User:Bloonpauper/Version History: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
==0.5.6==
==0.5.5==
* Added overlay map
::: Minimap, overlay map section
* Added [[belt]] [[mod]]s
:: [[Belt]]
* Named the [[passive skill]]s
:: [[Passive skill]]
* Added new types of [[zombie]]s
:: [[Zombie]]
* Made [[skeleton]]s bleed bone
:: [[Skeleton]]
* Changed NPC speech text
::: NPC
* Modified magic/rare [[monster]] chances per level
::: Monster rarity
* Prevented some [[mod]]s from spawning on invalid [[Armour (equipment)|armours]]
::: [[Armour (equipment)]]
* Revamped [[Terraces]] level
:: [[The Coast (Act 1)]]
* Major improvements to [[damage]] system
:: [[Damage]]
* Reduced effectiveness of [[rhoa]]s
:: [[Rhoa]]
* Increased effectiveness of [[zombie]]s in the [[The Mud Flats (Act 1)|mud flats]]
:: [[The Mud Flats (Act 1)]]
* Reduced effectiveness of [[monster]]s in [[The Twilight Strand (Act 1)|act1area1]]
:: [[The Twilight Strand (Act 1)]]
* Altered levels of [[ring]]s, [[amulet]]s and [[boot]]s
:: [[ring]], [[amulet]], [[boots
* Set default washed-up [[player]] position correctly
:: [[Character]], [[The Twilight Strand (Act 1)]]
* Disabled Create Account button
::: find out what UI section the button was a part of
* Added south [[town]] entrance to [[The Twilight Strand (Act 1)|act1area1]]
:: [[The Twilight Strand (Act 1)]], [[Lioneye's Watch]]
* Added new prison rooms
:: lower prison, upper prison?
::: verify prison progression
* Added pools and streams to the [[The Mud Flats (Act 1)|mud flats]]
:: [[The Mud Flats (Act 1)]]
* Fixed the "running on the spot" bug
:: [[Monster]], [[Character]]
::: confirm who exactly this affected
* Fixed bug that allowed multiple logins simultaneously from the same account
::: Account
* Disabled combat actions in [[town]]s
:: [[Town]]
* Changed patching protocol and improved patching speed over the internet
::: patch
* Fixed [[damage]] augmentation bug
:: [[Damage]]
* Fixed resource leaks
::: Resource?
* Fixed a crash related to sound
::: sound
* Fixed world sound volume
::: area
* [[Character screen]] now shows correct [[damage]] per [[hit]]
:: [[Character screen]]
* Fixes to backend server stability
::: server
* Level up effect plays
:: [[character]], [[character level]]
* [[Player]]s can now see each other's names on hover
:: [[character]]
::: ???
==0.5.4==
* Adjusted chances of base types spawning and their levels
:: [[Item]]
* Adjusted sizes of monster packs in act1area1
:: [[Monster pack]], [[Monster]]
::: Find proof what is "act1area1"
* Fixed collidability with Barrel5 after it is opened
:: [[Barrel]]
::: Find proof what is "Barrel5"
* Turned off magic monsters in act1area1
:: [[Monster]], [[Monster rarity]]
::: Find proof what is "act1area1"
* Added [[movement speed]] [[mod]] to [[boot]]s
:: [[Boots]]
* Increased lion run speed
::: Find proof what is "lion"
* Added some new [[character]] animations
:: [[Character]]
* Renamed Physical Damage Reduction to [[Armour]]
:: [[Armour]]
* Improved client combat prediction code
::: Code? Combat?
* Added [[elemental]] particle effects on [[damage]]
:: [[Damage]], [[Elemental]]?
* Fixed a crash when playing with other [[player]]s
:: [[Party]]
* Fixed crashes when sending [[player]]s and [[item]]s from distant servers
:: [[Player]], [[Item]]
::: What does this one even mean
* Fixed [[experience]] popup hover
:: [[Experience]]
::: experience UI, also what does this one mean
==0.5.3==
==0.5.3==
* Enabled the first half of [[Act 1|act1]], up to the end of the prison levels.
* Enabled the first half of [[Act 1|act1]], up to the end of the prison levels.

Revision as of 02:18, 18 July 2023

0.5.6

0.5.5

  • Added overlay map
Minimap, overlay map section
Belt
Passive skill
Zombie
Skeleton
  • Changed NPC speech text
NPC
  • Modified magic/rare monster chances per level
Monster rarity
Armour (equipment)
The Coast (Act 1)
  • Major improvements to damage system
Damage
  • Reduced effectiveness of rhoas
Rhoa
The Mud Flats (Act 1)
The Twilight Strand (Act 1)
ring, amulet, [[boots
  • Set default washed-up player position correctly
Character, The Twilight Strand (Act 1)
  • Disabled Create Account button
find out what UI section the button was a part of
The Twilight Strand (Act 1), Lioneye's Watch
  • Added new prison rooms
lower prison, upper prison?
verify prison progression
The Mud Flats (Act 1)
  • Fixed the "running on the spot" bug
Monster, Character
confirm who exactly this affected
  • Fixed bug that allowed multiple logins simultaneously from the same account
Account
  • Disabled combat actions in towns
Town
  • Changed patching protocol and improved patching speed over the internet
patch
Damage
  • Fixed resource leaks
Resource?
  • Fixed a crash related to sound
sound
  • Fixed world sound volume
area
Character screen
  • Fixes to backend server stability
server
  • Level up effect plays
character, character level
  • Players can now see each other's names on hover
character
???

0.5.4

  • Adjusted chances of base types spawning and their levels
Item
  • Adjusted sizes of monster packs in act1area1
Monster pack, Monster
Find proof what is "act1area1"
  • Fixed collidability with Barrel5 after it is opened
Barrel
Find proof what is "Barrel5"
  • Turned off magic monsters in act1area1
Monster, Monster rarity
Find proof what is "act1area1"
Boots
  • Increased lion run speed
Find proof what is "lion"
Character
  • Renamed Physical Damage Reduction to Armour
Armour
  • Improved client combat prediction code
Code? Combat?
Damage, Elemental?
  • Fixed a crash when playing with other players
Party
  • Fixed crashes when sending players and items from distant servers
Player, Item
What does this one even mean
Experience
experience UI, also what does this one mean

0.5.3

  • Enabled the first half of act1, up to the end of the prison levels.
Act 1
  • Improved UI art
UI
Evasion, Armour
Life leech
Passive skill
Character
Item
Modifier
Pack, Monster, Monster rarity
  • Altered weight of some fonts in the client to make them more readable
Text
  • Fixed a bug with font rendering to make it clearer.
Text
  • Improved loading speed of textures
Assets
Cursor?
  • Fixed a crash with things moving out of the level
"things"? Area?
  • Fixed some key binding issues
Key bind
  • Improved monster AI/attack behaviour
Monster

0.5.2

  • Improved various monster and player animations
Monster, Character
  • Added deep water and allowed players to run through shallow water
Character, Terrain?
  • Fixed crash on dropping some armours
Armour (equipment)
  • Adjusted monster sizes/attack distances/speeds
Monster
  • Modified boss mods to scale by level properly
Boss
  • Accuracy/Evasion balance changes
Accuracy, Evasion
  • Blood effects on hit
Note - Affects all moving entities, once again
  • Improved scrollbars
UI
  • Environment mapping
Note - Environment
  • Projectiles have proper heights now
Projectile
  • Fixed tag affinity stuff for item mods
Modifier
  • Asset preload
Note - Asset
  • Fixed lag with area of effect damage
Area of Effect
  • Server now reaps crashed instances
Note - Instance
  • Fixed problem with particles vanishing sometimes
Note - Particle?
  • Allowed allocation of skills on passive skills screen
Passive skill tree
  • Area transitions spawned from tiles correctly
Note - Areas
  • Increased safety radius around spawn points
Note - Grace period?
  • The last used / created character is now selected when the character selection screen is shown.
Note - UI, character selection screen
  • Made it possible to clear skills from the Skill Bar
Skill bar
  • Added realm shutdown message
Chat
Note - theres more to it
  • Fixed font scaling issue
Note - Text
  • Fixed several calculation problems in damage chain
Damage

0.5.1

  • Reduced collidable size of player and adjusted attack and weapon distances.
Player, Weapon
Fireball
Note - Fireball is being treated as its own class of projectile here, like an arrow, and not just as part of the skill.
  • Dramatically improved rewards for killing rare and magic monsters.
Monster
Note - Belongs to Monster rarity or Monster modifier or some sub-page
Hillock
  • Improved some chest sound effects.
Chest
  • Fixed walkable height of shore and general terrain markup.
Note - Environment
  • Fixed crash when quest items drop.
Quest item
  • Improved terrain generation yield of initial beach.
The Twilight Strand (Act 1)
Note - Find proof that "initial beach" = Twilight Strand (Act 1)
  • Fixed crashes related to waking/sleeping entities on the server.
Note - Entity
  • Fixed delay that occurred when the first item was generated.
Item
  • Fixed intersection problems with pathfinding.
Note - Pathfinding
  • Changed turn speed calculation to be more realistic.
Note - Affects all moving entities
  • Fixed a bug where items that had mods would be deleted when a player leaves game.
Item
Sand spitter
Chest