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  • 100% chance to deal their respective ailments. Brittle, scorched, and sapped are the respective alternate ailments. Ignite, chill, freeze, shock, scorch...
    27 KB (3,412 words) - 23:20, 11 May 2024
  • Physical Damage Group: MapMonstersChanceToInflictStatusAilments Monsters have a #% chance to Ignite, Freeze and Shock on Hit Group: HeistContractMonsterPatrolDamage...
    215 bytes (822 words) - 19:36, 29 November 2022
  • found in this Area 5% increased Pack size Monsters have a 15% chance to Ignite, Freeze and Shock on Hit Group: MapTotems 10% increased Quantity of Items found...
    289 bytes (2,573 words) - 19:35, 29 November 2022
  • found in this Area 5% increased Pack size Monsters have a 20% chance to Ignite, Freeze and Shock on Hit Group: MapTotems 10% increased Quantity of Items found...
    281 bytes (2,633 words) - 19:35, 29 November 2022
  • memories during synthesis league or currently on unique synthesis maps, due to the mod Map has # additional random Modifiers. The mod domain of these mod...
    849 bytes (34 words) - 13:11, 12 August 2022
  • weapon with 5% chance to crit, and has +1% to Critical Strike Chance and 50% increased Critical Strike Chance, hits will have 9% chance to crit. Effects...
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  • Supported Skills spread to other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20%...
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  • strikes always inflict shock regardless of their chance to shock. Modifiers to chance to shock can be found on some gems, equipment, and the passive skill tree...
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  • hit of damage that has a chance to ignite is capable of inflicting ignite. Critical strikes inherently have a 100% chance to ignite. By default, only fire...
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  • low-tier maps, mid-tier maps and top-tier maps. The different tiers unlocks new or more difficult combinations of map mods. Changes to Map Mods for The Awakening...
    3 KB (59 words) - 16:12, 21 October 2022
  • effect when hitting enemies affected by ailments, and has only 20% chance to cause Ignite, Freeze, and Shock. It also does not deal flat elemental damage;...
    25 KB (1,353 words) - 14:17, 26 March 2024
  • effect when hitting enemies affected by ailments, and has only 20% chance to cause Ignite, Freeze, and Shock. It also does not deal flat elemental damage;...
    26 KB (1,383 words) - 14:17, 26 March 2024
  • damage in an area and has a chance to poison. Can consume charges from a Life Flask to add further damage. Requires an empty main hand, and no off-hand weapon...
    204 KB (60,693 words) - 20:46, 1 January 2024
  • mid-tier maps and high-tier maps. The different tiers unlocks new or more difficult combinations of map mods. Main page: List of map mods Changes to Map Mods...
    592 bytes (67 words) - 18:48, 11 January 2018
  • sacrificing themselves to her glory and beauty. They stab their own hearts and cry out in ecstasy, only to rise again.Take this item to Jun Ortoi to have her Unveil...
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  • elemental. Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage or elemental...
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  • 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket...
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  • Supported Skills spread to other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20%...
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  • has a chance to poison is capable of inflicting poison. Only physical and chaos damage are able to inflict poison by default. Unlike Freeze, Ignite, and...
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  • Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies...
    546 bytes (42 words) - 15:37, 12 September 2022
  • of different bonuses when equipped. They are categorised as jewellery. Up to two rings can be equipped simultaneously. Like most jewellery items, rings...
    1 KB (70 words) - 06:42, 7 July 2023
  • nothing until it is taken to Jun, Veiled Master to unveil it. Unveiling the mod presents three random mods, and allows the player to choose which one the veiled...
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  • AmuletRequires Level 24+(20-30) to Intelligence+(20-25)% to all Elemental Resistances (20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict...
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  • Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled Enemies PraxisPraxis...
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  • 1 Socket and Black Maw TalismanBlack Maw TalismanTalisman Tier: 1Has 1 SocketCorruptedThe First Ones stalk with us upon this lifelong hunt, and cast their...
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  • Unique jewellery listed in this wiki. If you want to update one of the items please click the item's name and update its individual page. Do not use the edit...
    531 bytes (66 words) - 15:36, 12 September 2022
  • Dex, 40 Int+(26-30)% to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning...
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  • right colour to gain this skill. Right click to remove from a socket. and the Searing Exarch implicit modifier, recover that many charges to all your equipped...
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  • SkillWhat drives us to kill, to carve and to shred? What drives us to drink the seething souls of the dead? What drives us to love and to hold, but still go...
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  • strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies 100% of Physical Damage Converted to Cold Damage...
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  • tree, and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available...
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  • It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill...
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  • Right click to remove from the Socket. keystone passive skills are related to spells: The following keystone passive skills are related to spells: The...
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  • the core game and have a default non-zero chance to spawn, while others are not and require either atlas passives, scarabs, or map crafts to spawn. Some...
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  • Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances Acquisition Drop restricted Drop level: 30 Aside from unique variants, Prismatic Ring...
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  • by Level 20 Ignite Proliferation (165-195)% increased Physical Damage 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60)...
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  • Deals up to (0.5-10)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from...
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  • require dexterity to equip. Quivers may be equipped with bows to provide additional bonuses. Bows have low base critical strike chance but moderate physical...
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  • Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)%...
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  • grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace into an item socket of the right colour to gain this skill...
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  • Thrusting One-Handed Swords, and Two-Handed Swords. One-Handed Swords and Two-Handed Swords require strength and dexterity to equip, and provide increased x% increased...
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  • that adds fire damage to the attacks and spells of you and your allies.+(0-1.9) metres to radius You and nearby allies deal (16-109) to (23-155) additional...
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  • Spell's Cast Time is added to its Cooldown if Triggered Base radius is 2.8 metres All Damage can Ignite, Freeze, and Shock Chaos Damage with Hits is Resisted...
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  • encounter is considered Extra Content and has a chance to appear in any map area. The specific chance for tormented spirits to spawn has never been officially...
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  • damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these...
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  • deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of...
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  • Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298 must...
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  • Strike Chance +(40-50) to maximum Mana +1 to Maximum Power Charges 25% increased Spell Damage per Power Charge"The trick is to give nothingness, and to receive...
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  • (2-3) to (22-26) Physical Damage to Attacks (100-150)% increased Armour (20-30)% chance to inflict Corrosion on Hit with Attacks (20-30)% chance to gain...
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  • Distance (category Articles that appear to use guesswork)
    Supported Skills spread to other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20%...
    24 KB (1,017 words) - 20:53, 13 April 2024
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