Soul Eater: Difference between revisions

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Revision as of 02:19, 15 June 2022

This article needs to be updated.

Reason: old Soul Eater mod is removed and replaced by Archnemesis variant in version 3.18.0

Please update this article to reflect newly available information. Relevant discussion may be found on the talk page.

Soul Eater
Soul Eater status icon.png
You have increased Attack speed, Cast speed and Character Size
A player uses the Headhunter to acquire the Soul Eater buff, and gets multiple stacks becoming extremely huge
This page is about the buff. For the Nemesis modifier datacard, see Modifier:MonsterNemesisSoulEater.

Soul Eater is a stackable buff that grants 5% increased attack speed, 5% increased cast speed and 1% increased character size per stack. Every enemy killed grants 1 stack.

Mechanics

Soul eater buff will persist until the original source creating it expires. Therefore the player character can't gain soul eater buff while they already have soul eater buff and can't refresh buff duration until its expires and loses all stacks. When having this buff, there is no cap on how many soul stacked.

Soul eater has a limited radius of 60 units.[1] Killing enemies farther away than this will not give stacks.[2]

Stacks - Soul eater has no cap for the buff stacks. Killing a large amount of enemies with a long soul eater duration can give a character large amounts of cast and attack speed. For Example:

  • With a 20 second buff, killing 50 enemies in 10 seconds will give 250% attack and cast speed for the last 10 seconds of the buff. (This is not counting all kills made the last 10 seconds of the buff)

Buff Interactions

Vaal skills will not gain souls during the Soul Eater buff effect.

Monsters

In addition to attack speed, cast speed and increased character size , nemesis version of Soul Eater buff on monster, gain Grants 5% increased Damage Reduction to aura owner on death (Hidden).[3] This means killing a pack of monsters around the pack leader that has Soul Eater nemesis mod/aura/buff, will make the monster with Soul Eater to have damage reduction. Due to game balancing, this damage reduction buff, however, did not apply to the player character who has Soul Eater.[4]

Witch of the Cauldron, map version Alira, uses its unique version of Soul Eater Module Error: No results found.. The damage reduction is 2% per stack for this version.

Simi, the Nature Touched also uses its own version of Soul Eater Module Error: No results found.. The damage reduction is 2% per stack for this version.

Sources

Player character or minion can use unique item listed below to gain Soul Eater buff, or using HeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
, etc. to steal the nemesis monster modifier from slaying monster.

Unique items

ItemRequired levelStats
Unending HungerUnending Hunger
Cobalt Jewel
Limited to: 2
Radius: Medium
Minions have (6-8)% increased Area of Effect
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
They roamed, they fed, they grew,
Killing as they went,
Conquer though they may,
Their hearts will never be content.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Minions have (6-8)% increased Area of Effect
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
SoulthirstSoulthirst
Cloth Belt
Requires Level 45(15-25)% increased Stun and Block Recovery+(60-80) to maximum Life
+15% to all Elemental Resistances
(20-30)% increased Mana Recovery from Flasks
(30-20)% reduced Flask Effect Duration
Gain Soul Eater during any Flask Effect
Lose all Eaten Souls when you use a Flask
"They say a draught of fine spirits will ward off
the elements and promote a longer, merrier life.
I have found this to be true on all counts."
- Zerphi of the Vaal
45(15-25)% increased Stun and Block Recovery+(60-80) to maximum Life
+15% to all Elemental Resistances
(20-30)% increased Mana Recovery from Flasks
(30-20)% reduced Flask Effect Duration
Gain Soul Eater during any Flask Effect
Lose all Eaten Souls when you use a Flask
Soul AscensionSoul Ascension
Carnal Mitts
Evasion: (198-252)
Energy Shield: (41-52)
Requires Level 50, 39 Dex, 39 Int(120-150)% increased Evasion and Energy Shield
+(17-29)% to Chaos Resistance
Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds
+(-10-10) to maximum number of Eaten Souls
Fear can be instilled by the smallest entity.
50(120-150)% increased Evasion and Energy Shield
+(17-29)% to Chaos Resistance
Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds
+(-10-10) to maximum number of Eaten Souls
Zerphi's HeartZerphi's Heart
Paua Amulet
Requires Level 70(20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill
We are incapable of change without sacrifice, for we are both the iron and the forge.
70(20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill

Modifiers

Except the nemesis modifier, the other version are unique/implicit monster modifiers:

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Soul EaterMonsterIntrinsic1N/AN/A
Soul EaterMonsterIntrinsic1N/AN/A
Soul EaterMonsterNemesis15N/Arare 600
Soul EaterMonsterIntrinsic1N/AN/A
Soul EaterMonsterIntrinsic1N/AN/A

Archnemesis version

There is another monster modifier that also known as Soul Eater, which is crafted by combining Soul Conduit, Necromancer and Gargantuan (all Archnemesis versions).

This version of Soul Eater, according to mod text on the item, is Monsters empowers when nearby allies die. Periodically summons Phantasms.

However, the actual mods are almost identical to Nemesis version:


Archnemesis' Soul Eater is one of the ingredients of Shakari-touched Archnemesis modifier.

Version history

Version Changes
3.18.0
  • Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers.
3.17.0
  • (Not documented in patch note) Archnemesis version of the Soul Eater mod, is added to the game
3.0.0
  • Soul Eater will no longer grant reduced physical damage taken or elemental resistances for players who have it. Monsters and minions will still benefit from both reduced physical damage taken and elemental resistances per eaten soul.
1.0.0
  • Introduced to the game.

References

  1. wwwaldo333 (Aug 19, 2018). "Soulthirst Juggernaut Build Guide". Youtube. Retrieved December 9, 2020.
  2. sodapop9 (Narch 27, 2019). "[3.6] The Broken Build | 40s Soul Eater & 80s Headhunter Buffs | Guaranteed to Crash Your Game |30ex ". Retrieved 14 January 2021.
  3. Modifier:MonsterNemesisSoulEater
  4. Version 3.0.0 patch note

ru:Пожиратель душ (Эффект)