The Dancing Dervish: Difference between revisions
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{{legacy variant table header}} | {{legacy variant table header}} | ||
{{legacy variant table row|3.11.0|{{c|mod|40% increased Global Accuracy Rating}}| | {{legacy variant table row|3.11.0 | ||
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* {{c|mod|40(40)% increased Global Accuracy Rating}}{{efn|name=Legacy implicit value capped}} | |||
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* {{c|mod|(160-190)% increased Physical Damage}} | * {{c|mod|(160-190)% increased Physical Damage}} | ||
*(25-30)% increased Attack Speed | * (25-30)% increased Attack Speed | ||
* 5% increased Movement Speed | * 5% increased Movement Speed | ||
* Triggers Level 15 Manifest Dancing Dervish on Rampage | * Triggers Level 15 Manifest Dancing Dervish on Rampage | ||
* Manifested Dancing Dervish disables both weapon slots | * Manifested Dancing Dervish disables both weapon slots | ||
* Manifested Dancing Dervish dies when Rampage ends | * Manifested Dancing Dervish dies when Rampage ends | ||
* Rampage}} | * Rampage | ||
{{legacy variant table row|2.6.0|{{c|mod|18% increased Global Accuracy Rating}}| | }} | ||
{{legacy variant table row|2.6.0 | |||
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* {{c|mod|18(40)% increased Global Accuracy Rating}}{{efn|name=Reroll legacy implicit}} | |||
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* {{c|mod|(160-190)% increased Physical Damage}} | * {{c|mod|(160-190)% increased Physical Damage}} | ||
* (25-30)% increased Attack Speed | * (25-30)% increased Attack Speed | ||
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* Manifested Dancing Dervish disables both weapon slots | * Manifested Dancing Dervish disables both weapon slots | ||
* Manifested Dancing Dervish dies when Rampage ends | * Manifested Dancing Dervish dies when Rampage ends | ||
* Rampage}} | * Rampage | ||
}} | |||
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{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.11.0}} | {{Version history table row|3.11.0}} | ||
*Basetype Base attacks per second is now 1.5 (from 1.45), Implicit now grants {{c|mod|60% increased Global Accuracy Rating}}. Basetype's Damage increased to 62-104 (up from 52-86) | * Basetype Base attacks per second is now 1.5 (from 1.45), Implicit now grants {{c|mod|60% increased Global Accuracy Rating}}. Basetype's Damage increased to 62-104 (up from 52-86) | ||
* The Dancing Dervish now has 130-160% increased Physical Damage (from 160-190%). | * The Dancing Dervish now has 130-160% increased Physical Damage (from 160-190%). | ||
{{Version history table row|3.1.0}} | {{Version history table row|3.1.0}} | ||
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* Introduced to the game. | * Introduced to the game. | ||
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==Notes== | |||
{{Notelist|notes= | |||
{{efn|name=Legacy implicit value capped|A legacy The Dancing Dervish with the implicit modifier {{c|mod|40% increased Global Accuracy Rating}} cannot have the value of that modifier be raised above 40% using a {{il|Blessed Orb}}.}} | |||
{{efn|name=Reroll legacy implicit|Using a {{il|Blessed Orb}} on a legacy The Dancing Dervish with the implicit modifier {{c|mod|18% increased Global Accuracy Rating}} will increase the value of that modifier to 40%.}} | |||
}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} |
Revision as of 23:02, 8 June 2021
Reaver SwordTwo Hand Sword
Physical Damage: (142.6-161.2) to (239.2-270.4)
Critical Strike Chance: 5.00%
Attacks per Second: (1.88-1.95)
Weapon Range: 1.3 metresRequires Level 59, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage
(25-30)% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervishes on Rampage
Manifested Dancing Dervishes disables both weapon slots
Manifested Dancing Dervishes die when Rampage ends
Melee Hits count as Rampage Kills
RampageTake your partner by the hand,
Keep your steps in time.
Swing together, spin apart,
And dance with death sublime.
8x Alchemy Shard
13x Alteration ShardWeapon DPS
Physical: (357.9-420.8)
Phys+Chaos: (357.9-420.8)
Total: (357.9-420.8)Metadata
Item class: Two-Handed Sword
The Dancing Dervish is a unique Reaver SwordReaver SwordTwo Hand Sword
Physical Damage: 62-104
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.3 metresRequires Level 59, 82 Str, 119 Dex60% increased Global Accuracy Rating.
Modifiers
The Dancing Dervish grants level 15 Module Error: No skills found with q_where = skill.active_skill_name="Manifest Dancing Dervish". Manifest Dancing Dervish will be supported by any applicable support gems socketed into The Dancing Dervish; it is not necessary to have the sockets be linked together. The manifested sword does not deactivate when swapping to different weapons, however, the weaponslots remain disabled while it's active.
While The Dancing Dervish is manifested, the player character is considered unarmed and is affected by Onslaught, therefore effects such as FacebreakerFacebreaker
Strapped MittsEvasion: (30-39)
Energy Shield: (7-9)Requires Level 16+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Melee Attacks
Extra goreFly like a Storm Crow, crush like a Rhoa's, Doryani's FistDoryani's Fist
Vaal GauntletsArmour: (232-266)
Energy Shield: (80-100)Requires Level 63, 100 StrGrants Level 20 Doryani's Touch Skill
+(80-100) to maximum Energy Shield
30% chance to Shock
Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits
Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed
+(200-250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning AilmentsDoryani's ingenuity raised the Vaal Empire to unprecedented heights. His curiosity reduced it to ruins and bones.'s, or Hollow Palm Technique's unarmed damage bonus will take effect. As soon as Rampage ends, the manifested weapon will vanish and the character reequips the weapon reenabling the weaponslots. The Minion itself has a lot of damage reduction while it's active and will not die that easily. A little bit of minion life regeneration suffices to keep it alive and healthy.
Item acquisition
The Dancing Dervish can drop anywhere. It can be chanced.
Recipes
The Dancing Dervish can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
4 | The GentlemanThe Gentleman4Sword Corrupted"Axes and mauls are so uncivilised. A good clean cut to the neck with a sharp blade, that's the Sarn way!" | Random corrupted sword | A |
4 | Atziri's ArsenalAtziri's Arsenal4Weapon CorruptedIn the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows. | Random corrupted weapon | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
The Dancing Dervish has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.11.0 |
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2.6.0 |
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Gallery
Version history
Version | Changes |
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3.11.0 |
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3.1.0 |
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3.0.0 |
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2.6.0 |
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2.3.0 |
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Notes
- ↑ A legacy The Dancing Dervish with the implicit modifier 40% increased Global Accuracy Rating cannot have the value of that modifier be raised above 40% using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it..
- ↑ Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy The Dancing Dervish with the implicit modifier 18% increased Global Accuracy Rating will increase the value of that modifier to 40%.