Lancing Steel of Spraying: Difference between revisions

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|tags                                    = gem, default
|tags                                    = gem, default
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|base_item_id                            = Metadata/Items/Gems/SkillGemLancingSteel
|strength_percent                        = 40
|strength_percent                        = 40
|dexterity_percent                      = 60
|dexterity_percent                      = 60
|gem_tags                                = Attack, Projectile, Physical
|gem_tags                                = Attack, Projectile, Physical
|gem_description                        = Thrust an Axe or Sword forward to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it.
|gem_description                        = Thrust an Axe or Sword forward to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it.
|active_skill_name                      = Lancing Steel
|active_skill_name                      = Lancing Steel of Spraying
|item_class_id_restriction              = One Hand Sword, Thrusting One Hand Sword, Two Hand Sword, One Hand Axe, Two Hand Axe
|item_class_id_restriction              = One Hand Sword, Thrusting One Hand Sword, Two Hand Sword, One Hand Axe, Two Hand Axe
|skill_id                                = LancingSteel2
|skill_id                                = LancingSteelAltX
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 28
|required_level                          = 28
|quality_type1_stat_text                = Fires +0.1 Projectiles
|quality_type1_weight                    = 1
|quality_type1_stat_text                = Fires +(0.1-2) Projectiles
|quality_type1_breakpoints              = 10.0
|quality_type1_stat1_id                  = base_number_of_projectiles
|quality_type1_stat1_value              = 100
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_attack_speed_multiplier          = 80
|static_attack_speed_multiplier          = 80
|stat_text                              = Projectiles Pierce all Targets<br>(20-113) to (30-169) Added Attack Physical Damage<br>Fires 10 additional Projectiles<br>Hits after the first on each Enemy deal 90% less Damage
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = 1
|static_stat2_id                        = always_pierce
|static_stat2_value                      = 1
|static_stat3_id                        = lancing_steel_damage_+%_final_after_first_hit_on_target
|static_stat3_value                      = -90
|stat_text                              = Projectiles Pierce all Targets<br>(20-113) to (30-169) Added Attack Physical Damage<br>Fires (6-8) Projectiles<br>Hits after the first on each Enemy deal 90% less Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 28
|level1_level_requirement                = 28
|level1_cost_amounts                    = 8
|level1_cost_amounts                    = 8
|level1_damage_effectiveness            = 105
|level1_damage_effectiveness            = 160
|level1_damage_multiplier                = 105
|level1_damage_multiplier                = 160
|level2                                 = True
|level1_stat_text                        = 20 to 30 Added Attack Physical Damage<br>Fires 6 Projectiles
|level3                                 = True
|level1_stat1_id                        = attack_minimum_added_physical_damage
|level4                                 = True
|level1_stat1_value                      = 20
|level5                                 = True
|level1_stat2_id                        = attack_maximum_added_physical_damage
|level6                                 = True
|level1_stat2_value                      = 30
|level7                                 = True
|level1_stat3_id                        = base_number_of_projectiles
|level8                                 = True
|level1_stat3_value                      = 6
|level9                                 = True
|level1_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level1_stat4_value                      = 1
|level2                                 = True
|level2_level_requirement                = 31
|level2_cost_amounts                    = 8
|level2_damage_effectiveness            = 163.2
|level2_damage_multiplier                = 163.2
|level2_stat_text                        = 23 to 35 Added Attack Physical Damage<br>Fires 6 Projectiles
|level2_stat1_id                        = attack_minimum_added_physical_damage
|level2_stat1_value                      = 23
|level2_stat2_id                        = attack_maximum_added_physical_damage
|level2_stat2_value                      = 35
|level2_stat3_id                        = base_number_of_projectiles
|level2_stat3_value                      = 6
|level2_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level2_stat4_value                      = 1
|level3                                 = True
|level3_level_requirement                = 34
|level3_cost_amounts                    = 8
|level3_damage_effectiveness            = 166.3
|level3_damage_multiplier                = 166.3
|level3_stat_text                        = 27 to 40 Added Attack Physical Damage<br>Fires 6 Projectiles
|level3_stat1_id                        = attack_minimum_added_physical_damage
|level3_stat1_value                      = 27
|level3_stat2_id                        = attack_maximum_added_physical_damage
|level3_stat2_value                      = 40
|level3_stat3_id                        = base_number_of_projectiles
|level3_stat3_value                      = 6
|level3_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level3_stat4_value                      = 1
|level4                                 = True
|level4_level_requirement                = 37
|level4_cost_amounts                    = 8
|level4_damage_effectiveness            = 169.5
|level4_damage_multiplier                = 169.5
|level4_stat_text                        = 31 to 46 Added Attack Physical Damage<br>Fires 6 Projectiles
|level4_stat1_id                        = attack_minimum_added_physical_damage
|level4_stat1_value                      = 31
|level4_stat2_id                        = attack_maximum_added_physical_damage
|level4_stat2_value                      = 46
|level4_stat3_id                        = base_number_of_projectiles
|level4_stat3_value                      = 6
|level4_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level4_stat4_value                      = 1
|level5                                 = True
|level5_level_requirement                = 40
|level5_cost_amounts                    = 9
|level5_damage_effectiveness            = 172.6
|level5_damage_multiplier                = 172.6
|level5_stat_text                        = 35 to 53 Added Attack Physical Damage<br>Fires 7 Projectiles
|level5_stat1_id                        = attack_minimum_added_physical_damage
|level5_stat1_value                      = 35
|level5_stat2_id                        = attack_maximum_added_physical_damage
|level5_stat2_value                      = 53
|level5_stat3_id                        = base_number_of_projectiles
|level5_stat3_value                      = 7
|level5_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level5_stat4_value                      = 1
|level6                                 = True
|level6_level_requirement                = 42
|level6_cost_amounts                    = 9
|level6_damage_effectiveness            = 175.8
|level6_damage_multiplier                = 175.8
|level6_stat_text                        = 38 to 58 Added Attack Physical Damage<br>Fires 7 Projectiles
|level6_stat1_id                        = attack_minimum_added_physical_damage
|level6_stat1_value                      = 38
|level6_stat2_id                        = attack_maximum_added_physical_damage
|level6_stat2_value                      = 58
|level6_stat3_id                        = base_number_of_projectiles
|level6_stat3_value                      = 7
|level6_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level6_stat4_value                      = 1
|level7                                 = True
|level7_level_requirement                = 44
|level7_cost_amounts                    = 9
|level7_damage_effectiveness            = 178.9
|level7_damage_multiplier                = 178.9
|level7_stat_text                        = 42 to 63 Added Attack Physical Damage<br>Fires 7 Projectiles
|level7_stat1_id                        = attack_minimum_added_physical_damage
|level7_stat1_value                      = 42
|level7_stat2_id                        = attack_maximum_added_physical_damage
|level7_stat2_value                      = 63
|level7_stat3_id                        = base_number_of_projectiles
|level7_stat3_value                      = 7
|level7_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level7_stat4_value                      = 1
|level8                                 = True
|level8_level_requirement                = 46
|level8_cost_amounts                    = 9
|level8_damage_effectiveness            = 182.1
|level8_damage_multiplier                = 182.1
|level8_stat_text                        = 45 to 68 Added Attack Physical Damage<br>Fires 7 Projectiles
|level8_stat1_id                        = attack_minimum_added_physical_damage
|level8_stat1_value                      = 45
|level8_stat2_id                        = attack_maximum_added_physical_damage
|level8_stat2_value                      = 68
|level8_stat3_id                        = base_number_of_projectiles
|level8_stat3_value                      = 7
|level8_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level8_stat4_value                      = 1
|level9                                 = True
|level9_level_requirement                = 48
|level9_cost_amounts                    = 9
|level9_damage_effectiveness            = 185.3
|level9_damage_multiplier                = 185.3
|level9_stat_text                        = 49 to 74 Added Attack Physical Damage<br>Fires 7 Projectiles
|level9_stat1_id                        = attack_minimum_added_physical_damage
|level9_stat1_value                      = 49
|level9_stat2_id                        = attack_maximum_added_physical_damage
|level9_stat2_value                      = 74
|level9_stat3_id                        = base_number_of_projectiles
|level9_stat3_value                      = 7
|level9_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level9_stat4_value                      = 1
|level10                                = True
|level10                                = True
|level10_level_requirement              = 50
|level10_cost_amounts                    = 9
|level10_damage_effectiveness            = 188.4
|level10_damage_multiplier              = 188.4
|level10_stat_text                      = 53 to 80 Added Attack Physical Damage<br>Fires 7 Projectiles
|level10_stat1_id                        = attack_minimum_added_physical_damage
|level10_stat1_value                    = 53
|level10_stat2_id                        = attack_maximum_added_physical_damage
|level10_stat2_value                    = 80
|level10_stat3_id                        = base_number_of_projectiles
|level10_stat3_value                    = 7
|level10_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level10_stat4_value                    = 1
|level11                                = True
|level11                                = True
|level11_level_requirement              = 52
|level11_cost_amounts                    = 9
|level11_damage_effectiveness            = 191.6
|level11_damage_multiplier              = 191.6
|level11_stat_text                      = 58 to 86 Added Attack Physical Damage<br>Fires 7 Projectiles
|level11_stat1_id                        = attack_minimum_added_physical_damage
|level11_stat1_value                    = 58
|level11_stat2_id                        = attack_maximum_added_physical_damage
|level11_stat2_value                    = 86
|level11_stat3_id                        = base_number_of_projectiles
|level11_stat3_value                    = 7
|level11_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level11_stat4_value                    = 1
|level12                                = True
|level12                                = True
|level12_level_requirement              = 54
|level12_cost_amounts                    = 9
|level12_damage_effectiveness            = 194.7
|level12_damage_multiplier              = 194.7
|level12_stat_text                      = 62 to 93 Added Attack Physical Damage<br>Fires 7 Projectiles
|level12_stat1_id                        = attack_minimum_added_physical_damage
|level12_stat1_value                    = 62
|level12_stat2_id                        = attack_maximum_added_physical_damage
|level12_stat2_value                    = 93
|level12_stat3_id                        = base_number_of_projectiles
|level12_stat3_value                    = 7
|level12_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level12_stat4_value                    = 1
|level13                                = True
|level13                                = True
|level13_level_requirement              = 56
|level13_cost_amounts                    = 9
|level13_damage_effectiveness            = 197.9
|level13_damage_multiplier              = 197.9
|level13_stat_text                      = 67 to 101 Added Attack Physical Damage<br>Fires 8 Projectiles
|level13_stat1_id                        = attack_minimum_added_physical_damage
|level13_stat1_value                    = 67
|level13_stat2_id                        = attack_maximum_added_physical_damage
|level13_stat2_value                    = 101
|level13_stat3_id                        = base_number_of_projectiles
|level13_stat3_value                    = 8
|level13_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level13_stat4_value                    = 1
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_cost_amounts                    = 9
|level14_damage_effectiveness            = 201.1
|level14_damage_multiplier              = 201.1
|level14_stat_text                      = 73 to 109 Added Attack Physical Damage<br>Fires 8 Projectiles
|level14_stat1_id                        = attack_minimum_added_physical_damage
|level14_stat1_value                    = 73
|level14_stat2_id                        = attack_maximum_added_physical_damage
|level14_stat2_value                    = 109
|level14_stat3_id                        = base_number_of_projectiles
|level14_stat3_value                    = 8
|level14_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level14_stat4_value                    = 1
|level15                                = True
|level15                                = True
|level15_level_requirement              = 60
|level15_cost_amounts                    = 10
|level15_damage_effectiveness            = 204.2
|level15_damage_multiplier              = 204.2
|level15_stat_text                      = 78 to 117 Added Attack Physical Damage<br>Fires 8 Projectiles
|level15_stat1_id                        = attack_minimum_added_physical_damage
|level15_stat1_value                    = 78
|level15_stat2_id                        = attack_maximum_added_physical_damage
|level15_stat2_value                    = 117
|level15_stat3_id                        = base_number_of_projectiles
|level15_stat3_value                    = 8
|level15_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level15_stat4_value                    = 1
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_cost_amounts                    = 10
|level16_damage_effectiveness            = 207.4
|level16_damage_multiplier              = 207.4
|level16_stat_text                      = 84 to 126 Added Attack Physical Damage<br>Fires 8 Projectiles
|level16_stat1_id                        = attack_minimum_added_physical_damage
|level16_stat1_value                    = 84
|level16_stat2_id                        = attack_maximum_added_physical_damage
|level16_stat2_value                    = 126
|level16_stat3_id                        = base_number_of_projectiles
|level16_stat3_value                    = 8
|level16_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level16_stat4_value                    = 1
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_cost_amounts                    = 10
|level17_damage_effectiveness            = 210.5
|level17_damage_multiplier              = 210.5
|level17_stat_text                      = 91 to 136 Added Attack Physical Damage<br>Fires 8 Projectiles
|level17_stat1_id                        = attack_minimum_added_physical_damage
|level17_stat1_value                    = 91
|level17_stat2_id                        = attack_maximum_added_physical_damage
|level17_stat2_value                    = 136
|level17_stat3_id                        = base_number_of_projectiles
|level17_stat3_value                    = 8
|level17_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level17_stat4_value                    = 1
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_cost_amounts                    = 10
|level18_damage_effectiveness            = 213.7
|level18_damage_multiplier              = 213.7
|level18_stat_text                      = 98 to 146 Added Attack Physical Damage<br>Fires 8 Projectiles
|level18_stat1_id                        = attack_minimum_added_physical_damage
|level18_stat1_value                    = 98
|level18_stat2_id                        = attack_maximum_added_physical_damage
|level18_stat2_value                    = 146
|level18_stat3_id                        = base_number_of_projectiles
|level18_stat3_value                    = 8
|level18_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level18_stat4_value                    = 1
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_cost_amounts                    = 10
|level19_damage_effectiveness            = 216.8
|level19_damage_multiplier              = 216.8
|level19_stat_text                      = 105 to 157 Added Attack Physical Damage<br>Fires 8 Projectiles
|level19_stat1_id                        = attack_minimum_added_physical_damage
|level19_stat1_value                    = 105
|level19_stat2_id                        = attack_maximum_added_physical_damage
|level19_stat2_value                    = 157
|level19_stat3_id                        = base_number_of_projectiles
|level19_stat3_value                    = 8
|level19_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level19_stat4_value                    = 1
|level20                                = True
|level20                                = True
|level20_level_requirement               = 70
|level20_level_requirement               = 70
|level20_cost_amounts                     = 10
|level20_cost_amounts                   = 10
|level20_damage_effectiveness             = 220
|level20_damage_effectiveness           = 220
|level20_damage_multiplier               = 220
|level20_damage_multiplier               = 220
|inventory_icon                          = Lancing Steel
|level20_stat_text                      = 113 to 169 Added Attack Physical Damage<br>Fires 8 Projectiles
|level20_stat1_id                        = attack_minimum_added_physical_damage
|level20_stat1_value                    = 113
|level20_stat2_id                        = attack_maximum_added_physical_damage
|level20_stat2_value                    = 169
|level20_stat3_id                        = base_number_of_projectiles
|level20_stat3_value                    = 8
|level20_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level20_stat4_value                    = 1
|level21                                = True
|level21_level_requirement              = 72
|level21_cost_amounts                    = 10
|level21_damage_effectiveness            = 223.2
|level21_damage_multiplier              = 223.2
|level21_stat_text                      = 121 to 181 Added Attack Physical Damage<br>Fires 9 Projectiles
|level21_stat1_id                        = attack_minimum_added_physical_damage
|level21_stat1_value                    = 121
|level21_stat2_id                        = attack_maximum_added_physical_damage
|level21_stat2_value                    = 181
|level21_stat3_id                        = base_number_of_projectiles
|level21_stat3_value                    = 9
|level21_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level21_stat4_value                    = 1
|level22                                = True
|level22_level_requirement              = 74
|level22_cost_amounts                    = 10
|level22_damage_effectiveness            = 226.3
|level22_damage_multiplier              = 226.3
|level22_stat_text                      = 130 to 195 Added Attack Physical Damage<br>Fires 9 Projectiles
|level22_stat1_id                        = attack_minimum_added_physical_damage
|level22_stat1_value                    = 130
|level22_stat2_id                        = attack_maximum_added_physical_damage
|level22_stat2_value                    = 195
|level22_stat3_id                        = base_number_of_projectiles
|level22_stat3_value                    = 9
|level22_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level22_stat4_value                    = 1
|level23                                = True
|level23_level_requirement              = 76
|level23_cost_amounts                    = 10
|level23_damage_effectiveness            = 229.5
|level23_damage_multiplier              = 229.5
|level23_stat_text                      = 139 to 209 Added Attack Physical Damage<br>Fires 9 Projectiles
|level23_stat1_id                        = attack_minimum_added_physical_damage
|level23_stat1_value                    = 139
|level23_stat2_id                        = attack_maximum_added_physical_damage
|level23_stat2_value                    = 209
|level23_stat3_id                        = base_number_of_projectiles
|level23_stat3_value                    = 9
|level23_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level23_stat4_value                    = 1
|level24                                = True
|level24_level_requirement              = 78
|level24_cost_amounts                    = 10
|level24_damage_effectiveness            = 232.6
|level24_damage_multiplier              = 232.6
|level24_stat_text                      = 149 to 224 Added Attack Physical Damage<br>Fires 9 Projectiles
|level24_stat1_id                        = attack_minimum_added_physical_damage
|level24_stat1_value                    = 149
|level24_stat2_id                        = attack_maximum_added_physical_damage
|level24_stat2_value                    = 224
|level24_stat3_id                        = base_number_of_projectiles
|level24_stat3_value                    = 9
|level24_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level24_stat4_value                    = 1
|level25                                = True
|level25_level_requirement              = 80
|level25_cost_amounts                    = 11
|level25_damage_effectiveness            = 235.8
|level25_damage_multiplier              = 235.8
|level25_stat_text                      = 160 to 239 Added Attack Physical Damage<br>Fires 9 Projectiles
|level25_stat1_id                        = attack_minimum_added_physical_damage
|level25_stat1_value                    = 160
|level25_stat2_id                        = attack_maximum_added_physical_damage
|level25_stat2_value                    = 239
|level25_stat3_id                        = base_number_of_projectiles
|level25_stat3_value                    = 9
|level25_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level25_stat4_value                    = 1
|level26                                = True
|level26_level_requirement              = 82
|level26_cost_amounts                    = 11
|level26_damage_effectiveness            = 238.9
|level26_damage_multiplier              = 238.9
|level26_stat_text                      = 171 to 256 Added Attack Physical Damage<br>Fires 9 Projectiles
|level26_stat1_id                        = attack_minimum_added_physical_damage
|level26_stat1_value                    = 171
|level26_stat2_id                        = attack_maximum_added_physical_damage
|level26_stat2_value                    = 256
|level26_stat3_id                        = base_number_of_projectiles
|level26_stat3_value                    = 9
|level26_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level26_stat4_value                    = 1
|level27                                = True
|level27_level_requirement              = 84
|level27_cost_amounts                    = 11
|level27_damage_effectiveness            = 242.1
|level27_damage_multiplier              = 242.1
|level27_stat_text                      = 183 to 274 Added Attack Physical Damage<br>Fires 9 Projectiles
|level27_stat1_id                        = attack_minimum_added_physical_damage
|level27_stat1_value                    = 183
|level27_stat2_id                        = attack_maximum_added_physical_damage
|level27_stat2_value                    = 274
|level27_stat3_id                        = base_number_of_projectiles
|level27_stat3_value                    = 9
|level27_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level27_stat4_value                    = 1
|level28                                = True
|level28_level_requirement              = 86
|level28_cost_amounts                    = 11
|level28_damage_effectiveness            = 245.3
|level28_damage_multiplier              = 245.3
|level28_stat_text                      = 196 to 293 Added Attack Physical Damage<br>Fires 9 Projectiles
|level28_stat1_id                        = attack_minimum_added_physical_damage
|level28_stat1_value                    = 196
|level28_stat2_id                        = attack_maximum_added_physical_damage
|level28_stat2_value                    = 293
|level28_stat3_id                        = base_number_of_projectiles
|level28_stat3_value                    = 9
|level28_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level28_stat4_value                    = 1
|level29                                = True
|level29_level_requirement              = 88
|level29_cost_amounts                    = 11
|level29_damage_effectiveness            = 248.4
|level29_damage_multiplier              = 248.4
|level29_stat_text                      = 209 to 314 Added Attack Physical Damage<br>Fires 10 Projectiles
|level29_stat1_id                        = attack_minimum_added_physical_damage
|level29_stat1_value                    = 209
|level29_stat2_id                        = attack_maximum_added_physical_damage
|level29_stat2_value                    = 314
|level29_stat3_id                        = base_number_of_projectiles
|level29_stat3_value                    = 10
|level29_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level29_stat4_value                    = 1
|level30                                = True
|level30_level_requirement              = 90
|level30_cost_amounts                    = 11
|level30_damage_effectiveness            = 251.6
|level30_damage_multiplier              = 251.6
|level30_stat_text                      = 223 to 335 Added Attack Physical Damage<br>Fires 10 Projectiles
|level30_stat1_id                        = attack_minimum_added_physical_damage
|level30_stat1_value                    = 223
|level30_stat2_id                        = attack_maximum_added_physical_damage
|level30_stat2_value                    = 335
|level30_stat3_id                        = base_number_of_projectiles
|level30_stat3_value                    = 10
|level30_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level30_stat4_value                    = 1
|level31                                = True
|level31_level_requirement              = 91
|level31_cost_amounts                    = 11
|level31_damage_effectiveness            = 253.2
|level31_damage_multiplier              = 253.2
|level31_stat_text                      = 231 to 346 Added Attack Physical Damage<br>Fires 10 Projectiles
|level31_stat1_id                        = attack_minimum_added_physical_damage
|level31_stat1_value                    = 231
|level31_stat2_id                        = attack_maximum_added_physical_damage
|level31_stat2_value                    = 346
|level31_stat3_id                        = base_number_of_projectiles
|level31_stat3_value                    = 10
|level31_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level31_stat4_value                    = 1
|level32                                = True
|level32_level_requirement              = 92
|level32_cost_amounts                    = 11
|level32_damage_effectiveness            = 254.7
|level32_damage_multiplier              = 254.7
|level32_stat_text                      = 239 to 358 Added Attack Physical Damage<br>Fires 10 Projectiles
|level32_stat1_id                        = attack_minimum_added_physical_damage
|level32_stat1_value                    = 239
|level32_stat2_id                        = attack_maximum_added_physical_damage
|level32_stat2_value                    = 358
|level32_stat3_id                        = base_number_of_projectiles
|level32_stat3_value                    = 10
|level32_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level32_stat4_value                    = 1
|level33                                = True
|level33_level_requirement              = 93
|level33_cost_amounts                    = 11
|level33_damage_effectiveness            = 256.3
|level33_damage_multiplier              = 256.3
|level33_stat_text                      = 247 to 370 Added Attack Physical Damage<br>Fires 10 Projectiles
|level33_stat1_id                        = attack_minimum_added_physical_damage
|level33_stat1_value                    = 247
|level33_stat2_id                        = attack_maximum_added_physical_damage
|level33_stat2_value                    = 370
|level33_stat3_id                        = base_number_of_projectiles
|level33_stat3_value                    = 10
|level33_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level33_stat4_value                    = 1
|level34                                = True
|level34_level_requirement              = 94
|level34_cost_amounts                    = 11
|level34_damage_effectiveness            = 257.9
|level34_damage_multiplier              = 257.9
|level34_stat_text                      = 255 to 382 Added Attack Physical Damage<br>Fires 10 Projectiles
|level34_stat1_id                        = attack_minimum_added_physical_damage
|level34_stat1_value                    = 255
|level34_stat2_id                        = attack_maximum_added_physical_damage
|level34_stat2_value                    = 382
|level34_stat3_id                        = base_number_of_projectiles
|level34_stat3_value                    = 10
|level34_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level34_stat4_value                    = 1
|level35                                = True
|level35_level_requirement              = 95
|level35_cost_amounts                    = 11
|level35_damage_effectiveness            = 259.5
|level35_damage_multiplier              = 259.5
|level35_stat_text                      = 263 to 395 Added Attack Physical Damage<br>Fires 10 Projectiles
|level35_stat1_id                        = attack_minimum_added_physical_damage
|level35_stat1_value                    = 263
|level35_stat2_id                        = attack_maximum_added_physical_damage
|level35_stat2_value                    = 395
|level35_stat3_id                        = base_number_of_projectiles
|level35_stat3_value                    = 10
|level35_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level35_stat4_value                    = 1
|level36                                = True
|level36_level_requirement              = 96
|level36_cost_amounts                    = 11
|level36_damage_effectiveness            = 261.1
|level36_damage_multiplier              = 261.1
|level36_stat_text                      = 272 to 408 Added Attack Physical Damage<br>Fires 10 Projectiles
|level36_stat1_id                        = attack_minimum_added_physical_damage
|level36_stat1_value                    = 272
|level36_stat2_id                        = attack_maximum_added_physical_damage
|level36_stat2_value                    = 408
|level36_stat3_id                        = base_number_of_projectiles
|level36_stat3_value                    = 10
|level36_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level36_stat4_value                    = 1
|level37                                = True
|level37_level_requirement              = 97
|level37_cost_amounts                    = 11
|level37_damage_effectiveness            = 262.6
|level37_damage_multiplier              = 262.6
|level37_stat_text                      = 281 to 421 Added Attack Physical Damage<br>Fires 10 Projectiles
|level37_stat1_id                        = attack_minimum_added_physical_damage
|level37_stat1_value                    = 281
|level37_stat2_id                        = attack_maximum_added_physical_damage
|level37_stat2_value                    = 421
|level37_stat3_id                        = base_number_of_projectiles
|level37_stat3_value                    = 10
|level37_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level37_stat4_value                    = 1
|level38                                = True
|level38_level_requirement              = 98
|level38_cost_amounts                    = 11
|level38_damage_effectiveness            = 264.2
|level38_damage_multiplier              = 264.2
|level38_stat_text                      = 290 to 435 Added Attack Physical Damage<br>Fires 10 Projectiles
|level38_stat1_id                        = attack_minimum_added_physical_damage
|level38_stat1_value                    = 290
|level38_stat2_id                        = attack_maximum_added_physical_damage
|level38_stat2_value                    = 435
|level38_stat3_id                        = base_number_of_projectiles
|level38_stat3_value                    = 10
|level38_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level38_stat4_value                    = 1
|level39                                = True
|level39_level_requirement              = 99
|level39_cost_amounts                    = 11
|level39_damage_effectiveness            = 265.8
|level39_damage_multiplier              = 265.8
|level39_stat_text                      = 300 to 449 Added Attack Physical Damage<br>Fires 10 Projectiles
|level39_stat1_id                        = attack_minimum_added_physical_damage
|level39_stat1_value                    = 300
|level39_stat2_id                        = attack_maximum_added_physical_damage
|level39_stat2_value                    = 449
|level39_stat3_id                        = base_number_of_projectiles
|level39_stat3_value                    = 10
|level39_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level39_stat4_value                    = 1
|level40                                = True
|level40_level_requirement              = 100
|level40_cost_amounts                    = 11
|level40_damage_effectiveness            = 267.4
|level40_damage_multiplier              = 267.4
|level40_stat_text                      = 309 to 464 Added Attack Physical Damage<br>Fires 10 Projectiles
|level40_stat1_id                        = attack_minimum_added_physical_damage
|level40_stat1_value                    = 309
|level40_stat2_id                        = attack_maximum_added_physical_damage
|level40_stat2_value                    = 464
|level40_stat3_id                        = base_number_of_projectiles
|level40_stat3_value                    = 10
|level40_stat4_id                        = quality_display_base_number_of_projectiles_is_gem
|level40_stat4_value                    = 1
|level1_strength_requirement            = 29
|level1_dexterity_requirement            = 42
|level1_experience                      = 0
|level2_strength_requirement            = 32
|level2_dexterity_requirement            = 46
|level2_experience                      = 199345
|level3_strength_requirement            = 35
|level3_dexterity_requirement            = 50
|level3_experience                      = 485160
|level4_strength_requirement            = 37
|level4_dexterity_requirement            = 54
|level4_experience                      = 886504
|level5_strength_requirement            = 40
|level5_dexterity_requirement            = 58
|level5_experience                      = 1440883
|level6_strength_requirement            = 42
|level6_dexterity_requirement            = 60
|level6_experience                      = 1918320
|level7_strength_requirement            = 44
|level7_dexterity_requirement            = 63
|level7_experience                      = 2502106
|level8_strength_requirement            = 46
|level8_dexterity_requirement            = 66
|level8_experience                      = 3212465
|level9_strength_requirement            = 48
|level9_dexterity_requirement            = 68
|level9_experience                      = 4567976
|level10_strength_requirement            = 49
|level10_dexterity_requirement          = 71
|level10_experience                      = 5706853
|level11_strength_requirement            = 51
|level11_dexterity_requirement          = 74
|level11_experience                      = 7075086
|level12_strength_requirement            = 53
|level12_dexterity_requirement          = 76
|level12_experience                      = 8713424
|level13_strength_requirement            = 55
|level13_dexterity_requirement          = 79
|level13_experience                      = 10670072
|level14_strength_requirement            = 57
|level14_dexterity_requirement          = 82
|level14_experience                      = 14325256
|level15_strength_requirement            = 59
|level15_dexterity_requirement          = 84
|level15_experience                      = 17342583
|level16_strength_requirement            = 60
|level16_dexterity_requirement          = 87
|level16_experience                      = 25102578
|level17_strength_requirement            = 62
|level17_dexterity_requirement          = 90
|level17_experience                      = 40240771
|level18_strength_requirement            = 64
|level18_dexterity_requirement          = 92
|level18_experience                      = 66324596
|level19_strength_requirement            = 66
|level19_dexterity_requirement          = 95
|level19_experience                      = 128944843
|level20_strength_requirement            = 68
|level20_dexterity_requirement          = 98
|level20_experience                      = 340652931
|level21_strength_requirement            = 70
|level21_dexterity_requirement          = 100
|inventory_icon                          = Lancing Steel of Spraying
|skill_icon                              = Lancing Steel
|drop_text                              = This item is a [[transfigured gem]]. It can be obtained through the use of the [[Divine Font]] in the [[Lord's Labyrinth]].
|is_drop_restricted                      = true
|release_version                        = 3.23.0
|release_version                        = 3.23.0
|is_drop_restricted                        = true
|drop_text                        = This item is a [[transfigured gem]]. It can be obtained through the use of the [[Divine Font]] in the [[Lord's Labyrinth]].
}}
}}


Line 62: Line 668:


==Changes from default version==
==Changes from default version==
Unlike the original skill, this transfigured version has more damage effectiveness, more projectiles and [[pierce]]s all targets. However, it no longer [[impale]]s, does not interact with [[Call of Steel|steel shards]], and has a higher penalty to hit damage after the first hit on an enemy.
Unlike the original skill, this transfigured version has higher damage effectiveness, more base projectiles, and [[pierce]]s all targets. However, it no longer has [[impale]] chance, cannot consume [[Call of Steel|steel shards]], and has a higher damage penalty to collisions after the first against each enemy.
==Skill functions and interactions==
==Skill functions and interactions==


==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_header          = x to y Added Attack Physical Damage
  |c1_abbr            = Physical Damage
  |c1_pattern_extract = (%d+) to (%d+) Added Attack Physical Damage
  |c1_pattern_value  = %d to %d
|c2_abbr              = # Projectiles
  |c2_header          = Fires x Projectiles
  |c2_pattern_extract = Fires (%d+) Projectiles
  |c2_pattern_value  = %d
}}
}}


Line 80: Line 694:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.24.0|
* Now fires 6 Projectiles at gem level 1 (unchanged), scaling up to 8 at gem level 20 (previously 10).
}}
{{Version history table row|3.23.0|
{{Version history table row|3.23.0|
* Added to the game.
* Added to the game.

Revision as of 04:56, 31 March 2024

Lua error in Module:Item2 at line 2599: No results found for item using search term "metadata_id = Metadata/Items/Gems/SkillGemLancingSteel".

Lancing Steel of Spraying is an attack which uses your sword or axe to generate a cluster of shards that fires projectiles sequentially.

It is a transfigured version of Module Error: No results found for item using search term "item_name = Lancing Steel".

Changes from default version

Unlike the original skill, this transfigured version has higher damage effectiveness, more base projectiles, and pierces all targets. However, it no longer has impale chance, cannot consume steel shards, and has a higher damage penalty to collisions after the first against each enemy.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMana
Cost
Damage
Effectiveness
Attack
Damage
Physical Damage# ProjectilesExp.Total Exp.
12842298160%160%20 to 30600
23146328163.2%163.2%23 to 356199345199345
33450358166.3%166.3%27 to 406285815485160
43754378169.5%169.5%31 to 466401344886504
54058409172.6%172.6%35 to 5375543791440883
64260429175.8%175.8%38 to 5874774371918320
74463449178.9%178.9%42 to 6375837862502106
84666469182.1%182.1%45 to 6877103593212465
94868489185.3%185.3%49 to 74713555114567976
105071499188.4%188.4%53 to 80711388775706853
115274519191.6%191.6%58 to 86713682337075086
125476539194.7%194.7%62 to 93716383388713424
135679559197.9%197.9%67 to 1018195664810670072
145882579201.1%201.1%73 to 1098365518414325256
1560845910204.2%204.2%78 to 1178301732717342583
1662876010207.4%207.4%84 to 1268775999525102578
1764906210210.5%210.5%91 to 13681513819340240771
1866926410213.7%213.7%98 to 14682608382566324596
1968956610216.8%216.8%105 to 157862620247128944843
2070986810220%220%113 to 1698211708088340652931
21721007010223.2%223.2%121 to 1819N/AN/A
2274N/AN/A10226.3%226.3%130 to 1959N/AN/A
2376N/AN/A10229.5%229.5%139 to 2099N/AN/A
2478N/AN/A10232.6%232.6%149 to 2249N/AN/A
2580N/AN/A11235.8%235.8%160 to 2399N/AN/A
2682N/AN/A11238.9%238.9%171 to 2569N/AN/A
2784N/AN/A11242.1%242.1%183 to 2749N/AN/A
2886N/AN/A11245.3%245.3%196 to 2939N/AN/A
2988N/AN/A11248.4%248.4%209 to 31410N/AN/A
3090N/AN/A11251.6%251.6%223 to 33510N/AN/A
3191N/AN/A11253.2%253.2%231 to 34610N/AN/A
3292N/AN/A11254.7%254.7%239 to 35810N/AN/A
3393N/AN/A11256.3%256.3%247 to 37010N/AN/A
3494N/AN/A11257.9%257.9%255 to 38210N/AN/A
3595N/AN/A11259.5%259.5%263 to 39510N/AN/A
3696N/AN/A11261.1%261.1%272 to 40810N/AN/A
3797N/AN/A11262.6%262.6%281 to 42110N/AN/A
3898N/AN/A11264.2%264.2%290 to 43510N/AN/A
3999N/AN/A11265.8%265.8%300 to 44910N/AN/A
40100N/AN/A11267.4%267.4%309 to 46410N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorFires +(0.1-2) Projectiles1

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Related helmet enchantments

The following helmet enchantments affect Lancing Steel.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Lancing Steel Chance To Not Consume Shards 166Merciless LabyrinthLancing Steel has 20% chance to count as consuming Steel Shards without Consuming themhelmet 100
Enchantment Lancing Steel Chance To Not Consume Shards 275Eternal LabyrinthLancing Steel has 30% chance to count as consuming Steel Shards without Consuming themhelmet 100
Enchantment Lancing Steel Damage 166Merciless LabyrinthLancing Steel deals 25% increased Damagehelmet 100
Enchantment Lancing Steel Damage 275Eternal LabyrinthLancing Steel deals 40% increased Damagehelmet 100
Enchantment Lancing Steel Impale Chance 166Merciless LabyrinthLancing Steel's additional Projectiles have +20% chance to Impale EnemiesN/A
Enchantment Lancing Steel Impale Chance 275Eternal LabyrinthLancing Steel's additional Projectiles have +30% chance to Impale EnemiesN/A
Enchantment Lancing Steel Number of Additional Projectiles 175Eternal LabyrinthLancing Steel fires an additional Projectilehelmet 100
Enchantment Lancing Steel Primary Proj Pierce Num 166Merciless LabyrinthLancing Steel's primary Projectile Pierces 3 additional TargetsN/A
Enchantment Lancing Steel Primary Proj Pierce Num 275Eternal LabyrinthLancing Steel's primary Projectile Pierces 5 additional TargetsN/A

Alternate skill effects

Lancing Steel of Spraying has the following alternate skill effects:

ItemEffect(s)

Version history

Version Changes
3.24.0
  • Now fires 6 Projectiles at gem level 1 (unchanged), scaling up to 8 at gem level 20 (previously 10).
3.23.0
  • Added to the game.

References