Burning: Difference between revisions

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Revision as of 10:55, 11 January 2014

For the basic passive, see Burning Damage (passive skill).

Burning is a fire damage over time effect caused by a number of sources:

  • Ignite
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Righteous Fire". Please choose only one of the following ids:
    MonsterRighteousFireDemonBoss - Deals (1.9-647.8) Base Fire Damage per second, Base radius is 1.8 metres (page)
    WickerManRighteousFireBlight - Deals 1.3 Base Fire Damage per second, Base radius is 1.8 metres (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Fire Trap". Please choose only one of the following ids:
    BarrelExplosionAtlas - Deals (0-100)% more Damage, Deals (776-1752) to (1164-2628) Fire Damage, 100% more Cast Speed (page)
    MonsterGroundFireSelfDaemon - Deals (2-105.4) Base Fire Damage per second, Base duration is 5.00 seconds (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Searing Bond". Please choose only one of the following ids:
    SearingBondRoyale - +1 to maximum number of Summoned Totems, Totem lasts 8 seconds, Deals (21.4-399.6) Base Fire Damage per second, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Summons a Totem which uses this Skill (page)
    SearingBond - +1 to maximum number of Summoned Totems, Totem lasts 8 seconds, Deals (32.1-3899.6) Base Fire Damage per second, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Summons a Totem which uses this Skill (page)

Different sources of burning damage stack cumulatively, but multiple applications from the same source do not. All burning effects will remain present on the target until they have run their course, but for each source, only the one with the highest damage per second will cause damage at any given moment. The exception to this rule is Searing Bond, which allows any number of beams to cause damage to a target simultaneously.[1]

As a degeneration effect, Burning does not benefit from any support skill which requires a hit. This includes Module Error: No skills found with q_where = skill.active_skill_name="Item Rarity", Module Error: No skills found with q_where = skill.active_skill_name="Item Quantity", Module Error: No skills found with q_where = skill.active_skill_name="Fire Penetration", Added X damage, Module Error: No skills found with q_where = skill.active_skill_name="Life Leech", Module Error: No skills found with q_where = skill.active_skill_name="Mana Leech" and others.

Burning damage can be increased by the Module Error: No skills found with q_where = skill.active_skill_name="Increased Burning Damage" support gem, the Module Error: Too many skills found with q_where = skill.active_skill_name="Vulnerability". Please choose only one of the following ids:
IzaroVulnerabilityPylonOnDeath - 40% increased Physical Damage taken, 20% chance to be inflicted with Bleeding when Hit by an Attack, Base duration is 10.00 seconds (page)
IzaroVulnerability - Base duration is (5.00-6.45) seconds, Cursed enemies take (15-25)% increased Physical Damage, Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding (page)
curse and a number of passive nodes.

Related unique items

Certain uniques boost the burning/ignite damage you deal on enemies:

DyadusDyadus
Infernal Axe
One Handed Axe
Physical Damage: 51-85
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.49)
Weapon Range: 1.1 metres
Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
Born of love, forged in blood
He burned as a torch in the blackest night
She shone as ice in the winter sun
Proudly, fiercely
At their mother's side, forever.
boosts the burning damage taken by enemies chilled by you.

Certain uniques prevent you from burning damage/being ignited:

The Poorjoy's AsylumPoorjoy's Asylum
Temple Map
Map Level: 81
Map Tier: 14
Guild Character: ß
Item Quantity: +100%
Item Rarity: +250%
150% increased Experience gain
(140-160)% more Monster Life
(140-160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
Area is a large Maze
Unique Boss drops (10-15) additional Rare <Item Class>
Laughs of all the twisted
Echo through these halls of gold.
In this cold forgotten void
They wander, forever uncontrolled.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
unique map has patches of burning ground.

Passives

Template:Passive table header Burning Damage (passive skill) Burning Damage and Life Regeneration

Holy Fire
Notable Passive Skill
+12% to Fire Damage over Time Multiplier
+24% to Fire Resistance [1]

Holy Fire is a notable passive skill that grants increased fire damage and additional fire resistance.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Amber OilTeal OilSilver OilHoly Fire
+12% to Fire Damage over Time Multiplier
+24% to Fire Resistance

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants +12% to Fire Damage over Time Multiplier (up from +10%).
    • Now grants 24% to Fire Resistance.
    • No longer grants 15% chance to Ignite or Ignites you inflict deal Damage 5% faster.
3.11.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants Ignites you inflict deal Damage 5% faster.
    • Now grants +10% to Fire Damage over Time Multiplier (down from +12%).
3.8.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longers grant 40% increased burning damage. Instead, it now grants +12% to Fire Damage over Time Multiplier.
3.3.0
  • Now grants 40% increased burning damage (down from 60%).
  • Now grants 20% increased fire damage (previously none).
  • Now grants 15% chance to ignite (previously none).
  • The passives leading to it which previously granted 20% increased burning damage now grant 12% increased burning damage and 8% increased fire damage.
3.0.0
  • Now grants 60% increased Burning Damage (up from 40%)
2.0.0
  • Now grants 40% increased Burning Damage (down from 45%)
1.2.0
  • Now grants 45% increased Burning Damage (up from 30%)

|}

For a total of 80% increased Burn Damage over 5 passives. There is currently a bug with tooltips which prevents them from showing burn damage modified by these passives.

Burning still checks against an enemy's fire resistance in spite of not benefiting from Module Error: No skills found with q_where = skill.active_skill_name="Fire Penetration".

References

  1. Mark_GGG (April 11, 2013). "Searing Bond". Official Path of Exile Forums. Retrieved July 4, 2013.