Arborix: Difference between revisions
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{{Item | {{Item | ||
| | |rarity_id = unique | ||
|name | |name = Arborix | ||
| | |class_id = Bow | ||
|base_item | |base_item = Assassin Bow | ||
|explicit1 | |explicit1 = GrantsDashUnique__1_ | ||
|explicit2 | |explicit2 = LocalAddedPhysicalDamageUnique__29___ | ||
|explicit3 | |explicit3 = ArrowsIfHaventUsedDashRecentlyUnique__1 | ||
|explicit4 | |explicit4 = AttackSpeedIfHaventUsedDashRecentlyUnique__1 | ||
|explicit5 | |explicit5 = EvasionRatingIfUsedDashRecentlyUnique__1 | ||
|explicit6 | |explicit6 = MovementSpeedIfUsedDashRecentlyUnique__1 | ||
|explicit7 | |explicit7 = DisableTravelSkillsExceptDashUnique__1 | ||
|flavour_text | |explicit8 = IronReflexes | ||
|release_version | |flavour_text = Through droughts, fires, floods and frost,<br />the ancient giants stand resolute,<br />while deep in the rich, dark earth,<br />their grasp stretches ever farther. | ||
| | |flavour_text_id = UniqueBow20 | ||
| | |release_version = 3.1.0 | ||
| | |is_drop_restricted = true | ||
| | |recipe1_description = Vendor recipe | ||
| | |recipe1_part1_item_name = Grelwood Shank | ||
| | |recipe1_part1_amount = 1 | ||
| | |recipe1_part2_item_name = Beltimber Blade | ||
|recipe1_part2_amount = 1 | |||
|recipe1_part3_item_name = Orb of Fusing | |||
|recipe1_part3_amount = 1 | |||
}} | }} | ||
'''Arborix''' is a [[unique]] {{il|Assassin Bow}}. | '''Arborix''' is a [[unique]] {{il|Assassin Bow}}. | ||
The weapon resembles the weapon used by [[The Constrictor]]. | |||
==Skills== | |||
[[List of unique items granting skills|Grants]] {{sl|id=ArborixQuickDodge}}. | |||
{{Item acquisition}} | {{Item acquisition}} | ||
==Ruthless mode== | |||
This item's {{il|Dash}}'s cooldown is increased in [[Ruthless mode]]. | |||
==Legacy variants== | |||
Arborix has [[legacy variant]]s. | |||
{{legacy variant table header}} | |||
{{legacy variant table row|3.17.0| +(15-25)% to Global Critical Strike Multiplier| | |||
* Grants Level 30 Dash Skill | |||
* {{c|mod|Adds (95-115) to (240-265) Physical Damage}} | |||
* Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently | |||
* (20-30)% increased Attack Speed if you haven't Cast Dash recently | |||
* (100-160)% increased Evasion Rating if you've Cast Dash recently | |||
* (20-30)% increased Movement Speed if you've Cast Dash recently | |||
* Travel Skills other than Dash are Disabled | |||
* Iron Reflexes | |||
}} | |||
{{legacy variant table row|3.11.0 | |||
| | |||
* +(15-25)% to Global Critical Strike Multiplier | |||
| | |||
* {{c|mod|Adds (95-115) to (240-265) Physical Damage}} | |||
* {{c|mod|(60-100)% increased Evasion Rating}} | |||
* {{c|mod|Bow Attacks fire 2 additional Arrows}} | |||
* {{c|mod|Every 16 seconds you gain Iron Reflexes for 8 seconds}} | |||
* {{c|mod|30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes}} | |||
* {{c|mod|30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes}} | |||
* {{c|mod|You have Far Shot while you do not have Iron Reflexes}} | |||
}} | |||
{{legacy variant table row|3.9.0 | |||
| | |||
* {{c|help|No implicit modifier}} | |||
| | |||
* {{c|mod|Adds (95-115) to (240-265) Physical Damage}} | |||
* {{c|mod|(60-100)% increased Evasion Rating}} | |||
* {{c|mod|Bow Attacks fire 2 additional Arrows}} | |||
* {{c|mod|Every 16 seconds you gain Iron Reflexes for 8 seconds}} | |||
* {{c|mod|30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes}} | |||
* {{c|mod|30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes}} | |||
* {{c|mod|You have Far Shot while you do not have Iron Reflexes}} | |||
}} | |||
{{legacy variant table row|3.5.0 | |||
| | |||
* {{c|help|No implicit modifier}} | |||
| | |||
* {{c|mod|Adds (60-70) to (180-210) Physical Damage}} | |||
* {{c|mod|(60-100)% increased Evasion Rating}} | |||
* {{c|mod|Bow Attacks fire 2 additional Arrows}} | |||
* {{c|mod|Every 16 seconds you gain Iron Reflexes for 8 seconds}} | |||
* {{c|mod|30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes}} | |||
* {{c|mod|30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes}} | |||
* {{c|mod|You have Far Shot while you do not have Iron Reflexes}} | |||
}} | |||
{{Legacy variant table end}} | |||
==Gallery== | ==Gallery== | ||
Line 32: | Line 95: | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.17.0| | ||
* Arborix now adds 80-100 to 200-225 Physical Damage (previously 95-115 to 240-265). | |||
* Arborix's basetype Assassin Bow now has 43-130 Physical Damage (previously 30-89). | |||
}} | |||
{{Version history table row|3.11.0| | |||
* No longer causes you to gain Iron Reflexes for 8 seconds every 16 seconds. | |||
* No longer causes you to deal 30% more damage with Arrow Hits at Close Range while you have Iron Reflexes, or grants 30% increased Attack, Cast and Movement Speed or Far Shot while you don't. | |||
* No longer grants increased Evasion Rating or causes bow attacks to fire 2 additional arrows. | |||
* Now grants Iron Reflexes constantly, as well as Level 30 Dash. | |||
* If you have cast Dash recently, it grants 100-160% increased Evasion Rating and 20-30% increased Movement Speed. | |||
* If you haven't cast Dash recently, it instead grants 20-30% increased Attack Speed and causes Bow Attacks to fire 2 additional arrows. | |||
* Travel skills other than Dash are disabled while this is equipped. | |||
}} | |||
{{Version history table row|3.9.0| | |||
Arborix's basetype now has 6.7% base critical strike chance (From 6.5%). Now has an implicit that grants +15 to 25% to Critical Strike Multiplier | |||
}} | |||
{{Version history table row|3.5.0| | |||
* Now has (95-115) to (240-265) (up from (60-70) to (180-210)) added Physical Damage. | |||
* Existing versions can be updated to these new values with a Divine Orb. | |||
}} | |||
{{Version history table row|3.1.2| | |||
* Added effects that apply to your character while wielding Arborix, {{il|Augyre}} or {{il|Vulconus}}. | |||
}} | |||
{{Version history table row|3.1.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[Category:Unique bows with 3D art]] | |||
[[ru:Арборикс]] |
Revision as of 23:03, 2 November 2022
Assassin BowBow
Physical Damage: (123-143) to (330-355)
Critical Strike Chance: 6.70%
Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (80-100) to (200-225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron ReflexesThrough droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.
Drop restrictedVendor Offer
26x Alchemy Shard
5x Alteration ShardWeapon DPS
Physical: (283.1-311.2)
Phys+Chaos: (283.1-311.2)
Total: (283.1-311.2)Metadata
Item class: Bow
Arborix is a unique Assassin BowAssassin BowBow
Physical Damage: 43-130
Critical Strike Chance: 6.70%
Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier.
The weapon resembles the weapon used by The Constrictor.
Skills
Item acquisition
Arborix has restrictions on where or how it can drop. It cannot be chanced.
Recipes
Arborix can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
1 | Grelwood ShankGrelwood Shank Eternal SwordOne Handed Sword Physical Damage: (116.85-129.15) to (193.8-214.2) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationaryThrough countless seasons they stand, stoic, Each season leaving its mark; a memory written in fibrous flesh. | Vendor recipe | M |
1 | Beltimber BladeBeltimber Blade Eternal SwordOne Handed Sword Physical Damage: (116.85-129.15) to (193.8-214.2) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement Skill Recently Far ShotBy wind and wing they are carried, Their fates not theirs to control, Yet the fates of others dragged in their wake. | ||
1 | Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. |
Ruthless mode
This item's DashDashSpell, Movement, Travel, Blink
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.15 secRequires Level 4Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.(0-19)% increased Cooldown Recovery Rate
(0-57)% increased travel distance
This Spell's Cast Speed cannot be modified
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s cooldown is increased in Ruthless mode.
Legacy variants
Arborix has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.17.0 | +(15-25)% to Global Critical Strike Multiplier
|
3.11.0 |
|
3.9.0 |
|
3.5.0 |
|
Gallery
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.11.0 |
|
3.9.0 |
Arborix's basetype now has 6.7% base critical strike chance (From 6.5%). Now has an implicit that grants +15 to 25% to Critical Strike Multiplier |
3.5.0 |
|
3.1.2 |
|
3.1.0 |
|