List of heist gear modifiers
These special modifiers can appear on heist gear.
Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Frosted | 1 | (11-15) to (18-21) added Cold Damage Players and their Minions have (11-15) to (18-21) added Cold Damage | heist_equipment_weapon 1000 |
Chilled | 45 | (16-20) to (22-25) added Cold Damage Players and their Minions have (16-20) to (22-25) added Cold Damage | heist_equipment_weapon 800 |
Icy | 75 | (20-25) to (26-35) added Cold Damage Players and their Minions have (20-25) to (26-35) added Cold Damage | heist_equipment_weapon 600 |
Frigid | 83 | (26-30) to (36-42) added Cold Damage Players and their Minions have (26-30) to (36-42) added Cold Damage | heist_equipment_weapon 400 |
Heated | 1 | (11-15) to (18-21) added Fire Damage Players and their Minions have (11-15) to (18-21) added Fire Damage | heist_equipment_weapon 1000 |
Smouldering | 45 | (16-20) to (22-25) added Fire Damage Players and their Minions have (16-20) to (22-25) added Fire Damage | heist_equipment_weapon 800 |
Smoking | 75 | (20-25) to (26-35) added Fire Damage Players and their Minions have (20-25) to (26-35) added Fire Damage | heist_equipment_weapon 600 |
Burning | 83 | (26-30) to (36-42) added Fire Damage Players and their Minions have (26-30) to (36-42) added Fire Damage | heist_equipment_weapon 400 |
Humming | 1 | 1 to (35-40) added Lightning Damage Players and their Minions have 1 to (35-40) added Lightning Damage | heist_equipment_weapon 1000 |
Buzzing | 45 | 1 to (41-47) added Lightning Damage Players and their Minions have 1 to (41-47) added Lightning Damage | heist_equipment_weapon 800 |
Snapping | 75 | 1 to (48-60) added Lightning Damage Players and their Minions have 1 to (48-60) added Lightning Damage | heist_equipment_weapon 600 |
Crackling | 83 | 1 to (61-66) added Lightning Damage Players and their Minions have 1 to (61-66) added Lightning Damage | heist_equipment_weapon 400 |
Glinting | 1 | (2-3) to (4-5) added Physical Damage Players and their Minions have (2-3) to (4-5) added Physical Damage | heist_equipment_weapon 1000 |
Burnished | 45 | (4-5) to (6-8) added Physical Damage Players and their Minions have (4-5) to (6-8) added Physical Damage | heist_equipment_weapon 800 |
Polished | 75 | (6-8) to (9-11) added Physical Damage Players and their Minions have (6-8) to (9-11) added Physical Damage | heist_equipment_weapon 600 |
Honed | 83 | (7-9) to (12-14) added Physical Damage Players and their Minions have (7-9) to (12-14) added Physical Damage | heist_equipment_weapon 400 |
Harmful | 1 | (30-34)% increased Damage | default 1000 |
Hazardous | 45 | (35-39)% increased Damage | default 800 |
Dangerous | 75 | (40-44)% increased Damage | default 600 |
Destructive | 81 | (45-50)% increased Damage | default 400 |
Initiator's | 1 | (25-28)% increased Damage with Hits against Enemies on Full Life Players deal (25-28)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 1000 |
Instigator's | 45 | (29-32)% increased Damage with Hits against Enemies on Full Life Players deal (29-32)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 800 |
Ambusher's | 75 | (33-36)% increased Damage with Hits against Enemies on Full Life Players deal (33-36)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 600 |
Assassin's | 81 | (37-40)% increased Damage with Hits against Enemies on Full Life Players deal (37-40)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 400 |
Invader's | 1 | (15-18)% increased Damage while area is not in Lockdown Players deal (15-18)% increased Damage while area is not in Lockdown | heist_equipment_utility 1000 |
Attacker's | 45 | (19-22)% increased Damage while area is not in Lockdown Players deal (19-22)% increased Damage while area is not in Lockdown | heist_equipment_utility 800 |
Raider's | 75 | (23-26)% increased Damage while area is not in Lockdown Players deal (23-26)% increased Damage while area is not in Lockdown | heist_equipment_utility 600 |
Marauder's | 81 | (27-30)% increased Damage while area is not in Lockdown Players deal (27-30)% increased Damage while area is not in Lockdown | heist_equipment_utility 400 |
Slowing | 1 | (4-5)% increased time before Lockdown | default 1000 |
Stalling | 45 | (6-7)% increased time before Lockdown | default 800 |
Delaying | 75 | (7-8)% increased time before Lockdown | default 600 |
Interrupting | 81 | (9-10)% increased time before Lockdown | default 400 |
Footpad's | 1 | (3-4)% increased Job Experience gain | default 1000 |
Crook's | 45 | (5-6)% increased Job Experience gain | default 800 |
Criminal's | 75 | (7-8)% increased Job Experience gain | default 600 |
Mastermind's | 81 | (9-10)% increased Job Experience gain | default 400 |
Practiced | 1 | (9-11)% increased Job speed | default 1000 |
Skillful | 45 | (12-14)% increased Job speed | default 800 |
Professional | 75 | (15-17)% increased Job speed | default 600 |
Masterful | 81 | (18-20)% increased Job speed | default 400 |
Skillful | 82 | +1 to Level of all Jobs for Heists | heist_equipment_tool 100 |
Hampering | 1 | +8 seconds to Lockdown Timer | heist_equipment_tool 600 |
Hindering | 45 | +12 seconds to Lockdown Timer | heist_equipment_tool 500 |
Delaying | 75 | +16 seconds to Lockdown Timer | heist_equipment_tool 400 |
Stalling | 83 | +20 seconds to Lockdown Timer | heist_equipment_tool 300 |
Devious | 1 | (9-11)% chance to Avoid being Interrupted | heist_equipment_lockpick 1000 heist_equipment_engineering 1000 heist_equipment_demolition 1000 heist_equipment_trapdisarmament 1000 |
Wiley | 45 | (12-14)% chance to Avoid being Interrupted | heist_equipment_lockpick 800 heist_equipment_engineering 800 heist_equipment_demolition 800 heist_equipment_trapdisarmament 800 |
Elusive | 75 | (15-17)% chance to Avoid being Interrupted | heist_equipment_lockpick 600 heist_equipment_engineering 600 heist_equipment_demolition 600 heist_equipment_trapdisarmament 600 |
Untouchable | 81 | (18-20)% chance to Avoid being Interrupted | heist_equipment_lockpick 400 heist_equipment_engineering 400 heist_equipment_demolition 400 heist_equipment_trapdisarmament 400 |
Pickpocket's | 1 | (7-8)% increased Quantity of Items dropped in Heists | heist_equipment_reward 500 |
Thief's | 45 | (9-10)% increased Quantity of Items dropped in Heists | heist_equipment_reward 400 |
Looter's | 75 | (11-12)% increased Quantity of Items dropped in Heists | heist_equipment_reward 300 |
Ransacker's | 84 | (13-15)% increased Quantity of Items dropped in Heists | heist_equipment_reward 200 |
Shrewd | 1 | (23-26)% increased Rarity of Items dropped in Heists | heist_equipment_reward 1000 |
Tasteful | 45 | (27-30)% increased Rarity of Items dropped in Heists | heist_equipment_reward 800 |
Cultured | 75 | (31-35)% increased Rarity of Items dropped in Heists | heist_equipment_reward 600 |
Sophisticated | 82 | (36-40)% increased Rarity of Items dropped in Heists | heist_equipment_reward 400 |
Novice's | 1 | (9-11)% increased Agility speed | heist_equipment_agility 1000 |
Apprentice's | 45 | (12-14)% increased Agility speed | heist_equipment_agility 800 |
Expert's | 75 | (15-17)% increased Agility speed | heist_equipment_agility 600 |
Master's | 83 | (18-20)% increased Agility speed | heist_equipment_agility 400 |
Novice's | 1 | (9-11)% increased Brute Force speed | heist_equipment_bruteforce 1000 |
Apprentice's | 45 | (12-14)% increased Brute Force speed | heist_equipment_bruteforce 800 |
Expert's | 75 | (15-17)% increased Brute Force speed | heist_equipment_bruteforce 600 |
Master's | 83 | (18-20)% increased Brute Force speed | heist_equipment_bruteforce 400 |
Novice's | 1 | (9-11)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumaturge 1000 |
Apprentice's | 45 | (12-14)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumaturge 800 |
Expert's | 75 | (15-17)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumaturge 600 |
Master's | 83 | (18-20)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumaturge 400 |
Novice's | 1 | (9-11)% increased Deception speed | heist_equipment_deception 1000 |
Apprentice's | 45 | (12-14)% increased Deception speed | heist_equipment_deception 800 |
Expert's | 75 | (15-17)% increased Deception speed | heist_equipment_deception 600 |
Master's | 83 | (18-20)% increased Deception speed | heist_equipment_deception 400 |
Novice's | 1 | (9-11)% increased Demolition speed | heist_equipment_demolition 1000 |
Apprentice's | 45 | (12-14)% increased Demolition speed | heist_equipment_demolition 800 |
Expert's | 75 | (15-17)% increased Demolition speed | heist_equipment_demolition 600 |
Master's | 83 | (18-20)% increased Demolition speed | heist_equipment_demolition 400 |
Novice's | 1 | (9-11)% increased Engineering speed | heist_equipment_engineering 1000 |
Apprentice's | 45 | (12-14)% increased Engineering speed | heist_equipment_engineering 800 |
Expert's | 75 | (15-17)% increased Engineering speed | heist_equipment_engineering 600 |
Master's | 83 | (18-20)% increased Engineering speed | heist_equipment_engineering 400 |
Novice's | 1 | (9-11)% increased Lockpicking speed | heist_equipment_lockpick 1000 |
Apprentice's | 45 | (12-14)% increased Lockpicking speed | heist_equipment_lockpick 800 |
Expert's | 75 | (15-17)% increased Lockpicking speed | heist_equipment_lockpick 600 |
Master's | 83 | (18-20)% increased Lockpicking speed | heist_equipment_lockpick 400 |
Novice's | 1 | (9-11)% increased Perception speed | heist_equipment_perception 1000 |
Apprentice's | 45 | (12-14)% increased Perception speed | heist_equipment_perception 800 |
Expert's | 75 | (15-17)% increased Perception speed | heist_equipment_perception 600 |
Master's | 83 | (18-20)% increased Perception speed | heist_equipment_perception 400 |
Novice's | 1 | (9-11)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 1000 |
Apprentice's | 45 | (12-14)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 800 |
Expert's | 75 | (15-17)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 600 |
Master's | 83 | (18-20)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 400 |
Capable | 1 | +1 to Character Level | heist_equipment_utility 1000 heist_equipment_tool 1000 |
Experienced | 45 | +2 to Character Level | heist_equipment_utility 800 heist_equipment_tool 800 |
Accomplished | 75 | +3 to Character Level | heist_equipment_utility 600 heist_equipment_tool 600 |
Veteran | 83 | +4 to Character Level | heist_equipment_utility 400 heist_equipment_tool 400 |
Customer's | 1 | (14-16)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 1000 |
Client's | 45 | (17-19)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 800 |
Patron's | 75 | (20-22)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 600 |
Sponsor's | 82 | (23-25)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 400 |
Simple | 1 | (3-4)% increased Agility Experience gained | heist_equipment_agility 1000 |
Complicated | 45 | (5-6)% increased Agility Experience gained | heist_equipment_agility 800 |
Complex | 75 | (7-8)% increased Agility Experience gained | heist_equipment_agility 600 |
Specialised | 82 | (9-10)% increased Agility Experience gained | heist_equipment_agility 400 |
Simple | 1 | (3-4)% increased Brute Force Experience gained | heist_equipment_bruteforce 1000 |
Complicated | 45 | (5-6)% increased Brute Force Experience gained | heist_equipment_bruteforce 800 |
Complex | 75 | (7-8)% increased Brute Force Experience gained | heist_equipment_bruteforce 600 |
Specialised | 82 | (9-10)% increased Brute Force Experience gained | heist_equipment_bruteforce 400 |
Simple | 1 | (3-4)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumaturge 1000 |
Complicated | 45 | (5-6)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumaturge 800 |
Complex | 75 | (7-8)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumaturge 600 |
Specialised | 82 | (9-10)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumaturge 400 |
Simple | 1 | (3-4)% increased Deception Experience gained | heist_equipment_deception 1000 |
Complicated | 45 | (5-6)% increased Deception Experience gained | heist_equipment_deception 800 |
Complex | 75 | (7-8)% increased Deception Experience gained | heist_equipment_deception 600 |
Specialised | 82 | (9-10)% increased Deception Experience gained | heist_equipment_deception 400 |
Simple | 1 | (3-4)% increased Demolition Experience gained | heist_equipment_demolition 1000 |
Complicated | 45 | (5-6)% increased Demolition Experience gained | heist_equipment_demolition 800 |
Complex | 75 | (7-8)% increased Demolition Experience gained | heist_equipment_demolition 600 |
Specialised | 82 | (9-10)% increased Demolition Experience gained | heist_equipment_demolition 400 |
Simple | 1 | (3-4)% increased Engineering Experience gained | heist_equipment_engineering 1000 |
Complicated | 45 | (5-6)% increased Engineering Experience gained | heist_equipment_engineering 800 |
Complex | 75 | (7-8)% increased Engineering Experience gained | heist_equipment_engineering 600 |
Specialised | 82 | (9-10)% increased Engineering Experience gained | heist_equipment_engineering 400 |
Simple | 1 | (3-4)% increased Lockpicking Experience gained | heist_equipment_lockpick 1000 |
Complicated | 45 | (5-6)% increased Lockpicking Experience gained | heist_equipment_lockpick 800 |
Complex | 75 | (7-8)% increased Lockpicking Experience gained | heist_equipment_lockpick 600 |
Specialised | 82 | (9-10)% increased Lockpicking Experience gained | heist_equipment_lockpick 400 |
Simple | 1 | (3-4)% increased Perception Experience gained | heist_equipment_perception 1000 |
Complicated | 45 | (5-6)% increased Perception Experience gained | heist_equipment_perception 800 |
Complex | 75 | (7-8)% increased Perception Experience gained | heist_equipment_perception 600 |
Specialised | 82 | (9-10)% increased Perception Experience gained | heist_equipment_perception 400 |
Simple | 1 | (3-4)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 1000 |
Complicated | 45 | (5-6)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 800 |
Complex | 75 | (7-8)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 600 |
Specialised | 82 | (9-10)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 400 |
Lithe | 83 | +1 to Agility Level for Heists | heist_equipment_agility 100 |
Herculean | 83 | +1 to Brute Force Level for Heists | heist_equipment_bruteforce 100 |
Mental | 83 | +1 to Counter-Thaumaturgy Level for Heists | heist_equipment_counterthaumaturge 100 |
Spy's | 83 | +1 to Deception Level for Heists | heist_equipment_deception 100 |
Explosive | 83 | +1 to Demolition Level for Heists | heist_equipment_demolition 100 |
Ingenious | 83 | +1 to Engineering Level for Heists | heist_equipment_engineering 100 |
Lockpick's | 83 | +1 to Lockpicking Level for Heists | heist_equipment_lockpick 100 |
Revealing | 83 | +1 to Perception Level for Heists | heist_equipment_perception 100 |
Dismantling | 83 | +1 to Trap Disarmament Level for Heists | heist_equipment_trapdisarmament 100 |
Robber's | 1 | (21-25)% increased Melee Damage | heist_equipment_melee 1000 |
Ruffian's | 45 | (26-30)% increased Melee Damage | heist_equipment_melee 800 |
Thug's | 75 | (31-35)% increased Melee Damage | heist_equipment_melee 600 |
Enforcer's | 81 | (36-40)% increased Melee Damage | heist_equipment_melee 400 |
Tresspassing | 1 | (6-7)% increased Movement Speed while area is not in Lockdown Players have (6-7)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 1000 |
Intruding | 45 | (8-9)% increased Movement Speed while area is not in Lockdown Players have (8-9)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 800 |
Invading | 75 | (10-12)% increased Movement Speed while area is not in Lockdown Players have (10-12)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 600 |
Storming | 81 | (13-15)% increased Movement Speed while area is not in Lockdown Players have (13-15)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 400 |
Scout's | 1 | (21-25)% increased Projectile Attack Damage | heist_equipment_ranged 1000 |
Poacher's | 45 | (26-30)% increased Projectile Attack Damage | heist_equipment_ranged 800 |
Ranger's | 75 | (31-35)% increased Projectile Attack Damage | heist_equipment_ranged 600 |
Sniper's | 81 | (36-40)% increased Projectile Attack Damage | heist_equipment_ranged 400 |
Illusionist's | 1 | (21-25)% increased Spell Damage | heist_equipment_caster 1000 |
Conjuror's | 45 | (26-30)% increased Spell Damage | heist_equipment_caster 800 |
Witch's | 75 | (31-35)% increased Spell Damage | heist_equipment_caster 600 |
Archmage's | 81 | (36-40)% increased Spell Damage | heist_equipment_caster 400 |
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Refilling | 1 | Players have (11-15)% increased Flask Charges gained | heist_equipment_ranged 1000 |
of Brimming | 45 | Players have (16-20)% increased Flask Charges gained | heist_equipment_ranged 800 |
of Overflowing | 75 | Players have (21-25)% increased Flask Charges gained | heist_equipment_ranged 600 |
of Plenty | 82 | Players have (26-30)% increased Flask Charges gained | heist_equipment_ranged 400 |
of Needling | 1 | (61-70)% increased Critical Strike Chance | heist_equipment_weapon 1000 |
of Stinging | 45 | (71-80)% increased Critical Strike Chance | heist_equipment_weapon 800 |
of Piercing | 75 | (81-90)% increased Critical Strike Chance | heist_equipment_weapon 600 |
of Rupturing | 82 | (91-100)% increased Critical Strike Chance | heist_equipment_weapon 400 |
of Staggering | 1 | (14-16)% increased Critical Strike Chance while area is not in Lockdown Players have (14-16)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 1000 |
of Startling | 45 | (17-19)% increased Critical Strike Chance while area is not in Lockdown Players have (17-19)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 800 |
of Surprise | 75 | (20-22)% increased Critical Strike Chance while area is not in Lockdown Players have (20-22)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 600 |
of Astonishment | 81 | (23-25)% increased Critical Strike Chance while area is not in Lockdown Players have (23-25)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 400 |
of Advantage | 1 | +(14-16)% to Critical Strike Multiplier while area is not in Lockdown Players have +(14-16)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 1000 |
of Power | 45 | +(17-19)% to Critical Strike Multiplier while area is not in Lockdown Players have +(17-19)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 800 |
of Control | 75 | +(20-22)% to Critical Strike Multiplier while area is not in Lockdown Players have +(20-22)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 600 |
of Dominance | 81 | +(23-25)% to Critical Strike Multiplier while area is not in Lockdown Players have +(23-25)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 400 |
of Muffling | 1 | (5-3)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 1000 |
of Stealth | 45 | (8-6)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 800 |
of Quiet | 75 | (10-9)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 600 |
of Silence | 82 | (12-11)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 400 |
of Bartering | 1 | The Ring's Cut reduced by (7-6)% | default 1000 |
of Negotiating | 45 | The Ring's Cut reduced by (9-8)% | default 800 |
of Selfishness | 75 | The Ring's Cut reduced by (12-10)% | default 600 |
of Greed | 81 | The Ring's Cut reduced by (15-13)% | default 400 |
of Personality | 1 | (7-6)% reduced Hiring Fee | default 1000 |
of Presence | 45 | (9-8)% reduced Hiring Fee | default 800 |
of Charm | 75 | (12-10)% reduced Hiring Fee | default 600 |
of Charisma | 81 | (15-13)% reduced Hiring Fee | default 400 |
of Efficiency | 1 | (7-6)% reduced Travel Fee | default 1000 |
of Shortcuts | 45 | (9-8)% reduced Travel Fee | default 800 |
of Bypasses | 75 | (12-10)% reduced Travel Fee | default 600 |
of Passage | 81 | (15-13)% reduced Travel Fee | default 400 |
of Gossip | 1 | (7-8)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 600 |
of Disclosure | 45 | (9-10)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 500 |
of Discovery | 75 | (11-12)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 400 |
of Revelation | 83 | (13-15)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 300 |
of Defusing | 1 | (3-4)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 250 |
of Disarming | 45 | (5-6)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 200 |
of Disabling | 75 | (7-8)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 150 |
of Deactivating | 82 | (9-10)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 100 |
of Planning | 68 | (2-3)% chance to not Activate Lockdown in Grand Heists | heist_equipment_utility 100 |
of Choreography | 83 | (4-5)% chance to not Activate Lockdown in Grand Heists | heist_equipment_utility 80 |
of Spores | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 1000 |
of Fungi | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 800 |
of Infestation | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 600 |
of the Blight | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 400 |
of the Tear | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 1000 |
of the Hand | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 800 |
of the Breach | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 600 |
of the Domain | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 400 |
of Powders | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Catalysts | heist_equipment_reward 1000 |
of Reactants | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Catalysts | heist_equipment_reward 800 |
of Concatenation | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Catalysts | heist_equipment_reward 600 |
of Catalysts | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Catalysts | heist_equipment_reward 400 |
of the Cache | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Basic Currency | heist_equipment_reward 1000 |
of the Stash | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Basic Currency | heist_equipment_reward 800 |
of the Stockpile | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Basic Currency | heist_equipment_reward 600 |
of the Hoard | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Basic Currency | heist_equipment_reward 400 |
of Confusion | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 1000 |
of Uncertainty | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 800 |
of Voices | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 600 |
of Insanity | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 400 |
of Cards | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Divination Cards | heist_equipment_reward 1000 |
of Decks | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Divination Cards | heist_equipment_reward 800 |
of Collections | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Divination Cards | heist_equipment_reward 600 |
of Compendiums | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Divination Cards | heist_equipment_reward 400 |
of Whispering | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Essences | heist_equipment_reward 1000 |
of Weeping | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Essences | heist_equipment_reward 800 |
of Screaming | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Essences | heist_equipment_reward 600 |
of Deafening | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Essences | heist_equipment_reward 400 |
of Glimmering | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Jewels | heist_equipment_reward 1000 |
of Glittering | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Jewels | heist_equipment_reward 800 |
of Dazzling | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Jewels | heist_equipment_reward 600 |
of Radiance | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Jewels | heist_equipment_reward 400 |
of the Few | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 1000 |
of the Many | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 800 |
of the Countless | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 600 |
of the Legion | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 400 |
of Paths | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Maps | heist_equipment_reward 1000 |
of Locations | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Maps | heist_equipment_reward 800 |
of Maps | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Maps | heist_equipment_reward 600 |
of the Atlas | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Maps | heist_equipment_reward 400 |
of Fragments | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Map Fragments | heist_equipment_reward 1000 |
of Pieces | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Map Fragments | heist_equipment_reward 800 |
of Puzzles | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Map Fragments | heist_equipment_reward 600 |
of Assembly | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Map Fragments | heist_equipment_reward 400 |
of Prayers | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Oils | heist_equipment_reward 1000 |
of Blessings | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Oils | heist_equipment_reward 800 |
of Consecrations | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Oils | heist_equipment_reward 600 |
of Anointments | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Oils | heist_equipment_reward 400 |
of Rust | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Scarabs | heist_equipment_reward 1000 |
of Polish | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Scarabs | heist_equipment_reward 800 |
of Gilding | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Scarabs | heist_equipment_reward 600 |
of Wings | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Scarabs | heist_equipment_reward 400 |
of Aid | 45 | Grants Level 5 Anger Skill | heist_equipment_melee 500 |
of Coordination | 68 | Grants Level 10 Anger Skill | heist_equipment_melee 400 |
of Cooperation | 75 | Grants Level 15 Anger Skill | heist_equipment_melee 300 |
of Aid | 45 | Grants Level 5 Purity of Ice Skill | heist_equipment_ranged 500 |
of Coordination | 68 | Grants Level 10 Purity of Ice Skill | heist_equipment_ranged 400 |
of Cooperation | 75 | Grants Level 15 Purity of Ice Skill | heist_equipment_ranged 300 |
of Aid | 45 | Grants Level 5 Determination Skill | heist_equipment_melee 500 |
of Coordination | 68 | Grants Level 10 Determination Skill | heist_equipment_melee 400 |
of Cooperation | 75 | Grants Level 15 Determination Skill | heist_equipment_melee 300 |
of Aid | 45 | Grants Level 5 Discipline Skill | heist_equipment_caster 500 |
of Coordination | 68 | Grants Level 10 Discipline Skill | heist_equipment_caster 400 |
of Cooperation | 75 | Grants Level 15 Discipline Skill | heist_equipment_caster 300 |
of Aid | 45 | Grants Level 5 Purity of Fire Skill | heist_equipment_melee 500 |
of Coordination | 68 | Grants Level 10 Purity of Fire Skill | heist_equipment_melee 400 |
of Cooperation | 75 | Grants Level 15 Purity of Fire Skill | heist_equipment_melee 300 |
of Aid | 45 | Grants Level 5 Grace Skill | heist_equipment_ranged 500 |
of Coordination | 68 | Grants Level 10 Grace Skill | heist_equipment_ranged 400 |
of Cooperation | 75 | Grants Level 15 Grace Skill | heist_equipment_ranged 300 |
of Aid | 45 | Grants Level 5 Haste Skill | heist_equipment_ranged 500 |
of Coordination | 68 | Grants Level 10 Haste Skill | heist_equipment_ranged 400 |
of Cooperation | 75 | Grants Level 15 Haste Skill | heist_equipment_ranged 300 |
of Aid | 45 | Grants Level 5 Hatred Skill | heist_equipment_ranged 500 |
of Coordination | 68 | Grants Level 10 Hatred Skill | heist_equipment_ranged 400 |
of Cooperation | 75 | Grants Level 15 Hatred Skill | heist_equipment_ranged 300 |
of Aid | 45 | Grants Level 5 Purity of Lightning Skill | heist_equipment_caster 500 |
of Coordination | 68 | Grants Level 10 Purity of Lightning Skill | heist_equipment_caster 400 |
of Cooperation | 75 | Grants Level 15 Purity of Lightning Skill | heist_equipment_caster 300 |
of Aid | 45 | Grants Level 5 Malevolence Skill | heist_equipment_caster 500 |
of Coordination | 68 | Grants Level 10 Malevolence Skill | heist_equipment_caster 400 |
of Cooperation | 75 | Grants Level 15 Malevolence Skill | heist_equipment_caster 300 |
of Aid | 45 | Grants Level 5 Pride Skill | heist_equipment_melee 500 |
of Coordination | 68 | Grants Level 10 Pride Skill | heist_equipment_melee 400 |
of Cooperation | 75 | Grants Level 15 Pride Skill | heist_equipment_melee 300 |
of Aid | 45 | Grants Level 5 Wrath Skill | heist_equipment_caster 500 |
of Coordination | 68 | Grants Level 10 Wrath Skill | heist_equipment_caster 400 |
of Cooperation | 75 | Grants Level 15 Wrath Skill | heist_equipment_caster 300 |
of Aid | 45 | Grants Level 5 Zealotry Skill | heist_equipment_caster 500 |
of Coordination | 68 | Grants Level 10 Zealotry Skill | heist_equipment_caster 400 |
of Cooperation | 75 | Grants Level 15 Zealotry Skill | heist_equipment_caster 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumaturge 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumaturge 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumaturge 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumaturge 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 300 |
of Aplomb | 81 | Performing Brute Force during Lockdown doesn't take additional time | heist_equipment_bruteforce 200 |
of Aplomb | 81 | Performing Counter-Thaumaturgy during Lockdown doesn't take additional time | heist_equipment_counterthaumaturge 200 |
of Aplomb | 81 | Performing Demolition during Lockdown doesn't take additional time | heist_equipment_demolition 200 |
of Aplomb | 81 | Performing Engineering during Lockdown doesn't take additional time | heist_equipment_engineering 200 |
of Aplomb | 81 | Performing Lockpicking during Lockdown doesn't take additional time | heist_equipment_lockpick 200 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumaturge 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumaturge 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumaturge 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumaturge 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 400 |
of the Newt | 1 | Players and their Minions Regenerate (0.8-1.1)% of Life per second | heist_equipment_melee 1000 |
of the Lizard | 45 | Players and their Minions Regenerate (1.2-1.4)% of Life per second | heist_equipment_melee 800 |
of the Flatworm | 75 | Players and their Minions Regenerate (1.5-1.7)% of Life per second | heist_equipment_melee 600 |
of the Starfish | 82 | Players and their Minions Regenerate (1.8-2)% of Life per second | heist_equipment_melee 400 |
of Excitement | 1 | Players and their Minions have (21-25)% increased Mana Regeneration Rate | heist_equipment_caster 1000 |
of Joy | 45 | Players and their Minions have (26-30)% increased Mana Regeneration Rate | heist_equipment_caster 800 |
of Elation | 75 | Players and their Minions have (31-35)% increased Mana Regeneration Rate | heist_equipment_caster 600 |
of Bliss | 82 | Players and their Minions have (36-40)% increased Mana Regeneration Rate | heist_equipment_caster 400 |
Legacy affixes
The lists below displays heist gear related modifiers where all spawn weights have been set to zero.
Prefix
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Suffix
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