Chin Sol: Difference between revisions
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{{Item | |||
|rarity_id = unique | |||
| | |name = Chin Sol | ||
| | |class_id = Bow | ||
| | |base_item = Assassin Bow | ||
| | |flavour_text = As a soldier you want to get close to enemy archers.<br>That is not the case when fighting the Maraketh. | ||
| | |flavour_text_id = UniqueBow6 | ||
| | |explicit1 = DexterityUniqueBow6 | ||
| | |explicit2 = LocalIncreasedPhysicalDamagePercentUniqueBow6 | ||
| | |explicit3 = LocalAddedFireDamageUniqueBow6 | ||
| | |explicit4 = LocalIncreasedAttackSpeedUniqueBow6 | ||
| | |explicit5 = PhysicalBowDamageCloseRangeUniqueBow6 | ||
| | |explicit6 = KnockbackCloseRangeUniqueBow6 | ||
| | |release_version = 0.9.11g | ||
| | |recipe1_description = {{c|unique|Chin Sol}} | ||
| | |recipe1_part1_item_name = The Blazing Fire | ||
}} | |recipe1_part1_amount = 6 | ||
}} | |||
'''Chin Sol''' is a [[unique]] | '''Chin Sol''' is a [[unique]] {{il|Assassin Bow}}. | ||
==Mechanics== | |||
Chin Sol grants 50% [[more]] bow damage at close range. This modifier can stack with the close range bonuses from the [[Point Blank]] keystone or {{il|Point Blank}} support gem. | |||
Chin Sol gains more bow damage at close range but has knockback at close range, making the weapon more effective against melee monsters than ranged monsters. | |||
== | The 'Close Range' modifier applies to monsters within a [[distance]] of 20 units<ref name="CloseRange" />. | ||
{{ | {{Item acquisition}} | ||
| | |||
* | ==Legacy variants== | ||
Chin Sol has [[legacy variant]]s. | |||
{{legacy variant table header}} | |||
{{legacy variant table row|3.17.0 | |||
| | |||
* +(15-25)% to Global Critical Strike Multiplier | |||
| | |||
* +(10-20) to Dexterity | |||
* {{c|mod|(200-260)% increased Physical Damage}} | |||
* Adds 25–50 Fire Damage | |||
* (10-14)% increased Attack Speed | |||
* 50% More Damage with Arrow Hits at Close Range | |||
* Bow Knockback at Close Range | |||
}} | |||
{{legacy variant table row|3.9.0 | |||
| | |||
* {{c|help|No implicit modifier}} | |||
| | |||
* +(10-20) to Dexterity | |||
* {{c|mod|(200-260)% increased Physical Damage}} | |||
* Adds 25–50 Fire Damage | |||
* (10-14)% increased Attack Speed | |||
* 50% More Damage with Arrow Hits at Close Range | |||
* Bow Knockback at Close Range | |||
}} | |||
{{legacy variant table row|3.5.0 | |||
| | |||
* {{c|help|No implicit modifier}} | |||
| | |||
* +(10-20) to Dexterity | |||
* {{c|mod|(150-180)% increased Physical Damage}} | |||
* Adds 25 to 50 Fire Damage | |||
* (10-14)% increased Attack Speed | |||
* {{c|mod|100% More Damage with Arrow Hits at Close Range}} | |||
* Bow Knockback at Close Range | |||
}} | |||
{{legacy variant table row|2.0.0 | |||
| | |||
* {{c|mod|(6-12)(20-24)% increased Elemental Damage with Attack Skills}}{{efn|name=Reroll legacy implicit}} | |||
| | |||
* +(10-20) to Dexterity | |||
* {{c|mod|(150-180)% increased Physical Damage}} | |||
* Adds 25 to 50 Fire Damage | |||
* (10-14)% increased Attack Speed | |||
* {{c|mod|100% More Damage with Arrow Hits at Close Range}} | |||
* Bow Knockback at Close Range | |||
}} | |||
{{legacy variant table row|1.2.0 | |||
| | |||
* {{c|mod|(6-12)(20-24)% increased Elemental Damage with Attack Skills}}{{efn|name=Reroll legacy implicit}} | |||
| | |||
* +(10-20) to Dexterity | |||
* {{c|mod|(75-100)% increased Physical Damage}} | |||
* Adds 25 to 50 Fire Damage | |||
* {{c|mod|5% increased Attack Speed}} | |||
* {{c|mod|100% More Damage with Arrow Hits at Close Range}} | |||
* Bow Knockback at Close Range | |||
}} | |||
{{legacy variant table row|1.0.0 | |||
| | |||
* {{c|help|No implicit modifier}} | |||
| | |||
* +(10-20) to Dexterity | |||
* {{c|mod|(75-100)% increased Physical Damage}} | |||
* Adds 25 to 50 Fire Damage | |||
* {{c|mod|5% increased Attack Speed}} | |||
* {{c|mod|100% More Damage with Arrow Hits at Close Range}} | |||
* Bow Knockback at Close Range | |||
}} | |||
{{Legacy variant table end}} | |||
==Design attribution== | |||
Chin Sol was created by an anonymous supporter.<ref name="Version 0.9.11g Patch Notes" />{{Better source needed|reason=The version 0.9.11g patch notes state that four the 13 new unique items were created by supporters, some of which have remained anonymous. A citation is needed to indicate how it is known which four those are.}} | |||
==Gallery== | |||
<gallery> | |||
File:Chin_Sol3D.png | |||
</gallery> | |||
==See also== | |||
* [[Maraketh]] | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.17.0| | |||
* '''Chin Sol''''s basetype Assassin Bow now has 43-130 Physical Damage (previously 30-89). | |||
* '''Chin Sol''' now has 100-140% increased Physical Damage (previously 200-260%). | |||
}} | |||
{{Version history table row|3.9.0| | |||
* '''Chin Sol''''s basetype now have 6.7% base critical strike chance (From 6.5%). They now each have an implicit that grants +15 to 25% to Critical Strike Multiplier | |||
}} | |||
{{Version history table row|3.5.0| | |||
* Now deals 50% (down from 100%) more damage with Arrow Hits at close range and has 200-260% (up from 150-180%) increased physical damage. | |||
* Existing versions can be updated to these new values with a {{il|Divine Orb}}. | |||
}} | |||
{{Version history table row|3.3.0| | |||
* Added 3D art. | |||
}} | |||
{{Version history table row|2.0.0| | |||
* Implicit removed from '''Chin Sol''''s base type. The basetype also renamed from Maraketh Bow to Assassin Bow. | |||
}} | |||
{{Version history table row|1.2.0| | |||
* Increased Physical Damage increased from 75-100% to 150-180% and its attack speed increased to 10-14%, from 5%. | |||
}} | |||
{{Version history table row|1.0.0| | |||
* Implicit added to '''Chin Sol''''s base type {{il|Assassin Bow|Maraketh Bow}} (Weapon Elemental Damage). | |||
}} | |||
{{Version history table row|0.10.0| | |||
* {{il|Burning Arrow}} is now properly affected by the Point Blank keystone passive and the Chin Sol unique item. | |||
}} | |||
{{Version history table row|0.9.11g| | |||
* Introduced to the game. | * Introduced to the game. | ||
|} | }} | ||
{{Version history table end}} | |||
==Notes== | |||
{{Notelist|notes= | |||
{{efn|name=Reroll legacy implicit|Using a {{il|Blessed Orb}} on a legacy Chin Sol with the implicit modifier {{c|mod|(6-12)% increased Elemental Damage with Attack Skills}} will increase the value of that modifier to (20-24)%.}} | |||
}} | |||
==References== | |||
{{reflist|refs= | |||
<ref name="CloseRange">{{cite web|author=Mark_GGG|date=July 29, 2013|title=some questions about point blank|url=https://www.pathofexile.com/forum/view-thread/479216/page/2#p4253943|publisher=Official Path of Exile Forums|accessdate=December 22, 2015}}</ref> | |||
<ref name="Version 0.9.11g Patch Notes">{{cite web | |||
| author = Chris | |||
| date = August 9, 2012 | |||
| title = 0.9.11g Patch Notes | |||
| url = https://www.pathofexile.com/forum/view-thread/44330 | |||
| publisher = Official Path of Exile Forums | |||
| accessdate = January 1, 2023 | |||
}}</ref> | |||
}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[Category:Unique bows]] | |||
[[Category:Unique items created by supporters]] | |||
[[Category:Unique bows with 3D art]] | |||
[[ru:Чин Сол]] |
Revision as of 02:45, 25 September 2023
Assassin BowBow
Physical Damage: (86-103.2) to (260-312)
Elemental Damage: 25-50
Critical Strike Chance: 6.70%
Attacks per Second: (1.38-1.43)Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
(100-140)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% more Damage with Arrow Hits at Close Range
Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.
5x Alchemy Shard
14x Alteration ShardWeapon DPS
Physical: (237.9-295.8)
Fire: (51.6-53.4)
Elemental: (51.6-53.4)
Phys+Chaos: (237.9-295.8)
Total: (289.4-349.3)Metadata
Item class: Bow
Chin Sol is a unique Assassin BowAssassin BowBow
Physical Damage: 43-130
Critical Strike Chance: 6.70%
Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier.
Mechanics
Chin Sol grants 50% more bow damage at close range. This modifier can stack with the close range bonuses from the Point Blank keystone or Point Blank SupportPoint Blank SupportProjectile, Attack, Support
Icon: b
Level: (1-20)
Cost & Reservation Multiplier: 110%Requires Level 18Supports projectile skills.Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Supported Skills deal (0-38)% increased Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. support gem.
Chin Sol gains more bow damage at close range but has knockback at close range, making the weapon more effective against melee monsters than ranged monsters.
The 'Close Range' modifier applies to monsters within a distance of 20 units[1].
Item acquisition
Chin Sol can drop anywhere. It can be chanced.
Recipes
Chin Sol can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The Blazing FireThe Blazing Fire6Chin SolLethal, untouchable, keen, aflame. Just what I was looking for. | Chin Sol | M |
8 | Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek. Decisive and final. For malice and righteousness. There's but one solution. | Random bow | A |
4 | Atziri's ArsenalAtziri's Arsenal4Weapon CorruptedIn the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows. | Random corrupted weapon | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
Chin Sol has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.17.0 |
|
3.9.0 |
|
3.5.0 |
|
2.0.0 |
|
1.2.0 |
|
1.0.0 |
|
Design attribution
Chin Sol was created by an anonymous supporter.[2][better source needed]
Gallery
See also
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.9.0 |
|
3.5.0 |
|
3.3.0 |
|
2.0.0 |
|
1.2.0 |
|
1.0.0 |
|
0.10.0 |
|
0.9.11g |
|
Notes
- ↑ 1.0 1.1 Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy Chin Sol with the implicit modifier (6-12)% increased Elemental Damage with Attack Skills will increase the value of that modifier to (20-24)%.
References
- ↑ Mark_GGG (July 29, 2013). "some questions about point blank". Official Path of Exile Forums. Retrieved December 22, 2015.
- ↑ Chris (August 9, 2012). "0.9.11g Patch Notes". Official Path of Exile Forums. Retrieved January 1, 2023.