Pinpoint Support: Difference between revisions

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|tags                                    = support_gem, gem, default
|tags                                    = support_gem, gem, default
|metadata_id                            = Metadata/Items/Gems/SupportGemPinpoint
|metadata_id                            = Metadata/Items/Gems/SupportGemPinpoint
|help_text                              = This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
|help_text                              = This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Chance
|purchase_cost_normal1_amount            = 1
|dexterity_percent                      = 40
|dexterity_percent                      = 40
|intelligence_percent                    = 60
|intelligence_percent                    = 60
Line 17: Line 15:
|support_gem_letter                      = «
|support_gem_letter                      = «
|required_level                          = 31
|required_level                          = 31
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = Supported Skills deal 0.5% increased Projectile Damage
|quality_type1_stat_text                = Supported Skills deal (0.5-10)% increased Projectile Damage
|quality_type1_stat1_id                  = greater_projectile_intensity_projectile_damage_+%_final_per_intensity
|quality_type1_breakpoints              = 2.0
|quality_type1_stat1_id                  = projectile_damage_+%
|quality_type1_stat1_value              = 500
|quality_type1_stat1_value              = 500
|quality_type2_weight                    = 100
|static_cost_multiplier                 = 140
|quality_type2_stat_text                = Lose Intensity 1% slower while moving
|quality_type2_stat1_id                  = greater_projectile_intensity_projectile_damage_+%_final_per_intensity
|quality_type2_stat1_value              = -1000
|quality_type3_weight                    = 100
|quality_type3_stat_text                = Lose Intensity 1% faster while moving
|quality_type3_stat1_id                  = greater_projectile_intensity_projectile_damage_+%_final_per_intensity
|quality_type3_stat1_value              = 1000
|static_mana_multiplier                 = 140
|static_damage_effectiveness            = 100
|static_damage_effectiveness            = 100
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = number_of_additional_projectiles
|static_stat1_id                        = additional_projectiles_per_intensity
|static_stat1_value                      = 3
|static_stat1_value                      = -1
|static_stat2_id                        = additional_projectiles_per_intensity
|static_stat2_id                        = display_base_intensity_loss
|static_stat2_value                      = -1
|static_stat2_value                      = 1
|static_stat3_id                        = greater_projectile_intensity_projectile_damage_+%_final_per_intensity
|static_stat3_id                        = greater_projectile_intensity_projectile_damage_+%_final_per_intensity
|static_stat3_value                      = 30
|static_stat3_value                      = 20
|static_stat4_id                        = display_base_intensity_loss
|static_stat4_id                        = number_of_additional_projectiles
|static_stat4_value                      = 1
|static_stat4_value                      = 3
|stat_text                              = Supported Skills fire 3 additional Projectiles<br>Supported Spells gain Intensity when you Cast them, to a maximum of 3<br>Supported Skills fire 1 fewer Projectile per Intensity<br>Supported Skills deal (25-16)% less Projectile Damage<br>Supported Skills deal 30% more Projectile Damage with Hits per Intensity<br>Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
|stat_text                              = Supported Spells gain Intensity when you Cast them, to a maximum of 3<br>Supported Skills fire 1 fewer Projectile per Intensity<br>Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport<br>Projectiles from Supported Skills deal 20% more Damage with Hits per Intensity<br>Supported Skills fire 3 additional Projectiles<br>Supported Skills deal (25-16)% less Projectile Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 31
|level1_level_requirement                = 31
Line 242: Line 233:
|level40_stat1_id                        = support_greater_projectile_intensity_projectile_damage_+%_final
|level40_stat1_id                        = support_greater_projectile_intensity_projectile_damage_+%_final
|level40_stat1_value                    = -8
|level40_stat1_value                    = -8
|gem_description                        = Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
|gem_description                        = Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
|level1_dexterity_requirement            = 23
|level1_dexterity_requirement            = 23
|level1_intelligence_requirement        = 33
|level1_intelligence_requirement        = 33
Line 306: Line 297:
|level21_intelligence_requirement        = 72
|level21_intelligence_requirement        = 72
|release_version                        = 3.12.0
|release_version                        = 3.12.0
|quest_reward1_type                      = quest
|quest_reward1_quest                    = A Fixture of Fate
|quest_reward1_quest_id                  = a3q12
|quest_reward1_act                      = 3
|quest_reward1_class_ids                = Shadow,Witch
|quest_reward2_type                      = vendor
|quest_reward2_quest                    = A Fixture of Fate
|quest_reward2_quest_id                  = a3q12
|quest_reward2_act                      = 3
|quest_reward2_class_ids                = Shadow,Templar,Witch,Scion
|quest_reward2_npc                      = Clarissa
|quest_reward3_type                      = vendor
|quest_reward3_quest                    = A Fixture of Fate
|quest_reward3_quest_id                  = a3q12
|quest_reward3_act                      = 3
|quest_reward3_npc                      = Siosa
|quest_reward4_type                      = vendor
|quest_reward4_quest                    = Fallen from Grace
|quest_reward4_quest_id                  = a6q4
|quest_reward4_act                      = 6
|quest_reward4_npc                      = Lilly Roth
}}
}}
'''Pinpoint''' is a [[support gem]] which grants the supported [[spell]] additional [[projectile]]s, but less projectile damage. Casting the spell while standing still gathers [[intensity]], decreasing the number of projectiles but granting more projectile damage.


==Skill functions and interactions==
==Skill functions and interactions==
'''Gaining/Losing Stacks'''
* Each cast of the supported spell adds one stack of intensity. Repeated casts (e.g. {{il|Spell Echo Support}} or {{il|Unleash Support}}) do not contribute additional intensity.
* Stacks do not expire while standing still.
* Using a [[blink]] skill instantly removes one intensity.
* Moving will remove intensity stacks at a rate of 1 stack every 0.25 seconds by default.
* {{c|gem|Supported Spells lose Intensity with #% increased frequency while moving}}: This stat multiplies the 0.25 duration between intensity loss by 100 * (100 + X), where X is the #% increased frequency.
* {{c|gem|Supported Spells lose Intensity with #% reduced frequency while moving}}: This stat multiplies the 0.25 duration between intensity loss by 100 * (100 - X), where X is the #% reduced frequency. This stat is capped at 99% reduced frequency, or a maximum of 25 seconds, and provides no additional benefits at 100%+.
'''Tips'''
* Be careful when taking other sources of maximum [[Intensity]] (such as from [[Caster Mastery]]) without any other sources of additional [[Projectiles]], because this can cause skills to fire 0 Projectiles.
* Setting the supported [[active skill]] to ''Always Attack Without Moving'' can help avoid loss of stacks due to accidental movement
* Maximum intensity can be increased by one stack by allocating the {{c|mod|Spells which can gain Intensity have +1 to maximum Intensity}} [[Caster Mastery]], or from the [[legacy variant|legacy]] [[cluster jewel]] passive skill {{psl|Intensity}}.


==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr              = Less<br>Projectile<br>Damage
  |c1_header          = Supported Skills deal x% less Projectile Damage
  |c1_pattern_extract = Supported Skills deal (%d+)%% less Projectile Damage
  |c1_pattern_value  = %d%%
}}
}}
==Gem quality==
{{Skill quality}}
{{Item acquisition}}
{{Item acquisition}}
==Related unique items==
The following [[unique item]]s are related to Intensify Support:
{{Query unique items
|tables = item_stats
|join = item_stats._pageName=items._pageName
|where = item_stats.id LIKE "%supported_by_level_x_pinpoint%" OR items.stat_text LIKE "%random Support Gem%" OR items.stat_text LIKE "%Intensity%"
|large=1
|base_item=1
|level=1
|stat=1
}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.12.0}}
{{Version history table row|3.15.0d|
* {{PAGENAME}} has been added to the game.
* Pinpoint Support now has a Cost and Reservation Multiplier of 140% (previously 150%).
|}
}}
{{Version history table row|3.15.0|
* Now has a 150% Cost and Reservation Multiplier (previously 140%).
* Supported Skills now deal 20% more Projectile Damage with Hits per Intensity (previously 30%).
}}
{{Version history table row|3.13.0|
* No longer supports skills that create Minions.
}}
{{Version history table row|3.12.0|
* Pinpoint Support has been added to the game.
}}
{{Version history table end}}


==References==
==References==
Line 325: Line 382:


{{Navbox Support Gems}}
{{Navbox Support Gems}}
[[ru:Сосредоточение]]

Revision as of 11:25, 14 January 2024

Pinpoint SupportSupport, Projectile, Spell
Icon: «
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 31Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills fire 1 fewer Projectile per Intensity
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
Projectiles from Supported Skills deal 20% more Damage with Hits per Intensity
Supported Skills fire 3 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Acquisition
Drop level: 31
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemPinpoint

Pinpoint is a support gem which grants the supported spell additional projectiles, but less projectile damage. Casting the spell while standing still gathers intensity, decreasing the number of projectiles but granting more projectile damage.

Skill functions and interactions

Gaining/Losing Stacks

  • Each cast of the supported spell adds one stack of intensity. Repeated casts (e.g. Module Error: No results found for item using search term "item_name = Spell Echo Support" or Module Error: No results found for item using search term "item_name = Unleash Support") do not contribute additional intensity.
  • Stacks do not expire while standing still.
  • Using a blink skill instantly removes one intensity.
  • Moving will remove intensity stacks at a rate of 1 stack every 0.25 seconds by default.
  • Supported Spells lose Intensity with #% increased frequency while moving: This stat multiplies the 0.25 duration between intensity loss by 100 * (100 + X), where X is the #% increased frequency.
  • Supported Spells lose Intensity with #% reduced frequency while moving: This stat multiplies the 0.25 duration between intensity loss by 100 * (100 - X), where X is the #% reduced frequency. This stat is capped at 99% reduced frequency, or a maximum of 25 seconds, and provides no additional benefits at 100%+.

Tips

  • Be careful when taking other sources of maximum Intensity (such as from Caster Mastery) without any other sources of additional Projectiles, because this can cause skills to fire 0 Projectiles.
  • Setting the supported active skill to Always Attack Without Moving can help avoid loss of stacks due to accidental movement
  • Maximum intensity can be increased by one stack by allocating the Spells which can gain Intensity have +1 to maximum Intensity Caster Mastery, or from the legacy cluster jewel passive skill Intensity.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceLess
Projectile
Damage
Exp.Total Exp.
131233325%00
234253625%285815285815
336263824%252595538410
438274024%314394852804
540294123%3887341241538
642304323%4774371718975
744314522%5837862302761
846334722%7103593013120
948344921%13555114368631
1050355121%11388775507508
1152375320%13682336875741
1254385520%16383388514079
1356395719%195664810470727
1458415819%365518414125911
1560426018%301732717143238
1662436218%772012624863364
1764446417%1505845539921819
1866466617%2596421865886037
1968476816%62460771128346808
2070487016%211508743339855551
2172507215%N/AN/A
2274N/AN/A15%N/AN/A
2376N/AN/A14%N/AN/A
2478N/AN/A14%N/AN/A
2580N/AN/A13%N/AN/A
2682N/AN/A13%N/AN/A
2784N/AN/A12%N/AN/A
2886N/AN/A12%N/AN/A
2988N/AN/A11%N/AN/A
3090N/AN/A11%N/AN/A
3191N/AN/A10%N/AN/A
3292N/AN/A10%N/AN/A
3393N/AN/A10%N/AN/A
3494N/AN/A10%N/AN/A
3595N/AN/A9%N/AN/A
3696N/AN/A9%N/AN/A
3797N/AN/A9%N/AN/A
3898N/AN/A9%N/AN/A
3999N/AN/A8%N/AN/A
40100N/AN/A8%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorSupported Skills deal (0.5-10)% increased Projectile Damage1

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Related unique items

The following unique items are related to Intensify Support:

ItemBase ItemRequired levelStats
Apex ModeApex Mode
Cobalt Jewel
Limited to: 1(20-25)% increased Spell Damage
Spells have 10% reduced Critical Strike Chance per Intensity
Spells which have gained Intensity Recently gain 1 Intensity every 0.50 Seconds
Maximum power fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Cobalt Jewel1(20-25)% increased Spell Damage
Spells have 10% reduced Critical Strike Chance per Intensity
Spells which have gained Intensity Recently gain 1 Intensity every 0.50 Seconds

Version history

Version Changes
3.15.0d
  • Pinpoint Support now has a Cost and Reservation Multiplier of 140% (previously 150%).
3.15.0
  • Now has a 150% Cost and Reservation Multiplier (previously 140%).
  • Supported Skills now deal 20% more Projectile Damage with Hits per Intensity (previously 30%).
3.13.0
  • No longer supports skills that create Minions.
3.12.0
  • Pinpoint Support has been added to the game.

References

ru:Сосредоточение