Puncture: Difference between revisions

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>Niightblade
(→‎Gem Leveling: Gem data checked & updated. Should be 100% accurate as of patch 0.10.7)
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| c1 = Mana <br/>Cost
| c1 = Mana <br/>Cost
| c2 = {{abbr|Bleeding <br/>Damage|Percentage of Physical Damage Dealt per second to Bleeding targets}}
| c2 = {{abbr|Bleeding <br/>Damage|Percentage of Physical Damage Dealt per second to Bleeding targets}}
| c3 = {{abbr|Additional Mobile <br/>Bleeding Damage|Additional percentage of Physical Damage Dealt per second to Bleeding targets that are moving}}
| c3 = {{abbr|Mobile <br/>Damage|Additional percentage of Physical Damage Dealt per second to Bleeding targets that are moving}}
}}
}}
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|-
|-
! 9
! 9
| 36 || 53 || 37 || 12 || 13.2% || 66% || 703,128
| 36 || 53 || 37 || 12 || 13.2% || 66% || 703,128
|-
|-
! 10
! 10
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|-
|-
! 12
! 12
| 47 || 67 || 47 || || 14.4% || 72% ||  
| 47 || 67 || 47 || 13 || 14.4% || 72% || 2,286,879
|-
|-
! 13
! 13
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|-
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! 15
! 15
| 56 || 79 || 55 || 14 || 15.6% || 78% || 9,935,033
| 56 || 79 || 55 || 14 || 15.6% || 78% || 9,935,033
|-
|-
! 16
! 16
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|-
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! 17
! 17
| 62 || 87 || 60 || 15 || 16.4%|| 82% || 50,689,250
| 62 || 87 || 60 || 15 || 16.4% || 82% || 50,689,250
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! 18
! 18
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|-
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! 19
! 19
| || || || || 17.2% || 86% ||  
| 66 || 92 || 64 || 15 || 17.2% || 86% || 147,026,187
|-
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! 20
! 20
| || || || || 17.6% || 88% || {{n/a}}
| 68 || 95 || 66 || 16 || 17.6% || 88% || {{n/a}}
|}
|}



Revision as of 02:05, 4 May 2013

Template:Gem Infobox

Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords.

Gem Leveling

Template:GemLevelTable |- ! 1 | 10 || 18 || class="table-na" style="text-align: center; " | N/A || 10 || 10.0% || 50% || 9,569 |- ! 2 | 13 || 22 || 15 || 10 || 10.4% || 52% || 18,908 |- ! 3 | 16 || 26 || 18 || 10 || 10.8% || 54% || 33,871 |- ! 4 | 19 || 30 || 21 || 10 || 11.2% || 56% || 56,446 |- ! 5 | 22 || 34 || 24 || 11 || 11.6% || 58% || 89,302 |- ! 6 | 25 || 38 || 26 || 11 || 12.0% || 60% || 135,415 |- ! 7 | 28 || 42 || 29 || 11 || 12.4% || 62% || 283,759 |- ! 8 | 32 || 47 || 33 || 12 || 12.8% || 64% || 453,996 |- ! 9 | 36 || 53 || 37 || 12 || 13.2% || 66% || 703,128 |- ! 10 | 40 || 58 || 40 || 12 || 13.6% || 68% || 1,061,223 |- ! 11 | 44 || 63 || 44 || 13 || 14.0% || 70% || 1,570,760 |- ! 12 | 47 || 67 || 47 || 13 || 14.4% || 72% || 2,286,879 |- ! 13 | 50 || 71 || 49 || 13 || 14.8% || 74% || 3,289,072 |- ! 14 | 53 || 75 || 52 || 14 || 15.2% || 76% || 3,351,223 |- ! 15 | 56 || 79 || 55 || 14 || 15.6% || 78% || 9,935,033 |- ! 16 | 59 || 83 || 58 || 14 || 16.0% || 80% || 21,343,930 |- ! 17 | 62 || 87 || 60 || 15 || 16.4% || 82% || 50,689,250 |- ! 18 | 64 || 90 || 62 || 15 || 16.8% || 84% || 90,043,412 |- ! 19 | 66 || 92 || 64 || 15 || 17.2% || 86% || 147,026,187 |- ! 20 | 68 || 95 || 66 || 16 || 17.6% || 88% || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..

Version History

Version Changes 0.10.0
  • Increases to physical damage taken now apply correctly to physical degeneration
    (such as damage from Puncture).
0.9.13
  • Puncture is now scaled to start much stronger with a flatter progression to match
    other melee skills that scale weapon damage.
0.9.11j
  • Fixed Puncture's quality bonus so that it now works.
0.9.11
  • Fixed a bad interaction between on-drink flask effects and Puncture.
0.9.10
  • Fixed a rare bug that would cause you to take damage from Puncture indefinitely until you left the instance.
  • Fixed a bug where being punctured multiple times would cause incorrect behaviour.
0.9.7b
  • Removed the 1% pierce chance.
0.9.7
  • Puncture has been added to the game.