The Lake of Kalandra: Difference between revisions
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The size of the Lake in the Mirrored Tablet depends on the area level that the Tablet was first generated in. It begins as a 2 by 2 grid in Act 1, up to 4 by 4 by Act 10, and up to 5 by 5 in T16 maps. | The size of the Lake in the Mirrored Tablet depends on the area level that the Tablet was first generated in. It begins as a 2 by 2 grid in Act 1, up to 4 by 4 by Act 10, and up to 5 by 5 in T16 maps. | ||
Reflection tiles may appear with 2-4 notches on the hexagon borders; these indicate a higher tier encounter. Tiles also scale in difficulty based on their Manhattan distance in the shortest route from the entrance to the reflection. Difficulty scales monster damage and damage reduction, as well as rewards. | Reflection tiles may appear with 2-4 notches on the hexagon borders; these indicate a higher tier encounter. Tiles also scale in difficulty based on their Manhattan distance in the shortest route from the entrance to the reflection. Difficulty scales monster damage and damage reduction, as well as rewards. Rewards scale linearly up to Difficulty 5, then taper off in 6+. | ||
===Monster Reflections=== | ===Monster Reflections=== | ||
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Defeating around 95% of the tile's monsters spawns a Submerged Chest with random rewards that scales with difficulty. | Defeating around 95% of the tile's monsters spawns a Submerged Chest with random rewards that scales with difficulty. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Tile Icon | ! Tile Icon | ||
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! Reflection Boss | ! Reflection Boss | ||
|- | |- | ||
| [[File:LakeTileIconFire1.png|100px | | [[File:LakeTileIconFire1.png|100px]] | ||
| '''[[Reflection of Flame]]''' | | '''[[Reflection of Flame]]''' | ||
| | | | ||
Line 50: | Line 49: | ||
* (Effigy of Fiery Undeath - [[Glassmaul]], uses Ground Slam and Skeleton on CWDT) | * (Effigy of Fiery Undeath - [[Glassmaul]], uses Ground Slam and Skeleton on CWDT) | ||
* (Effigy of the Wretched - [[The Shipyard Terror]]) | * (Effigy of the Wretched - [[The Shipyard Terror]]) | ||
|- | |||
| [[File:LakeTileIconCold1.png|100px]] | |||
| '''[[Reflection of Frost]]''' | |||
| | |||
*{{c|mod|Lunaris Zealots}} | |||
*{{c|mod|Brine Vassals}} | |||
*{{c|mod|Crabs}} | |||
*{{c|mod|Chilled Undead}} | |||
*{{c|mod|Glacial Goatmen}} | |||
*{{c|mod|Sea Witches}} | |||
| | |||
* (Effigy of the Lunar Warrior - [[Nightbringer Lucius]]) | |||
* (Effigy of Constriction - Brine Vassal, uses Ice Spear, Ice Crash, Frostblink) | |||
* ([[Effigy of Iridescence]] - [[Shivershell]]) | |||
* (Effigy of Wintry Undeath - [[Chatters]]) | |||
* (Effigy of Bitter Cold - Alpine Shaman, uses Lightning Strike/Vortex) | |||
* (Effigy of the Depths - [[Rima, Deep Temptress]]) | |||
|- | |||
| [[File:LakeTileIconLightning1.png|100px]] | |||
| '''[[Reflection of the Storm]]''' | |||
| | |||
*{{c|mod|Electrified Undead}} | |||
*{{c|mod|Spectral Pirates}} | |||
*{{c|mod|Undying }} | |||
*{{c|mod|Sand Leapers}} | |||
*{{c|mod|Shavronne's Toys}} | |||
*{{c|mod|Holy Templars}} | |||
| | |||
* (Effigy of Whirling Undeath - [[Fleetfreek]]) | |||
* (Effigy of the Buccaneer - [[Coniraya, Shadow of Malice]]) | |||
* (Effigy of Artifice - [[Wonderwalker]]) | |||
* (Effigy of Ensnarement - [[Quetzerxi]]) | |||
* (Effigy of the Storm - Lightning Elemental, uses Spark and fires projectiles) | |||
* (Effigy of the Slavemaster - [[Overseer Krow]]) | |||
|- | |||
| [[File:LakeTileIconPhysical1.png|100px]] | |||
| '''[[Reflection of Brutality]]''' | |||
| | |||
*{{c|mod|Skeletons}} | |||
*{{c|mod|Blackguards}} | |||
*{{c|mod|Monkeys}} | |||
*{{c|mod|Desert Creatures}} | |||
*{{c|mod|Piety's Miscreations}} | |||
*{{c|mod|Beasts}} | |||
| | |||
* ([[Effigy of Virulent Undeath]] - [[Ironpoint the Forsaken]]/[[Nightsight]]) | |||
* (Effigy of the Imperium - [[Captain Arteri]] | |||
* (Effigy of Barbarism - [[Junglemare]], uses Molten Shell) | |||
* (Effigy of Grit - [[Boulderback]]) | |||
* (Effigy of Death - [[Droolmaw]]) | |||
* (Effigy of the Devourer - [[The Conqueror Wurm]]) | |||
|- | |||
| [[File:LakeTileIconChaos1.png|100px]] | |||
| '''[[Reflection of Chaos]]''' | |||
| | |||
*{{c|mod|Sewer Lurkers}} | |||
*{{c|mod|Vaal Constructs}} | |||
*{{c|mod|Spiders }} | |||
*{{c|mod|Snakes }} | |||
*{{c|mod|Infested Creatures}} | |||
| | |||
* (Effigy of Effluent - Sewer Goliath, uses Chaos Bubble Burst and Ground Slam) | |||
* (Effigy of Peril - [[Shrapnelbearer]]) | |||
* (Effigy of Peril - [[Shrapnelbearer]]) | |||
* (Effigy of Menace - [[Tailsinger]]) | |||
* (Effigy of Revulsion - [[Spinesnap]]) | |||
|} | |} | ||
===League Reflections=== | ===League Reflections=== |
Revision as of 23:26, 8 September 2022
The Lake of Kalandra is an area found in the Kalandra League. Players can use Mirrored Tablets to create paths leading to treasure or enhancement that make the Lake's shrouded waters more rewarding the deeper you go, but also make the encounters more difficult.
Mechanics
Mirrored Tablet
Every area and map in Kalandra League contains a Mirrored Tablet altar used for constructing your Lake of Kalandra. Each Tablet allows you to place 1-2 Reflections (tiles) on the Lake, and completely filling it allows you to run it and reap the rewards you've worked for.
Completed Mirrored Tablets from Act zones must be opened in the Acts, via the Mirrored Tablet columns. Map-tier Mirrored Tablets are itemized and can be opened via the Map Device.
The size of the Lake in the Mirrored Tablet depends on the area level that the Tablet was first generated in. It begins as a 2 by 2 grid in Act 1, up to 4 by 4 by Act 10, and up to 5 by 5 in T16 maps.
Reflection tiles may appear with 2-4 notches on the hexagon borders; these indicate a higher tier encounter. Tiles also scale in difficulty based on their Manhattan distance in the shortest route from the entrance to the reflection. Difficulty scales monster damage and damage reduction, as well as rewards. Rewards scale linearly up to Difficulty 5, then taper off in 6+.
Monster Reflections
Tiles contain packs of monsters with one Unique named "Effigy of X", based on existing Unique Monsters from Acts or Invasion bosses.
Defeating around 95% of the tile's monsters spawns a Submerged Chest with random rewards that scales with difficulty.
Tile Icon | Tile Name | Defeat packs of | Reflection Boss |
---|---|---|---|
Reflection of Flame |
|
| |
Reflection of Frost |
|
| |
Reflection of the Storm |
|
| |
Reflection of Brutality |
|
| |
Reflection of Chaos |
|
|
League Reflections
Tiles contain various encounters from other Challenge Leagues, including Extra Content and Masters. The encounter's respective rewards scale with difficulty.
- T2: Reflection of the Broken Circle: (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
- Contains foes from the Druids of the Broken Circle (Llyr, Loyal Familiar)
- T2: Reflection of the Chalice: (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
- Contains foes from the Order of the Chalice (Uhtred's Disciple)
- T2: Reflection of the Black Scythe: (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
- Contains foes from the Black Scythe Mercenaries (Edryd, the Second Seer)
- T3: Reflection of the Sun: (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
- Contains foes from the Knights of the Sun (Disciple of the Sun)
- T1: Reflection of Torment: (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%])
- Contains Tormented Spririts; all monster packs are Rare
- T2: Reflection of Possession: (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%])
- All monster packs are Rare; Rare Monsters are Possessed and their Minions are Touched
- T3: Reflection of Guilt: (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%])
- Contains less common Tormented Spirits; All monster packs are Rare
- T1: Reflection of Ambush: (Difficulty scales quantity of items from Strongboxes [+10%])
- Contains 5 additional Strongboxes
- T2: Reflection of Entrapment: (Difficulty scales quantity of items from Strongboxes [+10%])
- Contains 5 additional Strongboxes; Stongboxes are Rare and Corrupted
- T3: Reflection of the Trove: (Difficulty scales quantity of items from Strongboxes [+10%])
- Contains 5 additional Strongboxes; Stongboxes are less common types; Strongboxes have 25% chance to be openable again
- T1: Reflection of Domination: (Difficulty scales duration of Shrine Buffs on Players [+20%])
- Contains 3 additional Shrines
- T2: Reflection of Occultism: (Difficulty scales duration of Shrine Buffs on Players [+20%])
- Contains 3 additional Shrines; 100% increased effect of Shrine Buffs on Players
- T3: Reflection of Perverted Faith: (Difficulty scales duration of Shrine Buffs on Players [+20%])
- Contains 3 additional Shrines; Shrines are guarded by additional Packs of Monsters; Shrines are Covetous Shrines
- T1: Reflection of Essence: (Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%])
- Contains 3 additional Essences
- T2: Reflection of Imprisonment: (Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%])
- Contains 3 additional Essences; Essences are a tier higher; Imprisoned Monsters have a Remnant of Corruption
- T3: Reflection of Thralldom: (Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%])
- Contains 3 additional Essences; Essences are a tier higher; Imprisoned Monsters have 3 additional Essences
- T1: Reflection of Breach: (Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%])
- Contains an additional Breach
- T2: Reflection of the Dream: (Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%])
- Contains an additional Breach; Breach opens and closes 50% faster; Breach has 100% increased Monster density
- T3: Reflection of the Breachlord: (Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%])
- Contains an additional Breach; Breaches open and close 30% slower; Breach contains a Breachlord; Breachlord drops a Breachstone
- T1: Reflection of Legion: (Difficulty scales quantity of Splinters found from Legion Encounters [+15%])
- Contains an additional Legion Encounter
- T2: Reflection of Stasis: (Difficulty scales quantity of Splinters found from Legion Encounters [+15%])
- Contains an additional Legion Encounter; Legion Encounters contain 5 additional Sergeants; Legion Sergeants have 40% additional chance to have Rewards
- T3: Reflection of the Monolith: (Difficulty scales quantity of Splinters found from Legion Encounters [+15%])
- Contains an additional Legion Encounter; Each Legion is accompanied by a General; Each Legion contains a War Hoard
- T1: Reflection of Metamorph: (Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%])
- Contains a rogue Metamorph; Metamorphs have 3 additional rewards
- T2: Reflection of Catalysis: (Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%])
- Contains a rogue Metamorph; Metamorphs have 8 additional rewards; Metamorphs have 50% increased Life; Catalysts dropped by Metamorphs are Duplicated
- T3: Reflection of Experimentation: (Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%])
- Contains a rogue Metamorph; Metamorphs have 8 additional rewards; Metamorphs have 100% increased Life and Damage; Catalysts dropped by Metamorphs are Duplicated
- T1: Reflection of the Harbingers: (Difficulty scales quantity of Currency Shards from Harbingers [+10%])
- Contains 3 additional Harbingers
- T2: Reflection of the Fractured Dimensions: (Difficulty scales quantity of Currency Shards from Harbingers [+10%])
- Contains 5 additional Harbingers, Harbingers have 100% increased Cooldown Recovery Rate
- T3: Reflection of Phaaryl: (Difficulty scales quantity of Currency Shards from Harbingers [+10%])
- Contains 2 additional Harbinger Bosses
- T1: Reflection of Delve: (Difficulty scales quantity of Sulphite mined [+10%])
- Contains veins of Voltaxic Sulphite
- T2: Reflection of Azurite: (Difficulty scales quantity of Sulphite mined [+10%])
- Contains veins of Voltaxic Sulphite; Voltaxic Sulphite Veins give the same amount of Azurite
- T3: Reflection of Sulphite: (Difficulty scales quantity of Sulphite mined [+10%])
- Contains veins of Voltaxic Sulphite; Contains a Sulphite-hoarding Monster
- T1: Reflection of Scourge: (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
- Slaying Enemies close together will attract monsters from Beyond this realm
- T2: Reflection of Demonfire: (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
- Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal
- T3: Reflection of the Nightmare: (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
- Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal; 100% increased Quantity of Tainted Currency dropped by Beyond Demons
- T1: Reflection of Delirium
- Contains a Mirror of Delirium
- T1: Reflection of Paradise (Difficulty scales Experience granted by Monsters [+100%])
- Contains wild Animals; Monsters drop no items; 1000% increased Experience gain
- T1: Reflection of Angling (Difficulty scales Experience granted by Monsters)
- Contains Mirrored Fish; Mirrored Fish can only be caught using Mirrored Fishing Rods
- Contains a Tackle Box which contains a fishing-related unique
- T1: Reflection of Kalandra (Difficulty scales efficacy of Ethereal Reflecting Mist)
- Contains Ethereal Reflecting Mist
Boss Reflections
Boss reflections are higher tier versions of Monster Reflections that spawns one or more Unique Bosses, including Rogue Exiles and Map Bosses. Can spawn Map Bosses of maps that are not currently on the Atlas.
- T3: Reflection of Conflict (Up to 4 Rogue Exiles)
- Defeat Fire-themed Rogue Exiles
- Defeat Cold-themed Rogue Exiles
- Defeat Lightning-themed Rogue Exiles
- Defeat Physical-themed Rogue Exiles
- Defeat Chaos-themed Rogue Exiles
- T3: Reflection of Power (1 Map Boss)
- Defeat a powerful foe, forged in flame
- Defeat a powerful foe, forged in frost
- Defeat a powerful foe, forged in lightning
- Defeat a powerful foe, forged in blood
- Defeat a powerful foe, forged in mayhem
- T4: Reflection of Tyranny (3 Map Bosses)
- Defeat several powerful foes, forged in flame
- Defeat several powerful foes, forged in frost
- Defeat several powerful foes, forged in lightning
- Defeat several powerful foes, forged in blood
- Defeat several powerful foes, forged in mayhem
Special Tiles
- Swap Water Tile with an Empty Tile
- Swap Entrance with an Empty Tile
- Swap a Reflection with another Reflection
- Change a Water Tile into an Empty Tile
- Destroy Tablet (completely rerolls Tablet)
Tablet Powers
These powers can be used a set number of times per Tablet. Additional uses of these powers can be unlocked by completing certain encounters at the required difficulty. It is highly recommended to unlock the Reroll and Exile options completely as soon as possible. Exiling three of the Monster Reflections makes it much more likely to have a chance to recieve one of the Encounter Reflections or Boss Reflections as one of your three options.
- Reroll: Reroll this list of choices to a new set.
- 1st use: Any Reflection at difficulty 3+
- 2nd use: Essence Reflection at difficulty 6+
- 3rd use: Breach Reflection at difficulty 8+
- Skip: Skip this choice. At the next choice, you'll be offered a new set. (If this is your last of set of choice, closes the tablet for this instance.)
- 1st use: Any Reflection at difficulty 5+
- 2nd use: Harbinger Reflection at difficulty 6+
- 3rd use: Shrine Reflection at difficulty 8+
- Exile Exile a Reflection. You won't be offered it again for this Tablet.
- 1st use: Any Reflection at difficulty 8+
- 2nd use: Legion Reflection at difficulty 8+
- 3rd use: Beyond Reflection at difficulty 10+
- Exiling a Monster Reflection will also exile all other Monster Reflections of that damage type. Does not affect Boss Reflections.
- Exiling an Encounter Reflection will exile all tiers of that Encounter.
- It is unknown if exiling a Boss Reflection also blocks other Boss Reflections of the same name.
Rewards
Reflecting Mist
Sometimes, Kalandra may appear in the Lake of Kalandra, and create a Reflecting Mist upon completing the encounter, offering you a choice between two Reflected mirrored rare rings or amulets with unusual mods. Some are scaled-up versions of existing modifiers, while others are strong negative versions of the same modifier. The rings provide inverse stats; a negative mod on one ring is positive on the other. The magnitude of the modifiers is dependent on the difficulty of the completed encounter. You may only pick one of these items to take.
Sometimes, it may offer a ring basetype exclusive to the Lake of Kalandra and likewise contains alternate effects based on which ring slot they are equipped into:
- Dusk RingDusk RingRequires Level 24Left ring slot: 15% reduced Skill Effect Duration
Right ring slot: 15% increased Skill Effect Duration - Penumbra RingPenumbra RingRequires Level 24Left ring slot: 30% reduced Effect of Curses on you
Right ring slot: 30% increased Effect of Curses on you - Gloam RingGloam RingRequires Level 24Left ring slot: Minions take 15% reduced Damage
Right ring slot: Minions take 15% increased Damage - Tenebrous RingTenebrous RingRequires Level 24Left ring slot: 30% reduced Duration of Ailments on You
Right ring slot: 30% increased Duration of Ailments on You - Shadowed Ring (3 variations)
- Shadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage
Right ring slot: 25% of Fire Damage from Hits taken as Cold Damage - Shadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage
Right ring slot: 25% of Lightning Damage from Hits taken as Fire Damage - Shadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Lightning Damage from Hits taken as Cold Damage
Right ring slot: 25% of Cold Damage from Hits taken as Lightning Damage
- Shadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage
These rings come Rare and Mirrored, and contain the higher magnitude modifiers of Reflected rings. They can be vendored 5-to-1 at any vendor to obtain a craftable, non-mirrored version.
Rarely, an evil version of Kalandra will appear shrouded in teal-coloured mist, mirroring Unique enemies in the tile and granting an additional Reflecting Mist. This will be denoted with the following voicelines:
Kalandra: You are meddling in forces beyond your understanding!
Ethereal Reflecting Mist
Rarely, you may be offered the choice to Reflect your own ring or amulet and distort it in a similar process. Again, you may only keep one of the resultant items.
- Influenced, Synthesised, Corrupted, Mirrored, or Unique rings and amulets cannot be Reflected this way.
- Items with Sockets (e.g. Unset RingUnset RingRequires Level 5Has 1 Socket, Unset AmuletUnset AmuletRequires Level 5Has 1 Socket) cannot be Reflected.[1]
Bosses
Lake of Kalandra global modifiers
Lore
Some encounters contain Ancient Etchings which provide lore surrounding Kalandra and her lake.
Trivia
The Lake of Kalandra appears to be inspired by the Giant's Causeway in Ireland.
Version history
Version | Changes |
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3.19.0g |
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3.19.0f |
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3.19.0e |
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3.19.0c |
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3.19.0 |
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