Infernal Blow
Tracing a series of fiery runes on the length of their weapon, the caster prepares to unleash the Infernal Blow. Once imbued with fiery energy, the weapon discharges the moment it strikes any enemy. Infernal Blow burns anything struck with searing Hellfire, incinerating bone, flesh and armor. Perhaps the deadliest property of the enchantment lies in what follows a fatal hit. Any foe slain by Infernal Blow will explode in a violent conflagration, showering anything nearby with flame, igniting and killing with abandon. Masters of the Infernal Blow delight in watching enormous chain reactions of detonating victims.
Hits the enemy, converting some of your physical damage to Fire Damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. Requires a Sword, Axe, Mace, Staff or Unarmed.
Skill Functions and Interactions
Damage conversion: Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases.
Duration: If the debuff caused by Infernal Blow is still active when the monster dies, it will explode even if Infernal Blow was not the killing blow. That makes this skill very effective with Melee Splash.
Explosion: The damage of the explosion will be 25% of the corpses' former life, modified by elemental and fire damage passives and item mods. Spell damage will not modify either the attack or explosion damage. While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if you were solo.[1] The explosion is fire damage but neither attack or spell damage and therefore cannot be blocked.
Monster Types: Magic (blue named) and rare (yellow named) monsters can be exploded, but unique monsters (orange named) cannot be.
Weapon Elemental Damage: The explosion will not be affected by increased elemental weapon damage or weapon fire damage, but the fire portion of the initial attack will be.
Gem level progression
Values marked with * are out of date Template:GemLevelTable |- ! 1 | 4 || 16 || 8 || class="table-na" style="text-align: center; " | N/A || 841 |- ! 2 | 6 || 20 || 8 || 4% || 3,099 |- ! 3 | 9 || 27 || 8 || 8% || 7,433 |- ! 4 | 12 || 33 || 8 || 12% || 15,249 |- ! 5 | 15 || 39 || 9 || 16% || 41,517 |- ! 6 | 19 || 48 || 9 || 20% || 81,983 |- ! 7 | 23 || 56 || 9 || 24% || 199,180 |- ! 8 | 28 || 67 || 9 || 28% || 604,431 |- ! 9 | 33 || 77 || 9 || 32% || 631,832 |- ! 10 | 39 || 90 || 9 || 36% || 959,669 |- ! 11 | 43 || 98 || 9 || 40% || 1,426,490 |- ! 12 | 46 || 104 || 11* || 44% || 2,737,323 |- ! 13 | 49 || 111 || 11* || 48% || 3,289,072 |- ! 14 | 52 || 117 || 11* || 52% || 3,351,223 |- ! 15 | 55 || 123 || 12* || 56% || 9,936,192 |- ! 16 | 58 || 130 || 12* || 60% || 21,346,246 |- ! 17 | 61 || 136 || 12* || 64% || 50,693,883 |- ! 18 | 64 || 142 || 12* || 68% || 90,050,361 |- ! 19 | 66 || 146 || 12* || 72% || 147,034,294 |- ! 20 | 68 || 151 || 13* || 76% || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 151 || 13* || 80% || class="table-na" style="text-align: center; " | N/A |}
Quest reward
This skill can be gained as a reward for finishing quests:
- Breaking Some Eggs in Act 1 (Normal), by Templar, Marauder and Scion
Version history
Version | Changes |
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1.0.0 |
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0.11.4 |
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0.10.2 |
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0.10.0 |
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0.9.12 |
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0.9.11i |
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0.9.4c |
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0.9.3g |
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0.9.3c |
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0.9.3 |
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0.9.2 |
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References
- ↑ Mark_GGG (February 3, 2013 5:35 AM). "Devs and other GD people - Kripps Death a good thing". Path of Exile Forum. Retrieved August 2, 2013.