Affliction (skill): Difference between revisions

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{{for|the league mechanic|Affliction|Affliction league}}
{{Query skill infobox|id=MinionSacrifice}}
{{Query skill infobox|id=MinionSacrifice}}



Revision as of 15:37, 4 February 2024

For the league mechanic, see Affliction and Affliction league.
NameAffliction
Skill IdMinionSacrifice
Icon
Cast Time0.50 sec
Level Req.70
Cost33 mana
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Permanently Afflicts any of your damageable minions in a targeted area, causing them to take physical damage over time, at an accelerating rate. Each such minion causes you to regenerate life at a rate based on the current damage of it's Affliction debuff. Afflicted Minions explode if their life is lowered to a fifth of maximum.
Base radius is 3 metres
You Regenerate Life per second equal to 20% of total Affliction Damage per second on all Afflicted Minions
Afflicted Minions Explode when reduced to a fifth of Life, dealing 50% of their Life as Physical Damage to surrounding Enemies
Afflicted Minions take 8% of their Life as Physical Damage over Time, increasing this value by 100% each second

Affliction is a minion skill that can only target your own minions. Affected minions take physical damage over time while giving you life regeneration and explode when below 20% life.

This is one of the three mutually exclusive skills that can be acquired from selecting the Black Mass skill on the Warlock of the Mists Wildwood ascendancy class in the Affliction league.

Mechanics

Affliction is a minion skill that permanently Afflicts any of your damageable minions in a targeted area, causing them to take physical damage over time, at an accelerating rate. Afflicted does not stack and cannot be removed or refreshed[confirmation needed]. Minions that are Afflicted cause the caster of the curse to regenerate life at a rate based on the Affliction's damage over time. Afflicted minions explode when reduced to below 20% of maximum life.

It is not possible to trigger both the explosion from Affliction and Minion Instability simultaneously through damage over time as Minion Instability will proc first; minions must have their life lowered not Low Life (typically >50%) to <20%, requiring over 30% of maximum life to be removed at once, such as Coruscating ElixirCoruscating Elixir
Ruby Flask
Lasts 10.00 Seconds
Consumes 20 of 50 Charges on use
+40% to Fire Resistance
+5% to Maximum Fire Resistance
Requires Level 18Chaos Damage taken does not bypass Energy Shield during effect
Removes all but one Life on use
Removed life is Regenerated as Energy Shield over 2 seconds
25% increased Duration
Let blood sear in your veins,
Let the pain push outwards and turn away your enemy's blows.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
or Doedre's ElixirDoedre's Elixir
Greater Mana Flask
Recovers 120 Mana over 4.00 Seconds
Consumes (31-36) of 36 Charges on use
Requires Level 12(250-300)% increased Charges per use
Removes 80% of your maximum Energy Shield on use
You take 50% of your maximum Life as Chaos Damage on use
Gain (1-3) Power Charges on use
Gain (1-3) Frenzy Charges on use
Gain (1-3) Endurance Charges on use
Doedre Darktongue knew the Way of the Thaumaturge.
In order to receive, one must give... without hesitation.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
with low chaos resistance while wearing an Umbilicus ImmortalisUmbilicus Immortalis
Leather Belt
Requires Level 30+(25-40) to maximum Life(8-12)% increased maximum Life
Regenerate 2% of Life per second
Flasks do not apply to you
Flasks you Use apply to your Raised Zombies and Spectres
"The power of rebirth rivals that of immortality."
- Icius Perandus, Antiquities Collection, Item 3
.

Version history

Version Changes
3.23.0
  • Introduced to the game.

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