Tileset: Difference between revisions
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>Qetuth (→Outdoors: volcano, arena, 2.0 forest changes) |
>Qetuth (→Indoors: belly, formatting) |
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Line 7: | Line 7: | ||
==Indoors== | ==Indoors== | ||
{| class = "wikitable" | {| class = "wikitable" | ||
! Tileset !! Act !! Main !! Maps | ! style="width:150px" | Tileset !! style="width:50px" | Act !! Main !! Maps | ||
|- | |||
| [[Belly tileset|Belly]] | |||
| 4 | |||
| [[The Belly of the Beast Level 1]], [[The Belly of the Beast Level 2]], [[The Harvest (area)|The Harvest]] | |||
| [[Phantasmagoria Map]], [[Malformation Map]], [[Core Map]] | |||
|- | |- | ||
| [[Caverns tileset|Caverns]] | | [[Caverns tileset|Caverns]] | ||
Line 42: | Line 47: | ||
| 4 | | 4 | ||
| [[The Mines Level 1]], [[The Mines Level 2]], [[The Crystal Veins]] | | [[The Mines Level 1]], [[The Mines Level 2]], [[The Crystal Veins]] | ||
| [[Excavation Map]] | | [[Excavation Map]], [[Quarry Map]] | ||
|- | |- | ||
| [[Prison tileset|Prison]] | | [[Prison tileset|Prison]] |
Revision as of 07:45, 11 November 2015
A tileset is a set of themed area graphics and obstacles. Each area uses a specific tileset, although lighting and environmental effects can change their appearance noticably.
Outdoor tilesets are naturally lit, whereas in indoor tilesets vision is reliant on your light radius and any light-producing decorations.
Mission areas lists the areas used in Master missions by tileset. See Hideout for a list of hideout tilesets.