Nova (projectile behaviour)
A nova, circle or spiral of projectiles is a projectile behaviour that causes projectiles to fire outward from a point in a circular or spiral pattern.
Projectiles fired in a circle are simultaneous: only a single projectile is allowed to collide with the same target. In most cases, each projectile is equidistant from each other and will automatically adjust the angle between projectiles as the skill gains additional projectiles.
Projectiles fired in a spiral are sequential: multiple projectiles are allowed to collide with the same target. The direction of the spiral varies based on the skill. Skills that spiral cannot be supported by Volley SupportVolley SupportSupport, Projectile
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Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills fire 2 additional Projectiles
Supported Skills also fire Projectiles from up to 2 points on each side of you
Supported Skills deal (12-3)% less Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Greater Volley SupportGreater Volley SupportSupport, Projectile
Icon: ≣
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills fire 4 additional Projectiles
Supported Skills also fire Projectiles from up to 4 points on each side of you
Supported Skills deal (30-21)% less Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (1-20)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
Gems
Skill gems
Gem | ||||
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Ethereal Knives of the MassacreEthereal Knives of the MassacreSpell, Projectile, Physical Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220%Fires a circle of knives outwards around the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage Fires (12-16) Projectiles Fires Projectiles in a circle Additional Effects From 1-20% Quality: Fires +(0.15-3) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Spectral HelixSpectral HelixAttack, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 110% of base Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)%Requires Level 12Throws a spectral copy of your melee weapon. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it collides with walls.Bounces up to 3 times Modifiers to number of Projectiles instead apply to the number of Bounces Spirals through 4.25 rotations Additional Effects From 1-20% Quality: Projectiles that have Pierced deal (0.5-10)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Tornado Shot of CloudburstTornado Shot of CloudburstAttack, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (175-210)% of base Effectiveness of Added Damage: (175-210)%Requires Level 28Fires a single payload arrow into the air to land at a targeted location. It will then fire arrows out in all directions from that point.Fires 9 Arrows Fires Projectiles in a circle Fires a Payload Arrow into the air Projectiles Fire from where the Payload Arrow lands Additional Effects From 1-20% Quality: Fires +(0.2-4) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Vaal Spectral ThrowVaal Spectral ThrowAttack, Projectile, Vaal Level: (1-20) Souls Per Use: 15 Can Store 1 Use(s) Soul Gain Prevention: 4 sec Attack Speed: 110% of base Attack Damage: (70-110)% of base Effectiveness of Added Damage: (70-110)%Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.Fires 8 Projectiles in each of two mirrored spirals Can't be Evaded Additional Effects From 1-20% Quality: Projectiles that have Pierced deal (0.5-10)% more DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Vaal Venom GyreVaal Venom GyreAttack, Projectile, Chaos, Duration, Vaal Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125-165)%Requires Level 12Creates already-caught projectiles without firing them first, both immediately and over a secondary duration. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Base duration is 12.00 seconds Base secondary duration is 6.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Maximum 50 caught Projectiles Creates up to 50 caught Projectiles immediately Creates 15 caught Projectiles per second 40% chance to keep each caught Projectile fired with Whirling Blades Additional Effects From 1-20% Quality: (1-20)% increased Poison DurationCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Venom GyreVenom GyreAttack, Projectile, Chaos, Duration Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Base duration is 12.00 seconds 60% of Physical Damage Converted to Chaos Damage Projectiles Return to you 40% chance to Poison on Hit Returning Projectiles deal 75% less Damage with Hits and Ailments Returning Projectiles Pierce all Targets Maximum 30 caught Projectiles 40% chance to keep each caught Projectile fired with Whirling Blades Additional Effects From 1-20% Quality: Maximum +(0.5-10) caught ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Eye of WinterEye of WinterSpell, Projectile, Cold Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 55%Requires Level 28Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.Deals (16-245) to (25-367) Cold Damage Fires 8 Shard Projectiles in a Spiral when Projectile ends Modifiers to number of Projectiles only apply to the final Spiral Projectiles continuously gain Damage, up to 200% more Damage by the time they dissipate Additional Effects From 1-20% Quality: Fires +(0.1-2) Shard Projectiles in a Spiral when Projectile endsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Eye of Winter of FinalityEye of Winter of FinalitySpell, Projectile, Cold Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 70%Requires Level 28Fires a single eye projectile which cannot damage enemies. When the eye dissipates or collides with terrain, it releases a fast spiral of shards. The shards will deal cold damage to enemies they impact.Deals (21-315) to (32-473) Cold Damage Fires 12 Shard Projectiles in a Spiral when Projectile ends Modifiers to number of Projectiles only apply to the final Spiral Projectiles continuously gain Damage, up to 100% more Damage by the time they dissipate Additional Effects From 1-20% Quality: Fires +(0.1-2) Shard Projectiles in a Spiral when Projectile endsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Eye of Winter of TransienceEye of Winter of TransienceSpell, Projectile, Cold Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 6.00%Requires Level 28Fires a single eye projectile which releases a number shard projectiles in a spiral before dissipating. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies.Deals (31-458) to (46-687) Cold Damage Fires 12 Shard Projectiles in a Spiral while flying, then ends Modifiers to number of Projectiles only apply to the Shards 50% more Projectile Speed Additional Effects From 1-20% Quality: Projectiles gain up to +(0.75-15)% more Damage by the time they dissipatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Icicle MineIcicle MineMine, Critical, Spell, Projectile, Cold, Aura, AoE Level: (1-20) Cost: (3-6) Mana Reservation: (3-6) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.Deals (16-514) to (24-771) Cold Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.30 seconds Fires 5 Projectiles Fires Projectiles in a circle Fires an additional Projectile for every 2 prior Mines in Detonation Sequence Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500% Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Icicle Mine of SabotageIcicle Mine of SabotageMine, Critical, Spell, Projectile, Cold, Aura, AoE Level: (1-20) Cost: (3-6) Mana Reservation: 15 Mana Cast Time: 0.75 sec Critical Strike Chance: 4.00% Effectiveness of Added Damage: 90%Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.Deals (12-388) to (18-583) Cold Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.30 seconds Fires 5 Projectiles Fires Projectiles in a circle Fires an additional Projectile for every 2 prior Mines in Detonation Sequence Each Mine applies 40% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500% Additional Effects From 1-20% Quality: (1-20)% increased effect of AuraPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Lightning TrapLightning TrapTrap, Critical, Spell, Projectile, Lightning Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240% Projectile Speed: 960Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Deals (15-659) to (46-1978) Lightning Damage Trap lasts 4 seconds Fires 9 Projectiles Fires Projectiles in a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects From 1-20% Quality: (0.75-15)% Chance for Trap to Trigger an additional timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Soulrend of the SpiralSoulrend of the SpiralChaos, Spell, AoE, Duration, Projectile Level: (1-20) Cost: (34-64) Mana Cast Time: 0.90 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 170%Requires Level 28Fires a series of projectiles in a spiral that turn towards enemies in front of them, damaging and piercing through those they hit, and leeching some of that damage as energy shield. As the projectiles travel, they repeatedly apply a short but powerful chaos damage over time debuff to each enemy in an area around them.Deals (21-885) to (31-1327) Chaos Damage Projectiles Pierce all Targets Deals (180.8-2642.5) Base Chaos Damage per second Base duration is 0.50 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Fires 5 Projectiles in a spiral Additional Effects From 1-20% Quality: Base duration is (0.01-0.2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Spark of the NovaSpark of the NovaSpell, Projectile, Duration, Lightning Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200%Launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Deals (2-111) to (30-2113) Lightning Damage Base duration is 2.00 seconds Fires (8-12) Projectiles Fires Projectiles in a circle Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | N/A | |
Vaal FireballVaal FireballProjectile, Spell, AoE, Vaal, Fire Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 4 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240%Launches a series of fireballs in a spiral around the caster.Deals (9-1095) to (14-1643) Fire Damage Fires 32 Projectiles in a spiral 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | N/A | |
Vaal Lightning TrapVaal Lightning TrapTrap, Critical, Spell, Projectile, Duration, Vaal, Lightning Level: (1-20) Souls Per Use: 20 Can Store 3 Use(s) Soul Gain Prevention: 4 sec Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 250%Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.Deals (26-686) to (79-2057) Lightning Damage Projectiles Pierce all Targets Trap lasts 4 seconds Base duration is 4.00 seconds Fires 9 Projectiles Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Fires Projectiles in a circle Projectiles leave Shocked Ground Shocked Ground causes 15% increased Damage taken Additional Effects From 1-20% Quality: Shocked Ground causes (0.25-5)% increased Damage takenCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A |
Support gems
The following support gems have stats related to projectile novas:
Gem | ||||
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Arrow Nova SupportArrow Nova SupportBow, Attack, Support, Projectile Icon: G Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 8Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Supported Skills deal (30-16)% less Projectile Damage Supported Skills fire a Payload Arrow into the air Projectiles from the Supported Skill Fire from where the Payload Arrow lands Supported Skills Fire Projectiles in a circle Supported Skills fire 4 additional Projectiles Supported Skills can only be used with Bows Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 8 | N/A | N/A | |
Awakened Arrow Nova SupportAwakened Arrow Nova SupportBow, Attack, Support, Projectile Icon: G Level: (1-5) Cost & Reservation Multiplier: 150%Requires Level 72Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Supported Skills deal (15-11)% less Projectile Damage Supported Skills fire a Payload Arrow into the air Projectiles from the Supported Skill Fire from where the Payload Arrow lands Supported Skills Fire Projectiles in a circle Supported Skills fire 5 additional Projectiles Supported Skills can only be used with Bows Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 72 | N/A | N/A |
Related unique items
The following unique items are related to projectile novas:
Item | Base Item | Stats | |
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NimisNimis Topaz RingRequires Level 48+(20-30)% to Lightning Resistance+(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you Projectiles are fired in random directionsToo much of something is bad enough; too much of nothing is just as tough. | Topaz Ring | 48 | +(20-30)% to Lightning Resistance+(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you Projectiles are fired in random directions |
Sire of ShardsSire of Shards Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles Socketed Gems fire Projectiles in a circle +(15-20) to all Attributes +(5-7)% to all Elemental Resistances (60-100)% increased Projectile Damage 20% increased Light RadiusThat which was broken may yet break. | Serpentine Staff | 49 | +20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles Socketed Gems fire Projectiles in a circle +(15-20) to all Attributes +(5-7)% to all Elemental Resistances (60-100)% increased Projectile Damage 20% increased Light Radius |
Cameria's AvariceCameria's Avarice GavelOne Handed Mace Physical Damage: (156-190.4) to (283.2-341.6) Critical Strike Chance: (5.75-7.00)% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"Please, take whatever you want. Just don't kill me" "But then I wouldn't have everything I want, would I?" | Gavel | 60 | 15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills |
Uul-Netol's EmbraceUul-Netol's Embrace Vaal AxeTwo Handed Axe Physical Damage: (395.2-436.8) to (661.2-730.8) Critical Strike Chance: 5.00% Attacks per Second: (0.80-0.86) Weapon Range: 1.3 metresRequires Level 64, 158 Str, 76 Dex25% chance to Maim on HitTrigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage (30-25)% reduced Attack Speed 25% chance to cause Bleeding on HitAt last she holds us, and so we turn to dust. | Vaal Axe | 64 | 25% chance to Maim on HitTrigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage (30-25)% reduced Attack Speed 25% chance to cause Bleeding on Hit |