Lightning Arrow: Difference between revisions

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>KLIKS
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|keywords=[[Lightning]], [[Attack]], [[Area of Effect|{{Abbr|AoE|Area of Effect}}]], [[Bow]]  
|keywords=[[Lightning]], [[Attack]], [[Area of Effect|{{Abbr|AoE|Area of Effect}}]], [[Bow]]  
|damage_effectiveness=
|damage_effectiveness=
|quality=+0.5% increased chance to [[Status Ailments#Shock|Shock]] enemies
|quality=+0.5% increased chance to Shock enemies
|radius=18
|radius=18
|mana_cost=8 to 11
|mana_cost=
|required_level=12
|required_level=12
|description=Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.
|description=Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.
|modifier1=50% of [[Physical Damage]] converted to [[Lightning Damage]]
|modifier1=50% of Physical Damage converted to Lightning Damage
|modifier2=Deals (100 to 119)% of Base Attack Damage
|modifier2=Deals (100 to 119)% of Base Attack Damage
|modifier3=Hits up to 3 additional enemies near the target
|modifier3=Hits up to 3 additional enemies near the target
Line 286: Line 286:
==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.1.0}}
* Lightning Arrow's base damage has been increased by a flat 10% at all levels. The mana cost at level one has been reduced to from 8 to 7.
{{VersionHistoryRow|2.0.0}}
{{VersionHistoryRow|2.0.0}}
* Base damage increased from 70% to 90%.
* Base damage increased from 70% to 90%.

Revision as of 16:33, 15 December 2015

Template:Gem Infobox

Lightning Arrow is a ranged attack skill that fires an arrow which deals lightning damage to a target and nearby enemies.

Skill Functions and Interactions

Damage conversion: Like all converted damage, the lightning portion of Lightning Arrow's damage will be modified by both lightning damage and physical damage increases.

Hits Additional Targets: When an arrow strikes a target, up to 3 randomly chosen enemies within an area around that target will also be struck for the same amount of damage (not just the lightning portion of the damage). The area within which Lightning Arrow can hit additional targets has a base radius of 18 and is affected by Area of Effect modifiers such as increased Area of Effect.

Gem level progression

Template:GemLevelTable |- ! 1 | 12 | 33 | 7 | 100% | 0 | 0 |- ! 2 | 15 | 39 | 7 | 101% | 15,249 | 15,249 |- ! 3 | 19 | 48 | 7 | 102% | 41,517 | 56,766 |- ! 4 | 23 | 56 | 8 | 103% | 81,983 | 138,749 |- ! 5 | 27 | 64 | 8 | 104% | 147,968 | 286,717 |- ! 6 | 31 | 73 | 8 | 105% | 250,557 | 537,274 |- ! 7 | 35 | 81 | 8 | 106% | 405,086 | 942,360 |- ! 8 | 38 | 88 | 8 | 107% | 447,718 | 1,390,078 |- ! 9 | 41 | 94 | 9 | 108% | 615,318 | 2,005,396 |- ! 10 | 44 | 100 | 9 | 109% | 834,639 | 2,840,035 |- ! 11 | 47 | 106 | 9 | 110% | 1,570,760 | 4,410,795 |- ! 12 | 50 | 113 | 9 | 111% | 1,633,987 | 6,044,782 |- ! 13 | 53 | 119 | 9 | 112% | 2,151,030 | 8,195,812 |- ! 14 | 56 | 125 | 10 | 113% | 2,812,189 | 11,008,001 |- ! 15 | 59 | 132 | 10 | 114% | 5,099,360 | 16,107,361 |- ! 16 | 62 | 138 | 10 | 115% | 9,400,731 | 25,508,092 |- ! 17 | 64 | 142 | 10 | 116% | 15,273,366 | 40,781,458 |- ! 18 | 66 | 146 | 10 | 117% | 26,286,582 | 67,068,040 |- ! 19 | 68 | 151 | 11 | 118% | 62,890,590 | 129,958,630 |- ! 20 | 70 | 155 | 11 | 119% | 212,046,017 | 342,004,647 |- ! 21 | 72 | 159 | 11 | 120% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 11 | 121% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 11 | 122% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 11 | 123% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 11 | 124% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 12 | 125% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 12 | 126% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 12 | 127% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 12 | 128% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 12 | 129% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.1.0
  • Lightning Arrow's base damage has been increased by a flat 10% at all levels. The mana cost at level one has been reduced to from 8 to 7.
2.0.0
  • Base damage increased from 70% to 90%.
  • Radius of the lighting effect increased by 12.5% (from 16 to 18).
  • Now grants 0.5% increased chance to shock per 1% quality instead of increased shock duration.
1.1.0
  • Fixed a bug where secondary hits from Lightning Arrow would not check evasion.
0.10.0
  • Has been moved to level 10 (from 1).
  • Its mana cost and progression have been flattened.
  • The chance to Shock has been removed.
  • A damage bonus as it levels up has been added.
  • The number of targets is now always 3.
  • Fixed a targeting bug with Lightning Arrow.
0.9.7b
  • Now explodes when hitting terrain as well as monsters.
0.9.7
  • Lightning Arrow has been added to the game.