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- Growth and Decay Notable Passive Skill Regenerate 1% of Life per second +12% to Damage over Time Multiplier [1] Growth and Decay is a notable passive skill...2 KB (44 words) - 01:49, 12 March 2023
- Life (section Life regeneration rate)restored in the following ways: Life and Hybrid Flasks Life Regeneration Life Leech Life Gain on Hit Life Gain on Kill Life Gained on Block Returning to Town...16 KB (3,504 words) - 23:13, 11 May 2024
- Regeneration (section Life regeneration)Regeneration is a form of recovery that automatically restores life, mana or energy shield over time. All classes have the following base regeneration...8 KB (301 words) - 23:34, 11 May 2024
- triggered it: Damage over Time Damage [Damage Type] Damage (e.g. Physical Damage or Cold Damage) [Effect] Damage (e.g. Poison Damage or Ignite Damage) Trap Damage...14 KB (3,587 words) - 23:11, 11 May 2024
- Mana (section Mana regeneration rate)Lightning Damage is taken from Mana before Life when Hit, a unique spin on Mind Over Matter. This stacks with Mind Over Matter for Lightning Damage only. Kitava's...12 KB (1,968 words) - 23:15, 11 May 2024
- Minion (section Minion life regeneration)cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to...25 KB (6,472 words) - 20:38, 14 May 2024
- chaos damage by a percentage. Unique items that convert damage to chaos damage. Unique items that add a portion of other damage types as chaos damage. Unique...12 KB (1,334 words) - 16:50, 12 May 2024
- Strike Chance and Multiplier Intelligence Mine Critical Strike Chance and Multiplier Intelligence Lethe Shade Damage Over Time Multiplier and Life Regeneration...555 bytes (16 words) - 07:54, 24 May 2023
- Spell (redirect from Spell Damage) (category Damage sources) (section Spell Damage also apply to Attacks)spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...8 KB (190 words) - 16:53, 12 May 2024
- sources of Damage over Time Multiplier stats. Allocating Perfect Agony allows critical strike multiplier to scale the Damage over Time Multiplier value. An...13 KB (2,533 words) - 16:50, 12 May 2024
- cold damage by a percentage. Unique items that convert damage to cold damage. Unique items that add a portion of other damage types as cold damage. Unique...16 KB (2,306 words) - 16:50, 12 May 2024
- Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...6 KB (1,639 words) - 23:25, 11 May 2024
- Physical damage (category Damage types) (section Add a percentage of physical damage as another damage type)"Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...9 KB (844 words) - 16:53, 12 May 2024
- recover life and/or mana over time. Flasks end their respective effects if maximum life or mana is reached. Hybrid flasks, which affect both life and mana...34 KB (2,116 words) - 02:20, 16 May 2024
- Chance to Block Attack Damage while wielding a Staff+(40-60)% to Fire Damage over Time Multiplier (70-90)% increased Fire Damage 10% increased Cast Speed...426 bytes (33 words) - 17:01, 29 May 2022
- AmuletRequires Level 16Regenerate (1-2)% of Life per second+100 to maximum Life (20-25)% increased Life Regeneration rate Items and Gems have 25% reduced...531 bytes (15 words) - 23:30, 11 May 2024
- long-standing bug causes kills from damage over time to always grant kill credit to the player's character even if the damage over time was from a non-player entity...4 KB (2,745 words) - 23:29, 11 May 2024
- Cast speed (section Cast speed and attack speed)keyword and refers to the speed of using skills which are spells and is calculated as uses per second. Casting a spell consists of cast time and other time...6 KB (494 words) - 23:11, 11 May 2024
- 1 Socket and Black Maw TalismanBlack Maw TalismanTalisman Tier: 1Has 1 SocketCorruptedThe First Ones stalk with us upon this lifelong hunt, and cast their...1 KB (96 words) - 06:45, 7 July 2023
- Power charge (section Damage per power charge)grant a temporary buff associated with intelligence and represent an increase to concentration and arcane energies during combat. They are visualized as...14 KB (378 words) - 23:16, 11 May 2024
- poison: Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage, Elemental Damage, Cold...15 KB (2,229 words) - 23:16, 11 May 2024
- of the some of the passive skills are not overlapped in terms of release and retired date, there may be some combo that is not possible to obtain. Other...6 KB (478 words) - 04:20, 14 December 2023
- (140-155) to (210-235) Physical Damage (40-50)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance...24 KB (1,017 words) - 20:53, 13 April 2024
- Damage Over Time Multiplier and Life Regeneration Passive Skill Regenerate 0.4% of Life per second +3% to Damage over Time Multiplier The correct title...694 bytes (58 words) - 14:44, 11 November 2021
- Version 3.16.0 (section Elemental Damage over Time)against Damage over Time (previously 25%), and 20% increased Recovery rate of Life and Energy Shield if you’ve stopped taking Damage Over Time Recently...204 KB (60,692 words) - 20:46, 1 January 2024
- Version 3.0.0 (section Damage Over Time Rework)your own life to deal damage instead.Deals (24-241) to (36-362) Chaos Damage Sacrifices 8% of Skeleton's Life to deal that much Chaos Damage Chains +2...91 KB (40,397 words) - 15:58, 17 April 2023
- Chill and Tailwind. Triggered attacks are instant, though they still have an attack time for the purpose of stats like #% chance to deal Double Damage with...8 KB (616 words) - 23:10, 11 May 2024
- evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary. The...7 KB (421 words) - 16:53, 12 May 2024
- Evasion and Energy Shield (30-40)% increased Stun and Block Recovery Socketed Travel Skills deal 80% more Damage (30-40)% increased Mana Regeneration Rate...9 KB (1,202 words) - 23:15, 11 May 2024
- Similar to support gems, skill gems can gain experience and level up increasing both their Attribute(s) and character level requirement as well as the effect...4 KB (208 words) - 21:27, 23 December 2023
- Monster Life (30-40)% increased Monster Damage Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over, They crawled, and swam, and slithered...20 KB (5,287 words) - 16:54, 12 May 2024
- Resistance (section Damage mitigation)panel (default hotkey C). Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+% to all...21 KB (3,355 words) - 23:16, 11 May 2024
- critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes do not have...3 KB (168 words) - 13:40, 28 January 2024
- Energy shield (section Damage mitigation)25% reduced Chaos Damage taken over time 25% increased Light Radius Chaos Damage taken does not bypass Energy Shield -(40-30) Chaos Damage takenGive me neither...17 KB (1,729 words) - 23:25, 11 May 2024
- hit refers to any damage that isn't damage over time. A hit applies a discrete amount of damage to a target instantaneously. The damage can be mitigated...9 KB (4,815 words) - 18:56, 11 May 2024
- Blocking (section Reflected damage)a hit in order to be blocked, therefore block does not work against damage over time. The chance to block is a random roll made per attack/cast; it is not...15 KB (1,440 words) - 23:21, 11 May 2024
- Version 3.5.0 (section Major New Content and Features)Cold Damage over Time, and have Damage Taken increased by Chill Effect. Enemies Chilled by Supported Skills take increased Cold Damage over Time and have...50 KB (19,093 words) - 22:01, 17 April 2023
- the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...12 KB (1,469 words) - 23:28, 11 May 2024
- Strike Multiplier+(10-20) to Dexterity (100-140)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% more Damage with...5 KB (691 words) - 00:50, 18 June 2023
- Group: AfflictionJewelSmallPassivesGrantLifeRegen Added Small Passive Skills also grant: Regenerate #% of Life per Second Group: AfflictionJewelSmallPassivesGrantStr...5 KB (258 words) - 10:38, 7 November 2023
- Version 3.8.0 (section Major New Content and Features)"Non-Ailment Damage over Time Multiplier" of all damage types have been replaced by Damage over Time Multipliers that also affect damage from Ailments...80 KB (27,821 words) - 16:33, 21 April 2023
- Buff (section Buff and debuff copies)immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while...18 KB (16,143 words) - 23:22, 11 May 2024
- physical damage over time that is based on the initial physical damage of an attack or spell; armour will reduce the initial hit but not the damage over time...16 KB (1,827 words) - 23:10, 11 May 2024
- reduced Chaos Damage taken over time Helmet: +2 to Level of Socketed Aura Gems Shield: +15% Chance to Block Spell Damage while on Low Life Quiver: 25% increased...21 KB (4,809 words) - 16:55, 12 May 2024
- fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...15 KB (2,899 words) - 16:51, 12 May 2024
- Shocked Ground and Summon Skitterbots, apply shock without dealing damage. When non-lightning damage taken as lightning damage, the lightning damage can scale...14 KB (1,436 words) - 23:35, 11 May 2024
- Version 3.12.0 (section Major New Content and Features)their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them...53 KB (23,273 words) - 01:39, 19 July 2023
- think twice. reserve Life instead of Mana. By default, all gems reserve mana instead of life. No skill gems reserve life, however life can be reserved using...9 KB (2,022 words) - 23:34, 11 May 2024
- highest of any class. The Shadow and Templar start with 23 Intelligence, the Scion with 20, and the Marauder, Duelist, and Ranger with 14. Intelligence can...8 KB (750 words) - 23:13, 11 May 2024
- skill's cost and no other effects prevent the skill from being used (such as Silence). Casting spells, attacking, using a warcry, placing totems, and throwing...6 KB (427 words) - 23:19, 11 May 2024