'''The Consuming Dark''' is a [[unique]] {{il|Fiend Dagger}}.
'''The Consuming Dark''' is a [[unique]] {{il|Fiend Dagger}}.
{{Item acquisition}}
{{Item acquisition}}
==Legacy variants==
==Legacy variants==
Consuming Dark has [[legacy variant]]s.
Consuming Dark has [[legacy variant]]s.
{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|3.0.0|40% increased Global Critical Strike Chance|+1 to Level of Socketed Fire Gems <br> (40 to 60)% increased Fire Damage <br> +(20 to 40) to Intelligence <br> 30% of Fire Damage Converted to Chaos Damage <br> {{c|mod|Your Chaos Damage Poisons Enemies}}}}
{{legacy variant table row|3.0.0
{{legacy variant table row|2.2.0|40% increased Global Critical Strike Chance|+1 to Level of Socketed Fire Gems <br> (40 to 60)% increased Fire Damage <br> +(20 to 40) to Intelligence <br> {{c|mod|45% of Fire Damage Converted to Chaos Damage}} <br> {{c|mod|Your Chaos Damage Poisons Enemies}}}}
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|}
* 40% increased Global Critical Strike Chance
|
* +1 to Level of all Fire Spell Skill Gems
* +(20-40) to Intelligence
* (40-60)% increased Fire Damage
* 30% of Fire Damage Converted to Chaos Damage
* {{c|mod|Your Chaos Damage Poisons Enemies}}
}}
{{legacy variant table row|2.2.0
|
* 40% increased Global Critical Strike Chance
|
* +1 to Level of all Fire Spell Skill Gems
* +(20-40) to Intelligence
* (40-60)% increased Fire Damage
* {{c|mod|45% of Fire Damage Converted to Chaos Damage}}
* {{c|mod|Your Chaos Damage Poisons Enemies}}
}}
{{Legacy variant table end}}
==Gallery==
==Gallery==
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.0.0}}
{{Version history table row|3.8.0|
* Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
* Now grants {{c|mod|+1 to Level of all Fire Spell Skill Gems}} instead of {{c|mod|+1 to Level of Socketed Fire Gems}}. This change affects all existing items.
}}
{{Version history table row|3.0.0|
* All unique items that previously granted Poison on Hit now only grant a 60% chance to Poison on Hit.
* All unique items that previously granted Poison on Hit now only grant a 60% chance to Poison on Hit.
* '''The following changes affect existing items automatically:'''
* '''The following changes affect existing items automatically:'''
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* Now grants 40-60% increased Fire Damage.
* Now grants 40-60% increased Fire Damage.
* Added 3D art
* Added 3D art
{{Version history table row|2.6.0}}
}}
* Base type implicit mod reduced to {{c|mod|40% increased Global Critical Strike Chance}} (down from 60).
{{Version history table row|2.6.0|
* Base type implicit mod reduced to {{c|mod|40% increased Global Critical Strike Chance}} (down from 60). This change affected all existing versions.
* Base type critical strike chance reduced to 6.5% (down from 7%).
* Base type critical strike chance reduced to 6.5% (down from 7%).
* Base type damage increased to 22-87 (up from 19-76).
* Base type damage increased to 22-87 (up from 19-76).
{{Version history table row|2.3.0}}
}}
{{Version history table row|2.3.0|
*Elemental to chaos conversion has been reduced in effectiveness. This only appears on a few items, but is a system change rather than just a change to those items. As such the items affected will not have legacy versions with old values. We have made sure these items display the correct new effective value. The values of chaos conversion on {{il|Voltaxic Rift}}, {{il|Infernal Mantle}} and The Consuming Dark uniques have been reduced to be 60% of their prior value.
*Elemental to chaos conversion has been reduced in effectiveness. This only appears on a few items, but is a system change rather than just a change to those items. As such the items affected will not have legacy versions with old values. We have made sure these items display the correct new effective value. The values of chaos conversion on {{il|Voltaxic Rift}}, {{il|Infernal Mantle}} and The Consuming Dark uniques have been reduced to be 60% of their prior value.
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* The chaos damage conversion on The Consuming Dark has been lowered from 75% to 50%.
* The chaos damage conversion on The Consuming Dark has been lowered from 75% to 50%.
{{Version history table row|2.0.0}}
}}
{{Version history table row|2.0.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
Latest revision as of 16:41, 29 May 2024
The Consuming Dark Fiend DaggerRune Dagger Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire SpellSkill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest flames cast the darkest shadows.
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
Now grants +1 to Level of all Fire Spell Skill Gems instead of +1 to Level of Socketed Fire Gems. This change affects all existing items.
Elemental to chaos conversion has been reduced in effectiveness. This only appears on a few items, but is a system change rather than just a change to those items. As such the items affected will not have legacy versions with old values. We have made sure these items display the correct new effective value. The values of chaos conversion on Voltaxic RiftVoltaxic Rift Spine BowBow Physical Damage: 38-115 Elemental Damage: 1 to (600-750) Critical Strike Chance: 6.50% Attacks per Second: (1.54-1.61)Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of ShockThe eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair., Infernal MantleInfernal Mantle Widowsilk RobeEnergy Shield: (345-470) Movement Speed: -3%Requires Level 65, 187 Int+3 to Level of Socketed Fire Gems 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly, in the bones of my enemies. Eyes will burn, and souls wither, as they bask in my radiance. and The Consuming Dark uniques have been reduced to be 60% of their prior value.