Summon Raging Spirit: Difference between revisions

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{{Item
{{Base item
|rarity                              = Normal
|rarity                              = Normal
|name                                = Summon Raging Spirit
|name                                = Summon Raging Spirit

Revision as of 01:04, 28 September 2018

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Summon Raging Spirit (commonly referred to as SRS) is a minion spell that temporarily summons a flaming skull that charges at enemies and attacks them.

Skill functions and interactions

  • Flying monsters: The Raging Spirits are flying monsters, meaning they can fly over small obstacles much like projectiles do. However, they cannot fly over larger obstacles such as Module Error: No results found for item using search term "item_name = Frost Wall". They also can't be damaged by ground effects (such as burning ground, chilled ground and so on). Flying monsters will not block the pathing of non-flying ones – they can walk under the fliers.[1]
  • Attack Modifier: There is a hidden attack modifier that is applied. It is currently unknown whether it is a Local Modifier or a Global (more? increase?) Modifier. If Local, then it only applies to the base damage. If Global, that applies to all added and converted damage as well.
  • Added Damage Modifier: There is a 15% penalty to added damage on the Raging Spirits. It does not apply to damage that are added as (unconfirmed). In practical terms, gems like AngerAngerAura, Spell, AoE, Fire
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.+(0-1.9) metres to radius
    You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
    You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells

    Additional Effects From 1-20% Quality:
    (2-40)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support
    Icon: H
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 31Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Chaos Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    are affected by this penalty, while Module Error: No results found for item using search term "item_name = Hatred" is not.
  • Damage conversion: 50% of their Physical Damage is converted into Fire Damage, similar to the bonus on Infernal Blow.[2]
  • Targeting: Raging Spirits cannot be targeted directly by enemies. However, they may be damaged by stray projectiles and area of effect skills.
  • Minion Instability: Raging Spirits are affected by the Minion Instability keystone. They do not explode if their duration expires; only when reduced to low life.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Exp.Total Exp.
1416400
26205841841
3927530993940
412336743311373
5164172289534268
6205074972583993
72458895714179707
828678169595349302
932759283759633061
103683104539961087057
114092107031281790185
12441001110612232851408
13481091220658704917278
14521171225071107424388
15551231325737319998119
165813013761135117609470
1761136141343790831047378
1864142152505214756099525
1967148154386943699968961
207015516242081178342050139
217215917N/AN/A
2274N/A17N/AN/A
2376N/A18N/AN/A
2478N/A19N/AN/A
2580N/A19N/AN/A
2682N/A20N/AN/A
2784N/A20N/AN/A
2886N/A21N/AN/A
2988N/A22N/AN/A
3090N/A22N/AN/A
3191N/A23N/AN/A
3292N/A23N/AN/A
3393N/A23N/AN/A
3494N/A24N/AN/A
3595N/A24N/AN/A
3696N/A24N/AN/A
3797N/A25N/AN/A
3898N/A25N/AN/A
3999N/A25N/AN/A
40100N/A25N/AN/A

Unique items

AshcallerAshcaller
Carved Wand
Wand
Physical Damage: 9-17
Elemental Damage: (20-24) to (38-46)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20-24) to (38-46) Fire Damage
Adds (20-24) to (38-46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
"We do not command fire.
Ngamahu lends it, and Hinekora returns it."
- Lavianga, advisor to Kaom
grants a chance to summon level 8 Raging Spirit on kill.

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Related helmet enchantments

The following helmet enchantments affect Summon Raging Spirit.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Summoned Raging Spirit Additional 166Merciless LabyrinthSummon Raging Spirit has 16% chance to summon an extra Minionhelmet 100
Enchantment Summoned Raging Spirit Additional 275Eternal LabyrinthSummon Raging Spirit has 24% chance to summon an extra Minionhelmet 100
Enchantment Summoned Raging Spirit Duration 166Merciless LabyrinthSummon Raging Spirit has 20% increased Durationhelmet 100
Enchantment Summoned Raging Spirit Duration 275Eternal LabyrinthSummon Raging Spirit has 30% increased Durationhelmet 100

Strategy

Specify the reason an update is needed using |reason=.

This section needs to be reworked to make use of the {{math}} template.

Please help improve this section if you can.

Damage Auras

  • A level 20 AngerAngerAura, Spell, AoE, Fire
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.+(0-1.9) metres to radius
    You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
    You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells

    Additional Effects From 1-20% Quality:
    (2-40)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    grants 33 additional average fire damage to Raging Spirits.
  • A level 20 Module Error: No results found for item using search term "item_name = Hatred" grants 36% of physical damage as added cold damage.
  • A level 20 Module Error: No results found for item using search term "item_name = Wrath" grants 40 additional average lightning damage to Raging Spirits.

Assuming similar resistances, Hatred will provide significantly higher damage to Raging Spirits as it is not affected by the 30% effectiveness of added damage penalty.

Support gems

(all calculations below assuming level 20 gems) From Modifiers, the multiples come after damage conversion, so for a Raging Spirit in a Hatred aura, it is doing 50% Physical, 50% Fire, and 36% Cold (percentages are off of the base Spirit) Assuming you have all Minion Damage nodes, you have 105% increased minion damage, for a basic damage of 278% of base roll.

  • Module Error: No results found for item using search term "item_name = Minion Damage Support" gives 49% more damage (no type limitations) and so would result in a damage of 415% of base. (Pre 2.0, Minion Damage gave increased damage, which is added to the 105% for a damage of 345%.)
  • Module Error: No results found for item using search term "item_name = Melee Physical Damage Support" gives 49% more physical damage. Since SRS damage is 100% Physical converted to 50% Physical and 50% Fire[3] this bonus applies according to Damage conversion rules.
  • Module Error: No results found for item using search term "item_name = Melee Splash Support" does not affect single target damage but gives 31% less damage to nearby targets.
  • Module Error: No results found for item using search term "item_name = Minion Speed Support" has become more beneficial to make up for the clear speed reduction of only having 20 spirits (down from 50, as of Patch 2.5.0).
  • Module Error: No results found for item using search term "item_name = Empower Support" gives +40 base damage at level 20 and 21, +50 at level 22 and 23, etc, which translates to a ~10% exponential base damage per level of empower. Level 2 Empower is weaker than Melee Splash and Melee Physical Damage. Level 3 Empower is weaker than Added Fire Damage. Level 4+ Empower is better than everything.
  • Module Error: No results found for item using search term "item_name = Elemental Damage with Attacks Support" boosts the base fire damage of the spirits as well as damage from the Hatred aura and Added Fire Damage Support.
  • Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
    Icon: F
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Fire Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    occurs during type conversion, and adds 44% of the base roll as extra Fire damage, which turns out to be 369% of base roll.
  • Module Error: No results found for item using search term "item_name = Multistrike Support" gives 94% more attack speed for 30% less damage, which is all multiplicative, for roughly a 36% damage increase, (1+0.94)*0.7 for a damage factor of 377% of base roll.

+2 Minions, +2 Melee, or +2 Fire (for item mods?) - +2 Melee Gems will affect many support gems that are linked to SRS, but do not boost SRS directly, making it an inferior option. +2 Fire Gems will boost SRS and Added Fire; this mod is usually found in weapons such as wands, staves or other essence crafted weapons. +2 Minion Gems will boost SRS and Minion Damage/Minion Speed and is typically found only on helmets. Depending on whether you are using a 5L or 6L 2-handed weapon or the Module Error: No results found for item using search term "page = The Baron" helmet for endgame, look for the appropriate mod to boost your damage.

In order of preference:

  • Module Error: No results found for item using search term "item_name = Minion Damage Support"
  • Module Error: No results found for item using search term "item_name = Melee Physical Damage Support"
  • Module Error: No results found for item using search term "item_name = Minion Speed Support" for clearing maps faster.
  • Module Error: No results found for item using search term "item_name = Multistrike Support" for bossing, Module Error: No results found for item using search term "item_name = Melee Splash Support" for clearing.
  • Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
    Icon: F
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Fire Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    for some additional elemental damage.
  • Module Error: No results found for item using search term "item_name = Elemental Damage with Attacks Support" is still powerful when combined with other sources of elemental damage, but alone is only half as effective as other supports.
  • Module Error: No results found for item using search term "item_name = Ruthless Support" provides occasional bursts of power, but is generally less consistent than other supports due to only boosting every third hit.
  • Module Error: No results found for item using search term "item_name = Empower Support" depending on level, but since it takes so long to level, it's probably the last one on your 6 link anyways.

AI

Raging Spirits don't behave like zombies or spectres, but they pick their targets independently of your actions (attacking usually the nearest targets while zombies focus their attack where you attack). It can be useful to help other minions focus their attacks on enemies near you instead of enemies somewhere far away because they'll prefer attacking enemies that the spirits are attacking.

As of Patch 2.1.0, Raging Spirits tend to concentrate less on one target, except in cases where there is only one target or for targets close to the caster (see Version History at the bottom of the page).

Maximum Spirits

The attributes that will improve max spirit count are Cast Speed and Skill Duration.

Assuming that you continuously cast Summon Raging Spirits, then the formula for how many spirits are on the screen at a time is:

which simplifies to:

and round up to get the maximum number of spirits reached (with a mximum of 20).

Example calculation: If you have 45% increased skill duration, 76% increased cast speed, and 70% more cast speed, you would have , which means that if you continuously cast, your spirits will despawn earlier than necessary. This means you can spend several seconds per cycle on other things such as dodging, casting curses, or moving in between spirit castings.

Formula for Module Error: No results found for item using search term "item_name = Spell Totem Support" (30% reduced cast speed, Spell Echo's More Cast Speed doesn't apply):

Monster stats

Raging Spirit

Attack Duration: 0.61 seconds

Mods:

Resistances:

  • 40% elemental resistance
  • 20% chaos resistance
Level Life Attack
Speed
Damage Multiplicative
Raging Spirit
Attack Modifier
Damage increase

from previous level

1 27 1.6 6–9 76%
2 30 1.6 6–10 75% 6.7%
3 41 1.6 7–11 74% 12.5%
4 59 1.6 8–13 73% 16.7%
5 90 1.6 10–15 72% 19.0%
6 138 1.6 13–20 71% 32.0%
7 189 1.6 16–25 70% 24.2%
8 252 1.6 20–31 69% 24.4%
9 329 1.6 25–38 68% 23.5%
10 424 1.6 31–47 67% 23.8%
11 540 1.6 39–59 66% 25.6%
12 682 1.6 48–72 65% 22.4%
13 853 1.6 59–89 64% 23.3%
14 1062 1.6 73–110 63% 23.6%
15 1314 1.6 90–135 62% 23.0%
16 1618 1.6 110–165 61% 22.2%
17 1983 1.6 135–202 60% 22.5%
18 2422 1.6 165–247 59% 22.3%
19 2809 1.6 191–287 58% 16.0%
20 3252 1.6 222–333 57% 16.1%
21 3583 1.6 245–367 56% 10.3%
22 3945 1.6 270–405 55% 10.3%
23 4339 1.6 297–446 54% 10.1%
24 4771 1.6 328–492 53% 10.4%
25 5243 1.6 361–542 52% 10.1%
26 5758 1.6 398–597 51% 10.2%
27 6319 1.6 438–657 50% 10.1%
28 6935 1.6 482–723 49% 10.0%
29 7605 1.6 530–795 48% 10.0%
30 8335 1.6 583–874 47% 10.0%

Alternate skill effects

Summon Raging Spirit has the following alternate skill effects:

ItemEffect(s)
Blood Raven Raging Spirit EffectBlood Raven Raging Spirit EffectSkill Gem EffectYour Summon Raging Spirits become Blood Ravens.Your Summon Raging Spirits become Blood Ravens.

Version history

Version Changes
3.1.0
  • Module Error: No results found for item using search term "item_name = Summon Raging Spirit" now have a 15% less Added Damage multiplier, up from 30%.
  • Raging Spirits, Spiders created from Arakaali's Fang, and the spirit skulls from the Module Error: No results found for item using search term "item_name = Essence of Insanity" can no longer taunt their enemies.
2.5.0
  • Reduced the maximum number of Summoned Raging Spirits to 20, but we have also increased damage as the gem levels up to compensate. It's intended to be a similar damage output but with less casting needed and less effective area of effect.
  • Totems and all other minions now have 40% elemental resistance and 20% chaos resistance. This also includes minions that didn't have resistances previously, like wolves.
2.1.0
  • Summon Raging Spirit's duration has been increased from 3.5 seconds to 5 seconds. The mana cost has been reduced from 6 to 5 at level one and reduced from 15 to 12 at level 20. The cast speed has been reduced to 500ms from 800ms. The damage dealt by Raging Spirits has been substantially reworked and is lower at high levels. Raging Spirits are now more likely to target enemies who are attacked by fewer Raging Spirits, except when enemies are close to the caster.
1.3.0
  • Raging Spirits have had their damage reduced at higher levels. There's no change at gem level 9, scaling to 8% less damage at level 20 of the gem.
1.2.0
  • The damage done by the summoned Raging Spirits has been reduced at higher levels, up to a 20% reduction in damage at level 20.
1.1.5
  • The damage has been increased at higher levels up to 66% more damage at gem level 20.
1.0.6
  • Summon Raging Spirit has been added to the game.

References

  1. Chris (January 30, 2014). "1.0.6 Patch Notes and Flying Monsters". Official Path of Exile Forums. Retrieved January 30, 2014.
  2. Rory (February 5, 2014). "Summon Raging Spirit". Official Path of Exile Forums. Retrieved February 5, 2014.
  3. Rory (February 5, 2014). "Summon Raging Spirit". Official Path of Exile Forums. Retrieved February 5, 2014.