| rowspan=4 | '''Soul of [[the Brine King]]''' || rowspan=4 | {{c|mod|You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds}}
|-
| Capture [[Glace]] in {{il|Beach Map}}<br />{{c|mod|30% increased Stun and Block Recovery}}
|-
| Capture [[Belcer, the Pirate Lord|Belcer, The Pirate Lord]] in {{il|Shore Map}}<br />{{c|mod|You cannot be Frozen if you've been Frozen Recently}}
|-
| Capture [[Captured Soul of Nassar, Lion of the Seas|Nassar, Lion of the Seas]] in {{il|Reef Map}}<br />{{c|mod|50% reduced Effect of Chill on You}}
|-
! colspan=3 |
|-
| rowspan=4 | '''Soul of [[Lunaris]]''' || rowspan=4 | {{c|mod|1% additional Physical Damage Reduction for each nearby Enemy, up to 8%}}<br />{{c|mod|1% increased Movement Speed for each nearby Enemy, up to 8%}}
|
|-
| Capture [[Ancient Architect]] in {{il|Pier Map}}<br />{{c|mod|10% chance to avoid Projectile Damage}}
|-
| Capture [[Captured Soul of Sebbert, Crescent's Point|Sebbert, Crescent's Point]] in {{il|Moon Temple Map}}<br />{{c|mod|5% chance to Dodge Attacks and Spells if you've been Hit Recently}}
|-
| Capture [[Ambrius, Legion Slayer]] in {{il|Colosseum Map}}<br />{{c|mod|Avoid Projectiles that have Chained}}
|-
! colspan=3 |
|-
| rowspan=4 | '''Soul of [[Solaris]]''' || rowspan=4 | {{c|mod|6% Physical Damage Reduction if there is only one nearby Enemy}}<br />{{c|mod|20% chance to take 50% less Area Damage from Hits}}
|-
| Capture [[The Gorgon]] in {{il|Sulphur Vents Map}}<br />{{c|mod|8% reduced Elemental Damage taken if you haven't been Hit Recently}}
|-
| Capture [[Jorus, Sky's Edge]] in {{il|Temple Map}}<br />{{c|mod|Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently}}
|-
| Capture [[The Infernal King]] in {{il|Caldera Map}}<br />{{c|mod|50% chance to avoid Ailments from Critical Strikes}}
|-
! colspan=3 |
|-
| rowspan=4 | '''Soul of [[Arakaali]]''' || rowspan=4 | {{c|mod|5% reduced Damage taken from Damage Over Time}}<br />{{c|mod|10% chance to Avoid Lightning Damage when Hit}}
|-
| Capture [[Queen of the Great Tangle]] in {{il|Jungle Valley Map}}<br />{{c|mod|50% increased Recovery rate of Life and Energy Shield if you've stopped taking Damage Over Time Recently}}
|-
| Capture [[Spinner of False Hope]] in {{il|Arachnid Nest Map}}<br />{{c|mod|30% reduced Effect of Shock on you<br/>
30% reduced Shock Duration on You}}
|-
| Capture [[Captured Soul of Armala, the Widow|Armala,The Widow]] in {{il|Sunken City Map}} <br />{{c|mod|+25% Chaos Resistance against Damage Over Time}}
| rowspan=2 | '''Soul of [[Garukhan]]''' || rowspan=2 | {{c|mod|+5% chance to Evade Attacks if you've taken a Savage Hit recently}}
|-
| Capture [[Stalker of the Endless Dunes]] in {{il|Dig Map}}<br>{{c|mod|6% increased Movement Speed if you haven't been Hit Recently}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Yugul, Reflection of Terror|Yugul]]''' || rowspan=2 | {{c|mod|25% reduced Reflected Damage taken}}<br />{{c|mod|25% chance to Reflect Enemy Chills and Freezes}}
|-
| Capture [[Captured Soul of Varhesh, Shimmering Aberration|Varhesh, Shimmering Aberration]] in {{il|Terrace Map}}<br />{{c|mod|5% reduced Cold Damage taken if you've been Hit Recently}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Abberath]]''' || rowspan=2 | {{c|mod|5% reduced Fire Damage taken while moving}}<br />{{c|mod|Unaffected by Burning Ground}}
|-
| Capture [[Captured Soul of Mephod, the Earth Scorcher|Mephod, the Earth Scorcher]] in {{il|Summit Map}}<br />{{c|mod|10% increased Movement Speed while on Burning Ground}}<br />{{c|mod|50% reduced Ignite Duration on You}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Tukohama, Karui God of War|Tukohama]]''' || rowspan=2 | {{c|mod|While stationary, gain 2% additional Physical Damage Reduction each second, up to a maximum of 8%}}
|-
| Capture [[Captured Soul of Tahsin, Warmaker|Tahsin, Warmaker]] in {{il|Siege Map}}<br />{{c|mod|While stationary, gain 0.5% of Life Regenerated per second each second, up to a maximum of 2%}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Gruthkul]]''' || rowspan=2 | {{c|mod|1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%}}
|-
| Capture [[Captured Soul of Erebix, Light's Bane|Erebix, Light's Bane]] in {{il|Cemetery Map}}<br />{{c|mod|Enemies that have Hit you with an Attack Recently have 8% reduced Attack Speed}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Ralakesh]]''' || rowspan=2 | {{c|mod|25% chance to avoid Bleeding}}<br />{{c|mod|25% reduced Physical Damage over Time Damage taken while moving}}
|-
| Capture [[Captured Soul of Drek, Apex Hunter|Drek, Apex Hunter]] in {{il|Fields Map}}<br />{{c|mod|Cannot be Blinded}}<br/>{{c|mod|You cannot be Maimed}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Ryslatha, the Puppet Mistress|Ryslatha]]''' || rowspan=2 | {{c|mod|Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently}}
|-
| Capture [[Captured Soul of Gorulis, Will-Thief|Gorulis, Will-Thief]] in {{il|Infested Valley Map}}<br />{{c|mod|60% increased Life Recovery from Flasks used when on Low Life}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Shakari]]''' || rowspan=2 | {{c|mod|5% reduced chaos damage taken<br>25% reduced chaos damage over time taken while in a caustic cloud}}
|-
| Capture [[Captured Soul of Terror of the Infinite Drifts|Terror of the Infinite Drifts]] in {{il|Desert Spring Map}}<br>{{c|mod|immune to poison}}
|-
|
|}
== Dialogue ==
== Dialogue ==
Revision as of 00:33, 23 November 2019
The Pantheon is a system of divine powers that players can activate for themselves. These powers grant defensive bonuses and become available when players defeat certain gods in Acts 6 through 10.
There are twelve gods that each grant a power; four major gods and eight minor gods. A player can only have one major and one minor power activated at a time. The bonuses can be freely swapped with no extra cost, as long as the player is in a town or hideout.
Upgrading a god's power requires consuming a Divine Vessel and any map, with a boss that can upgrade a pantheon power, in the Map Device. Strengthening the Map Boss, killing it allows the retrieval of its Captured Soul from the Map Device. These are used when speaking to Sin to unlock the secondary powers.
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.
Dialogue
Dialogue with Sin promptly after killing the deities. (Not in town)
Ryslatha (Act 6)
The Azmeri believed that, one day, this world of ours would collapse under the weight of Rylatha's offspring. A frightening thought, and thankfully, a mistaken one.
Whilst Capturing Ryslatha's Soul
Sin: Ryslatha!
Sin: Release this land to the will of its true children.
Shakari (Act 9)
A mother's keen heart shall bleed into the dreams of her daughter. Once a beauty who held captive the hearts of men and women alike, Shakari's splendour decayed into lust...for the power possessed by her skyborn mother.
My daughter once sought out such power within the great sands of this desert. Ever determined, she found it, and it made her the twisted creature you so mercifully dispatched.
Driven by agony and shame, she built an army out here in these sweltering lands and would have conquered the very sky had not the Beast soothed her into peaceful oblivion. A babe once more sleeping in her cradle.
Whilst Capturing Shakari's soul
Sin: Daughter!
Sin: Rest, my child. Be free from the torments of immortality.
Gallery
The Pantheon's original fresco artwork
Trivia
Shakari was originally planned to be added in the Fall of Oriath expansion alongside all the other gods, but was not implemented until the War for the Atlas expansion.