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to do
__NOTOC__
find better quality font of fragility image
= Warrior =
templates list
{{quote|I wanted very little for myself. A forge, a bed. They took all that away from me when they burned down my home. Give me one good hammer, and they will find that there is nothing more dangerous than a man of peace roused to war.|The Warrior, during character selection}}
cluster notable
The '''Warrior''' is the [[strength]]-oriented [[character class]] of [[Path of Exile 2]].


lore project
== Dialogue ==
* "Get up. I have to get up. They need me." (on waking up on [[The Riverbank]])


review, revise,
= The Riverbank =
Primeval Wraeclast..........................................................................................................1
'''The Riverbank''' is the first [[area]] of [[Path of Exile 2]]. The exile washes up ashore on the Riverbank after narrowly escaping death on the gallows and jumping into the ocean.
Kalandra & the Lake................................................................................................................................................1
The Proto-Vaal...........................................................................................................................................................3
The Great Fire ............................................................................................................................................................4
The Lightless & the Winter of the World......................................................................................................5
The Rise & Fall of the Gods ............................................................................................8
Templar Gods.............................................................................................................................................................9
Innocence & Sin........................................................................................................................................................................9
Karui Gods ................................................................................................................................................................13
Tukohama, Father of War.................................................................................................................................................13
Ngamahu, Mother of Fire..................................................................................................................................................14
Valako, Father of the Storm.............................................................................................................................................14
Tasalio, Father of Water....................................................................................................................................................14
Hinekora, Mother of Death ..............................................................................................................................................15
Tawhoa, Father/Son of the Forest...............................................................................................................................15
Ramako, Father of Light....................................................................................................................................................15
Arohongui, Daughter of the Moon ...............................................................................................................................16
Kitava, Father of Chaos......................................................................................................................................................16
Azmeri Gods.............................................................................................................................................................18
Solaris, Eternal Sun & Lunaris, Eternal Moon........................................................................................................19
Solerai & Lundara............................................................................................................................................................24
Prospero, Lord of the Underworld ..............................................................................................................................24
Ryslatha, the Puppet Mistress........................................................................................................................................25
Tsoagoth, the Brine King ..................................................................................................................................................26
Ezomyte Gods (the First Ones).......................................................................................................................27
Craiceann, First of the Deep............................................................................................................................................30
Farrul, First of the Plains ..................................................................................................................................................30
The Greatwolf.........................................................................................................................................................................31
Fenumus, First of the Night.............................................................................................................................................32
Saqawal, First of the Sky...................................................................................................................................................32


Maraketh Gods........................................................................................................................................................33
= Wooden Club =
Garukhan, Queen of the Wind........................................................................................................................................33
[[Wooden Club]] is a [[One-Handed Mace]] basetype. The Wooden Club is the first [[weapon]] encountered by the [[The Warrior]] when they wake up on [[The Riverbank]].
Shakari, Queen of the Sands............................................................................................................................................34
The Goddess of Water ........................................................................................................................................................35
Vaal Gods...................................................................................................................................................................35
Ralakesh, Master of a Million Faces ............................................................................................................................35
Yugul, Reflection of Terror ..............................................................................................................................................37
Arakaali, Spinner of Shadows.........................................................................................................................................38
Yaomac.......................................................................................................................................................................................41
Other Gods................................................................................................................................................................42
Gruthkul, Mother of Despair...........................................................................................................................................42
Abberath, the Cloven One.................................................................................................................................................43
Tangmazu, the Trickster...................................................................................................................................................45
The Goddess of Justice .......................................................................................................................................................45
The Molten One......................................................................................................................................................................46
The Beast: Driving the Gods into Slumber ................................................................................................47
The Nature of the Beast.....................................................................................................................................................48


The Ancient Maraketh..................................................................................................50
== Base item ==
Keth..............................................................................................................................................................................50
* [[Physical Damage]]: 6-10
The Faridun..............................................................................................................................................................50
* [[Critical Strike Chance]]: 5.00%
* [[Attacks per Second]]: 1.45


The Vaal..............................................................................................................................52
= Drowned =
The Reign of Queen Tetzlapokal ....................................................................................................................54
'''Drowned''' is a type of [[zombie]] encountered in [[Act 1]]. Drowned is the first [[monster]] encountered in the game, appearing in [[The Riverbank]]. Drowned attack with a default [[melee]] swing.
Contacting the Azmeri (ca. 900 BIC)............................................................................................................54
The Vaal in Oriath .................................................................................................................................................55
The Reign of Queen Atziri (ca. 400 BIC).....................................................................................................56
Kishara & the Star.................................................................................................................................................................59
The Temple of Atzoatl........................................................................................................................................................60
The Fall (ca. 400 BIC)..........................................................................................................................................62
The Fate of Atziri...................................................................................................................................................................65


The Kalguur......................................................................................................................66
== Appearances ==
Colonisation of Wraeclast .................................................................................................................................67
* [[The Riverbank]]


The Eternal Empire .......................................................................................................77
= Act 1 =
Imperialus Conceptus (1 IC)............................................................................................................................77
<blockquote>
Beginning of the Phrecian Lineage (35 IC)...............................................................................................79
[[Ogham county]], est. 1132 IC in the province of [[Phaaryl]]<br>
Emperor Romira & the Night of a Thousand Ribbons (ca. 334 IC)...............................................80
Survey commissioned by the office of [[Count Geonor]] in the year of 1619 IC<br>
The Ascendancy of Chitus (1316-1319 IC)...............................................................................................81
- Act 1 world map
Emperor Izaro & the Labyrinth.....................................................................................................................................81
</blockquote>
The Perandus Family..........................................................................................................................................................83
Treachery..................................................................................................................................................................................85
Defeating the Labyrinth ....................................................................................................................................................87
The Fate of Izaro ...................................................................................................................................................................91
The Reign of Chitus: Establishing a Thaumatocracy (1319-1334 IC)..........................................91
Malachai.....................................................................................................................................................................................92
Virtue Gems ........................................................................................................................................................................95
Gemling Legionnaires....................................................................................................................................................96
Maps .......................................................................................................................................................................................97
The Godless Three................................................................................................................................................................98
Shavronne of Umbra......................................................................................................................................................98
Inquisitor Maligaro......................................................................................................................................................100
Doedre "Darktongue" Stamatis .............................................................................................................................101
Lady Dialla, the Gemling Queen .................................................................................................................................102
Seeds of Discontent...........................................................................................................................................103
The Purity Rebellion (1332-1334 IC).......................................................................................................106
Kaom & the Karui ..............................................................................................................................................................107
Deshret & the Maraketh.................................................................................................................................................113
Archbishop Geofri .............................................................................................................................................................115
Rigwald & the Ezomytes ................................................................................................................................................117
The Siege of Sarn................................................................................................................................................................120
Inciting the People to Revolt...................................................................................................................................121
Defeat at the Grain Gate ............................................................................................................................................123
The Assassination of Chitus and the Fall of Sarn .........................................................................................124
Aftermath...............................................................................................................................................................................125
The Reign of Voll (1334-1336 IC)..............................................................................................................126
Malachai & the Rapture Device ..................................................................................................................................127
Malachai's Betrayal...........................................................................................................................................................128


Resurrecting the Godless Three.................................................................................................................................129
= Area =
The Cataclysm (1336 IC)................................................................................................................................131
=== Loading screen ===
The Fate of Adus.................................................................................................................................................................133
==== Hints ====
The Fate of Voll...................................................................................................................................................................133
* Repeatedly damaging enemies can cause them to be [[Stunned]].
The Fate of Sarn..................................................................................................................................................................134
* [[Herald]] [[skill]]s reserve [[Spirit]] to grant various bonuses to [[Attack]] skills.
The Fate of Dialla, the Gemling Queen....................................................................................................................136
The Fate of Kaom & the Karui.....................................................................................................................................136
The Fate of Deshret & the Maraketh........................................................................................................................140
The Fate of Rigwald & the Ezomytes.......................................................................................................................142
The Fate of Cadiro.............................................................................................................................................................145
The Dead Rise......................................................................................................................................................................147
The Corruption of Nature..............................................................................................................................................148
The Awakening (1600 IC)..............................................................................................................................149
The Templars................................................................................................................ 150
Maxarius, Innocence, & the Birth of the Templar...............................................................................151
Lycia, the Sanctum, & the Scourge .............................................................................................................153
The Karui Slave Trade (ca. 1320 IC) .........................................................................................................155
The Cataclysm (1336 IC)................................................................................................................................156
Daresso & Merveil (ca. 1450 IC)..................................................................................................................157
High Templar Venarius ...................................................................................................................................165
Valdo Caeserius & The Elder .......................................................................................................................................168
The Fate of Venarius ........................................................................................................................................................177
High Templar Dominus (ca. 1581-1600 IC)..........................................................................................178
Granting Patronage to Piety.........................................................................................................................................179
Studying the Thaumaturgical......................................................................................................................................179
Piety & Vilenta................................................................................................................................................................179
Dominus ............................................................................................................................................................................181
Davaro & the Artefacts of the Vaal.......................................................................................................................182
Dominus' Exiles ..................................................................................................................................................................184
Expeditions to Wraeclast...............................................................................................................................................185
Studying the Works of Shavronne.......................................................................................................................186
Studying the Works of Maligaro ...........................................................................................................................186
Studying the Works of Malachai...........................................................................................................................187


Piety's Resurrection....................................................................................................................................................190
= Earthquake =
High Templar Avarius......................................................................................................................................192
'''Earthquake''' is a [[melee]] [[attack]] [[slam]] [[skill]] that smashes the ground, dealing damage in an [[area]] and leaving behind '''Jagged Ground''' that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short [[duration]].
The Return of the Gods ............................................................................................. 193
The Fall of Oriath................................................................................................................................................194
Innocence, God-Emperor of Eternity.......................................................................................................................194
Kitava, Father of Chaos...................................................................................................................................................194
Tangmazu, The Trickster...............................................................................................................................................198
The Coast................................................................................................................................................................198
Tukohama, Father of War..............................................................................................................................................198
Abberath, the Cloven One..............................................................................................................................................199
Ryslatha, the Puppet Mistress.....................................................................................................................................200
Tsoagoth, the Brine King ...............................................................................................................................................200
Phrecia.....................................................................................................................................................................204
Ralakesh, Master of a Million Faces .........................................................................................................................204
Gruthkul, Mother of Despair........................................................................................................................................204
Arakaali, Spinner of Shadows......................................................................................................................................204
Sarn...........................................................................................................................................................................205
Yugul, Reflection of Terror ...........................................................................................................................................205
Solaris, Eternal Sun & Lunaris, Eternal Moon.....................................................................................................205
Vastiri.......................................................................................................................................................................207
Garukhan, Queen of the Wind.....................................................................................................................................207
Shakari, Queen of the Sands.........................................................................................................................................207
The Silence of the Gods....................................................................................................................................208


Miscellaneous Lore..................................................................................................... 209
== Base item ==
The Order of the Djinn.....................................................................................................................................209
* [[Cost]] (level 1): 6 [[mana]]
Members & Research.......................................................................................................................................................210
* [[Attack Speed]]: 75% of Base
Chaos & the Trialmaster .................................................................................................................................215
* [[Attack Damage]] (level 1): 40%
The Scourge...........................................................................................................................................................217
* Requirements (level 1): [[Level]] 1, [[Two Hand Mace]], [[One Hand Mace]]
The Pale Council..................................................................................................................................................221
* Description: {{c|help|Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short duration. Attacking again before the eruption will not create another area of Jagged Ground.}}
The Sacred Grove ...............................................................................................................................................224
* Impact: {{c|mod|Base duration is 3.00 seconds}}, {{c|mod|Base impact radius is 1.4 metres}}, {{c|mod|Base Jagged Ground radius is 2 metres}}
Tormented Spirits..............................................................................................................................................225
The Brotherhood of Silence...........................................................................................................................226


Warbands...............................................................................................................................................................228
= Rolling Slam =
Redblade.................................................................................................................................................................................229
'''Rolling Slam''' is a [[melee]] [[attack]] [[slam]] [[skill]] that slams the ground [[stun]]ning enemies and [[knockback|knocking them away]], then continuing forward to perform a devastating second slam. A level 1 Rolling Slam skill gem is always found in a [[Large Chest]] in [[The Riverbank]] by [[The Warrior]].
Mutewind...............................................................................................................................................................................229
Brinerot...................................................................................................................................................................................230
Renegades..............................................................................................................................................................................232
Breaches & the Breachlords..........................................................................................................................233
Harbingers.............................................................................................................................................................238
Metamorphs & the Intrinsic Darkness.....................................................................................................239
The Immortal Syndicate..................................................................................................................................242
Other Lore..............................................................................................................................................................245
Giants .......................................................................................................................................................................................245
Basilisks..................................................................................................................................................................................246
Berek & the Untamed ......................................................................................................................................................247
The Queen of the Forest.................................................................................................................................................248
Appendix A: Synopsis ................................................................................................ 249
Appendix B: Characters ............................................................................................ 253
Gods ..........................................................................................................................................................................253
Proto-Vaal..............................................................................................................................................................253
Vaal............................................................................................................................................................................253
Architects of the Temple of Atzoatl..........................................................................................................................254
Kalguur....................................................................................................................................................................256
Eternals ...................................................................................................................................................................258
Emperors ...............................................................................................................................................................................258
Notable Figures During the Purity Rebellion......................................................................................................259
Minor Figures ......................................................................................................................................................................262
Perandus Guardians.........................................................................................................................................................263
Karui.........................................................................................................................................................................264
Maraketh ................................................................................................................................................................266
Faridun....................................................................................................................................................................................266
Ezomytes ................................................................................................................................................................266
Other Wraeclastians .........................................................................................................................................267
The Pale Council.................................................................................................................................................................267


Warbands...............................................................................................................................................................................268
== Base item ==
Exiles ........................................................................................................................................................................................268
* Tags: [[Slam]], [[AoE]], [[Melee]]
Lords of Larceny ...........................................................................................................................................................270
* [[Cost]] (level 1): 14 [[mana]]
Rogue Exiles ....................................................................................................................................................................270
* [[Attack Speed]]: 75% of Base
Templars.................................................................................................................................................................272
* [[Attack Damage]] (level 1): 80%
The Shaper & the Guardians of the Void................................................................................................................276
* Requirements (level 1): [[Level]] 1, [[Two Hand Mace]], [[One Hand Mace]]
NPCs and Related Characters .......................................................................................................................277
* Description: {{c|help|Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short duration. Attacking again before the eruption will not create another area of Jagged Ground.}}
Other.........................................................................................................................................................................283
* Rolling Slam: {{c|mod|+1.5 seconds to Attack Time}}
Entities From the Void....................................................................................................................................................283
Lightless..................................................................................................................................................................................284
Beyond (Scourge) Demons ...........................................................................................................................................284
Breachlords...........................................................................................................................................................................284
Harbingers.............................................................................................................................................................................285
The Ring & Their Associates ........................................................................................................................................285
Clients of the Ring..............................................................................................................................................................288
Replica Unique Item Researchers .............................................................................................................................289
The Order of the Djinn ....................................................................................................................................................289
The Immortal Syndicate.................................................................................................................................................291
Characters from Synthesis Memories .....................................................................................................................294
Appendix C: Human Races & Cultures ................................................................ 295
Proto-Vaal..............................................................................................................................................................295
Vaal............................................................................................................................................................................297
Maraketh ................................................................................................................................................................299
Karui.........................................................................................................................................................................304
Ezomytes ................................................................................................................................................................308
Azmeri......................................................................................................................................................................309
Eternals ...................................................................................................................................................................312
Templars.................................................................................................................................................................313
Kalguur....................................................................................................................................................................314
Appendix D: Non-Human Races............................................................................. 316
Lightless..................................................................................................................................................................316
Scourge....................................................................................................................................................................316


Its & the Breachlords........................................................................................................................................317
= Checkpoint =
Harbingers.............................................................................................................................................................318
'''Checkpoints''' are environmental objects that replenish [[life]], [[mana]] and [[flask charge]]s when interacted with. After [[death]], the exile may choose to respawn at the last checkpoint they visited. Checkpoints are located before all [[boss]]es.
Appendix E: Dates & Places..................................................................................... 323
 
= Draven, Eternal Praetor =
{MonsterBox
| name = Draven, Eternal Praetor
| rarity = Unique
| image = Draven monster screenshot.png
| imagealt =
| type =
| location = [[The Catacombs]]
| resistance =
| weakness =
| damage =
| modifier =
| skill =
| aura =
}}
'''Draven, Eternal Praetor''', more simply '''Draven''', is a [[unique]] [[boss]] encountered in [[The Mausoleum]]. Defeating Draven is required to retrieve the {{il|Corpse of Isabel}}, an objective of the [[Act 1]] [[quest]] {{ql|Sorrow Among Stones}}.  
 
== Mechanics ==
=== Arena ===
Upon entering the arena, Draven will enter through the entrance as a spirit. He will slam through the center of the area, making a crater, and emerge out of the crater in his full form.
 
Spectral ghosts periodically fly into the arena, landing and forming enemies that will attempt to target the exile with a ghostly skill, which deals damage in a circular [[AoE]] radius. The skill repeats twice, with increased AoE on the second repeat. These ghosts will disappear after using their skills once.
 
Small spectral ghosts will periodically appear throughout the fight. They will appear to be drawn towards Draven, possibly against their will. Upon reaching him, they be absorbed. They appear to grant him ghostly energy. If the exile comes into contact with the spirits during their movement, they will slam into the ground, creating a small AoE radius. If there are bones in this radius, they will be resurrected as [[Risen Rattler]]s. If one of the larger four graves in each corner of the arena are in this radius, [[Eternal Knight]]s will emerge.
 
=== Skills ===
Ghostly Projectiles
* Draven will swing his sword, releasing 11 [[projectile]]s in an arc.
Parting Flame Walls
* Draven will stomp the ground, creating parallel walls of ghostly flame in front of him. After a short delay, he will slam in front of him, and the waves will part, dealing contact damage.
Sword combo
* Draven will swing his sword several times in quick succession.
 
=== Dialogue ===
* "I can end meaningless life!"
* "Your meaningless life ends now!"
* "Perish!"
* "Your efforts will be in vain!"
* "To me, [[Asinia]]!" (on the exile's death)
 
= Ruthless Support =
'''Ruthless Support''' is a [[strength]] [[support gem]] that causes supported [[skill]]s to deal a '''Ruthless Blow''' with every third [[hit]], causing 200% more [[stun buildup]].
 
== Base item ==
Tags: [[Melee]], [[Attack]], [[Strike]]
 
Requirements (Tier 1): [[Level]] 5, +15 [[strength]]
 
Description: {{c|help|Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more able to stun enemies.}}
 
Text: {{c|mod|Every third Attack with Supported Melee Attacks deals a Ruthless Blow}}, {{c|mod|Ruthless Blows with Supported Skills cause 200% more Stun buildup}}
 
= Enduring Stuns Support =
'''Enduring Stuns Support''' is a [[strength]] [[support gem]] that grants an [[endurance charge]] when supported [[skill]]s [[stun]] an enemy with a [[melee]] [[hit]].
 
== Base item ==
Tags: [[Melee]], [[Attack]]
 
Requirements (Tier 1): [[Level]] 5, +15 [[strength]]
 
Description: {{c|help|Supports melee attack skills.}}
 
Text: {{c|mod|Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills}}
 
= Unbreakable Support =
'''Unbreakable Support''' is a [[strength]] [[support gem]] that grants more [[stun threshold]] while supported [[skill]]s are being used.
 
== Base item ==
Tags: [[Support]]
 
Requirements (Tier 1): [[Level]] 5, +15 [[strength]]
 
Description: {{c|help|Supports any skill, making you harder to stun while using it.}}
 
Text: {{c|mod|40% more Stun Threshold while using Supported Skills}}
 
= Fire Penetration Support =
'''Fire Penetration Support''' is a [[strength]] [[support gem]] that causes [[hit]]s with supported [[skill]]s to [[penetrate]] enemy [[fire resistance]].
 
== Base item ==
Tags: [[Support]]
 
Requirements (Tier 1): [[Level]] 10, +15 [[strength]]
 
Description: {{c|help|Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.}}
 
Text: {{c|mod|Supported Skills Penetrate 20% Enemy Fire Resistance}}
 
= Rage Support =
'''Rage Support''' is a [[strength]] [[support gem]] that grants [[rage]] on [[melee]] [[hit]] with supported [[skill]]s.
 
== Base item ==
Tags: [[Support]]
 
Requirements (Tier 1): [[Level]] 10, +15 [[strength]]
 
Description: {{c|help|Supports melee attack skills. Minions cannot gain rage.}}
 
Text: {{c|mod|Supported Skills deal 40% less Attack Damage}}, {{c|mod|Supported Skills grant 1 Rage on Melee Hit, no more than once every 0.4 seconds}}
 
= Impact Shockwave Support =
'''Impact Shockwave Support''' is a [[strength]] [[support gem]] that causes [[stun]]ning [[hit]]s with supported [[skill]]s to create shockwaves, dealing [[splash damage]] to surrounding targets.
 
== Base item ==
Tags: [[Melee]], [[Attack]], [[Strike]]
 
Requirements (Tier 1): [[Level]] 10, +15 [[strength]]
 
Description: {{c|help|Supports melee attack skills, causing them to create a shockwave that damage enemies around the target.}}
 
Text: {{c|mod|Supported Skills deal Splash Damage to surrounding targets when they Stun an Enemy}}
 
 
= Ignition Support =
'''Ignition Support''' is a [[strength]] [[support gem]] that causes [[hit]]s with supported [[skill]]s to have an increased chance to inflict [[ignite]].
 
== Base item ==
Tags: [[Support]]
 
Requirements (Tier 1): [[Level]] 10, +15 [[strength]]
 
Cost & Reservation Multiplier: 130%
 
Description: {{c|help|Supports any skill that hits enemies, making it more likely to ignite enemies.}}
 
Text: {{c|mod|20% increased chance to Ignite}}
 
= Backlog =
[[skill]] [[supported]] [[support]] [[damage]] [[attack]] [[melee]] [[strike]] [[hit]] [[minion]] [[level]] (character) [[tier]] (gem) [[fire resistance]] [[resistance]] [[penetrate]] [[stun]] [[stun threshold]] [[stun buildup]] [[endurance charge]] [[AoE]] [[unique]] [[quest]] [[Act 1]] [[ignite]]

Latest revision as of 23:35, 3 April 2024

Warrior

I wanted very little for myself. A forge, a bed. They took all that away from me when they burned down my home. Give me one good hammer, and they will find that there is nothing more dangerous than a man of peace roused to war.

The Warrior, during character selection

The Warrior is the strength-oriented character class of Path of Exile 2.

Dialogue

  • "Get up. I have to get up. They need me." (on waking up on The Riverbank)

The Riverbank

The Riverbank is the first area of Path of Exile 2. The exile washes up ashore on the Riverbank after narrowly escaping death on the gallows and jumping into the ocean.

Wooden Club

Wooden Club is a One-Handed Mace basetype. The Wooden Club is the first weapon encountered by the The Warrior when they wake up on The Riverbank.

Base item

Drowned

Drowned is a type of zombie encountered in Act 1. Drowned is the first monster encountered in the game, appearing in The Riverbank. Drowned attack with a default melee swing.

Appearances

Act 1

Ogham county, est. 1132 IC in the province of Phaaryl
Survey commissioned by the office of Count Geonor in the year of 1619 IC
- Act 1 world map

Area

Loading screen

Hints

Earthquake

Earthquake is a melee attack slam skill that smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short duration.

Base item

  • Cost (level 1): 6 mana
  • Attack Speed: 75% of Base
  • Attack Damage (level 1): 40%
  • Requirements (level 1): Level 1, Two Hand Mace, One Hand Mace
  • Description: Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short duration. Attacking again before the eruption will not create another area of Jagged Ground.
  • Impact: Base duration is 3.00 seconds, Base impact radius is 1.4 metres, Base Jagged Ground radius is 2 metres

Rolling Slam

Rolling Slam is a melee attack slam skill that slams the ground stunning enemies and knocking them away, then continuing forward to perform a devastating second slam. A level 1 Rolling Slam skill gem is always found in a Large Chest in The Riverbank by The Warrior.

Base item

  • Tags: Slam, AoE, Melee
  • Cost (level 1): 14 mana
  • Attack Speed: 75% of Base
  • Attack Damage (level 1): 80%
  • Requirements (level 1): Level 1, Two Hand Mace, One Hand Mace
  • Description: Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful aftershock after a short duration. Attacking again before the eruption will not create another area of Jagged Ground.
  • Rolling Slam: +1.5 seconds to Attack Time

Checkpoint

Checkpoints are environmental objects that replenish life, mana and flask charges when interacted with. After death, the exile may choose to respawn at the last checkpoint they visited. Checkpoints are located before all bosses.

Draven, Eternal Praetor

{MonsterBox | name = Draven, Eternal Praetor | rarity = Unique | image = Draven monster screenshot.png | imagealt = | type = | location = The Catacombs | resistance = | weakness = | damage = | modifier = | skill = | aura = }} Draven, Eternal Praetor, more simply Draven, is a unique boss encountered in The Mausoleum. Defeating Draven is required to retrieve the Module Error: No results found for item using search term "item_name = Corpse of Isabel", an objective of the Act 1 quest File:Sorrow Among Stones quest icon.pngSorrow Among Stones.

Mechanics

Arena

Upon entering the arena, Draven will enter through the entrance as a spirit. He will slam through the center of the area, making a crater, and emerge out of the crater in his full form.

Spectral ghosts periodically fly into the arena, landing and forming enemies that will attempt to target the exile with a ghostly skill, which deals damage in a circular AoE radius. The skill repeats twice, with increased AoE on the second repeat. These ghosts will disappear after using their skills once.

Small spectral ghosts will periodically appear throughout the fight. They will appear to be drawn towards Draven, possibly against their will. Upon reaching him, they be absorbed. They appear to grant him ghostly energy. If the exile comes into contact with the spirits during their movement, they will slam into the ground, creating a small AoE radius. If there are bones in this radius, they will be resurrected as Risen Rattlers. If one of the larger four graves in each corner of the arena are in this radius, Eternal Knights will emerge.

Skills

Ghostly Projectiles

  • Draven will swing his sword, releasing 11 projectiles in an arc.

Parting Flame Walls

  • Draven will stomp the ground, creating parallel walls of ghostly flame in front of him. After a short delay, he will slam in front of him, and the waves will part, dealing contact damage.

Sword combo

  • Draven will swing his sword several times in quick succession.

Dialogue

  • "I can end meaningless life!"
  • "Your meaningless life ends now!"
  • "Perish!"
  • "Your efforts will be in vain!"
  • "To me, Asinia!" (on the exile's death)

Ruthless Support

Ruthless Support is a strength support gem that causes supported skills to deal a Ruthless Blow with every third hit, causing 200% more stun buildup.

Base item

Tags: Melee, Attack, Strike

Requirements (Tier 1): Level 5, +15 strength

Description: Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more able to stun enemies.

Text: Every third Attack with Supported Melee Attacks deals a Ruthless Blow, Ruthless Blows with Supported Skills cause 200% more Stun buildup

Enduring Stuns Support

Enduring Stuns Support is a strength support gem that grants an endurance charge when supported skills stun an enemy with a melee hit.

Base item

Tags: Melee, Attack

Requirements (Tier 1): Level 5, +15 strength

Description: Supports melee attack skills.

Text: Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills

Unbreakable Support

Unbreakable Support is a strength support gem that grants more stun threshold while supported skills are being used.

Base item

Tags: Support

Requirements (Tier 1): Level 5, +15 strength

Description: Supports any skill, making you harder to stun while using it.

Text: 40% more Stun Threshold while using Supported Skills

Fire Penetration Support

Fire Penetration Support is a strength support gem that causes hits with supported skills to penetrate enemy fire resistance.

Base item

Tags: Support

Requirements (Tier 1): Level 10, +15 strength

Description: Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Text: Supported Skills Penetrate 20% Enemy Fire Resistance

Rage Support

Rage Support is a strength support gem that grants rage on melee hit with supported skills.

Base item

Tags: Support

Requirements (Tier 1): Level 10, +15 strength

Description: Supports melee attack skills. Minions cannot gain rage.

Text: Supported Skills deal 40% less Attack Damage, Supported Skills grant 1 Rage on Melee Hit, no more than once every 0.4 seconds

Impact Shockwave Support

Impact Shockwave Support is a strength support gem that causes stunning hits with supported skills to create shockwaves, dealing splash damage to surrounding targets.

Base item

Tags: Melee, Attack, Strike

Requirements (Tier 1): Level 10, +15 strength

Description: Supports melee attack skills, causing them to create a shockwave that damage enemies around the target.

Text: Supported Skills deal Splash Damage to surrounding targets when they Stun an Enemy


Ignition Support

Ignition Support is a strength support gem that causes hits with supported skills to have an increased chance to inflict ignite.

Base item

Tags: Support

Requirements (Tier 1): Level 10, +15 strength

Cost & Reservation Multiplier: 130%

Description: Supports any skill that hits enemies, making it more likely to ignite enemies.

Text: 20% increased chance to Ignite

Backlog

skill supported support damage attack melee strike hit minion level (character) tier (gem) fire resistance resistance penetrate stun stun threshold stun buildup endurance charge AoE unique quest Act 1 ignite