Harvest crafting

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Revision as of 04:10, 1 March 2021 by >Wonderfl (→‎Mechanics)
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Infographic showing the process of Horticrafting an item, using the "Randomise the numeric values" Horticrafting mod

Horticrafting refers to creating or improving items by adding harvested modifiers.

Players can explore maps to find entrances to the The Sacred Grove which offer pre-created Horticrafting gardens. Slaying the monsters will generate Horticrafting mods. These mods can be captured and stored in the Horticrafting Station which can be used from a player's hideout. A maximum of 10 mods can be stored, and mods can be freely added, removed or used at any time.

Every Horticrafting mod has a certain level. The level of item you use for crafting can be at most 10 levels higher than the level of Horticrafting mod. Any items with an ilvl higher than 83 are treated as being at ilvl 83.

Mechanics

Horticrafting mods can be applied normal, magic and rare items. Unique items cannot be modified but a few enchants can be applied to them, if applicable.

Mods such as the following are available:

Icon Craft Name Similar To
Augment an item with a new modifier of a certain group (eg. defence, life, attack) Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.
Add a random Conqueror influence on the item
(adds either Warlord, Hunter, Crusader or Redeemer influence, cannot add Shaper or Elder influence)
Warlord's Exalted OrbWarlord's Exalted OrbStack Size: 20Adds Warlord influence and a new Warlord modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers./
Hunter's Exalted OrbHunter's Exalted OrbStack Size: 20Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers./
Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 20Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers./
Redeemer's Exalted OrbRedeemer's Exalted OrbStack Size: 20Adds Redeemer influence and a new Redeemer modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
Reroll the numeric values of a certain group of mods Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
Remove/add - Remove a mod of a certain group (eg. defence, life, attack) and add a mod within the same group (less risky)
Remove non/add - Remove a mod that is not of a certain group, and add a mod of a certain group (very risky)
Re-forge a rare item destroying all mods but guaranteeing one or two mods Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.
Re-forge a rare item keeping all prefix/suffix mods
Re-forge a rare item being much more likely to receive the same mods
Craft a specific number of sockets/links on an item Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
Enchant flasks with a temporary mod that lasts for X uses (longer duration, greater flask effect, etc)
Enchant armour to have different effects of item quality
(eg. Every 2% quality adds +1 Maximum Life/Mana, or Every 2% quality adds 1% Fire/Cold/Lightning resistance)
Tailoring OrbTailoring OrbStack Size: 20Adds or replaces an enchantment on a body armour
This may reforge the body armour's sockets
Right click this item then left click on the item you wish to modify.
Enchant weapons to have different effects of item quality (eg. Every 2% quality adds 1% increased area of effect) Tempering OrbTempering OrbStack Size: 20Adds or replaces an enchantment on a weapon
This may reforge the weapon's sockets
Right click this item then left click on the item you wish to modify.
Sacrifice a map to gain Zana Atlas missions based on the map color
Sacrifice a stack of fossils/essences/catalysts to gain the same number of any other type of fossils/essences/catalysts
Add an implicit mod on a jewel replacing the current implicit (does not corrupt the item)

Modifier groups

When using "remove/add" or "remove non/add", the mods you can receive within each group are as follows:

  • Life - # to Maximum Life, % Increased Maximum Life, Increased Life Regeneration Speed, Attack Damage Leeched as Life, # Life Gained on Kill
  • Mana - # to Maximum Mana, % Increased Maximum Mana, Increased Mana Regeneration Speed, Attack Damage Leeched as Mana, # Mana Gained on Kill
  • Attack - Adds # to # Physical/Cold/Fire/Lightning damage to attacks, Attack speed
  • Critical - Critical strike chance, Critical strike multiplier
  • Fire - Fire Resistance, Adds # to # Fire Damage to spells/attacks, % Increased Fire Damage
  • Lightning - Lightning Resistance, Adds # to # Lightning Damage to spells/attacks, % Increased Lightning Damage
  • Cold - Cold Resistance, Adds # to # Cold Damage to spells/attacks, % Increased Cold Damage
  • Chaos - Chaos Resistance, Adds # to # Chaos Damage to spells/attacks, % Increased Chaos Damage

Walkthrough

Step Image Name
1 Players can explore maps to randomly find entrances to the The Sacred Grove.

They are more common in Haewark Hamlet maps if the appropriate Atlas skill tree passives are selected.

2 Once players enter the Sacred Grove, they will be presented with options of pre-created gardens.

Players can then select a garden which begins the combat phase.

3 After players defeat the harvested monsters, their essences are captured and players are presented with an item extracter.

Clicking the item extracter opens the Horticrafting interface.

4 The Horticrafting interface allows players to:
  • Place an item into a socket for crafting
  • Use Horticrafting mods on the item
  • Store Horticrafting mods into their Horticrafting Station for later use (using the button)
  • Access the player's stash directly to craft items inside the stash
5 Players can then add a Horticrafting Station to their hideout.
6 Players can use the stored mods at a later time using the Horticrafting Station in their hideout, on any item of their choice.

Version history

Version Changes
3.13.0
  • Re-introduced to the game. All gardens are pre-created and the Sacred Grove is only found in maps.
3.11.2b
  • The Sacred Grove and its contents have been removed.
3.11.0
  • Introduced to the game. All gardens must be grown by players at their hideouts.