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  • skill's cost and no other effects prevent the skill from being used (such as Silence). Casting spells, attacking, using a warcry, placing totems, and throwing...
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  • Attack (redirect from Attack Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    that is always available to use. Attacks deal attack damage with hits, and their damage and speed typically uses the player's equipped weapons as base...
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  • Bow (category Bows) (section List of bows)
    strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes do not have implicit modifiers...
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  • You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby...
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  • increased attack speed with bows. These passive skills grant increased attack speed for totems. These passive skills grant increased attack speed for minions...
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  • "Movement Speed" redirects here. For the small passive skill, see Movement Speed (passive skill). Movement speed (often referred to as MS) is a modifier...
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  • Hit (redirect from Self-damage) (section Self-damage)
    hit refers to any damage that isn't damage over time. A hit applies a discrete amount of damage to a target instantaneously. The damage can be mitigated...
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  • List of unique bows (category Unique bows) (section Drop-disabled Bows)
    See also: List of bows This is a list of unique bow class weapons....
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  • Lightning Resistance 25% reduced Movement Speed 1% increased Movement Speed per 600 Evasion Rating, up to 75% -(50-40) Physical Damage taken from Hits by AnimalsShedding...
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  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
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  • talk page. Evading an attack prevents all damage from the attack and other harmful effects including ailments and stun. Spells do not normally check for evasion...
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  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
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  • 15% increased Attack Speed per Frenzy Charge 15% increased Cast Speed per Frenzy Charge 5% increased Movement Speed per Frenzy Charge 200% increased Critical...
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  • outdoor areas of act 2. They are human opponents with either melee attacks or bow attacks. Resist Chaos...
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  • will raise the chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively. Cannot Evade (e.g. Unwavering Stance)...
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  • Similar to support gems, skill gems can gain experience and level up increasing both their Attribute(s) and character level requirement as well as the effect...
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  • Movement (category Movement (gem tag))
    Not to be confused with Travel. Movement is a gem tag. This tag applies to skills that affect movement speed or deals damage while moving. There are 33 skill...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is one...
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  • Minions have +30% to all Elemental Resistances 55% more Minion Movement Speed Minion Movement Speed is Capped Minions have (105-776) additional Accuracy Rating...
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  • GarbSacrificial GarbArmour: (329-378) Evasion: (329-378) Energy Shield: (67-77) Movement Speed: -3%Requires Level 72, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal...
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  • Scion with 20, and the Ranger, Witch, and Shadow with 14. Strength can be increased by stacking base Strength and/or All Attributes and X% increased Strength...
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  • Please help improve the article by expanding it. Not to be confused with Movement or Blink. Travel is a gem tag. This tag applies to skills that directly...
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  • Chaos damage (category Damage types) (section Damage taken as Chaos Damage)
    chaos damage by a percentage. Unique items that convert damage to chaos damage. Unique items that add a portion of other damage types as chaos damage. Unique...
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  • Attack Speed: 70% of base Attack Damage: (125-244)% of base Effectiveness of Added Damage: (125-244)%Attacks with both weapons, dealing the damage of both...
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  • Ghost is a monster type. Most varieties: Resists Chaos (50%) Deals Lightning Damage Energy Shield...
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  • Physical Damage Adds (223-250) to (264-280) Fire Damage (7-10)% increased Attack Speed +(15-25)% to Fire Resistance 5% increased Movement Speed Hits ignore...
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  • Dex+(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 4% reduced Attack and Cast Speed per Frenzy Charge Regenerate...
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  • Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% more Damage with Arrow Hits at Close Range Bow Knockback at Close...
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  • highest of any class. The Shadow and Duelist start with 23 Dexterity, the Scion with 20, and the Marauder, Templar, and Witch with 14. Dexterity can be...
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  • more Damage and increased Attack and Cast Speed for each Frenzy Charge they have 4% increased Attack Speed per Frenzy Charge 4% increased Cast Speed per...
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  • (14-29) to (42-47) Cold Damage to Spells and Attacks (and its inferior variants) has cold and Demon's HornDemon's HornWand Physical Damage: 38-71 Critical Strike...
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  • Projectile Damage from Attack Hits Each Snare applies 40% less Movement Speed to Normal or Magic Enemies Each Snare applies 30% less Movement Speed to Rare...
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  • Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • tree, and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available...
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  • Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Speed: 50% of base Attack Damage: (50-65)% of base Effectiveness of Added Damage: (50-65)%Requires...
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  • panel (default hotkey C). Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+% to all...
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  • Attack Speed: 75% of base Attack Damage: (85-150)% of base Effectiveness of Added Damage: (85-150)%Requires Level 28Smashes the ground, dealing damage in an...
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  • Poison (section Damage)
    poison: Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage, Elemental Damage, Cold...
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  • "Path of Exile 2 and Path of Exile: Affliction Recently Asked Questions". Retrieved December 5, 2023. (December 4, 2023). "Path of Exile 2 and Path of Exile:...
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  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage...
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  • equipped as helmets. These items can only be found in certain event league and cannot migrate out of the league (this list excludes special editions of unique...
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  • 50+(16-24) to Dexterity and Intelligence(10-25)% increased Attack Speed (10-25)% increased Cast Speed (10-15)% increased Movement Speed (20-10)% reduced Skill...
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  • 68, 120 Str20% increased Movement Speed Moving while Bleeding doesn't cause you to take extra Damage 20% increased Movement Speed while Bleeding 50% chance...
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  • to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken.Lose 5 Rage per second At least 5 Rage required...
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  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    cold damage by a percentage. Unique items that convert damage to cold damage. Unique items that add a portion of other damage types as cold damage. Unique...
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  • increased Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional...
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  • here. For the pet, see Cobra Pet. Snakes are a monster type found in acts 2 and 3 with a range of abilities. Removed Slitherskin...
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