1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2020-05-03 4:22:01 PM |
_modificationDate | Datetime | 2020-05-03 4:22:01 PM |
_creator | String | >OmegaK2 |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Template:Generic stats/cargo/generic stats/Character |
_pageID | Integer | 39,989 |
_pageName | Page | Template:Generic stats/cargo/generic stats/Character |
_pageTitle | String | Generic stats/cargo/generic stats/Character
|
_pageNamespace | Integer | 10 |
78 rows are stored for this page
Field | Field type | Value |
---|
id | String | level |
name | String | Character |
stat_text | Wikitext | Level 1
|
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | is_player |
name | String | Character |
stat_text | Wikitext | Is player
|
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | energy_shield_recharge_rate_per_minute_% |
name | String | Character |
stat_text | Wikitext | 33.3% of Energy Shield Recharged per second
|
value | Integer | 2,000 |
Field | Field type | Value |
---|
id | String | mana_regeneration_rate_per_minute_% |
name | String | Character |
stat_text | Wikitext | Regenerate 1.8% of Mana per second
|
value | Integer | 105 |
Field | Field type | Value |
---|
id | String | base_maximum_all_resistances_% |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 75 |
Field | Field type | Value |
---|
id | String | maximum_physical_damage_reduction_% |
name | String | Character |
stat_text | Wikitext | 90% to maximum Physical Damage Reduction
|
value | Integer | 90 |
Field | Field type | Value |
---|
id | String | maximum_block_% |
name | String | Character |
stat_text | Wikitext | +75% to maximum Chance to Block Attack Damage
|
value | Integer | 75 |
Field | Field type | Value |
---|
id | String | base_maximum_spell_block_% |
name | String | Character |
stat_text | Wikitext | +75% to maximum Chance to Block Spell Damage
|
value | Integer | 75 |
Field | Field type | Value |
---|
id | String | base_attack_speed_+%_per_frenzy_charge |
name | String | Character |
stat_text | Wikitext | 4% increased Attack Speed per Frenzy Charge
|
value | Integer | 4 |
Field | Field type | Value |
---|
id | String | base_cast_speed_+%_per_frenzy_charge |
name | String | Character |
stat_text | Wikitext | 4% increased Cast Speed per Frenzy Charge
|
value | Integer | 4 |
Field | Field type | Value |
---|
id | String | object_inherent_damage_+%_final_per_frenzy_charge |
name | String | Character |
stat_text | Wikitext | 4% more Damage per Frenzy Charge
|
value | Integer | 4 |
Field | Field type | Value |
---|
id | String | physical_damage_reduction_%_per_endurance_charge |
name | String | Character |
stat_text | Wikitext | 4% additional Physical Damage Reduction per Endurance Charge
|
value | Integer | 4 |
Field | Field type | Value |
---|
id | String | resist_all_elements_%_per_endurance_charge |
name | String | Character |
stat_text | Wikitext | +4% to all Elemental Resistances per Endurance Charge
|
value | Integer | 4 |
Field | Field type | Value |
---|
id | String | critical_strike_chance_+%_per_power_charge |
name | String | Character |
stat_text | Wikitext | 50% increased Critical Strike Chance per Power Charge
|
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | max_viper_strike_orbs |
name | String | Character |
stat_text | Wikitext | Can have up to 4 Viper Strike Orbs
|
value | Integer | 4 |
Field | Field type | Value |
---|
id | String | dual_wield_inherent_attack_speed_+%_final |
name | String | Character |
stat_text | Wikitext | 10% more Attack Speed while Dual Wielding
|
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | max_fuse_arrow_orbs |
name | String | Character |
stat_text | Wikitext | Can have up to 5 Explosive Arrow Stacks
|
value | Integer | 5 |
Field | Field type | Value |
---|
id | String | max_fire_beam_stacks |
name | String | Character |
stat_text | Wikitext | Can have up to 8 Fire Beam Stacks
|
value | Integer | 8 |
Field | Field type | Value |
---|
id | String | base_evasion_rating |
name | String | Character |
stat_text | Wikitext | +15 to Evasion Rating
|
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | life_per_level |
name | String | Character |
stat_text | Wikitext | +12 Maximum Life per Level
|
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | mana_per_level |
name | String | Character |
stat_text | Wikitext | +6 Maximum Mana per Level
|
value | Integer | 6 |
Field | Field type | Value |
---|
id | String | accuracy_rating_per_level |
name | String | Character |
stat_text | Wikitext | +2 Accuracy Rating per Level
|
value | Integer | 2 |
Field | Field type | Value |
---|
id | String | inherent_block_while_dual_wielding_% |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | base_critical_strike_multiplier |
name | String | Character |
stat_text | Wikitext | Base Critical Strike Multiplier: 150
|
value | Integer | 150 |
Field | Field type | Value |
---|
id | String | critical_ailment_dot_multiplier_+ |
name | String | Character |
stat_text | Wikitext | +50% to Damage over Time Multiplier for Ailments from Critical Strikes
|
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | max_endurance_charges |
name | String | Character |
stat_text | Wikitext | +3 to Maximum Endurance Charges
|
value | Integer | 3 |
Field | Field type | Value |
---|
id | String | max_frenzy_charges |
name | String | Character |
stat_text | Wikitext | +3 to Maximum Frenzy Charges
|
value | Integer | 3 |
Field | Field type | Value |
---|
id | String | max_power_charges |
name | String | Character |
stat_text | Wikitext | +3 to Maximum Power Charges
|
value | Integer | 3 |
Field | Field type | Value |
---|
id | String | maximum_righteous_charges |
name | String | Character |
stat_text | Wikitext | Can have up to 5 Righteous Charges
|
value | Integer | 5 |
Field | Field type | Value |
---|
id | String | maximum_blood_scythe_charges |
name | String | Character |
stat_text | Wikitext | +5 to Maximum Blood Charges
|
value | Integer | 5 |
Field | Field type | Value |
---|
id | String | base_number_of_totems_allowed |
name | String | Character |
stat_text | Wikitext | +1 to maximum number of Summoned Totems
|
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | base_number_of_traps_allowed |
name | String | Character |
stat_text | Wikitext | Can have up to 15 Traps placed at a time
|
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | base_number_of_remote_mines_allowed |
name | String | Character |
stat_text | Wikitext | Can have up to 15 Remote Mines placed at a time
|
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | max_charged_attack_stacks |
name | String | Character |
stat_text | Wikitext | 6 additional maximum Blade Flurry stages
|
value | Integer | 6 |
Field | Field type | Value |
---|
id | String | max_talisman_degen_stacks |
name | String | Character |
stat_text | Wikitext | Can have up to 20 Talisman degen Stacks
|
value | Integer | 20 |
Field | Field type | Value |
---|
id | String | max_frost_nova_stacks |
name | String | Character |
stat_text | Wikitext | Can have up to 20 Frost Nova Stacks
|
value | Integer | 20 |
Field | Field type | Value |
---|
id | String | max_rampage_stacks |
name | String | Character |
stat_text | Wikitext | Can have up to 1000 Rampage Stacks
|
value | Integer | 1,000 |
Field | Field type | Value |
---|
id | String | damage_+%_per_10_rampage_stacks |
name | String | Character |
stat_text | Wikitext | 2% increased Damage per 20 Rampage Stacks
|
value | Integer | 2 |
Field | Field type | Value |
---|
id | String | movement_velocity_+%_per_10_rampage_stacks |
name | String | Character |
stat_text | Wikitext | 1% increased Movement Speed per 20 Rampage Stacks
|
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | pvp_shield_damage_+%_final |
name | String | Character |
stat_text | Wikitext | 15% less Shield Damage in PvP
|
value | Integer | -15 |
Field | Field type | Value |
---|
id | String | maximum_life_leech_rate_%_per_minute |
name | String | Character |
stat_text | Wikitext | +20% to Maximum total Life Recovery per second from Leech
|
value | Integer | 1,200 |
Field | Field type | Value |
---|
id | String | maximum_mana_leech_rate_%_per_minute |
name | String | Character |
stat_text | Wikitext | +20% Maximum total Mana Recovery per second from Leech
|
value | Integer | 1,200 |
Field | Field type | Value |
---|
id | String | maximum_energy_shield_leech_rate_%_per_minute |
name | String | Character |
stat_text | Wikitext | +10% to Maximum total Energy Shield Recovery per second from Leech
|
value | Integer | 600 |
Field | Field type | Value |
---|
id | String | minions_have_labyrinth_trap_degen_effect_+% |
name | String | Character |
stat_text | Wikitext | Minions take 90% less Damage over Time by Labyrinth Traps
|
value | Integer | -90 |
Field | Field type | Value |
---|
id | String | minion_damage_taken_+%_from_spike_traps_final |
name | String | Character |
stat_text | Wikitext | Minions take 90% less Damage from Spike Traps
|
value | Integer | -90 |
Field | Field type | Value |
---|
id | String | minion_damage_taken_+%_from_guillotine_traps_final |
name | String | Character |
stat_text | Wikitext | Minions take 90% less Damage from Guillotine Traps
|
value | Integer | -90 |
Field | Field type | Value |
---|
id | String | traps_explode_on_timeout |
name | String | Character |
stat_text | Wikitext | Traps Trigger at the end of their Duration
|
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | maximum_rage |
name | String | Character |
stat_text | Wikitext | +50 to Maximum Rage
|
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | max_delve_degen_stacks |
name | String | Character |
stat_text | Wikitext | Can have up to 5000 Darkness Stacks
|
value | Integer | 5,000 |
Field | Field type | Value |
---|
id | String | max_azurite_debuff_stacks |
name | String | Character |
stat_text | Wikitext | Can have up to 10 Azurite Stacks
|
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | melee_variation |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | impaled_debuff_base_duration_ms |
name | String | Character |
stat_text | Wikitext | Impale lasts 8 seconds
|
value | Integer | 8,000 |
Field | Field type | Value |
---|
id | String | impaled_debuff_number_of_reflected_hits |
name | String | Character |
stat_text | Wikitext | Impales you inflict last 5 additional Hits
|
value | Integer | 5 |
Field | Field type | Value |
---|
id | String | base_total_number_of_sigils_allowed |
name | String | Character |
stat_text | Wikitext | You can Cast 3 additional Brands
|
value | Integer | 3 |
Field | Field type | Value |
---|
id | String | maximum_life_leech_amount_per_leech_%_max_life |
name | String | Character |
stat_text | Wikitext | +10% of Maximum Life to maximum Recovery per Life Leech
|
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | maximum_mana_leech_amount_per_leech_%_max_mana |
name | String | Character |
stat_text | Wikitext | +10% of Maximum Mana to maximum Recovery per Mana Leech
|
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield |
name | String | Character |
stat_text | Wikitext | +10% of Maximum Energy Shield to maximum Recovery per Energy Shield Leech
|
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | enable_movement_skill_animation_skipping |
name | String | Character |
stat_text | Wikitext | Movement skill animations can be skipped
|
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | melee_hit_damage_stun_multiplier_+% |
name | String | Character |
stat_text | Wikitext | Melee Damage counts as 25% more for Stuns
|
value | Integer | 25 |
Field | Field type | Value |
---|
id | String | non_physical_hit_damage_stun_multiplier_+% |
name | String | Character |
stat_text | Wikitext | |
value | Integer | -25 |
Field | Field type | Value |
---|
id | String | non_melee_hit_damage_stun_multiplier_+%_final |
name | String | Character |
stat_text | Wikitext | |
value | Integer | -25 |
Field | Field type | Value |
---|
id | String | object_inherent_melee_hit_stun_duration_+%_final |
name | String | Character |
stat_text | Wikitext | Melee hits have 50% more Stun Duration
|
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | additional_insanity_effects_while_delirious |
name | String | Character |
stat_text | Wikitext | Insanity effects while delirious
|
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | max_steel_ammo |
name | String | Character |
stat_text | Wikitext | Call of Steel has +12 to maximum Steel Shards
|
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | chance_to_deal_triple_damage_%_per_brutal_charge |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 3 |
Field | Field type | Value |
---|
id | String | stun_threshold_+%_per_brutal_charge |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | ailment_damage_+%_final_per_affliction_charge |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 8 |
Field | Field type | Value |
---|
id | String | non_damaging_ailment_effect_+%_final_per_affliction_charge |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 8 |
Field | Field type | Value |
---|
id | String | elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | actor_scale_+%_limit |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 100 |
Field | Field type | Value |
---|
id | String | mines_invulnerable_for_duration_ms |
name | String | Character |
stat_text | Wikitext | Mines cannot be Damaged for +2 seconds after being thrown
|
value | Integer | 2,000 |
Field | Field type | Value |
---|
id | String | traps_invulnerable_for_duration_ms |
name | String | Character |
stat_text | Wikitext | Traps cannot be Damaged for +2 seconds after being Thrown
|
value | Integer | 2,000 |
Field | Field type | Value |
---|
id | String | damage_taken_when_hit_+%_final_per_fortification |
name | String | Character |
stat_text | Wikitext | |
value | Integer | -1 |
Field | Field type | Value |
---|
id | String | base_max_fortification |
name | String | Character |
stat_text | Wikitext | +20 to maximum Fortification
|
value | Integer | 20 |
Field | Field type | Value |
---|
id | String | base_presence_radius |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 80 |
Field | Field type | Value |
---|
id | String | mtx_max_killstreak_stacks |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 1,000 |
Field | Field type | Value |
---|
id | String | mtx_max_killcounter_stacks |
name | String | Character |
stat_text | Wikitext | |
value | Integer | 30,000 |
Field | Field type | Value |
---|
id | String | soul_eater_maximum_stacks |
name | String | Character |
stat_text | Wikitext | Maximum 45 Eaten Souls
|
value | Integer | 45 |