List of Descent: Champions unique items: Difference between revisions
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Revision as of 17:03, 16 May 2021
This is a list of unique items that can be obtained in Descent: Champions race events. None of these items are available in the core game.
Weapons
These weapons have no level or attribute requirements. They always come with three linked, white sockets.
Item | Base Item | Damage | APS | Crit | pDPS | eDPS | DPS | Stats | ||||
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Ashes of the SunAshes of the Sun Driftwood ClubOne Handed Mace Physical Damage: 6-8 Elemental Damage: 3-6 Critical Strike Chance: 5.00% Attacks per Second: 1.74 Weapon Range: 1.1 metres10% reduced Enemy Stun ThresholdAdds 3 to 6 Fire Damage 20% increased Attack Speed 500% increased Ignite Duration on Enemies 25% increased Burning Damage 30% chance to IgniteInto darkness, horror, madness... So goes the descent. | Driftwood Club | 1 | 14 | 0 | 0 | 6-8 3-6 | 1.74 | 5.00% | 12.2 | 7.8 | 20.0 | 10% reduced Enemy Stun ThresholdAdds 3 to 6 Fire Damage 20% increased Attack Speed 500% increased Ignite Duration on Enemies 25% increased Burning Damage 30% chance to Ignite |
Blood of SummerBlood of Summer Rusted SwordOne Handed Sword Physical Damage: 6-15 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metres40% increased Global Accuracy RatingAdds 2 to 6 Physical Damage 2% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 20% increased Area of Effect 33% chance to gain a Frenzy Charge on KillInto darkness, horror, madness... So goes the descent. | Rusted Sword | 1 | 8 | 8 | 0 | 6-15 | 1.55 | 5.00% | 16.3 | N/A | 16.3 | 40% increased Global Accuracy RatingAdds 2 to 6 Physical Damage 2% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 20% increased Area of Effect 33% chance to gain a Frenzy Charge on Kill |
Fragment of EternityFragment of Eternity Glass ShankDagger Physical Damage: 7-14 Critical Strike Chance: 12.00% Attacks per Second: 1.65 Weapon Range: 1.0 metres30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage 10% increased Attack Speed 100% increased Critical Strike Chance +45% to Global Critical Strike Multiplier 15% chance to gain a Power Charge on KillInto darkness, horror, madness... So goes the descent. | Glass Shank | 1 | 0 | 9 | 6 | 7-14 | 1.65 | 12.00% | 17.3 | N/A | 17.3 | 30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage 10% increased Attack Speed 100% increased Critical Strike Chance +45% to Global Critical Strike Multiplier 15% chance to gain a Power Charge on Kill |
Relic of the CycleRelic of the Cycle Crude BowBow Physical Damage: 10-26 Critical Strike Chance: 5.00% Attacks per Second: 1.54100% increased Physical Damage 10% increased Attack Speed +30 to Accuracy Rating Projectiles Return to youInto darkness, horror, madness... So goes the descent. | Crude Bow | 1 | 0 | 14 | 0 | 10-26 | 1.54 | 5.00% | 27.7 | N/A | 27.7 | 100% increased Physical Damage 10% increased Attack Speed +30 to Accuracy Rating Projectiles Return to you |
Rust of WinterRust of Winter Rusted HatchetOne Handed Axe Physical Damage: 8-15 Elemental Damage: 2-4 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresAdds 2 to 4 Physical Damage Adds 2 to 4 Cold Damage 50% chance to Avoid being Chilled Your Physical Damage can ChillInto darkness, horror, madness... So goes the descent. | Rusted Hatchet | 1 | 12 | 6 | 0 | 8-15 2-4 | 1.50 | 5.00% | 17.2 | 4.5 | 21.8 | Adds 2 to 4 Physical Damage Adds 2 to 4 Cold Damage 50% chance to Avoid being Chilled Your Physical Damage can Chill |
Scar of FateScar of Fate Nailed FistClaw Physical Damage: 6-17 Critical Strike Chance: 6.20% Attacks per Second: 1.60 Weapon Range: 1.1 metresGrants 3 Life per Enemy HitSocketed Gems have 50% reduced Mana Cost Grants Level 20 Hatred Skill Adds 2 to 6 Physical Damage Gain 3 Life per Enemy Hit with SpellsInto darkness, horror, madness... So goes the descent. | Nailed Fist | 1 | 0 | 11 | 11 | 6-17 | 1.60 | 6.20% | 18.4 | N/A | 18.4 | Grants 3 Life per Enemy HitSocketed Gems have 50% reduced Mana Cost Grants Level 20 Hatred Skill Adds 2 to 6 Physical Damage Gain 3 Life per Enemy Hit with Spells |
Splinter of the MoonSplinter of the Moon Driftwood WandWand Physical Damage: 5-9 Critical Strike Chance: 7.00% Attacks per Second: 1.40(8-12)% increased Spell Damage20% increased Spell Damage 12% increased Cast Speed Regenerate 2 Mana per second 4% chance to Freeze, Shock and IgniteInto darkness, horror, madness... So goes the descent. | Driftwood Wand | 1 | 0 | 0 | 14 | 5-9 | 1.40 | 7.00% | 9.8 | N/A | 9.8 | (8-12)% increased Spell Damage20% increased Spell Damage 12% increased Cast Speed Regenerate 2 Mana per second 4% chance to Freeze, Shock and Ignite |
Thunder of the DawnThunder of the Dawn Corroded BladeTwo Hand Sword Physical Damage: 8-16 Elemental Damage: 1-9 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.3 metres40% increased Global Accuracy RatingAdds 1 to 9 Lightning Damage +40% to Lightning Resistance 9% chance to Shock 50% of Physical Damage from Hits taken as Lightning Damage When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby EnemyInto darkness, horror, madness... So goes the descent. | Corroded Blade | 1 | 11 | 11 | 0 | 8-16 1-9 | 1.45 | 5.00% | 17.4 | 7.2 | 24.6 | 40% increased Global Accuracy RatingAdds 1 to 9 Lightning Damage +40% to Lightning Resistance 9% chance to Shock 50% of Physical Damage from Hits taken as Lightning Damage When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy |
Vestige of DivinityVestige of Divinity Gnarled BranchStaff Physical Damage: 11-23 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 1.5 metres+18% Chance to Block Attack Damage while wielding a Staff16% Chance to Block Attack Damage Adds 2 to 4 Physical Damage 15% increased Area of Effect Reflects 8 to 14 Physical Damage to Attackers on Block +0.2 metres to Weapon RangeInto darkness, horror, madness... So goes the descent. | Gnarled Branch | 1 | 12 | 0 | 12 | 11-23 | 1.30 | 6.00% | 22.1 | N/A | 22.1 | +18% Chance to Block Attack Damage while wielding a Staff16% Chance to Block Attack Damage Adds 2 to 4 Physical Damage 15% increased Area of Effect Reflects 8 to 14 Physical Damage to Attackers on Block +0.2 metres to Weapon Range |
Armour
These armour pieces have no level or attribute requirements. They always come with three linked, white sockets.
Item | Base Item | AR | EV | ES | Stats | ||||
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Remnant of EmpiresRemnant of Empires Goathide BucklerChance to Block: 28% Evasion: (14-20) Movement Speed: -3%3% increased Movement Speed30% Chance to Block Spell Damage +15 to maximum Life +3% to all Elemental Resistances per Endurance Charge 50% chance to gain an Endurance Charge when you Block +3% Chance to Block Reflects 4 to 8 Physical Damage to Attackers on BlockInto darkness, horror, madness... So goes the descent. | Goathide Buckler | 1 | 0 | 13 | 0 | 0 | (14-20) | 0 | 3% increased Movement Speed30% Chance to Block Spell Damage +15 to maximum Life +3% to all Elemental Resistances per Endurance Charge 50% chance to gain an Endurance Charge when you Block +3% Chance to Block Reflects 4 to 8 Physical Damage to Attackers on Block |
Tear of EntropyTear of Entropy Iron HatArmour: (9-13)30% increased Attack Speed when on Low Life 15% increased Attack Speed when on Full Life +10 to maximum Life 20% increased Cast Speed when on Low Life 9% increased Cast Speed when on Full LifeInto darkness, horror, madness... So goes the descent. | Iron Hat | 1 | 9 | 0 | 0 | (9-13) | 0 | 0 | 30% increased Attack Speed when on Low Life 15% increased Attack Speed when on Full Life +10 to maximum Life 20% increased Cast Speed when on Low Life 9% increased Cast Speed when on Full Life |
Accessories
These accessories have no level or attribute requirements.
Item | Base Item | Stats |
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