Shockwave Totem: Difference between revisions

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Revision as of 13:38, 20 December 2015

Template:Gem Infobox

Skill Functions and Interactions

The damage done by Shockwave Totem is Spell, AoE, Totem and Physical damage, so modifiers to any of these will increase it. As the damage is Physical, it will not benefit from Elemental Spell Damage nodes.

Physical Damage: Because Shockwave Totem deals physical damage it can be boosted by supports and passive skills that are more commonly used to modify attacks, such as the Added Fire Damage support gem or passive skills which grant Physical Damage with no other qualifier, such as Path of the Warrior.

Knockback Distance: As skills cast by the totem are affected by all modifiers affecting the player, the knockback distance also gets increased by your passives.

Totems have 25% Fire, Cold and Lightning resistance, regardless of the difficulty.

Gem level progression

Template:GemLevelTable |- ! 1 | 28 | 67 | 24 | 19–38 | 28 | 538 | 0 | 0 |- ! 2 | 31 | 73 | 26 | 23–43 | 31 | 652 | 199,345 | 199,345 |- ! 3 | 34 | 79 | 28 | 28–52 | 34 | 782 | 285,815 | 485,160 |- ! 4 | 37 | 85 | 31 | 34–63 | 37 | 934 | 401,344 | 886,504 |- ! 5 | 40 | 92 | 33 | 40–75 | 40 | 1,114 | 554,379 | 1,440,883 |- ! 6 | 42 | 96 | 34 | 45–84 | 42 | 1,246 | 477,437 | 1,918,320 |- ! 7 | 44 | 100 | 36 | 51–95 | 44 | 1,393 | 583,786 | 2,502,106 |- ! 8 | 46 | 104 | 39 | 57–106 | 46 | 1,555 | 710,359 | 3,212,465 |- ! 9 | 48 | 109 | 43 | 64–119 | 48 | 1,734 | 1,355,511 | 4,567,976 |- ! 10 | 50 | 113 | 46 | 72–133 | 50 | 1,928 | 1,138,877 | 5,706,853 |- ! 11 | 52 | 117 | 49 | 80–149 | 52 | 2,146 | 1,368,233 | 7,075,086 |- ! 12 | 54 | 121 | 51 | 89–166 | 54 | 2,381 | 1,638,338 | 8,713,424 |- ! 13 | 56 | 125 | 53 | 100–185 | 56 | 2,643 | 1,956,648 | 10,670,072 |- ! 14 | 58 | 130 | 53 | 111–207 | 58 | 2,928 | 3,655,184 | 14,325,256 |- ! 15 | 60 | 134 | 55 | 124–230 | 60 | 3,239 | 3,017,327 | 17,342,583 |- ! 16 | 62 | 138 | 55 | 138–256 | 62 | 3,583 | 7,759,995 | 25,102,578 |- ! 17 | 64 | 142 | 57 | 153–284 | 64 | 3,957 | 15,138,193 | 40,240,771 |- ! 18 | 66 | 146 | 57 | 170–316 | 66 | 4,368 | 26,083,825 | 66,324,596 |- ! 19 | 68 | 151 | 58 | 189–351 | 68 | 4,821 | 62,620,247 | 128,944,843 |- ! 20 | 70 | 155 | 58 | 210–389 | 70 | 5,312 | 211,708,088 | 340,652,931 |- ! 21 | 72 | 159 | 59 | 232–432 | 72 | 5,853 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 60 | 257–478 | 74 | 6,444 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 61 | 285–530 | 76 | 7,088 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 62 | 316–586 | 78 | 7,793 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 62 | 349–648 | 80 | 8,564 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 63 | 386–717 | 82 | 9,405 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 64 | 427–792 | 84 | 10,322 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 65 | 471–875 | 86 | 11,327 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 66 | 520–966 | 88 | 12,421 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 66 | 574–1067 | 90 | 13,615 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.1.0
  • Damage has been increased by 20% at level one, up to an increase of 10% by level 20.
  • Damage effectiveness increased from 50% to 60%.
2.0.0
  • Required level moved up to 28 (from 10) and values adjusted accordingly.
  • Now increases Totem Life by 1% per 1% quality (was 3% per 1% quality). The knockback chance has been reduced to 25% (from 100%). Critical Strike Chance has been increased from 4% to 5%.
1.2.2b
  • Fixed a bug introduced in 1.2.2 where Shockwave Totem would not cast at the correct speed.
1.2.0
  • This skill now counts as Spell Damage. Damage has been increased by 15%. Its duration has been reduced.
1.1.2
  • Shockwave Totem's pulses have been sped up from 0.75 seconds to 0.60 seconds each.
0.11.1
  • Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness. Damage values on these skills have been updated to reflect this.
0.10.4
  • Shockwave Totem now casts Shockwaves faster. (0,9 to 0,75 sec)
0.10.0
0.9.12w
0.9.11k
  • Fixed the calculation of Shockwave Totem's damage.
0.9.10
  • Removed its critical strike chance.
  • Reduced its radius of effect, damage, cast speed and frequency of pulses.
  • Increased its mana cost.
0.9.9
  • Shockwave Totem has been added to the game