Animate Guardian's Weapon: Difference between revisions
>Neokowloon (Skill level progression table) |
>Neokowloon (Skill level progression table) |
(No difference)
|
Revision as of 13:55, 7 November 2020
Name | Animate Guardian's Weapon |
---|---|
Skill Id | AnimateGuardianWeapon |
Icon | |
Cast Time | 0.80 sec |
Level Req. | (64-70) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | 0.05 sec |
Base duration | 20.00 sec |
Animates a copy of your Animated Guardian's main-hand weapon to fight by your side. | |
Base duration is 20.00 seconds Trigger this Skill when your Animated Guardian Kills an Enemy (10-0)% chance to Trigger this Skill when an Animated Weapon Kills an Enemy Minions' Attacks deal (108-126) to (159-184) additional Physical Damage +(13-14) to maximum number of Animated Weapons |
Animate Guardian's Weapon is a skill granted by the unique Chains of CommandChains of Command
Saintly ChainmailArmour: (1002-1336)
Energy Shield: (240-319)
Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150-190)% increased Armour and Energy Shield
+(60-90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden..
Skill level progression
Level | additional minions' physical attack damage | Maximum Animated Weapons | |
---|---|---|---|
1 | 64 | 108 to 159 | N/A |
2 | 70 | 126 to 184 | N/A |
Note: 1 = level 18, 2 = level 20
Version history
Version | Changes |
---|---|
3.2.2b |
|