Sniper's Mark: Difference between revisions
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==Skill Functions and Interactions== | ==Skill Functions and Interactions== | ||
* {{c|mod|Cursed Enemies take #% increased Damage from Projectiles}}: because this [[modifier]] is an increase to the target's [[damage taken]], it is multiplicative with players damage dealt and additive with any other increased damage taken effects on the target.<ref name="DamageTaken"/> It does not affect damage dealt by [[damage over time]] effects such as [[poison]], [[ignite]], or {{ | * {{c|mod|Cursed Enemies take #% increased Damage from Projectiles}}: because this [[modifier]] is an increase to the target's [[damage taken]], it is multiplicative with players damage dealt and additive with any other increased damage taken effects on the target.<ref name="DamageTaken"/> It does not affect damage dealt by [[damage over time]] effects such as [[poison]], [[ignite]], or {{il|Essence Drain}}.<ref name="hits"/> | ||
* '''Additional Pierce and Knockback Chance:''' any projectile type has a higher chance to pierce (additive with other sources of piercing chance) and a chance to cause the target to be knocked away from the player who created the projectile. It does not matter what direction the projectile strikes from, knockback is always away from the player who initiated the spell or attack projectile. | * '''Additional Pierce and Knockback Chance:''' any projectile type has a higher chance to pierce (additive with other sources of piercing chance) and a chance to cause the target to be knocked away from the player who created the projectile. It does not matter what direction the projectile strikes from, knockback is always away from the player who initiated the spell or attack projectile. | ||
* Projectile Weakness can be turned into an [[aura]] by linking it with the {{ | * Projectile Weakness can be turned into an [[aura]] by linking it with the {{il|Blasphemy Support}}. [[File:Projectile Weakness aura screenshot.png|thumbnail|right|The aura version of Projectile Weakness]] | ||
==Gem level progression== | ==Gem level progression== |
Revision as of 08:43, 31 March 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
This wicked curse alters the very flesh of those afflicted, turning their armor and hide to mere paper. Any projectiles striking a cursed target have a high chance of piercing it, boring straight through to hit additional enemies standing behind. Foes under the Projectile Weakness curse will find themselves frustrated trying to reach the archer, since every volley has a good chance of causing a knockback. A Ranger trained in the curse of Projectile Weakness will be counted amongst the most feared combatants on the battlefield.
Description on the official Path of Exile website [1]
Projectile Weakness is a spell that curses all targets in an area, making them easier to pierce and to knock back. Additionally affected targets take increased damage from projectiles.
Skill Functions and Interactions
- Cursed Enemies take #% increased Damage from Projectiles: because this modifier is an increase to the target's damage taken, it is multiplicative with players damage dealt and additive with any other increased damage taken effects on the target.[2] It does not affect damage dealt by damage over time effects such as poison, ignite, or Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage
Deals (31.2-1509.4) Base Chaos Damage per second
Base duration is 3.80 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Regenerate 0.50% of Debuff Damage as Life
Additional Effects From 1-20% Quality:
Regenerate +(0.025-0.5)% of Debuff Damage as LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..[3]
- Additional Pierce and Knockback Chance: any projectile type has a higher chance to pierce (additive with other sources of piercing chance) and a chance to cause the target to be knocked away from the player who created the projectile. It does not matter what direction the projectile strikes from, knockback is always away from the player who initiated the spell or attack projectile.
- Projectile Weakness can be turned into an aura by linking it with the Blasphemy SupportBlasphemy SupportSupport, Hex, Aura
Icon: A
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras
Supported Curse Skills also count as Aura Skills
Using Supported Skills is Instant
25% less Effect of Supported Curses
(0-76)% increased Area of Effect of Supported Curse Skills
Additional Effects From 1-20% Quality:
(1-20)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
Gem level progression
Level | Mana Cost | Base Duration | Added Radius | increased Projectile Damage | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 4 | 16 | 16 | N/A | N/A | 10% | 0 | 0 |
2 | 6 | 20 | 17 | N/A | N/A | 11% | 841 | 841 |
3 | 9 | 27 | 18 | N/A | N/A | 12% | 3099 | 3940 |
4 | 12 | 33 | 19 | N/A | N/A | 13% | 7433 | 11373 |
5 | 16 | 41 | 21 | N/A | N/A | 14% | 22895 | 34268 |
6 | 20 | 50 | 22 | N/A | N/A | 15% | 49725 | 83993 |
7 | 24 | 58 | 23 | N/A | N/A | 16% | 95714 | 179707 |
8 | 28 | 67 | 24 | N/A | N/A | 17% | 169595 | 349302 |
9 | 32 | 75 | 25 | N/A | N/A | 18% | 283759 | 633061 |
10 | 36 | 83 | 26 | N/A | N/A | 19% | 453996 | 1087057 |
11 | 40 | 92 | 26 | N/A | N/A | 20% | 703128 | 1790185 |
12 | 44 | 100 | 27 | N/A | N/A | 21% | 1061223 | 2851408 |
13 | 48 | 109 | 28 | N/A | N/A | 22% | 2065870 | 4917278 |
14 | 52 | 117 | 29 | N/A | N/A | 23% | 2507110 | 7424388 |
15 | 55 | 123 | 29 | N/A | N/A | 24% | 2573731 | 9998119 |
16 | 58 | 130 | 30 | N/A | N/A | 25% | 7611351 | 17609470 |
17 | 61 | 136 | 31 | N/A | N/A | 26% | 13437908 | 31047378 |
18 | 64 | 142 | 31 | N/A | N/A | 27% | 25052147 | 56099525 |
19 | 67 | 148 | 32 | N/A | N/A | 28% | 43869436 | 99968961 |
20 | 70 | 155 | 33 | N/A | N/A | 29% | 242081178 | 342050139 |
21 | 72 | 159 | 34 | N/A | N/A | 30% | N/A | N/A |
22 | 74 | N/A | 34 | N/A | N/A | 31% | N/A | N/A |
23 | 76 | N/A | 35 | N/A | N/A | 32% | N/A | N/A |
24 | 78 | N/A | 36 | N/A | N/A | 33% | N/A | N/A |
25 | 80 | N/A | 36 | N/A | N/A | 34% | N/A | N/A |
26 | 82 | N/A | 37 | N/A | N/A | 35% | N/A | N/A |
27 | 84 | N/A | 38 | N/A | N/A | 36% | N/A | N/A |
28 | 86 | N/A | 39 | N/A | N/A | 37% | N/A | N/A |
29 | 88 | N/A | 39 | N/A | N/A | 38% | N/A | N/A |
30 | 90 | N/A | 40 | N/A | N/A | 39% | N/A | N/A |
31 | 91 | N/A | 40 | N/A | N/A | 39% | N/A | N/A |
32 | 92 | N/A | 41 | N/A | N/A | 40% | N/A | N/A |
33 | 93 | N/A | 41 | N/A | N/A | 40% | N/A | N/A |
34 | 94 | N/A | 42 | N/A | N/A | 41% | N/A | N/A |
35 | 95 | N/A | 42 | N/A | N/A | 41% | N/A | N/A |
36 | 96 | N/A | 42 | N/A | N/A | 42% | N/A | N/A |
37 | 97 | N/A | 43 | N/A | N/A | 42% | N/A | N/A |
38 | 98 | N/A | 43 | N/A | N/A | 43% | N/A | N/A |
39 | 99 | N/A | 43 | N/A | N/A | 43% | N/A | N/A |
40 | 100 | N/A | 44 | N/A | N/A | 44% | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Related helmet enchantments
The following helmet enchantments affect Projectile Weakness.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
No results found
Version history
Version | Changes |
---|---|
2.6.0 |
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2.0.0 |
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1.2.0 |
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1.1.0 |
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0.9.5 |
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0.9.2 |
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References
- ↑ "Dexterity skills". Official Path of Exile website.
- ↑ Mark_GGG (April 16, 2014). "Vulnerability Quality". Official Path of Exile Forums. Retrieved April 16, 2014.
- ↑ Mark_GGG (July 26, 2016). "Verify confused about projectile weakness double dipping with poison.". Reddit. Retrieved January 24, 2017.