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==The History of Wraeclast==
__NOTOC__
= Warrior =
{{quote|I wanted very little for myself. A forge, a bed. They took all that away from me when they burned down my home. Give me one good hammer, and they will find that there is nothing more dangerous than a man of peace roused to war.|The Warrior, during character selection}}
The '''Warrior''' is the [[strength]]-oriented [[character class]] of [[Path of Exile 2]].


<blockquote>
== Dialogue ==
"It is my belief that Solerai, from the Maraketh legend, is Solaris herself in another system of
* "Get up. I have to get up. They need me." (on waking up on [[The Riverbank]])
myths. If I can prove that, I can begin piecing together a true history of the Winter of the World." - [[Seal of Solaris]]
</blockquote>


==Historical Events==
= The Riverbank =  
===[[Battle of the Bridge]]===
'''The Riverbank''' is the first [[area]] of [[Path of Exile 2]]. The exile washes up ashore on the Riverbank after narrowly escaping death on the gallows and jumping into the ocean.
The Battle of the Bridge in was fought between the "soldiers of Faith" and "sinners". (As referred to by Voll).


FT{{il|Voll's Devotion}}
= Wooden Club =
[[Wooden Club]] is a [[One-Handed Mace]] basetype. The Wooden Club is the first [[weapon]] encountered by the [[The Warrior]] when they wake up on [[The Riverbank]].


==Historical Figures==
== Base item ==
* [[Physical Damage]]: 6-10
* [[Critical Strike Chance]]: 5.00%
* [[Attacks per Second]]: 1.45


===[[Doryani, Queen's Thaumaturgist]]===
= Drowned =
Doryani studied [[virtue gem]]s under [[Queen Atziri]]
'''Drowned''' is a type of [[zombie]] encountered in [[Act 1]]. Drowned is the first [[monster]] encountered in the game, appearing in [[The Riverbank]]. Drowned attack with a default [[melee]] swing.
FT{{il|Vaal Caress}}, EM{{il|Vaal Caress}}


Alternative title: "Doryani, First Seer to the Queen"
== Appearances ==
FT{{il|Vaal Caress}}
* [[The Riverbank]]


===[[Voll, Emperor of Purity]]===
= Act 1 =
Alternative title: "Voll of Thebrus"
<blockquote>
 
[[Ogham county]], est. 1132 IC in the province of [[Phaaryl]]<br>
Voll fought in the [[Battle of the Bridge]], in which he fought with the "soldiers of Faith" against "sinners".
Survey commissioned by the office of [[Count Geonor]] in the year of 1619 IC<br>
 
- Act 1 world map
FT{{il|Voll's Devotion}}
</blockquote>
 
Voll is associated with [[power charge]]s and [[endurance charge]]s.
 
EM{{il|Voll's Devotion}}
 
===[[Kadavrus, Surgeon to the Umbra]]===
Kadavrus was alive during the [[Purity Rebellion]] era.
 
FT{{il|Shavronne's Revelation}}
 
Kadavrus bore witness to [[Shavronne]]'s transformation of [[Brutus]].
 
===[[Shavronne of Umbra]]===
Shavronne is associated with themes of [[energy shield]] and [[mana]].
 
EM{{il|Shavronne's Revelation}}
 
===[[Brutus, Lord Incarcerator]]===
Brutus willing chose his transformation. It was offered & administered by Shavronne.
 
FT{{il|Shavronne's Revelation}}
 
===[[Kaom]]===
The [[Karui]] people "gave" and "bled" for Kaom, so that he might "go on".
 
FT{{il|Blood of the Karui}}
 
Kaom is associated with themes of [[life]].
 
EM{{il|Blood of the Karui}}
 
===[[Lavianga, Advisor to Kaom]]===
Lavianga was an advisor to Kaom, as well as a historian of the Karui under Kaom.
 
FT{{il|Lavianga's Spirit}}
 
Lavianga is associated with themes of [[mana]].
 
EM{{il|Lavianga's Spirit}}
 
===[[Daresso, King of Swords]]===
Alternative title: Daresso the Daring
 
Daresso is associated with themes of [[melee]], [[full life]], [[strength]], [[dexterity]], and [[movement speed]].
 
Daresso is associated against themes of [[energy shield]]


EM{{il|Daresso's Salute}}
= Area =
=== Loading screen ===
==== Hints ====
* Repeatedly damaging enemies can cause them to be [[Stunned]].
* [[Herald]] [[skill]]s reserve [[Spirit]] to grant various bonuses to [[Attack]] skills.


===[[Tsoagoth, the Brine King]]===
= Earthquake =
Tsoagoth is associated with themes of avoiding [[chill]], [[freeze]], [[stun]], and taking [[physical]] [[damage]] as [[cold]].
'''Earthquake''' is a [[melee]] [[attack]] [[slam]] [[skill]] that smashes the ground, dealing damage in an [[area]] and leaving behind '''Jagged Ground''' that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short [[duration]].


Tsoagoth Shrine - https://poedb.tw/us/Shrine
== Base item ==
* [[Cost]] (level 1): 6 [[mana]]
* [[Attack Speed]]: 75% of Base
* [[Attack Damage]] (level 1): 40%
* Requirements (level 1): [[Level]] 1, [[Two Hand Mace]], [[One Hand Mace]]
* Description: {{c|help|Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short duration. Attacking again before the eruption will not create another area of Jagged Ground.}}
* Impact: {{c|mod|Base duration is 3.00 seconds}}, {{c|mod|Base impact radius is 1.4 metres}}, {{c|mod|Base Jagged Ground radius is 2 metres}}


===[[Lunaris, Eternal Moon]]===
= Rolling Slam =
Lunaris is associated with [[projectile]]s, [[chain]], and [[cold]] damage.
'''Rolling Slam''' is a [[melee]] [[attack]] [[slam]] [[skill]] that slams the ground [[stun]]ning enemies and [[knockback|knocking them away]], then continuing forward to perform a devastating second slam. A level 1 Rolling Slam skill gem is always found in a [[Large Chest]] in [[The Riverbank]] by [[The Warrior]].


Lunaris Shrine - https://poedb.tw/us/Shrine
== Base item ==
* Tags: [[Slam]], [[AoE]], [[Melee]]
* [[Cost]] (level 1): 14 [[mana]]
* [[Attack Speed]]: 75% of Base
* [[Attack Damage]] (level 1): 80%
* Requirements (level 1): [[Level]] 1, [[Two Hand Mace]], [[One Hand Mace]]
* Description: {{c|help|Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short duration. Attacking again before the eruption will not create another area of Jagged Ground.}}
* Rolling Slam: {{c|mod|+1.5 seconds to Attack Time}}


===[[Solaris, Eternal Sun]]===
= Checkpoint =
Solaris is associated with [[critical strike]]s, avoiding [[elemental ailment]]s, and [[fire damage]].
'''Checkpoints''' are environmental objects that replenish [[life]], [[mana]] and [[flask charge]]s when interacted with. After [[death]], the exile may choose to respawn at the last checkpoint they visited. Checkpoints are located before all [[boss]]es.


Solaris Shrine - https://poedb.tw/us/Shrine
= Draven, Eternal Praetor =
{MonsterBox
| name = Draven, Eternal Praetor
| rarity = Unique
| image = Draven monster screenshot.png
| imagealt =
| type =
| location = [[The Catacombs]]
| resistance =
| weakness =
| damage =
| modifier =
| skill =
| aura =
}}
'''Draven, Eternal Praetor''', more simply '''Draven''', is a [[unique]] [[boss]] encountered in [[The Mausoleum]]. Defeating Draven is required to retrieve the {{il|Corpse of Isabel}}, an objective of the [[Act 1]] [[quest]] {{ql|Sorrow Among Stones}}.  


===[[Arakaali, Spinner of Shadows]]===
== Mechanics ==
Arakaali is associated with [[chaos]] damage and reduced damage over time taken.
=== Arena ===
Upon entering the arena, Draven will enter through the entrance as a spirit. He will slam through the center of the area, making a crater, and emerge out of the crater in his full form.


Arakaali Shrine - https://poedb.tw/us/Shrine
Spectral ghosts periodically fly into the arena, landing and forming enemies that will attempt to target the exile with a ghostly skill, which deals damage in a circular [[AoE]] radius. The skill repeats twice, with increased AoE on the second repeat. These ghosts will disappear after using their skills once.


==Historical Items==
Small spectral ghosts will periodically appear throughout the fight. They will appear to be drawn towards Draven, possibly against their will. Upon reaching him, they be absorbed. They appear to grant him ghostly energy. If the exile comes into contact with the spirits during their movement, they will slam into the ground, creating a small AoE radius. If there are bones in this radius, they will be resurrected as [[Risen Rattler]]s. If one of the larger four graves in each corner of the arena are in this radius, [[Eternal Knight]]s will emerge.
{{il|Shavronne's Revelation}} - [[Shavronne]], [[Brutus]], [[Kadavrus]]


{{il|Voll's Devotion}} - [[Voll]], [[Battle of the Bridge]]
=== Skills ===
Ghostly Projectiles
* Draven will swing his sword, releasing 11 [[projectile]]s in an arc.
Parting Flame Walls
* Draven will stomp the ground, creating parallel walls of ghostly flame in front of him. After a short delay, he will slam in front of him, and the waves will part, dealing contact damage.
Sword combo
* Draven will swing his sword several times in quick succession.


{{il|Victario's Acuity}} - [[Victario]]
=== Dialogue ===
* "I can end meaningless life!"
* "Your meaningless life ends now!"
* "Perish!"
* "Your efforts will be in vain!"
* "To me, [[Asinia]]!" (on the exile's death)


{{il|Daresso's Salute}} - [[Daresso]]
= Ruthless Support =
'''Ruthless Support''' is a [[strength]] [[support gem]] that causes supported [[skill]]s to deal a '''Ruthless Blow''' with every third [[hit]], causing 200% more [[stun buildup]].


{{il|Blood of the Karui}} - [[Kaom]], [[Karui]], [[Lavianga]]
== Base item ==
Tags: [[Melee]], [[Attack]], [[Strike]]


{{il|The Gull}} - [[Kaom]], [[Lavianga]], [[Karui]]
Requirements (Tier 1): [[Level]] 5, +15 [[strength]]


{{il|Headhunter}} - [[Kaom]], [[Karui]], [[Lavianga]]
Description: {{c|help|Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more able to stun enemies.}}


{{il|Vaal Caress}} - [[Doryani]], [[Atziri]], [[Vaal]]
Text: {{c|mod|Every third Attack with Supported Melee Attacks deals a Ruthless Blow}}, {{c|mod|Ruthless Blows with Supported Skills cause 200% more Stun buildup}}


==Historical Groups==
= Enduring Stuns Support =
===[[Karui]]===
'''Enduring Stuns Support''' is a [[strength]] [[support gem]] that grants an [[endurance charge]] when supported [[skill]]s [[stun]] an enemy with a [[melee]] [[hit]].
[[Kaom]] was the king of the Karui.


FT{{il|Blood of the Karui}}
== Base item ==
Tags: [[Melee]], [[Attack]]


The [[Karui]] people "gave" and "bled" for Kaom, so that he might "go on".
Requirements (Tier 1): [[Level]] 5, +15 [[strength]]


FT{{il|Blood of the Karui}}
Description: {{c|help|Supports melee attack skills.}}


The Karui are associated with themes of [[life]].
Text: {{c|mod|Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills}}


EM{{il|Blood of the Karui}}
= Unbreakable Support =
'''Unbreakable Support''' is a [[strength]] [[support gem]] that grants more [[stun threshold]] while supported [[skill]]s are being used.


==Historical Locations==
== Base item ==
===[[Thebrus]]===
Tags: [[Support]]
[[Voll]] originates from [[Thebrus]].
FT{{il|Voll's Devotion}}


==Capitilization, Otherwise==
Requirements (Tier 1): [[Level]] 5, +15 [[strength]]
====Ancestor(s)====
FT{{il|Lavianga's Spirit}}


FT{{il|The Gull}}
Description: {{c|help|Supports any skill, making you harder to stun while using it.}}


====Faith====
Text: {{c|mod|40% more Stun Threshold while using Supported Skills}}
FT{{il|Voll's Devotion}}


====Pure====
= Fire Penetration Support =
FT{{il|Voll's Devotion}}
'''Fire Penetration Support''' is a [[strength]] [[support gem]] that causes [[hit]]s with supported [[skill]]s to [[penetrate]] enemy [[fire resistance]].


====Sanity====
== Base item ==
FT{{il|Shavronne's Revelation}}
Tags: [[Support]]


====Revelation====
Requirements (Tier 1): [[Level]] 10, +15 [[strength]]
FT{{il|Shavronne's Revelation}}


====Umbra====
Description: {{c|help|Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.}}
FT{{il|Shavronne's Revelation}}


====The Karui Way====
Text: {{c|mod|Supported Skills Penetrate 20% Enemy Fire Resistance}}
FT{{il|The Gull}}


====The Gull====
= Rage Support =
FT{{il|The Gull}}
'''Rage Support''' is a [[strength]] [[support gem]] that grants [[rage]] on [[melee]] [[hit]] with supported [[skill]]s.


====Man====
== Base item ==
FT{{il|The Gull}}
Tags: [[Support]]


FT{{il|Headhunter}}
Requirements (Tier 1): [[Level]] 10, +15 [[strength]]


===Virtue Gems===
Description: {{c|help|Supports melee attack skills. Minions cannot gain rage.}}
"The gems are strangely human at times.
They simply love to be held." -  Doryani, First Seer to the Queen, {{il|Vaal Caress}}


==Speculation==
Text: {{c|mod|Supported Skills deal 40% less Attack Damage}}, {{c|mod|Supported Skills grant 1 Rage on Melee Hit, no more than once every 0.4 seconds}}
===Leads - or, the [[Descent]] into [https://mtg.fandom.com/wiki/Madness Madness]===
====Vulconus====
{{il|Vulconus}} - Flavour text may be referring to the lava flowing out of the mountain and covering the Proto-Vaal civilization.


Evidence - Released in the [[Abyss Challenge League]].
= Impact Shockwave Support =
'''Impact Shockwave Support''' is a [[strength]] [[support gem]] that causes [[stun]]ning [[hit]]s with supported [[skill]]s to create shockwaves, dealing [[splash damage]] to surrounding targets.


Evidence - "Beating heart" - something special under the mountains of [[Highgate]], - Heart of [[the Beast]]
== Base item ==
Tags: [[Melee]], [[Attack]], [[Strike]]


====The Gull====
Requirements (Tier 1): [[Level]] 10, +15 [[strength]]
La retourne


====The Escape====
Description: {{c|help|Supports melee attack skills, causing them to create a shockwave that damage enemies around the target.}}
The monsters depicted in {{il|The Escape}} look like those depicted in {{il|Desecrated Virtue}}


====Desecrated Virtue====
Text: {{c|mod|Supported Skills deal Splash Damage to surrounding targets when they Stun an Enemy}}
poedb (https://poedb.tw/us/Desecrated_Virtue) lists [[Ahuatotli, the Blind]] as one of its [[gem]] tags, yet {{il|Desecrated Virtue}} does not drop from Ahuatotli. Or does it?


===The Lines!===
These divination cards have lines coming down from the top. whats going on? is there a pattern? does it mean something?


A Dab of Ink
= Ignition Support =
Abandoned Wealth
'''Ignition Support''' is a [[strength]] [[support gem]] that causes [[hit]]s with supported [[skill]]s to have an increased chance to inflict [[ignite]].
Acclimatisation
Alluring Bounty
Altered Perception
Atziri's Arsenal
Beauty Through Death
Checkmate
Demigod's Wager
Draped in Dreams
Duality
Grave Knowledge
Guardian's Challenge
Haunting Shadows
Imperial Legacy
Lachrymal Necrosis
Lingering Remnants
Seven Years Bad Luck
The Awakened
The Cache
The Damned
The Demon
The Escape
The Eternal War
The Forsaken
The Gulf
The Life Thief
The Mad King
The One With All
The Penitent
The Price of Prescience
The Prince of Darkness
The Risk
The Scavenger
The Side Quest
The Strategist
The Thaumaturgist
The Tinkerer's Table
The Traitor
The Unexpected Prize
The Wolverine
Thirst for Knowledge
Vinia's Token


==Dead Ends==
== Base item ==
To my knowledge, the following topics to not connect with other pieces of lore and are not worth investigating.
Tags: [[Support]]


===Absolutely Nothing===
Requirements (Tier 1): [[Level]] 10, +15 [[strength]]
{{il|Death Rush}}, {{il|Gifts from Above}},  


===Passing Connection===
Cost & Reservation Multiplier: 130%
{{il|Voideye}}, {{il|Edge of Madness}}
====[[Kiravi, Vaal Archer]]====
{{il|Rearguard}}, {{il|Drillneck}}


====[[Abyssal Lich]]es====
Description: {{c|help|Supports any skill that hits enemies, making it more likely to ignite enemies.}}
While the history of the [[Lightless]] as a whole is important (See [[Proto-Vaal]]), examining individual liches does not seem worthwhile.


===One-Shots===
Text: {{c|mod|20% increased chance to Ignite}}
====Berek's====
{{il|Berek's Grip}}, {{il|Berek's Pass}}, {{il|Berek's Respite}}, {{il|The Taming}} all tell a cool story, but doesnt seem connected to anything else. seems like a one-off story.


====[[Rampage]]====
= Backlog =
{{il|Flesh and Spirit}}, {{il|Shadows and Dust}}, {{il|Null and Void}}
[[skill]] [[supported]] [[support]] [[damage]] [[attack]] [[melee]] [[strike]] [[hit]] [[minion]] [[level]] (character) [[tier]] (gem) [[fire resistance]] [[resistance]] [[penetrate]] [[stun]] [[stun threshold]] [[stun buildup]] [[endurance charge]] [[AoE]] [[unique]] [[quest]] [[Act 1]] [[ignite]]

Latest revision as of 23:35, 3 April 2024

Warrior

I wanted very little for myself. A forge, a bed. They took all that away from me when they burned down my home. Give me one good hammer, and they will find that there is nothing more dangerous than a man of peace roused to war.

The Warrior, during character selection

The Warrior is the strength-oriented character class of Path of Exile 2.

Dialogue

  • "Get up. I have to get up. They need me." (on waking up on The Riverbank)

The Riverbank

The Riverbank is the first area of Path of Exile 2. The exile washes up ashore on the Riverbank after narrowly escaping death on the gallows and jumping into the ocean.

Wooden Club

Wooden Club is a One-Handed Mace basetype. The Wooden Club is the first weapon encountered by the The Warrior when they wake up on The Riverbank.

Base item

Drowned

Drowned is a type of zombie encountered in Act 1. Drowned is the first monster encountered in the game, appearing in The Riverbank. Drowned attack with a default melee swing.

Appearances

Act 1

Ogham county, est. 1132 IC in the province of Phaaryl
Survey commissioned by the office of Count Geonor in the year of 1619 IC
- Act 1 world map

Area

Loading screen

Hints

Earthquake

Earthquake is a melee attack slam skill that smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short duration.

Base item

  • Cost (level 1): 6 mana
  • Attack Speed: 75% of Base
  • Attack Damage (level 1): 40%
  • Requirements (level 1): Level 1, Two Hand Mace, One Hand Mace
  • Description: Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short duration. Attacking again before the eruption will not create another area of Jagged Ground.
  • Impact: Base duration is 3.00 seconds, Base impact radius is 1.4 metres, Base Jagged Ground radius is 2 metres

Rolling Slam

Rolling Slam is a melee attack slam skill that slams the ground stunning enemies and knocking them away, then continuing forward to perform a devastating second slam. A level 1 Rolling Slam skill gem is always found in a Large Chest in The Riverbank by The Warrior.

Base item

  • Tags: Slam, AoE, Melee
  • Cost (level 1): 14 mana
  • Attack Speed: 75% of Base
  • Attack Damage (level 1): 80%
  • Requirements (level 1): Level 1, Two Hand Mace, One Hand Mace
  • Description: Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short duration. Attacking again before the eruption will not create another area of Jagged Ground.
  • Rolling Slam: +1.5 seconds to Attack Time

Checkpoint

Checkpoints are environmental objects that replenish life, mana and flask charges when interacted with. After death, the exile may choose to respawn at the last checkpoint they visited. Checkpoints are located before all bosses.

Draven, Eternal Praetor

{MonsterBox | name = Draven, Eternal Praetor | rarity = Unique | image = Draven monster screenshot.png | imagealt = | type = | location = The Catacombs | resistance = | weakness = | damage = | modifier = | skill = | aura = }} Draven, Eternal Praetor, more simply Draven, is a unique boss encountered in The Mausoleum. Defeating Draven is required to retrieve the Module Error: No results found for item using search term "item_name = Corpse of Isabel", an objective of the Act 1 quest File:Sorrow Among Stones quest icon.pngSorrow Among Stones.

Mechanics

Arena

Upon entering the arena, Draven will enter through the entrance as a spirit. He will slam through the center of the area, making a crater, and emerge out of the crater in his full form.

Spectral ghosts periodically fly into the arena, landing and forming enemies that will attempt to target the exile with a ghostly skill, which deals damage in a circular AoE radius. The skill repeats twice, with increased AoE on the second repeat. These ghosts will disappear after using their skills once.

Small spectral ghosts will periodically appear throughout the fight. They will appear to be drawn towards Draven, possibly against their will. Upon reaching him, they be absorbed. They appear to grant him ghostly energy. If the exile comes into contact with the spirits during their movement, they will slam into the ground, creating a small AoE radius. If there are bones in this radius, they will be resurrected as Risen Rattlers. If one of the larger four graves in each corner of the arena are in this radius, Eternal Knights will emerge.

Skills

Ghostly Projectiles

  • Draven will swing his sword, releasing 11 projectiles in an arc.

Parting Flame Walls

  • Draven will stomp the ground, creating parallel walls of ghostly flame in front of him. After a short delay, he will slam in front of him, and the waves will part, dealing contact damage.

Sword combo

  • Draven will swing his sword several times in quick succession.

Dialogue

  • "I can end meaningless life!"
  • "Your meaningless life ends now!"
  • "Perish!"
  • "Your efforts will be in vain!"
  • "To me, Asinia!" (on the exile's death)

Ruthless Support

Ruthless Support is a strength support gem that causes supported skills to deal a Ruthless Blow with every third hit, causing 200% more stun buildup.

Base item

Tags: Melee, Attack, Strike

Requirements (Tier 1): Level 5, +15 strength

Description: Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more able to stun enemies.

Text: Every third Attack with Supported Melee Attacks deals a Ruthless Blow, Ruthless Blows with Supported Skills cause 200% more Stun buildup

Enduring Stuns Support

Enduring Stuns Support is a strength support gem that grants an endurance charge when supported skills stun an enemy with a melee hit.

Base item

Tags: Melee, Attack

Requirements (Tier 1): Level 5, +15 strength

Description: Supports melee attack skills.

Text: Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills

Unbreakable Support

Unbreakable Support is a strength support gem that grants more stun threshold while supported skills are being used.

Base item

Tags: Support

Requirements (Tier 1): Level 5, +15 strength

Description: Supports any skill, making you harder to stun while using it.

Text: 40% more Stun Threshold while using Supported Skills

Fire Penetration Support

Fire Penetration Support is a strength support gem that causes hits with supported skills to penetrate enemy fire resistance.

Base item

Tags: Support

Requirements (Tier 1): Level 10, +15 strength

Description: Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Text: Supported Skills Penetrate 20% Enemy Fire Resistance

Rage Support

Rage Support is a strength support gem that grants rage on melee hit with supported skills.

Base item

Tags: Support

Requirements (Tier 1): Level 10, +15 strength

Description: Supports melee attack skills. Minions cannot gain rage.

Text: Supported Skills deal 40% less Attack Damage, Supported Skills grant 1 Rage on Melee Hit, no more than once every 0.4 seconds

Impact Shockwave Support

Impact Shockwave Support is a strength support gem that causes stunning hits with supported skills to create shockwaves, dealing splash damage to surrounding targets.

Base item

Tags: Melee, Attack, Strike

Requirements (Tier 1): Level 10, +15 strength

Description: Supports melee attack skills, causing them to create a shockwave that damage enemies around the target.

Text: Supported Skills deal Splash Damage to surrounding targets when they Stun an Enemy


Ignition Support

Ignition Support is a strength support gem that causes hits with supported skills to have an increased chance to inflict ignite.

Base item

Tags: Support

Requirements (Tier 1): Level 10, +15 strength

Cost & Reservation Multiplier: 130%

Description: Supports any skill that hits enemies, making it more likely to ignite enemies.

Text: 20% increased chance to Ignite

Backlog

skill supported support damage attack melee strike hit minion level (character) tier (gem) fire resistance resistance penetrate stun stun threshold stun buildup endurance charge AoE unique quest Act 1 ignite