|gem_description = Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.
|gem_description = Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.
|active_skill_name = Vaal Burning Arrow
|active_skill_name = Vaal Burning Arrow
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|cast_time = 1.0
|cast_time = 1.0
|required_level = 1
|required_level = 1
|quality_type1_weight = 50
|quality_type1_weight = 1
|quality_type1_stat_text = +0.5% to Fire Damage over Time Multiplier
|quality_type1_stat_text = (1-20)% more Damage with Ignite
|stat_text = 50% chance to Ignite enemies<br>100% of Physical Damage Converted to Fire Damage<br>Projectiles Pierce 3 additional Targets<br>Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies<br>Can't be Evaded
|stat_text = Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies<br>50% chance to Ignite enemies<br>Projectiles Pierce 3 additional Targets<br>100% of Physical Damage Converted to Fire Damage<br>Can't be Evaded
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 1
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|drop_text = Vaal Burning Arrow can drop from the Vaal Vessels found in [[Vaal side area]]s.
|drop_text = Vaal Burning Arrow can drop from the Vaal Vessels found in [[Vaal side area]]s.
|is_drop_restricted = true
|is_drop_restricted = true
|is_corrupted = True
|release_version = 1.1.0
|release_version = 1.1.0
}}
}}
{{for|the non-Vaal counterpart|Burning Arrow}}
'''Vaal Burning Arrow''' is a [[Vaal skill|vaal]] [[attack]] that fires an exploding arrow with increased chance to [[ignite]].
'''Vaal Burning Arrow''' is a [[Vaal skill|vaal]] [[attack]] that fires an exploding arrow with increased chance to [[ignite]].
If Vaal Burning Arrow passes through an enemy it hits before hitting the target area (such as through Pierce and chain), then it will explode both at the target area, and on the enemy it passes through.
If Vaal Burning Arrow passes through an enemy it hits before hitting the target area (such as through Pierce and chain), then it will explode both at the target area, and on the enemy it passes through.
Although this gem had the duration tag reduced duration will not cause soul gain prevention to be reduced.
==Gem level progression==
==Gem level progression==
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{{Item acquisition}}
{{Item acquisition}}
==Threshold jewel==
The following threshold jewels augment the skill gem:
* Quality now provides 0-20% more Damage with Ignite, instead of +0-10% to Fire Damage over Time Multiplier.
}}
{{Version history table row|3.17.0|
* Vaal Burning Arrow now deals 280% of base Attack Damage at gem level 1 (previously 200%), up to 400% at gem level 20 (previously 284%). Also
* Vaal Burning Arrow now deals 280% of base Attack Damage at gem level 1 (previously 200%), up to 400% at gem level 20 (previously 284%). Also
* Now has 280% Effectiveness of Added Damage at gem level 1 (previously 200%), up to 400% at gem level 20 (previously 284%).
* Now has 280% Effectiveness of Added Damage at gem level 1 (previously 200%), up to 400% at gem level 20 (previously 284%).
* Now has an Attack Speed of 70% of base (previously 90%). Now uses the same Bow animation as Puncture.
* Now has an Attack Speed of 70% of base (previously 90%). Now uses the same Bow animation as Puncture.
{{Version history table row|3.16.0}}
}}
{{Version history table row|3.16.0|
* Now stores up to 3 uses (previously 4), and has a 2 second Soul Gain Prevention (previously 1 second).
* Now stores up to 3 uses (previously 4), and has a 2 second Soul Gain Prevention (previously 1 second).
* No longer has a stacking Burning Effect, and now adds 3 to 4 Fire Damage to Attacks against Ignited Enemies at gem level 1, up to 201 to 302 Fire Damage at gem level 20.
* No longer has a stacking Burning Effect, and now adds 3 to 4 Fire Damage to Attacks against Ignited Enemies at gem level 1, up to 201 to 302 Fire Damage at gem level 20.
* Now has an Attack Speed of 90% of Base (previously 100%), and deals 200% of base Attack Damage at gem level 1 (previously 160%), up to 284% at gem level 20 (previously 198%).
* Now has an Attack Speed of 90% of Base (previously 100%), and deals 200% of base Attack Damage at gem level 1 (previously 160%), up to 284% at gem level 20 (previously 198%).
* Now has 200% Effectiveness of Added Damage at gem level 1 (previously 160%), up to 284% at gem level 20 (previously 198%).
* Now has 200% Effectiveness of Added Damage at gem level 1 (previously 160%), up to 284% at gem level 20 (previously 198%).
{{Version history table row|3.14.0}}
}}
{{Version history table row|3.14.0|
* Now expends 15 Souls per use (previously 20).
* Now expends 15 Souls per use (previously 20).
* Now stores up to 4 uses (previously 3).
* Now stores up to 4 uses (previously 3).
* Now has a Soul Gain Prevention duration of 1 second (previously 2).
* Now has a Soul Gain Prevention duration of 1 second (previously 2).
* Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
* Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
{{Version history table row|1.2.0c}}
}}
{{Version history table row|1.2.0c|
* Now does 160% of attack damage, up from 130%. This fixes an accidental reduction of skill damage that occurred during the Burning Arrow change in 1.2.0.
* Now does 160% of attack damage, up from 130%. This fixes an accidental reduction of skill damage that occurred during the Burning Arrow change in 1.2.0.
{{Version history table row|1.1.0d}}
}}
{{Version history table row|1.1.0d|
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
{{Version history table row|1.1.0}}
}}
{{Version history table row|1.1.0|
* Introduced to the game.
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}
Revision as of 17:31, 22 May 2024
Vaal Burning ArrowAttack, Projectile, AoE, Vaal, Fire, Bow Level: (1-20) Souls Per Use: 15 Can Store 3 Use(s) Soul Gain Prevention: 2 sec Attack Speed: 70% of base Attack Damage: (280-400)% of base Effectiveness of Added Damage: (280-400)% Projectile Speed: 3260Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 50% chance to Ignite enemies Projectiles Pierce 3 additional Targets 100% of Physical Damage Converted to Fire Damage Can't be Evaded
Additional Effects From 1-20% Quality: (1-20)% more Damage with IgniteCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition Drop restricted Drop level: 1 Vaal Burning Arrow can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer 1x Scroll FragmentMetadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemVaalBurningArrow
Vaal Burning Arrow is a vaalattack that fires an exploding arrow with increased chance to ignite.
If Vaal Burning Arrow passes through an enemy it hits before hitting the target area (such as through Pierce and chain), then it will explode both at the target area, and on the enemy it passes through.
Now stores up to 3 uses (previously 4), and has a 2 second Soul Gain Prevention (previously 1 second).
No longer has a stacking Burning Effect, and now adds 3 to 4 Fire Damage to Attacks against Ignited Enemies at gem level 1, up to 201 to 302 Fire Damage at gem level 20.
Now has an Attack Speed of 90% of Base (previously 100%), and deals 200% of base Attack Damage at gem level 1 (previously 160%), up to 284% at gem level 20 (previously 198%).
Now has 200% Effectiveness of Added Damage at gem level 1 (previously 160%), up to 284% at gem level 20 (previously 198%).
Now has a Soul Gain Prevention duration of 1 second (previously 2).
Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
Now does 160% of attack damage, up from 130%. This fixes an accidental reduction of skill damage that occurred during the Burning Arrow change in 1.2.0.
Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).