Mark: Difference between revisions
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'''Marks''' are a type of [[spell]] [[active skill|skill]]. They are a subset of [[curse]] skills | '''Marks''' are a type of [[spell]] [[active skill|skill]]. They are a subset of [[curse]] skills that target single units. Only one Mark can be affecting a target under any circumstance. | ||
==Mechanics== | ==Mechanics== | ||
{{see also|Curse#Mechanics}} | {{see also|Curse#Mechanics}} | ||
Mark is | Each character can only place a Mark on one target at any time. This limit is shared between all Mark skills. If you applied a Mark on an enemy and then apply any Mark skill again, the previous Mark will expire. Moving a great distance away from the Marked target will also expire the Mark. | ||
Marks are considered a curse and and share the curse limit with [[hex|Hexes]]. Applying a Hex curse to a Marked target will expire the Mark, and vice versa, unless you have have increased your [[Curse#Additional curses|curse limit]]. Increased curse limit will still not allow you to place more than one Mark skill on an enemy. | |||
{{il|Mark on Hit Support}} will cause the supported Mark skill to [[trigger]] on the Rare or Unique monster you've [[attack]]ed. | |||
==Gems== | ==Gems== | ||
===Skill gems=== | ===Skill gems=== | ||
A list of {{Query skill gems/count|where=skill_gems.gem_tags HOLDS "Mark" AND items. | A list of {{Query skill gems/count|where=skill_gems.gem_tags HOLDS "Mark" AND items.class_id="Active Skill Gem"}} [[skill gem]]s with the [[:Category:Mark (gem tag)|Mark]] [[gem tag]] | ||
{{Query skill gems | {{Query skill gems | ||
|where= | |where= | ||
skill_gems.gem_tags HOLDS "Mark" AND | skill_gems.gem_tags HOLDS "Mark" AND | ||
items. | items.class_id="Active Skill Gem" | ||
}} | }} | ||
===Support gems=== | ===Support gems=== | ||
A list of {{Query skill gems/count|where=skill_gems.gem_tags HOLDS "Mark" AND items. | A list of {{Query skill gems/count|where=skill_gems.gem_tags HOLDS "Mark" AND items.class_id="Support Skill Gem"}} [[support gem]]s with the [[:Category:Mark (gem tag)|Mark]] [[gem tag]] | ||
{{Query skill gems | {{Query skill gems | ||
|where= | |where= | ||
skill_gems.gem_tags HOLDS "Mark" AND | skill_gems.gem_tags HOLDS "Mark" AND | ||
items. | items.class_id="Support Skill Gem" | ||
}} | }} | ||
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The following [[unique items]] affect Marks: | The following [[unique items]] affect Marks: | ||
For items that affect Curses in general, read | For items that affect Curses in general, read {{section link|Curse|Unique items}}. | ||
{{Query unique items | {{Query unique items | ||
|tables = item_stats | |tables = item_stats | ||
Line 38: | Line 41: | ||
|stat=1 | |stat=1 | ||
}} | }} | ||
==Passive skills== | ==Passive skills== | ||
There are [[passive skill]]s that grant bonuses to Marks. | There are [[passive skill]]s that grant bonuses to Marks. | ||
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===Cluster jewel passive=== | ===Cluster jewel passive=== | ||
The following [[cluster jewel]]-only passives are related to marks: | The following [[cluster jewel]]-only passives are related to marks: | ||
{{ | {{Passive skill table | ||
|q_tables=passive_skill_stats | |||
|q_join=passive_skills._pageID=passive_skill_stats._pageID | |||
|q_where= | |q_where= | ||
passive_skills.id LIKE "affliction%" | passive_skills.id LIKE "affliction%" | ||
Line 59: | Line 65: | ||
|stat_text=1 | |stat_text=1 | ||
}} | }} | ||
===Mastery Effects=== | |||
{{#cargo_query: | |||
|tables=mastery_groups, mastery_effects=m_e | |||
|join on= mastery_groups.mastery_effects HOLDS m_e.id | |||
|fields= | |||
mastery_groups._pageName=Mastery, | |||
GROUP_CONCAT( CONCAT('* ', m_e.stat_text) | |||
SEPARATOR "\n")=Effects | |||
|where= m_e.stat_text LIKE "%Mark%" | |||
|order by=mastery_groups._pageName | |||
|group by=mastery_groups._pageName | |||
}} | |||
===Tattoos=== | |||
{{Query items | |||
|tables = tattoos | |||
|join = items._pageID = tattoos._pageID | |||
|where = items.class_id="StackableCurrency" | |||
AND tattoos.target IS NOT NULL | |||
AND items.description LIKE "%mark%" | |||
|large=1 | |||
|description=1 | |||
}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.19.1| | ||
* [[Mark]]s applied to you by a monster are now removed if you move a great distance away from the monster. | |||
}} | |||
{{Version history table row|3.17.0| | |||
* Mark curse skills are now permanent. | |||
* Mark curse skills no longer have the "Duration" tag. | |||
* Applied Marks are removed when the Marker, player or monster, dies. | |||
}} | |||
{{Version history table row|3.12.0| | |||
* Some curse skills are reworked as a subset and [[gem tag]]: Mark. | * Some curse skills are reworked as a subset and [[gem tag]]: Mark. | ||
}} | |||
{{Version history table end}} | |||
[[Category:Gem tag mechanics]] | [[Category:Gem tag mechanics]] | ||
[[Category:Mark (gem tag)]] | [[Category:Mark (gem tag)]] |
Revision as of 21:56, 12 April 2024
Marks are a type of spell skill. They are a subset of curse skills that target single units. Only one Mark can be affecting a target under any circumstance.
Mechanics
Each character can only place a Mark on one target at any time. This limit is shared between all Mark skills. If you applied a Mark on an enemy and then apply any Mark skill again, the previous Mark will expire. Moving a great distance away from the Marked target will also expire the Mark.
Marks are considered a curse and and share the curse limit with Hexes. Applying a Hex curse to a Marked target will expire the Mark, and vice versa, unless you have have increased your curse limit. Increased curse limit will still not allow you to place more than one Mark skill on an enemy.
Mark On Hit SupportMark On Hit SupportSupport, Mark, Trigger
Icon: k
Level: (1-20)
Cost & Reservation Multiplier: 200%
Cooldown Time: 4.00 sec
Can Store 1 Use(s)Requires Level 38Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported Skills
Trigger Supported Skill when you Hit a Rare or Unique Enemy with an Attack
Additional Effects From 1-20% Quality:
(0.25-5)% increased Effect of Marks from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will cause the supported Mark skill to trigger on the Rare or Unique monster you've attacked.
Gems
Skill gems
A list of 5 skill gems with the Mark gem tag
Gem | ||||
---|---|---|---|---|
Alchemist's MarkAlchemist's MarkSpell, Curse, Mark, AoE, Duration, Fire, Chaos Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, granting flask charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons them. Damage modifiers do not apply to these ground effects. You can only have one Mark at a time.Base duration is 4.00 seconds Burning Ground deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison on Enemy Can create each Ground effect no more than once each second Gain 1 Flask Charge when you Hit a Cursed Enemy, no more than once every 3 seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of MarkPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
Poacher's MarkPoacher's MarkPhysical, Spell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Frenzy Charge when slain Cursed enemies grant (15-50) Life when Hit by Attacks Cursed enemies grant (8-25) Mana when Hit by Attacks Cursed enemies have -20% to Physical Damage Reduction Adds (3-30) to (4-45) Physical Damage to Hits against Cursed Enemies Additional Effects From 1-20% Quality: Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Sniper's MarkSniper's MarkSpell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 4Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile Hits Projectiles which Hit Cursed Enemies Split towards 2 additional targets Additional Effects From 1-20% Quality: Cursed enemies take (0.25-5)% increased Damage from Projectile HitsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Assassin's MarkAssassin's MarkCritical, Spell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Power Charge when slain Hits against Cursed Enemies have +1.5% to Critical Strike Chance Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier Cursed enemies grant (65-600) Life when Killed Cursed enemies grant (25-80) Mana when Killed Additional Effects From 1-20% Quality: Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | ||
Warlord's MarkWarlord's MarkSpell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Cursed enemies grant (2-2.95)% Life Leech when Hit by Attacks Cursed enemies grant (2-2.95)% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Additional Effects From 1-20% Quality: Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A |
Support gems
A list of 1 support gems with the Mark gem tag
Gem | ||||
---|---|---|---|---|
Mark On Hit SupportMark On Hit SupportSupport, Mark, Trigger Icon: k Level: (1-20) Cost & Reservation Multiplier: 200% Cooldown Time: 4.00 sec Can Store 1 Use(s)Requires Level 38Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported Skills Trigger Supported Skill when you Hit a Rare or Unique Enemy with an Attack Additional Effects From 1-20% Quality: (0.25-5)% increased Effect of Marks from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 38 | N/A | N/A |
Unique items
The following unique items affect Marks:
For items that affect Curses in general, read Curse § Unique items.
Item | Stats | |
---|---|---|
Mercenary's LotMercenary's Lot Slink GlovesEvasion: (322-398)Requires Level 70, 95 Dex+(80-120) to Evasion Rating (5-8)% increased Attack and Cast Speed Mark Skills have (10-15)% increased Cast Speed (30-50)% increased Damage with Hits and Ailments against Marked Enemy Your Mark Transfers to another Enemy when Marked Enemy diesThe target changes, but the job's always the same. | 70 | +(80-120) to Evasion Rating (5-8)% increased Attack and Cast Speed Mark Skills have (10-15)% increased Cast Speed (30-50)% increased Damage with Hits and Ailments against Marked Enemy Your Mark Transfers to another Enemy when Marked Enemy dies |
Passive skills
There are passive skills that grant bonuses to Marks.
Main tree passive
Name | Stats |
---|---|
Damage against Marked Enemy | 20% increased Damage with Hits and Ailments against Marked Enemy [1] [2] |
Flask Charges against Marked Enemy | Marked Enemy grants 20% increased Flask Charges to you [1] [2] |
Mark Cast Speed | Mark Skills have 10% increased Cast Speed [1] |
Mark Cast Speed and Mana Cost | Mark Skills have 5% increased Cast Speed 5% reduced Mana Cost of Mark Skills [1] |
Mark Effect | 8% increased Effect of your Marks [1] [2] |
Mark Mana Cost | 10% reduced Mana Cost of Mark Skills [1] |
Detect Evil | Rare and Unique Enemies within 120 metres have Minimap Icons Your Hits against Marked Enemy cannot be Blocked or Suppressed [1] |
Expert Hunter | 20% increased Effect of your Marks [1] |
Foul Pact | Enemies Pacified by you take 20% increased Damage Minions affected by Affliction have Onslaught Phantasms from Penance Mark grant 50% increased Flask Charges Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul when Killed [1] |
Mark the Prey | Marked Enemy takes 10% increased Damage Marked Enemy has 10% reduced Accuracy Rating [1] |
Marked for Death | Culling Strike against Marked Enemy [1] |
Relentless Pursuit | 10% increased Attack Speed if you've cast a Mark Spell Recently 10% increased Movement Speed if you've cast a Mark Spell Recently [1] |
Ascendancy passive
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Deadeye | Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile 25% increased Effect of your Marks You and nearby Allies have Tailwind [1] |
Deadeye | Projectile Damage, Mark Cast Speed | 10% increased Projectile Damage Mark Skills have 25% increased Cast Speed [1] |
Deadeye | Focal Point | 75% increased Effect of your Marks 25% less Damage taken from other Enemies near your Marked Enemy Your Mark Transfers to another Enemy when Marked Enemy dies [1] |
Cluster jewel passive
The following cluster jewel-only passives are related to marks:
Name | Stats |
---|---|
Hound's Mark | 20% increased Effect of your Marks 20% increased Damage with Hits and Ailments against Marked Enemy [1] |
Mastery Effects
Mastery | Effects |
---|---|
Mark Mastery |
|
Tattoos
Item | Effect(s) |
---|---|
Tattoo of the Tasalio ScoutTattoo of the Tasalio ScoutStack Size: 10 Replaces a Small Dexterity Passive Skill4% increased Effect of your MarksRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos. | 4% increased Effect of your Marks |
Version history
Version | Changes |
---|---|
3.19.1 |
|
3.17.0 |
|
3.12.0 |
|