Vaal Burning Arrow: Difference between revisions
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{{ | {{Base item | ||
|name=Vaal Burning Arrow | |rarity_id = normal | ||
| | |name = Vaal Burning Arrow | ||
| | |class_id = Active Skill Gem | ||
| | |size_x = 1 | ||
| | |size_y = 1 | ||
| | |drop_level = 1 | ||
| | |tags = up_to_level_8_gem, vaal_gem, gem, default | ||
| | |metadata_id = Metadata/Items/Gems/SkillGemVaalBurningArrow | ||
| | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
| | |is_vaal_skill_gem = true | ||
| | |dexterity_percent = 100 | ||
|gem_tags = Attack, Projectile, AoE, Vaal, Fire, Bow | |||
|secondary_skill_id = BurningArrow | |||
|gem_description = Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them. | |||
|active_skill_name = Vaal Burning Arrow | |||
| | |item_class_id_restriction = Bow | ||
| | |projectile_speed = 3260 | ||
| | |skill_id = VaalBurningArrow | ||
| | |cast_time = 1.0 | ||
| | |required_level = 1 | ||
| | |quality_type1_weight = 1 | ||
| | |quality_type1_stat_text = (1-20)% more Damage with Ignite | ||
| | |quality_type1_stat1_id = active_skill_ignite_damage_+%_final | ||
| | |quality_type1_stat1_value = 1000 | ||
| | |static_vaal_souls_requirement = 15 | ||
| | |static_vaal_stored_uses = 3 | ||
| | |static_vaal_soul_gain_prevention_time = 2 | ||
|static_attack_speed_multiplier = 70 | |||
|static_stat1_id = cannot_cancel_skill_before_contact_point | |||
|static_stat1_value = 1 | |||
|static_stat2_id = skill_can_fire_arrows | |||
|static_stat2_value = 1 | |||
|static_stat3_id = vaal_burning_arrow_explode_on_hit | |||
|static_stat3_value = 1 | |||
|static_stat4_id = base_chance_to_ignite_% | |||
|static_stat4_value = 50 | |||
|static_stat5_id = projectile_base_number_of_targets_to_pierce | |||
|static_stat5_value = 3 | |||
|static_stat6_id = skill_physical_damage_%_to_convert_to_fire | |||
|static_stat6_value = 100 | |||
|static_stat7_id = global_always_hit | |||
|static_stat7_value = 1 | |||
|stat_text = Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies<br>50% chance to Ignite enemies<br>Projectiles Pierce 3 additional Targets<br>100% of Physical Damage Converted to Fire Damage<br>Can't be Evaded | |||
|level1 = True | |||
|level1_level_requirement = 1 | |||
|level1_damage_effectiveness = 280 | |||
|level1_damage_multiplier = 280 | |||
|level1_stat_text = Adds 3 to 4 Fire Damage to Attacks against Ignited Enemies | |||
|level1_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level1_stat1_value = 3 | |||
|level1_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level1_stat2_value = 4 | |||
|level2 = True | |||
|level2_level_requirement = 2 | |||
|level2_damage_effectiveness = 286 | |||
|level2_damage_multiplier = 286.3 | |||
|level2_stat_text = Adds 3 to 5 Fire Damage to Attacks against Ignited Enemies | |||
|level2_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level2_stat1_value = 3 | |||
|level2_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level2_stat2_value = 5 | |||
|level3 = True | |||
|level3_level_requirement = 4 | |||
|level3_damage_effectiveness = 293 | |||
|level3_damage_multiplier = 292.6 | |||
|level3_stat_text = Adds 4 to 6 Fire Damage to Attacks against Ignited Enemies | |||
|level3_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level3_stat1_value = 4 | |||
|level3_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level3_stat2_value = 6 | |||
|level4 = True | |||
|level4_level_requirement = 7 | |||
|level4_damage_effectiveness = 299 | |||
|level4_damage_multiplier = 298.9 | |||
|level4_stat_text = Adds 5 to 8 Fire Damage to Attacks against Ignited Enemies | |||
|level4_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level4_stat1_value = 5 | |||
|level4_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level4_stat2_value = 8 | |||
|level5 = True | |||
|level5_level_requirement = 11 | |||
|level5_damage_effectiveness = 305 | |||
|level5_damage_multiplier = 305.3 | |||
|level5_stat_text = Adds 7 to 11 Fire Damage to Attacks against Ignited Enemies | |||
|level5_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level5_stat1_value = 7 | |||
|level5_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level5_stat2_value = 11 | |||
|level6 = True | |||
|level6_level_requirement = 16 | |||
|level6_damage_effectiveness = 312 | |||
|level6_damage_multiplier = 311.6 | |||
|level6_stat_text = Adds 11 to 16 Fire Damage to Attacks against Ignited Enemies | |||
|level6_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level6_stat1_value = 11 | |||
|level6_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level6_stat2_value = 16 | |||
|level7 = True | |||
|level7_level_requirement = 20 | |||
|level7_damage_effectiveness = 318 | |||
|level7_damage_multiplier = 317.9 | |||
|level7_stat_text = Adds 14 to 21 Fire Damage to Attacks against Ignited Enemies | |||
|level7_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level7_stat1_value = 14 | |||
|level7_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level7_stat2_value = 21 | |||
|level8 = True | |||
|level8_level_requirement = 24 | |||
|level8_damage_effectiveness = 324 | |||
|level8_damage_multiplier = 324.2 | |||
|level8_stat_text = Adds 18 to 27 Fire Damage to Attacks against Ignited Enemies | |||
|level8_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level8_stat1_value = 18 | |||
|level8_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level8_stat2_value = 27 | |||
|level9 = True | |||
|level9_level_requirement = 28 | |||
|level9_damage_effectiveness = 331 | |||
|level9_damage_multiplier = 330.5 | |||
|level9_stat_text = Adds 23 to 35 Fire Damage to Attacks against Ignited Enemies | |||
|level9_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level9_stat1_value = 23 | |||
|level9_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level9_stat2_value = 35 | |||
|level10 = True | |||
|level10_level_requirement = 32 | |||
|level10_damage_effectiveness = 337 | |||
|level10_damage_multiplier = 336.8 | |||
|level10_stat_text = Adds 30 to 44 Fire Damage to Attacks against Ignited Enemies | |||
|level10_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level10_stat1_value = 30 | |||
|level10_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level10_stat2_value = 44 | |||
|level11 = True | |||
|level11_level_requirement = 36 | |||
|level11_damage_effectiveness = 343 | |||
|level11_damage_multiplier = 343.2 | |||
|level11_stat_text = Adds 37 to 55 Fire Damage to Attacks against Ignited Enemies | |||
|level11_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level11_stat1_value = 37 | |||
|level11_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level11_stat2_value = 55 | |||
|level12 = True | |||
|level12_level_requirement = 40 | |||
|level12_damage_effectiveness = 349 | |||
|level12_damage_multiplier = 349.5 | |||
|level12_stat_text = Adds 46 to 69 Fire Damage to Attacks against Ignited Enemies | |||
|level12_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level12_stat1_value = 46 | |||
|level12_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level12_stat2_value = 69 | |||
|level13 = True | |||
|level13_level_requirement = 44 | |||
|level13_damage_effectiveness = 356 | |||
|level13_damage_multiplier = 355.8 | |||
|level13_stat_text = Adds 57 to 85 Fire Damage to Attacks against Ignited Enemies | |||
|level13_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level13_stat1_value = 57 | |||
|level13_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level13_stat2_value = 85 | |||
|level14 = True | |||
|level14_level_requirement = 48 | |||
|level14_damage_effectiveness = 362 | |||
|level14_damage_multiplier = 362.1 | |||
|level14_stat_text = Adds 70 to 105 Fire Damage to Attacks against Ignited Enemies | |||
|level14_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level14_stat1_value = 70 | |||
|level14_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level14_stat2_value = 105 | |||
|level15 = True | |||
|level15_level_requirement = 52 | |||
|level15_damage_effectiveness = 368 | |||
|level15_damage_multiplier = 368.4 | |||
|level15_stat_text = Adds 85 to 128 Fire Damage to Attacks against Ignited Enemies | |||
|level15_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level15_stat1_value = 85 | |||
|level15_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level15_stat2_value = 128 | |||
|level16 = True | |||
|level16_level_requirement = 56 | |||
|level16_damage_effectiveness = 375 | |||
|level16_damage_multiplier = 374.7 | |||
|level16_stat_text = Adds 104 to 156 Fire Damage to Attacks against Ignited Enemies | |||
|level16_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level16_stat1_value = 104 | |||
|level16_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level16_stat2_value = 156 | |||
|level17 = True | |||
|level17_level_requirement = 60 | |||
|level17_damage_effectiveness = 381 | |||
|level17_damage_multiplier = 381.1 | |||
|level17_stat_text = Adds 126 to 189 Fire Damage to Attacks against Ignited Enemies | |||
|level17_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level17_stat1_value = 126 | |||
|level17_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level17_stat2_value = 189 | |||
|level18 = True | |||
|level18_level_requirement = 64 | |||
|level18_damage_effectiveness = 387 | |||
|level18_damage_multiplier = 387.4 | |||
|level18_stat_text = Adds 152 to 229 Fire Damage to Attacks against Ignited Enemies | |||
|level18_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level18_stat1_value = 152 | |||
|level18_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level18_stat2_value = 229 | |||
|level19 = True | |||
|level19_level_requirement = 67 | |||
|level19_damage_effectiveness = 394 | |||
|level19_damage_multiplier = 393.7 | |||
|level19_stat_text = Adds 175 to 263 Fire Damage to Attacks against Ignited Enemies | |||
|level19_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level19_stat1_value = 175 | |||
|level19_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level19_stat2_value = 263 | |||
|level20 = True | |||
|level20_level_requirement = 70 | |||
|level20_damage_effectiveness = 400 | |||
|level20_damage_multiplier = 400 | |||
|level20_stat_text = Adds 201 to 302 Fire Damage to Attacks against Ignited Enemies | |||
|level20_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level20_stat1_value = 201 | |||
|level20_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level20_stat2_value = 302 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_damage_effectiveness = 406 | |||
|level21_damage_multiplier = 406.3 | |||
|level21_stat_text = Adds 221 to 331 Fire Damage to Attacks against Ignited Enemies | |||
|level21_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level21_stat1_value = 221 | |||
|level21_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level21_stat2_value = 331 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_damage_effectiveness = 413 | |||
|level22_damage_multiplier = 412.6 | |||
|level22_stat_text = Adds 242 to 363 Fire Damage to Attacks against Ignited Enemies | |||
|level22_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level22_stat1_value = 242 | |||
|level22_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level22_stat2_value = 363 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_damage_effectiveness = 419 | |||
|level23_damage_multiplier = 418.9 | |||
|level23_stat_text = Adds 265 to 397 Fire Damage to Attacks against Ignited Enemies | |||
|level23_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level23_stat1_value = 265 | |||
|level23_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level23_stat2_value = 397 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_damage_effectiveness = 425 | |||
|level24_damage_multiplier = 425.3 | |||
|level24_stat_text = Adds 290 to 435 Fire Damage to Attacks against Ignited Enemies | |||
|level24_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level24_stat1_value = 290 | |||
|level24_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level24_stat2_value = 435 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_damage_effectiveness = 432 | |||
|level25_damage_multiplier = 431.6 | |||
|level25_stat_text = Adds 317 to 476 Fire Damage to Attacks against Ignited Enemies | |||
|level25_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level25_stat1_value = 317 | |||
|level25_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level25_stat2_value = 476 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_damage_effectiveness = 438 | |||
|level26_damage_multiplier = 437.9 | |||
|level26_stat_text = Adds 347 to 520 Fire Damage to Attacks against Ignited Enemies | |||
|level26_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level26_stat1_value = 347 | |||
|level26_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level26_stat2_value = 520 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_damage_effectiveness = 444 | |||
|level27_damage_multiplier = 444.2 | |||
|level27_stat_text = Adds 379 to 568 Fire Damage to Attacks against Ignited Enemies | |||
|level27_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level27_stat1_value = 379 | |||
|level27_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level27_stat2_value = 568 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_damage_effectiveness = 451 | |||
|level28_damage_multiplier = 450.5 | |||
|level28_stat_text = Adds 414 to 620 Fire Damage to Attacks against Ignited Enemies | |||
|level28_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level28_stat1_value = 414 | |||
|level28_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level28_stat2_value = 620 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_damage_effectiveness = 457 | |||
|level29_damage_multiplier = 456.8 | |||
|level29_stat_text = Adds 452 to 677 Fire Damage to Attacks against Ignited Enemies | |||
|level29_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level29_stat1_value = 452 | |||
|level29_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level29_stat2_value = 677 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_damage_effectiveness = 463 | |||
|level30_damage_multiplier = 463.2 | |||
|level30_stat_text = Adds 493 to 739 Fire Damage to Attacks against Ignited Enemies | |||
|level30_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level30_stat1_value = 493 | |||
|level30_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level30_stat2_value = 739 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_damage_effectiveness = 466 | |||
|level31_damage_multiplier = 466.3 | |||
|level31_stat_text = Adds 515 to 772 Fire Damage to Attacks against Ignited Enemies | |||
|level31_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level31_stat1_value = 515 | |||
|level31_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level31_stat2_value = 772 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_damage_effectiveness = 469 | |||
|level32_damage_multiplier = 469.5 | |||
|level32_stat_text = Adds 537 to 806 Fire Damage to Attacks against Ignited Enemies | |||
|level32_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level32_stat1_value = 537 | |||
|level32_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level32_stat2_value = 806 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_damage_effectiveness = 473 | |||
|level33_damage_multiplier = 472.6 | |||
|level33_stat_text = Adds 561 to 842 Fire Damage to Attacks against Ignited Enemies | |||
|level33_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level33_stat1_value = 561 | |||
|level33_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level33_stat2_value = 842 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_damage_effectiveness = 476 | |||
|level34_damage_multiplier = 475.8 | |||
|level34_stat_text = Adds 586 to 879 Fire Damage to Attacks against Ignited Enemies | |||
|level34_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level34_stat1_value = 586 | |||
|level34_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level34_stat2_value = 879 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_damage_effectiveness = 479 | |||
|level35_damage_multiplier = 478.9 | |||
|level35_stat_text = Adds 612 to 918 Fire Damage to Attacks against Ignited Enemies | |||
|level35_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level35_stat1_value = 612 | |||
|level35_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level35_stat2_value = 918 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_damage_effectiveness = 482 | |||
|level36_damage_multiplier = 482.1 | |||
|level36_stat_text = Adds 639 to 958 Fire Damage to Attacks against Ignited Enemies | |||
|level36_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level36_stat1_value = 639 | |||
|level36_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level36_stat2_value = 958 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_damage_effectiveness = 485 | |||
|level37_damage_multiplier = 485.3 | |||
|level37_stat_text = Adds 667 to 1000 Fire Damage to Attacks against Ignited Enemies | |||
|level37_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level37_stat1_value = 667 | |||
|level37_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level37_stat2_value = 1000 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_damage_effectiveness = 488 | |||
|level38_damage_multiplier = 488.4 | |||
|level38_stat_text = Adds 696 to 1044 Fire Damage to Attacks against Ignited Enemies | |||
|level38_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level38_stat1_value = 696 | |||
|level38_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level38_stat2_value = 1044 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_damage_effectiveness = 492 | |||
|level39_damage_multiplier = 491.6 | |||
|level39_stat_text = Adds 726 to 1090 Fire Damage to Attacks against Ignited Enemies | |||
|level39_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level39_stat1_value = 726 | |||
|level39_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level39_stat2_value = 1090 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_damage_effectiveness = 495 | |||
|level40_damage_multiplier = 494.7 | |||
|level40_stat_text = Adds 758 to 1137 Fire Damage to Attacks against Ignited Enemies | |||
|level40_stat1_id = minimum_added_fire_damage_vs_ignited_enemies | |||
|level40_stat1_value = 758 | |||
|level40_stat2_id = maximum_added_fire_damage_vs_ignited_enemies | |||
|level40_stat2_value = 1137 | |||
|level1_dexterity_requirement = 0 | |||
|level1_experience = 0 | |||
|level2_dexterity_requirement = 0 | |||
|level2_experience = 70 | |||
|level3_dexterity_requirement = 16 | |||
|level3_experience = 378 | |||
|level4_dexterity_requirement = 22 | |||
|level4_experience = 1932 | |||
|level5_dexterity_requirement = 31 | |||
|level5_experience = 8599 | |||
|level6_dexterity_requirement = 41 | |||
|level6_experience = 34646 | |||
|level7_dexterity_requirement = 50 | |||
|level7_experience = 84371 | |||
|level8_dexterity_requirement = 58 | |||
|level8_experience = 180085 | |||
|level9_dexterity_requirement = 67 | |||
|level9_experience = 349680 | |||
|level10_dexterity_requirement = 75 | |||
|level10_experience = 633439 | |||
|level11_dexterity_requirement = 83 | |||
|level11_experience = 1087435 | |||
|level12_dexterity_requirement = 92 | |||
|level12_experience = 1790563 | |||
|level13_dexterity_requirement = 100 | |||
|level13_experience = 2851786 | |||
|level14_dexterity_requirement = 109 | |||
|level14_experience = 4917656 | |||
|level15_dexterity_requirement = 117 | |||
|level15_experience = 7424766 | |||
|level16_dexterity_requirement = 125 | |||
|level16_experience = 13223702 | |||
|level17_dexterity_requirement = 134 | |||
|level17_experience = 28307621 | |||
|level18_dexterity_requirement = 142 | |||
|level18_experience = 56100356 | |||
|level19_dexterity_requirement = 148 | |||
|level19_experience = 99970095 | |||
|level20_dexterity_requirement = 155 | |||
|level20_experience = 342051651 | |||
|level21_dexterity_requirement = 159 | |||
|drop_text = Vaal Burning Arrow can drop from the Vaal Vessels found in [[Vaal side area]]s. | |||
|is_drop_restricted = true | |||
|is_corrupted = True | |||
|release_version = 1.1.0 | |||
}} | }} | ||
'''Vaal Burning Arrow''' is a [[ | |||
'''Vaal Burning Arrow''' is a [[Vaal skill|vaal]] [[attack]] that fires an exploding arrow with increased chance to [[ignite]]. | |||
If Vaal Burning Arrow passes through an enemy it hits before hitting the target area (such as through Pierce and chain), then it will explode both at the target area, and on the enemy it passes through. | |||
==Gem level progression== | ==Gem level progression== | ||
{{ | {{Skill progression | ||
| | | c1_abbr = Fire Damage<br>against Ignited | ||
| c1_header = Adds x to y Fire Damage to Attacks against Ignited Enemies | |||
| | | c1_pattern_extract = Adds (%d+) to (%d+) Fire Damage to Attacks against Ignited Enemies | ||
| | | c1_pattern_value = %d to %d | ||
}} | }} | ||
==Version | {{Item acquisition}} | ||
{{ | |||
{{ | ==Video Demonstration== | ||
{{#ev:youtube|AQA-ZR250Wc|350}} | |||
{{Alternate skill effect list|skill=Burning Arrow}} | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.23.0| | |||
* Quality now provides 0-20% more Damage with Ignite, instead of +0-10% to Fire Damage over Time Multiplier. | |||
}} | |||
{{Version history table row|3.17.0| | |||
* Vaal Burning Arrow now deals 280% of base Attack Damage at gem level 1 (previously 200%), up to 400% at gem level 20 (previously 284%). Also | |||
* Now has 280% Effectiveness of Added Damage at gem level 1 (previously 200%), up to 400% at gem level 20 (previously 284%). | |||
* Now has an Attack Speed of 70% of base (previously 90%). Now uses the same Bow animation as Puncture. | |||
}} | |||
{{Version history table row|3.16.0| | |||
* Now stores up to 3 uses (previously 4), and has a 2 second Soul Gain Prevention (previously 1 second). | |||
* No longer has a stacking Burning Effect, and now adds 3 to 4 Fire Damage to Attacks against Ignited Enemies at gem level 1, up to 201 to 302 Fire Damage at gem level 20. | |||
* Now has an Attack Speed of 90% of Base (previously 100%), and deals 200% of base Attack Damage at gem level 1 (previously 160%), up to 284% at gem level 20 (previously 198%). | |||
* Now has 200% Effectiveness of Added Damage at gem level 1 (previously 160%), up to 284% at gem level 20 (previously 198%). | |||
}} | |||
{{Version history table row|3.14.0| | |||
* Now expends 15 Souls per use (previously 20). | |||
* Now stores up to 4 uses (previously 3). | |||
* Now has a Soul Gain Prevention duration of 1 second (previously 2). | |||
* Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl. | |||
}} | |||
{{Version history table row|1.2.0c| | |||
* Now does 160% of attack damage, up from 130%. This fixes an accidental reduction of skill damage that occurred during the Burning Arrow change in 1.2.0. | * Now does 160% of attack damage, up from 130%. This fixes an accidental reduction of skill damage that occurred during the Burning Arrow change in 1.2.0. | ||
{{ | }} | ||
{{Version history table row|1.1.0d| | |||
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch). | * Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch). | ||
{{ | }} | ||
{{Version history table row|1.1.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
{{ | |||
{{Navbox Vaal Skill Gems}} | |||
[[ru:Горящая стрела ваал]] |
Revision as of 17:31, 22 May 2024
Vaal Burning ArrowAttack, Projectile, AoE, Vaal, Fire, Bow
Level: (1-20)
Souls Per Use: 15
Can Store 3 Use(s)
Soul Gain Prevention: 2 sec
Attack Speed: 70% of base
Attack Damage: (280-400)% of base
Effectiveness of Added Damage: (280-400)%
Projectile Speed: 3260Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
50% chance to Ignite enemies
Projectiles Pierce 3 additional Targets
100% of Physical Damage Converted to Fire Damage
Can't be Evaded
Additional Effects From 1-20% Quality:
(1-20)% more Damage with IgniteCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Souls Per Use: 15
Can Store 3 Use(s)
Soul Gain Prevention: 2 sec
Attack Speed: 70% of base
Attack Damage: (280-400)% of base
Effectiveness of Added Damage: (280-400)%
Projectile Speed: 3260Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
50% chance to Ignite enemies
Projectiles Pierce 3 additional Targets
100% of Physical Damage Converted to Fire Damage
Can't be Evaded
Additional Effects From 1-20% Quality:
(1-20)% more Damage with IgniteCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 1
Vaal Burning Arrow can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalBurningArrow
Drop restricted
Drop level: 1
Vaal Burning Arrow can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalBurningArrow
Vaal Burning Arrow is a vaal attack that fires an exploding arrow with increased chance to ignite.
If Vaal Burning Arrow passes through an enemy it hits before hitting the target area (such as through Pierce and chain), then it will explode both at the target area, and on the enemy it passes through.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Fire Damage against Ignited | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 1 | 0 | 280% | 280% | 3 to 4 | 0 | 0 |
2 | 2 | 0 | 286% | 286.3% | 3 to 5 | 70 | 70 |
3 | 4 | 16 | 293% | 292.6% | 4 to 6 | 308 | 378 |
4 | 7 | 22 | 299% | 298.9% | 5 to 8 | 1554 | 1932 |
5 | 11 | 31 | 305% | 305.3% | 7 to 11 | 6667 | 8599 |
6 | 16 | 41 | 312% | 311.6% | 11 to 16 | 26047 | 34646 |
7 | 20 | 50 | 318% | 317.9% | 14 to 21 | 49725 | 84371 |
8 | 24 | 58 | 324% | 324.2% | 18 to 27 | 95714 | 180085 |
9 | 28 | 67 | 331% | 330.5% | 23 to 35 | 169595 | 349680 |
10 | 32 | 75 | 337% | 336.8% | 30 to 44 | 283759 | 633439 |
11 | 36 | 83 | 343% | 343.2% | 37 to 55 | 453996 | 1087435 |
12 | 40 | 92 | 349% | 349.5% | 46 to 69 | 703128 | 1790563 |
13 | 44 | 100 | 356% | 355.8% | 57 to 85 | 1061223 | 2851786 |
14 | 48 | 109 | 362% | 362.1% | 70 to 105 | 2065870 | 4917656 |
15 | 52 | 117 | 368% | 368.4% | 85 to 128 | 2507110 | 7424766 |
16 | 56 | 125 | 375% | 374.7% | 104 to 156 | 5798936 | 13223702 |
17 | 60 | 134 | 381% | 381.1% | 126 to 189 | 15083919 | 28307621 |
18 | 64 | 142 | 387% | 387.4% | 152 to 229 | 27792735 | 56100356 |
19 | 67 | 148 | 394% | 393.7% | 175 to 263 | 43869739 | 99970095 |
20 | 70 | 155 | 400% | 400% | 201 to 302 | 242081556 | 342051651 |
21 | 72 | 159 | 406% | 406.3% | 221 to 331 | N/A | N/A |
22 | 74 | N/A | 413% | 412.6% | 242 to 363 | N/A | N/A |
23 | 76 | N/A | 419% | 418.9% | 265 to 397 | N/A | N/A |
24 | 78 | N/A | 425% | 425.3% | 290 to 435 | N/A | N/A |
25 | 80 | N/A | 432% | 431.6% | 317 to 476 | N/A | N/A |
26 | 82 | N/A | 438% | 437.9% | 347 to 520 | N/A | N/A |
27 | 84 | N/A | 444% | 444.2% | 379 to 568 | N/A | N/A |
28 | 86 | N/A | 451% | 450.5% | 414 to 620 | N/A | N/A |
29 | 88 | N/A | 457% | 456.8% | 452 to 677 | N/A | N/A |
30 | 90 | N/A | 463% | 463.2% | 493 to 739 | N/A | N/A |
31 | 91 | N/A | 466% | 466.3% | 515 to 772 | N/A | N/A |
32 | 92 | N/A | 469% | 469.5% | 537 to 806 | N/A | N/A |
33 | 93 | N/A | 473% | 472.6% | 561 to 842 | N/A | N/A |
34 | 94 | N/A | 476% | 475.8% | 586 to 879 | N/A | N/A |
35 | 95 | N/A | 479% | 478.9% | 612 to 918 | N/A | N/A |
36 | 96 | N/A | 482% | 482.1% | 639 to 958 | N/A | N/A |
37 | 97 | N/A | 485% | 485.3% | 667 to 1000 | N/A | N/A |
38 | 98 | N/A | 488% | 488.4% | 696 to 1044 | N/A | N/A |
39 | 99 | N/A | 492% | 491.6% | 726 to 1090 | N/A | N/A |
40 | 100 | N/A | 495% | 494.7% | 758 to 1137 | N/A | N/A |
Item acquisition
Vaal Burning Arrow has restrictions on where or how it can drop. Vaal Burning Arrow can drop from the Vaal Vessels found in Vaal side areas.
Recipes
Vaal Burning Arrow can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
9 | Volatile PowerVolatile Power9Vaal Gem Quality: +20% CorruptedUnlimited power is apt to corrupt the minds of those who possess it. | Random corrupted Vaal gem with 20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Video Demonstration
Alternate skill effects
Vaal Burning Arrow has the following alternate skill effects:
Item | Effect(s) |
---|---|
Mystic Burning Arrow EffectMystic Burning Arrow EffectSkill Gem EffectYour Burning Arrow becomes a Mystic Effect. | Your Burning Arrow becomes a Mystic Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.17.0 |
|
3.16.0 |
|
3.14.0 |
|
1.2.0c |
|
1.1.0d |
|
1.1.0 |
|