hitboxes.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Physical
Damage
Exp.Total Exp.
128671243 to 6500
231731354 to 80199345199345
334791466 to 99285815485160
437851580 to 121401344886504
540921598 to 1475543791440883
6429616111 to 1674774371918320
74410016126 to 1895837862502106
84610417143 to 2157103593212465
94810917162 to 24313555114567976
105011318183 to 27511388775706853
115211718207 to 31013682337075086
125412119233 to 35016383388713424
135612519263 to 395195664810670072
145813020296 to 445365518414325256
156013420334 to 500301732717342583
166213821375 to 563775999525102578
176414221421 to 6321513819340240771
186614622473 to 7102608382566324596
196815122531 to 79662620247128944843
207015523595 to 893211708088340652931
217215924667 to 1000N/AN/A
2274N/A24747 to 1120N/AN/A
2376N/A25836 to 1254N/AN/A
2478N/A25935 to 1402N/AN/A
2580N/A261045 to 1568N/AN/A
2682N/A261168 to 1752N/AN/A
2784N/A271304 to 1956N/AN/A
2886N/A271456 to 2184N/AN/A
2988N/A281625 to 2437N/AN/A
3090N/A281812 to 2719N/AN/A
3191N/A281914 to 2871N/AN/A
3292N/A292021 to 3031N/AN/A
3393N/A292133 to 3200N/AN/A
3494N/A292252 to 3378N/AN/A
3595N/A292377 to 3566N/AN/A
3696N/A302509 to 3764N/AN/A
3797N/A302648 to 3972N/AN/A
3898N/A302795 to 4192N/AN/A
3999N/A302949 to 4423N/AN/A
40100N/A313111 to 4667N/AN/A

Quest reward

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Vendor reward

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Alternate skill effects

Name Cost Description
Demonic Bladefall EffectDemonic Bladefall EffectSkill Gem EffectYour Bladefall gains a demonic effect. 90 Replaces the standard effect on a BladefallBladefallSpell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage
Base duration is 6.00 seconds
Leaves a Lingering Blade in the ground for every Volley
5 Volleys
Maximum 40 Lingering Blades can be left in the ground at a time

Additional Effects From 1-20% Quality:
+(0.05-1) Volleys
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
skill gem with a demonic version.

Preview
Golden Bladefall EffectGolden Bladefall EffectSkill Gem EffectYour Bladefall becomes a rain of golden blades. 90 Replaces the standard effect on a BladefallBladefallSpell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage
Base duration is 6.00 seconds
Leaves a Lingering Blade in the ground for every Volley
5 Volleys
Maximum 40 Lingering Blades can be left in the ground at a time

Additional Effects From 1-20% Quality:
+(0.05-1) Volleys
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
skill gem with a golden effect.

Preview

Related helmet enchantments

The following helmet enchantments affect Bladefall.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Bladefall Additional Volley75Eternal LabyrinthBladefall has an additional Volleyhelmet 75
Enchantment Bladefall Critical Strike Chance 166Merciless Labyrinth60% increased Bladefall Critical Strike Chancehelmet 100
Enchantment Bladefall Critical Strike Chance 275Eternal Labyrinth90% increased Bladefall Critical Strike Chancehelmet 75
Enchantment Bladefall Damage 166Merciless Labyrinth25% increased Bladefall Damagehelmet 100
Enchantment Bladefall Damage 275Eternal Labyrinth40% increased Bladefall Damagehelmet 75
Enchantment Bladefall Area Of Effect 166Merciless Labyrinth16% increased Bladefall Area of Effecthelmet 100
Enchantment Bladefall Area Of Effect 275Eternal Labyrinth24% increased Bladefall Area of Effecthelmet 75

Version history

Version Changes
3.1.0
  • Bladefall's area of effect was wider than intended close to the caster. The area of effect now better matches the area the blades visually land. The total width of Bladefall's area of effect has been increased slightly to compensate for the now-narrower early stages.
2.4.0
  • The trap/mine behaviour of Bladefall has been made more consistent with other traps/mines. The blades fall from the mine itself, not targeting the location where the monster is. (They will fall in the direction of the monster though).
2.3.0
  • If you use Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (48-60)% of base
    Effectiveness of Added Damage: (48-60)%
    AoE Radius: 24
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Blast RainBlast RainFire, Attack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Attack Damage: (30-35)% of base
    Effectiveness of Added Damage: (30-36)%
    Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Fires 6 Arrows
    100% of Physical Damage Converted to Fire Damage
    Penetrates (20-30)% Fire Resistance

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Bladefall to target a blocked location then they will be now used on the nearest valid location.
2.2.0
  • Bladefall had a bug that caused its damage per volley reduction to apply too early, reducing the damage of the first four stages. This has been fixed, which has raised its damage. To compensate, Bladefall's damage has been reduced by 25% at all levels. Bladefall now does 6% less damage per stage (up from 5%). Its damage effectiveness has been reduced from 120% to 90%.
2.1.1b
  • Fixed a bug where Bladefall was unable to hit targets around corners.
2.1.0
  • Added to the game.