Call of Steel: Difference between revisions

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Revision as of 12:00, 6 May 2021

Name Call of Steel
Icon
Effectiveness
of Added
Damage
130%
Calls impale debuffs from enemies, alive or dead, in a large
area around you to gain steel shards. Deals reflected damage
in a smaller area around each such enemy based on the
impales removed from them. Continues to grant shards over
time until you reach maximum or spend them.
Grants 4 Steel Shards every 0.5 seconds
Reflects Physical Damage around each Enemy equal to the Damage
of removed Impales multiplied by the number of Hits they have left
Grants 1 Steel Shard for each Impale removed

Call of Steel is a skill granted by Splitting SteelSplitting SteelAttack, Projectile, AoE, Physical
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 90% of base
Attack Damage: (70-210)% of base
Effectiveness of Added Damage: (70-210)%
Fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Requires a Sword or Axe.(1-101) to (2-151) Added Attack Physical Damage
Modifiers to number of Projectiles instead apply to
the number of targets Projectile Splits towards
Projectiles Split towards (2-5) targets
Base radius is (0.6-1) metre
40% chance to Impale Enemies on Hit
Projectiles can Split without hitting a target

Additional Effects From 1-20% Quality:
(2-40)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Shattering SteelShattering SteelAttack, Projectile, AoE, Physical
Level: (1-20)
Cost: (7-9) Mana
Attack Speed: 85% of base
Attack Damage: (100-159)% of base
Effectiveness of Added Damage: (100-159)%
Requires Level 12Swing an Axe or Sword, firing projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter.(5-123) to (7-185) Added Attack Physical Damage
Fires 3 Projectiles
40% chance to Impale Enemies on Hit

Additional Effects From 1-20% Quality:
(2-40)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, and Lancing SteelLancing SteelAttack, Projectile, Physical
Level: (1-20)
Cost: (8-10) Mana
Attack Speed: 80% of base
Attack Damage: (63-106)% of base
Effectiveness of Added Damage: (63-106)%
Requires Level 28Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill.(20-113) to (30-169) Added Attack Physical Damage
Fires 4 Projectiles
Fires 50% more Projectiles per Steel Shard consumed
20% chance to Impale Enemies on Hit
Hits after the first on each Enemy deal 60% less Damage
Consumes up to 4 Steel Shards

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
. Using the skill generates Steel Shards that are consumed to empower those skills. It also pulls Steel Shards out of each nearby impaled enemies and corpses, dealing reflected physical damage equal to the total stored impale damage in an area of effect around them.

Mechanics

  • The skill calls shards from any impaled enemy regardless of source. They do not have to be impaled with the skill that grants Call of Steel.

Unique items

The following unique items are related to Call of Steel:

ItemBase ItemRequired levelStats
SteelwormSteelworm
Broadhead Arrow Quiver
Requires Level 52(8-10)% increased Attack SpeedGrants Call of Steel
(30-60)% increased Evasion Rating and Armour
Deal no Non-Physical Damage
Attacks that Fire Projectiles Consume up to 1 additional Steel Shard
Skills Fire 3 additional Projectiles for 4 seconds after
you consume a total of 12 Steel Shards
The dance of metal and flesh never ends.
Broadhead Arrow Quiver52(8-10)% increased Attack SpeedGrants Call of Steel
(30-60)% increased Evasion Rating and Armour
Deal no Non-Physical Damage
Attacks that Fire Projectiles Consume up to 1 additional Steel Shard
Skills Fire 3 additional Projectiles for 4 seconds after
you consume a total of 12 Steel Shards
Entropic DevastationEntropic Devastation
Assassin's Mitts
Evasion: (208-307)
Energy Shield: (42-62)
Requires Level 58, 45 Dex, 45 IntGrants Call of Steel
(100-150)% increased Evasion and Energy Shield
(30-50)% increased Effect of Impales inflicted with Spells
Critical Strikes with Spells inflict Impale
A legion of lives claimed
by the shards of obliterated worlds.
Assassin's Mitts58Grants Call of Steel
(100-150)% increased Evasion and Energy Shield
(30-50)% increased Effect of Impales inflicted with Spells
Critical Strikes with Spells inflict Impale

Version history

Version Changes
3.12.0
  • Introduced to the game.

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