Static Strike: Difference between revisions
>Trympyrym (→Skill functions and interactions: mechanics removed) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 6: | Line 6: | ||
|size_y = 1 | |size_y = 1 | ||
|drop_level = 12 | |drop_level = 12 | ||
|tags = default | |tags = gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemStaticStrike | |metadata_id = Metadata/Items/Gems/SkillGemStaticStrike | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|purchase_cost_normal1_name = Orb of Transmutation | |||
|purchase_cost_normal1_amount = 1 | |||
|strength_percent = 60 | |strength_percent = 60 | ||
|intelligence_percent = 40 | |intelligence_percent = 40 | ||
Line 20: | Line 22: | ||
|required_level = 12 | |required_level = 12 | ||
|static_mana_cost = 6 | |static_mana_cost = 6 | ||
|static_stat1_id = skill_physical_damage_%_to_convert_to_lightning | |static_stat1_id = skill_physical_damage_%_to_convert_to_lightning | ||
|static_stat1_value = 60 | |static_stat1_value = 60 | ||
Line 27: | Line 28: | ||
|static_stat3_id = static_strike_explosion_damage_+%_final | |static_stat3_id = static_strike_explosion_damage_+%_final | ||
|static_stat3_value = -40 | |static_stat3_value = -40 | ||
|stat_text = Deals (110-159.4)% of Base | |static_stat4_id = base_chance_to_shock_% | ||
|static_stat4_value = 10 | |||
|stat_text = Deals (110-159.4)% of Base Damage<br>60% of Physical Damage Converted to Lightning Damage<br>Base duration is 0.75 seconds<br>Explosion deals 40% less Damage<br>10% chance to Shock enemies<br>(0-19)% increased Effect of Shock<br>+(0-4) to radius | |||
|quality_stat_text = 0.5% increased Area of Effect | |quality_stat_text = 0.5% increased Area of Effect | ||
|static_quality_stat1_id = base_skill_area_of_effect_+% | |static_quality_stat1_id = base_skill_area_of_effect_+% | ||
Line 35: | Line 38: | ||
|level1_strength_requirement = 21 | |level1_strength_requirement = 21 | ||
|level1_intelligence_requirement = 14 | |level1_intelligence_requirement = 14 | ||
|level1_damage_effectiveness = 110 | |||
|level1_damage_multiplier = 110 | |level1_damage_multiplier = 110 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 41: | Line 45: | ||
|level2_strength_requirement = 25 | |level2_strength_requirement = 25 | ||
|level2_intelligence_requirement = 17 | |level2_intelligence_requirement = 17 | ||
|level2_damage_effectiveness = 113 | |||
|level2_damage_multiplier = 112.6 | |level2_damage_multiplier = 112.6 | ||
|level2_stat_text = 1% increased Effect of Shock | |||
|level2_stat1_id = shock_effect_+% | |||
|level2_stat1_value = 1 | |||
|level2_experience = 15249 | |level2_experience = 15249 | ||
|level3 = True | |level3 = True | ||
Line 47: | Line 55: | ||
|level3_strength_requirement = 30 | |level3_strength_requirement = 30 | ||
|level3_intelligence_requirement = 21 | |level3_intelligence_requirement = 21 | ||
|level3_damage_effectiveness = 115 | |||
|level3_damage_multiplier = 115.2 | |level3_damage_multiplier = 115.2 | ||
|level3_stat_text = 2% increased Effect of Shock | |||
|level3_stat1_id = shock_effect_+% | |||
|level3_stat1_value = 2 | |||
|level3_experience = 56766 | |level3_experience = 56766 | ||
|level4 = True | |level4 = True | ||
Line 53: | Line 65: | ||
|level4_strength_requirement = 35 | |level4_strength_requirement = 35 | ||
|level4_intelligence_requirement = 24 | |level4_intelligence_requirement = 24 | ||
|level4_damage_effectiveness = 118 | |||
|level4_damage_multiplier = 117.8 | |level4_damage_multiplier = 117.8 | ||
|level4_stat_text = 3% increased Effect of Shock | |||
|level4_stat1_id = shock_effect_+% | |||
|level4_stat1_value = 3 | |||
|level4_experience = 138749 | |level4_experience = 138749 | ||
|level5 = True | |level5 = True | ||
Line 59: | Line 75: | ||
|level5_strength_requirement = 41 | |level5_strength_requirement = 41 | ||
|level5_intelligence_requirement = 28 | |level5_intelligence_requirement = 28 | ||
|level5_damage_effectiveness = 120 | |||
|level5_damage_multiplier = 120.4 | |level5_damage_multiplier = 120.4 | ||
|level5_stat_text = +1 to radius | |level5_stat_text = 4% increased Effect of Shock<br>+1 to radius | ||
|level5_stat1_id = active_skill_base_radius_+ | |level5_stat1_id = shock_effect_+% | ||
| | |level5_stat1_value = 4 | ||
|level5_stat2_id = active_skill_base_radius_+ | |||
|level5_stat2_value = 1 | |||
|level5_experience = 286717 | |level5_experience = 286717 | ||
|level6 = True | |level6 = True | ||
Line 68: | Line 87: | ||
|level6_strength_requirement = 46 | |level6_strength_requirement = 46 | ||
|level6_intelligence_requirement = 32 | |level6_intelligence_requirement = 32 | ||
|level6_damage_effectiveness = 123 | |||
|level6_damage_multiplier = 123 | |level6_damage_multiplier = 123 | ||
|level6_stat_text = +1 to radius | |level6_stat_text = 5% increased Effect of Shock<br>+1 to radius | ||
|level6_stat1_id = active_skill_base_radius_+ | |level6_stat1_id = shock_effect_+% | ||
| | |level6_stat1_value = 5 | ||
|level6_stat2_id = active_skill_base_radius_+ | |||
|level6_stat2_value = 1 | |||
|level6_experience = 537274 | |level6_experience = 537274 | ||
|level7 = True | |level7 = True | ||
Line 77: | Line 99: | ||
|level7_strength_requirement = 51 | |level7_strength_requirement = 51 | ||
|level7_intelligence_requirement = 36 | |level7_intelligence_requirement = 36 | ||
|level7_damage_effectiveness = 126 | |||
|level7_damage_multiplier = 125.6 | |level7_damage_multiplier = 125.6 | ||
|level7_stat_text = +1 to radius | |level7_stat_text = 6% increased Effect of Shock<br>+1 to radius | ||
|level7_stat1_id = active_skill_base_radius_+ | |level7_stat1_id = shock_effect_+% | ||
| | |level7_stat1_value = 6 | ||
|level7_stat2_id = active_skill_base_radius_+ | |||
|level7_stat2_value = 1 | |||
|level7_experience = 942360 | |level7_experience = 942360 | ||
|level8 = True | |level8 = True | ||
Line 86: | Line 111: | ||
|level8_strength_requirement = 55 | |level8_strength_requirement = 55 | ||
|level8_intelligence_requirement = 38 | |level8_intelligence_requirement = 38 | ||
|level8_damage_effectiveness = 128 | |||
|level8_damage_multiplier = 128.2 | |level8_damage_multiplier = 128.2 | ||
|level8_stat_text = +1 to radius | |level8_stat_text = 7% increased Effect of Shock<br>+1 to radius | ||
|level8_stat1_id = active_skill_base_radius_+ | |level8_stat1_id = shock_effect_+% | ||
| | |level8_stat1_value = 7 | ||
|level8_stat2_id = active_skill_base_radius_+ | |||
|level8_stat2_value = 1 | |||
|level8_experience = 1390078 | |level8_experience = 1390078 | ||
|level9 = True | |level9 = True | ||
Line 95: | Line 123: | ||
|level9_strength_requirement = 59 | |level9_strength_requirement = 59 | ||
|level9_intelligence_requirement = 41 | |level9_intelligence_requirement = 41 | ||
|level9_damage_effectiveness = 131 | |||
|level9_damage_multiplier = 130.8 | |level9_damage_multiplier = 130.8 | ||
|level9_stat_text = +1 to radius | |level9_stat_text = 8% increased Effect of Shock<br>+1 to radius | ||
|level9_stat1_id = active_skill_base_radius_+ | |level9_stat1_id = shock_effect_+% | ||
| | |level9_stat1_value = 8 | ||
|level9_stat2_id = active_skill_base_radius_+ | |||
|level9_stat2_value = 1 | |||
|level9_experience = 2005396 | |level9_experience = 2005396 | ||
|level10 = True | |level10 = True | ||
Line 104: | Line 135: | ||
|level10_strength_requirement = 63 | |level10_strength_requirement = 63 | ||
|level10_intelligence_requirement = 44 | |level10_intelligence_requirement = 44 | ||
|level10_damage_effectiveness = 133 | |||
|level10_damage_multiplier = 133.4 | |level10_damage_multiplier = 133.4 | ||
|level10_stat_text = +2 to radius | |level10_stat_text = 9% increased Effect of Shock<br>+2 to radius | ||
|level10_stat1_id = active_skill_base_radius_+ | |level10_stat1_id = shock_effect_+% | ||
| | |level10_stat1_value = 9 | ||
|level10_stat2_id = active_skill_base_radius_+ | |||
|level10_stat2_value = 2 | |||
|level10_experience = 2840035 | |level10_experience = 2840035 | ||
|level11 = True | |level11 = True | ||
Line 113: | Line 147: | ||
|level11_strength_requirement = 67 | |level11_strength_requirement = 67 | ||
|level11_intelligence_requirement = 47 | |level11_intelligence_requirement = 47 | ||
|level11_damage_effectiveness = 136 | |||
|level11_damage_multiplier = 136 | |level11_damage_multiplier = 136 | ||
|level11_stat_text = +2 to radius | |level11_stat_text = 10% increased Effect of Shock<br>+2 to radius | ||
|level11_stat1_id = active_skill_base_radius_+ | |level11_stat1_id = shock_effect_+% | ||
| | |level11_stat1_value = 10 | ||
|level11_stat2_id = active_skill_base_radius_+ | |||
|level11_stat2_value = 2 | |||
|level11_experience = 4410795 | |level11_experience = 4410795 | ||
|level12 = True | |level12 = True | ||
Line 122: | Line 159: | ||
|level12_strength_requirement = 71 | |level12_strength_requirement = 71 | ||
|level12_intelligence_requirement = 49 | |level12_intelligence_requirement = 49 | ||
|level12_damage_effectiveness = 139 | |||
|level12_damage_multiplier = 138.6 | |level12_damage_multiplier = 138.6 | ||
|level12_stat_text = +2 to radius | |level12_stat_text = 11% increased Effect of Shock<br>+2 to radius | ||
|level12_stat1_id = active_skill_base_radius_+ | |level12_stat1_id = shock_effect_+% | ||
| | |level12_stat1_value = 11 | ||
|level12_stat2_id = active_skill_base_radius_+ | |||
|level12_stat2_value = 2 | |||
|level12_experience = 6044782 | |level12_experience = 6044782 | ||
|level13 = True | |level13 = True | ||
Line 131: | Line 171: | ||
|level13_strength_requirement = 75 | |level13_strength_requirement = 75 | ||
|level13_intelligence_requirement = 52 | |level13_intelligence_requirement = 52 | ||
|level13_damage_effectiveness = 141 | |||
|level13_damage_multiplier = 141.2 | |level13_damage_multiplier = 141.2 | ||
|level13_stat_text = +2 to radius | |level13_stat_text = 12% increased Effect of Shock<br>+2 to radius | ||
|level13_stat1_id = active_skill_base_radius_+ | |level13_stat1_id = shock_effect_+% | ||
| | |level13_stat1_value = 12 | ||
|level13_stat2_id = active_skill_base_radius_+ | |||
|level13_stat2_value = 2 | |||
|level13_experience = 8195812 | |level13_experience = 8195812 | ||
|level14 = True | |level14 = True | ||
Line 140: | Line 183: | ||
|level14_strength_requirement = 79 | |level14_strength_requirement = 79 | ||
|level14_intelligence_requirement = 55 | |level14_intelligence_requirement = 55 | ||
|level14_damage_effectiveness = 144 | |||
|level14_damage_multiplier = 143.8 | |level14_damage_multiplier = 143.8 | ||
|level14_stat_text = +2 to radius | |level14_stat_text = 13% increased Effect of Shock<br>+2 to radius | ||
|level14_stat1_id = active_skill_base_radius_+ | |level14_stat1_id = shock_effect_+% | ||
| | |level14_stat1_value = 13 | ||
|level14_stat2_id = active_skill_base_radius_+ | |||
|level14_stat2_value = 2 | |||
|level14_experience = 11008001 | |level14_experience = 11008001 | ||
|level15 = True | |level15 = True | ||
Line 149: | Line 195: | ||
|level15_strength_requirement = 83 | |level15_strength_requirement = 83 | ||
|level15_intelligence_requirement = 58 | |level15_intelligence_requirement = 58 | ||
|level15_damage_effectiveness = 146 | |||
|level15_damage_multiplier = 146.4 | |level15_damage_multiplier = 146.4 | ||
|level15_stat_text = +3 to radius | |level15_stat_text = 14% increased Effect of Shock<br>+3 to radius | ||
|level15_stat1_id = active_skill_base_radius_+ | |level15_stat1_id = shock_effect_+% | ||
| | |level15_stat1_value = 14 | ||
|level15_stat2_id = active_skill_base_radius_+ | |||
|level15_stat2_value = 3 | |||
|level15_experience = 16107361 | |level15_experience = 16107361 | ||
|level16 = True | |level16 = True | ||
Line 158: | Line 207: | ||
|level16_strength_requirement = 87 | |level16_strength_requirement = 87 | ||
|level16_intelligence_requirement = 60 | |level16_intelligence_requirement = 60 | ||
|level16_damage_effectiveness = 149 | |||
|level16_damage_multiplier = 149 | |level16_damage_multiplier = 149 | ||
|level16_stat_text = +3 to radius | |level16_stat_text = 15% increased Effect of Shock<br>+3 to radius | ||
|level16_stat1_id = active_skill_base_radius_+ | |level16_stat1_id = shock_effect_+% | ||
| | |level16_stat1_value = 15 | ||
|level16_stat2_id = active_skill_base_radius_+ | |||
|level16_stat2_value = 3 | |||
|level16_experience = 25508092 | |level16_experience = 25508092 | ||
|level17 = True | |level17 = True | ||
Line 167: | Line 219: | ||
|level17_strength_requirement = 90 | |level17_strength_requirement = 90 | ||
|level17_intelligence_requirement = 62 | |level17_intelligence_requirement = 62 | ||
|level17_damage_effectiveness = 152 | |||
|level17_damage_multiplier = 151.6 | |level17_damage_multiplier = 151.6 | ||
|level17_stat_text = +3 to radius | |level17_stat_text = 16% increased Effect of Shock<br>+3 to radius | ||
|level17_stat1_id = active_skill_base_radius_+ | |level17_stat1_id = shock_effect_+% | ||
| | |level17_stat1_value = 16 | ||
|level17_stat2_id = active_skill_base_radius_+ | |||
|level17_stat2_value = 3 | |||
|level17_experience = 40781458 | |level17_experience = 40781458 | ||
|level18 = True | |level18 = True | ||
Line 176: | Line 231: | ||
|level18_strength_requirement = 92 | |level18_strength_requirement = 92 | ||
|level18_intelligence_requirement = 64 | |level18_intelligence_requirement = 64 | ||
|level18_damage_effectiveness = 154 | |||
|level18_damage_multiplier = 154.2 | |level18_damage_multiplier = 154.2 | ||
|level18_stat_text = +3 to radius | |level18_stat_text = 17% increased Effect of Shock<br>+3 to radius | ||
|level18_stat1_id = active_skill_base_radius_+ | |level18_stat1_id = shock_effect_+% | ||
| | |level18_stat1_value = 17 | ||
|level18_stat2_id = active_skill_base_radius_+ | |||
|level18_stat2_value = 3 | |||
|level18_experience = 67068040 | |level18_experience = 67068040 | ||
|level19 = True | |level19 = True | ||
Line 185: | Line 243: | ||
|level19_strength_requirement = 95 | |level19_strength_requirement = 95 | ||
|level19_intelligence_requirement = 66 | |level19_intelligence_requirement = 66 | ||
|level19_damage_effectiveness = 157 | |||
|level19_damage_multiplier = 156.8 | |level19_damage_multiplier = 156.8 | ||
|level19_stat_text = +3 to radius | |level19_stat_text = 18% increased Effect of Shock<br>+3 to radius | ||
|level19_stat1_id = active_skill_base_radius_+ | |level19_stat1_id = shock_effect_+% | ||
| | |level19_stat1_value = 18 | ||
|level19_stat2_id = active_skill_base_radius_+ | |||
|level19_stat2_value = 3 | |||
|level19_experience = 129958630 | |level19_experience = 129958630 | ||
|level20 = True | |level20 = True | ||
Line 194: | Line 255: | ||
|level20_strength_requirement = 98 | |level20_strength_requirement = 98 | ||
|level20_intelligence_requirement = 68 | |level20_intelligence_requirement = 68 | ||
|level20_damage_effectiveness = 159 | |||
|level20_damage_multiplier = 159.4 | |level20_damage_multiplier = 159.4 | ||
|level20_stat_text = +4 to radius | |level20_stat_text = 19% increased Effect of Shock<br>+4 to radius | ||
|level20_stat1_id = active_skill_base_radius_+ | |level20_stat1_id = shock_effect_+% | ||
| | |level20_stat1_value = 19 | ||
|level20_stat2_id = active_skill_base_radius_+ | |||
|level20_stat2_value = 4 | |||
|level20_experience = 342004647 | |level20_experience = 342004647 | ||
|level21 = True | |level21 = True | ||
Line 203: | Line 267: | ||
|level21_strength_requirement = 100 | |level21_strength_requirement = 100 | ||
|level21_intelligence_requirement = 70 | |level21_intelligence_requirement = 70 | ||
|level21_damage_effectiveness = 162 | |||
|level21_damage_multiplier = 162 | |level21_damage_multiplier = 162 | ||
|level21_stat_text = +4 to radius | |level21_stat_text = 20% increased Effect of Shock<br>+4 to radius | ||
|level21_stat1_id = active_skill_base_radius_+ | |level21_stat1_id = shock_effect_+% | ||
| | |level21_stat1_value = 20 | ||
|level21_stat2_id = active_skill_base_radius_+ | |||
|level21_stat2_value = 4 | |||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = 165 | |||
|level22_damage_multiplier = 164.6 | |level22_damage_multiplier = 164.6 | ||
|level22_stat_text = +4 to radius | |level22_stat_text = 21% increased Effect of Shock<br>+4 to radius | ||
|level22_stat1_id = active_skill_base_radius_+ | |level22_stat1_id = shock_effect_+% | ||
| | |level22_stat1_value = 21 | ||
|level22_stat2_id = active_skill_base_radius_+ | |||
|level22_stat2_value = 4 | |||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = 167 | |||
|level23_damage_multiplier = 167.2 | |level23_damage_multiplier = 167.2 | ||
|level23_stat_text = +4 to radius | |level23_stat_text = 22% increased Effect of Shock<br>+4 to radius | ||
|level23_stat1_id = active_skill_base_radius_+ | |level23_stat1_id = shock_effect_+% | ||
| | |level23_stat1_value = 22 | ||
|level23_stat2_id = active_skill_base_radius_+ | |||
|level23_stat2_value = 4 | |||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = 170 | |||
|level24_damage_multiplier = 169.8 | |level24_damage_multiplier = 169.8 | ||
|level24_stat_text = +4 to radius | |level24_stat_text = 23% increased Effect of Shock<br>+4 to radius | ||
|level24_stat1_id = active_skill_base_radius_+ | |level24_stat1_id = shock_effect_+% | ||
| | |level24_stat1_value = 23 | ||
|level24_stat2_id = active_skill_base_radius_+ | |||
|level24_stat2_value = 4 | |||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = 172 | |||
|level25_damage_multiplier = 172.4 | |level25_damage_multiplier = 172.4 | ||
|level25_stat_text = +5 to radius | |level25_stat_text = 24% increased Effect of Shock<br>+5 to radius | ||
|level25_stat1_id = active_skill_base_radius_+ | |level25_stat1_id = shock_effect_+% | ||
| | |level25_stat1_value = 24 | ||
|level25_stat2_id = active_skill_base_radius_+ | |||
|level25_stat2_value = 5 | |||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = 175 | |||
|level26_damage_multiplier = 175 | |level26_damage_multiplier = 175 | ||
|level26_stat_text = +5 to radius | |level26_stat_text = 25% increased Effect of Shock<br>+5 to radius | ||
|level26_stat1_id = active_skill_base_radius_+ | |level26_stat1_id = shock_effect_+% | ||
| | |level26_stat1_value = 25 | ||
|level26_stat2_id = active_skill_base_radius_+ | |||
|level26_stat2_value = 5 | |||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = 178 | |||
|level27_damage_multiplier = 177.6 | |level27_damage_multiplier = 177.6 | ||
|level27_stat_text = +5 to radius | |level27_stat_text = 26% increased Effect of Shock<br>+5 to radius | ||
|level27_stat1_id = active_skill_base_radius_+ | |level27_stat1_id = shock_effect_+% | ||
| | |level27_stat1_value = 26 | ||
|level27_stat2_id = active_skill_base_radius_+ | |||
|level27_stat2_value = 5 | |||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = 180 | |||
|level28_damage_multiplier = 180.2 | |level28_damage_multiplier = 180.2 | ||
|level28_stat_text = +5 to radius | |level28_stat_text = 27% increased Effect of Shock<br>+5 to radius | ||
|level28_stat1_id = active_skill_base_radius_+ | |level28_stat1_id = shock_effect_+% | ||
| | |level28_stat1_value = 27 | ||
|level28_stat2_id = active_skill_base_radius_+ | |||
|level28_stat2_value = 5 | |||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = 183 | |||
|level29_damage_multiplier = 182.8 | |level29_damage_multiplier = 182.8 | ||
|level29_stat_text = +5 to radius | |level29_stat_text = 28% increased Effect of Shock<br>+5 to radius | ||
|level29_stat1_id = active_skill_base_radius_+ | |level29_stat1_id = shock_effect_+% | ||
| | |level29_stat1_value = 28 | ||
|level29_stat2_id = active_skill_base_radius_+ | |||
|level29_stat2_value = 5 | |||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = 185 | |||
|level30_damage_multiplier = 185.4 | |level30_damage_multiplier = 185.4 | ||
|level30_stat_text = +6 to radius | |level30_stat_text = 29% increased Effect of Shock<br>+6 to radius | ||
|level30_stat1_id = active_skill_base_radius_+ | |level30_stat1_id = shock_effect_+% | ||
| | |level30_stat1_value = 29 | ||
|level30_stat2_id = active_skill_base_radius_+ | |||
|level30_stat2_value = 6 | |||
|radius = 19 | |radius = 19 | ||
|release_version = 1.3.0 | |release_version = 1.3.0 |
Revision as of 14:36, 4 August 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
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Static Strike is a melee attack that strikes your enemies and builds up static energy on you, dealing damage around you when the energy expires.
Skill functions and interactions
- Static charge: The initial hit applies a single static charge to the player which, once it has run its course, causes a static discharge. These static charges each obey their own respective timers. Modifiers to duration affect the duration of each static charge.
- Static discharge: When a charge fades, it discharges dealing AoE melee attack damage, with a similar damage profile to the initial hit; conversion (both from the skill and other sources), and any flat elemental damage gains (such as that from gear, auras, and weapons) all apply to the discharge damage in the same manner. Discharges do not have a travel time and hit all enemies in their range simultaneously.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Radius | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|
1 | 12 | 21 | 14 | 110% | 110% | N/A | 0 | 0 |
2 | 15 | 25 | 17 | 114% | 114.1% | N/A | 15249 | 15249 |
3 | 19 | 30 | 21 | 118% | 118.2% | N/A | 41517 | 56766 |
4 | 23 | 35 | 24 | 122% | 122.3% | N/A | 81983 | 138749 |
5 | 27 | 41 | 28 | 126% | 126.4% | N/A | 147968 | 286717 |
6 | 31 | 46 | 32 | 131% | 130.5% | N/A | 250557 | 537274 |
7 | 35 | 51 | 36 | 135% | 134.6% | N/A | 405086 | 942360 |
8 | 38 | 55 | 38 | 139% | 138.7% | N/A | 447718 | 1390078 |
9 | 41 | 59 | 41 | 143% | 142.8% | N/A | 615318 | 2005396 |
10 | 44 | 63 | 44 | 147% | 146.9% | N/A | 834639 | 2840035 |
11 | 47 | 67 | 47 | 151% | 151.1% | N/A | 1570760 | 4410795 |
12 | 50 | 71 | 49 | 155% | 155.2% | N/A | 1633987 | 6044782 |
13 | 53 | 75 | 52 | 159% | 159.3% | N/A | 2151030 | 8195812 |
14 | 56 | 79 | 55 | 163% | 163.4% | N/A | 2812189 | 11008001 |
15 | 59 | 83 | 58 | 167% | 167.5% | N/A | 5099360 | 16107361 |
16 | 62 | 87 | 60 | 172% | 171.6% | N/A | 9400731 | 25508092 |
17 | 64 | 90 | 62 | 176% | 175.7% | N/A | 15273366 | 40781458 |
18 | 66 | 92 | 64 | 180% | 179.8% | N/A | 26286582 | 67068040 |
19 | 68 | 95 | 66 | 184% | 183.9% | N/A | 62890590 | 129958630 |
20 | 70 | 98 | 68 | 188% | 188% | N/A | 212046017 | 342004647 |
21 | 72 | 100 | 70 | 192% | 192.1% | N/A | N/A | N/A |
22 | 74 | N/A | N/A | 196% | 196.2% | N/A | N/A | N/A |
23 | 76 | N/A | N/A | 200% | 200.3% | N/A | N/A | N/A |
24 | 78 | N/A | N/A | 204% | 204.4% | N/A | N/A | N/A |
25 | 80 | N/A | N/A | 209% | 208.5% | N/A | N/A | N/A |
26 | 82 | N/A | N/A | 213% | 212.6% | N/A | N/A | N/A |
27 | 84 | N/A | N/A | 217% | 216.7% | N/A | N/A | N/A |
28 | 86 | N/A | N/A | 221% | 220.8% | N/A | N/A | N/A |
29 | 88 | N/A | N/A | 225% | 224.9% | N/A | N/A | N/A |
30 | 90 | N/A | N/A | 229% | 229.1% | N/A | N/A | N/A |
31 | 91 | N/A | N/A | 231% | 231.1% | N/A | N/A | N/A |
32 | 92 | N/A | N/A | 233% | 233.2% | N/A | N/A | N/A |
33 | 93 | N/A | N/A | 235% | 235.2% | N/A | N/A | N/A |
34 | 94 | N/A | N/A | 237% | 237.3% | N/A | N/A | N/A |
35 | 95 | N/A | N/A | 239% | 239.3% | N/A | N/A | N/A |
36 | 96 | N/A | N/A | 241% | 241.4% | N/A | N/A | N/A |
37 | 97 | N/A | N/A | 243% | 243.4% | N/A | N/A | N/A |
38 | 98 | N/A | N/A | 245% | 245.5% | N/A | N/A | N/A |
39 | 99 | N/A | N/A | 248% | 247.5% | N/A | N/A | N/A |
40 | 100 | N/A | N/A | 250% | 249.6% | N/A | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Related helmet enchantments
The following helmet enchantments affect Static Strike.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Static Strike Damage 1 | 66 | Merciless Labyrinth | 25% increased Static Strike Damage | helmet 75 |
Enchantment Static Strike Damage 2 | 75 | Eternal Labyrinth | 40% increased Static Strike Damage | helmet 75 |
Enchantment Static Strike Duration 1 | 66 | Merciless Labyrinth | 30% increased Static Strike Duration | helmet 75 |
Enchantment Static Strike Duration 2 | 75 | Eternal Labyrinth | 45% increased Static Strike Duration | helmet 75 |
Enchantment Static Strike Maximum Beam Targets 1 | 66 | Merciless Labyrinth | Static Strike has +1 maximum Beam Targets | helmet 75 |
Enchantment Static Strike Maximum Beam Targets 2 | 75 | Eternal Labyrinth | Static Strike has +2 maximum Beam Targets | helmet 75 |
Enchantment Static Strike Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Static Strike Area of Effect | helmet 75 |
Enchantment Static Strike Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Static Strike Area of Effect | helmet 75 |
Version history
Version | Changes |
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2.6.0 |
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2.4.0 |
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2.1.0 |
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2.0.0 |
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1.3.0c |
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1.3.0 |
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