Vulnerability: Difference between revisions

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Revision as of 14:41, 4 August 2017

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Though they generally feared sorcery, even the Marauders came to learn the value of the powerful Vulnerability Curse. Before charging into battle, a caster on the front lines would speak the curse, throwing it far and wide on their assembled enemies. The Marauders would come on with a roar, a tidal wave of rage and steel crashing against their foes. The Vulnerability curse could hardly be seen, but its effects were dire. Blows from the Marauders hit far harder, sundering helm and shield like tin. Those not killed immediately would be stunned inert, unable to defend themselves from the onslaught. Even masters of magic were vulnerable, for the curse corrupted the force of their protective shields.

Description on the official Path of Exile website [1]

Vulnerability is a spell that curses all targets in an area, making them take increased physical damage and damage over time.

Skill Functions and Interactions

  • Cursed enemies take increased damage: Because these modifiers are an increase to the target's damage taken, they are multiplicative with attacker's damage dealt and additive with any other effects to damage taken on the defender.[2]
  • Vulnerability can be turned into an aura by linking it with the Blasphemy SupportBlasphemy SupportSupport, Hex, Aura
    Icon: A
    Level: (1-20)
    Reservation: 35% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras
    Supported Curse Skills also count as Aura Skills
    Using Supported Skills is Instant
    25% less Effect of Supported Curses
    (0-76)% increased Area of Effect of Supported Curse Skills

    Additional Effects From 1-20% Quality:
    (1-20)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    .
    The aura version of Vulnerability

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceMana
Cost
Base durationBase
Duration
increased
AoE
increased
Physical
Damage
Exp.Total Exp.
1243725168.00 sec8.00N/AN/A00
2274128178.20 sec8.20N/AN/A118383118383
3304531188.40 sec8.40N/AN/A175816294199
4334934198.60 sec8.60N/AN/A254061548260
5365236218.80 sec8.80N/AN/A359090907350
6395639229.00 sec9.00N/AN/A4985081405858
7426042239.20 sec9.20N/AN/A6820572087915
8456445249.40 sec9.40N/AN/A9217773009692
9486848259.60 sec9.60N/AN/A17278794737571
10507149269.80 sec9.80N/AN/A11388775876448
115274512610.00 sec10.00N/AN/A13682337244681
125476532710.20 sec10.20N/AN/A16383388883019
135679552810.40 sec10.40N/AN/A195664810839667
145882572910.60 sec10.60N/AN/A365518414494851
156084592910.80 sec10.80N/AN/A301732717512178
166287603011.00 sec11.00N/AN/A779391425306092
176490623111.20 sec11.20N/AN/A1520603140512123
186692643111.40 sec11.40N/AN/A2618558266697705
196895663211.60 sec11.60N/AN/A62755923129453628
207098683311.80 sec11.80N/AN/A211877683341331311
2172100703412.00 sec12.00N/AN/AN/AN/A
2274N/AN/A3412.20 sec12.20N/AN/AN/AN/A
2376N/AN/A3512.40 sec12.40N/AN/AN/AN/A
2478N/AN/A3612.60 sec12.60N/AN/AN/AN/A
2580N/AN/A3612.80 sec12.80N/AN/AN/AN/A
2682N/AN/A3713.00 sec13.00N/AN/AN/AN/A
2784N/AN/A3813.20 sec13.20N/AN/AN/AN/A
2886N/AN/A3913.40 sec13.40N/AN/AN/AN/A
2988N/AN/A3913.60 sec13.60N/AN/AN/AN/A
3090N/AN/A4013.80 sec13.80N/AN/AN/AN/A
3191N/AN/A4013.90 sec13.90N/AN/AN/AN/A
3292N/AN/A4114.00 sec14.00N/AN/AN/AN/A
3393N/AN/A4114.10 sec14.10N/AN/AN/AN/A
3494N/AN/A4214.20 sec14.20N/AN/AN/AN/A
3595N/AN/A4214.30 sec14.30N/AN/AN/AN/A
3696N/AN/A4214.40 sec14.40N/AN/AN/AN/A
3797N/AN/A4314.50 sec14.50N/AN/AN/AN/A
3898N/AN/A4314.60 sec14.60N/AN/AN/AN/A
3999N/AN/A4314.70 sec14.70N/AN/AN/AN/A
40100N/AN/A4414.80 sec14.80N/AN/AN/AN/A

Quest reward

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Vendor reward

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Related helmet enchantments

The following helmet enchantments affect Vulnerability.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Vulnerability Curse Effect 166Merciless Labyrinth10% increased Vulnerability Curse Effecthelmet 100
Enchantment Vulnerability Curse Effect 275Eternal Labyrinth15% increased Vulnerability Curse Effecthelmet 100
Enchantment Vulnerability Duration 166Merciless Labyrinth30% increased Vulnerability Durationhelmet 100
Enchantment Vulnerability Duration 275Eternal Labyrinth45% increased Vulnerability Durationhelmet 100

Vulnerability in maps

Vulnerability is one of the curses that can be rolled on maps, the curses affect the entire area and cannot be removed. The level of the curses varies depending on the map tier.

Mid tier maps

For mid tier maps the modifier is called Template:SMW query mod, the level of the curse is Template:SMW query mod stat.

High tier maps

For high tier maps the modifier is called Template:SMW query mod, the level of the curse is Template:SMW query mod stat.

Version history

Version Changes
2.6.0
  • Increased Area of Effect mod and its progression per level doubled.
2.0.0
  • Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level.
1.2.0
  • In addition to the general curse reduction, Vulnerability no longer affects Energy Shield. The Energy Shield Recharge Delay Increase and Energy Shield Recharge Rate Reduction stats have been removed. In addition, the Increased Chance to be Stunned and Reduced Enemy Stun Recovery stats have been removed as well. Vulnerability now only increases physical damage and degeneration damage.
1.1.0
  • Undocumented Change: Physical damage taken changed from "more" to "increased".
0.9.13b
  • The additional chance to be stunned now works correctly.
0.9.5g
  • Fixed Vulnerability not being affected by the Hex Master keystone passive.
0.9.2
  • Vulnerability has been added to the game.

References

  1. "Intelligence skills". Official Path of Exile website.
  2. Mark_GGG (April 16, 2014). "Vulnerability Quality". Official Path of Exile Forums. Retrieved April 16, 2014.