Galvanic Arrow: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 30: Line 30:
|static_stat5_id                  = always_pierce
|static_stat5_id                  = always_pierce
|static_stat5_value              = 1
|static_stat5_value              = 1
|stat_text                        = Deals (80-99)% of Base Attack Damage<br>Arrows always Pierce<br>40% of Physical Damage Converted to Lightning Damage
|stat_text                        = Deals (80-99)% of Base Attack Damage<br>Arrows always Pierce<br>40% of Physical Damage Converted to Lightning Damage<br>+(0-5) to radius
|quality_stat_text                = 0.5% increased Area of Effect radius
|quality_stat_text                = 0.5% increased Area of Effect
|static_quality_stat1_id          = base_skill_area_of_effect_+%
|static_quality_stat1_id          = base_skill_area_of_effect_+%
|static_quality_stat1_value      = 0.5
|static_quality_stat1_value      = 0.5
Line 57: Line 57:
|level4_mana_cost                = 7
|level4_mana_cost                = 7
|level4_damage_multiplier        = 83
|level4_damage_multiplier        = 83
|level4_stat_text                = +1 to radius
|level4_stat1_id                  = active_skill_base_radius_+
|level4_stat1_value              = 1
|level4_experience                = 1932
|level4_experience                = 1932
|level5                          = True
|level5                          = True
Line 63: Line 66:
|level5_mana_cost                = 7
|level5_mana_cost                = 7
|level5_damage_multiplier        = 84
|level5_damage_multiplier        = 84
|level5_stat_text                = +1 to radius
|level5_stat1_id                  = active_skill_base_radius_+
|level5_stat1_value              = 1
|level5_experience                = 8599
|level5_experience                = 8599
|level6                          = True
|level6                          = True
Line 69: Line 75:
|level6_mana_cost                = 7
|level6_mana_cost                = 7
|level6_damage_multiplier        = 85
|level6_damage_multiplier        = 85
|level6_stat_text                = +1 to radius
|level6_stat1_id                  = active_skill_base_radius_+
|level6_stat1_value              = 1
|level6_experience                = 34646
|level6_experience                = 34646
|level7                          = True
|level7                          = True
Line 75: Line 84:
|level7_mana_cost                = 7
|level7_mana_cost                = 7
|level7_damage_multiplier        = 86
|level7_damage_multiplier        = 86
|level7_stat_text                = +1 to radius
|level7_stat1_id                  = active_skill_base_radius_+
|level7_stat1_value              = 1
|level7_experience                = 84371
|level7_experience                = 84371
|level8                          = True
|level8                          = True
Line 81: Line 93:
|level8_mana_cost                = 8
|level8_mana_cost                = 8
|level8_damage_multiplier        = 87
|level8_damage_multiplier        = 87
|level8_stat_text                = +2 to radius
|level8_stat1_id                  = active_skill_base_radius_+
|level8_stat1_value              = 2
|level8_experience                = 180085
|level8_experience                = 180085
|level9                          = True
|level9                          = True
Line 87: Line 102:
|level9_mana_cost                = 8
|level9_mana_cost                = 8
|level9_damage_multiplier        = 88
|level9_damage_multiplier        = 88
|level9_stat_text                = +2 to radius
|level9_stat1_id                  = active_skill_base_radius_+
|level9_stat1_value              = 2
|level9_experience                = 349680
|level9_experience                = 349680
|level10                          = True
|level10                          = True
Line 93: Line 111:
|level10_mana_cost                = 8
|level10_mana_cost                = 8
|level10_damage_multiplier        = 89
|level10_damage_multiplier        = 89
|level10_stat_text                = +2 to radius
|level10_stat1_id                = active_skill_base_radius_+
|level10_stat1_value              = 2
|level10_experience              = 633439
|level10_experience              = 633439
|level11                          = True
|level11                          = True
Line 99: Line 120:
|level11_mana_cost                = 8
|level11_mana_cost                = 8
|level11_damage_multiplier        = 90
|level11_damage_multiplier        = 90
|level11_stat_text                = +2 to radius
|level11_stat1_id                = active_skill_base_radius_+
|level11_stat1_value              = 2
|level11_experience              = 1087435
|level11_experience              = 1087435
|level12                          = True
|level12                          = True
Line 105: Line 129:
|level12_mana_cost                = 8
|level12_mana_cost                = 8
|level12_damage_multiplier        = 91
|level12_damage_multiplier        = 91
|level12_stat_text                = +3 to radius
|level12_stat1_id                = active_skill_base_radius_+
|level12_stat1_value              = 3
|level12_experience              = 1790563
|level12_experience              = 1790563
|level13                          = True
|level13                          = True
Line 111: Line 138:
|level13_mana_cost                = 9
|level13_mana_cost                = 9
|level13_damage_multiplier        = 92
|level13_damage_multiplier        = 92
|level13_stat_text                = +3 to radius
|level13_stat1_id                = active_skill_base_radius_+
|level13_stat1_value              = 3
|level13_experience              = 2851786
|level13_experience              = 2851786
|level14                          = True
|level14                          = True
Line 117: Line 147:
|level14_mana_cost                = 9
|level14_mana_cost                = 9
|level14_damage_multiplier        = 93
|level14_damage_multiplier        = 93
|level14_stat_text                = +3 to radius
|level14_stat1_id                = active_skill_base_radius_+
|level14_stat1_value              = 3
|level14_experience              = 4917656
|level14_experience              = 4917656
|level15                          = True
|level15                          = True
Line 123: Line 156:
|level15_mana_cost                = 9
|level15_mana_cost                = 9
|level15_damage_multiplier        = 94
|level15_damage_multiplier        = 94
|level15_stat_text                = +3 to radius
|level15_stat1_id                = active_skill_base_radius_+
|level15_stat1_value              = 3
|level15_experience              = 7424766
|level15_experience              = 7424766
|level16                          = True
|level16                          = True
Line 129: Line 165:
|level16_mana_cost                = 9
|level16_mana_cost                = 9
|level16_damage_multiplier        = 95
|level16_damage_multiplier        = 95
|level16_stat_text                = +4 to radius
|level16_stat1_id                = active_skill_base_radius_+
|level16_stat1_value              = 4
|level16_experience              = 13223702
|level16_experience              = 13223702
|level17                          = True
|level17                          = True
Line 135: Line 174:
|level17_mana_cost                = 9
|level17_mana_cost                = 9
|level17_damage_multiplier        = 96
|level17_damage_multiplier        = 96
|level17_stat_text                = +4 to radius
|level17_stat1_id                = active_skill_base_radius_+
|level17_stat1_value              = 4
|level17_experience              = 28307621
|level17_experience              = 28307621
|level18                          = True
|level18                          = True
Line 141: Line 183:
|level18_mana_cost                = 10
|level18_mana_cost                = 10
|level18_damage_multiplier        = 97
|level18_damage_multiplier        = 97
|level18_stat_text                = +4 to radius
|level18_stat1_id                = active_skill_base_radius_+
|level18_stat1_value              = 4
|level18_experience              = 56100356
|level18_experience              = 56100356
|level19                          = True
|level19                          = True
Line 147: Line 192:
|level19_mana_cost                = 10
|level19_mana_cost                = 10
|level19_damage_multiplier        = 98
|level19_damage_multiplier        = 98
|level19_stat_text                = +4 to radius
|level19_stat1_id                = active_skill_base_radius_+
|level19_stat1_value              = 4
|level19_experience              = 99970095
|level19_experience              = 99970095
|level20                          = True
|level20                          = True
Line 153: Line 201:
|level20_mana_cost                = 10
|level20_mana_cost                = 10
|level20_damage_multiplier        = 99
|level20_damage_multiplier        = 99
|level20_stat_text                = +5 to radius
|level20_stat1_id                = active_skill_base_radius_+
|level20_stat1_value              = 5
|level20_experience              = 342051651
|level20_experience              = 342051651
|level21                          = True
|level21                          = True
Line 159: Line 210:
|level21_mana_cost                = 10
|level21_mana_cost                = 10
|level21_damage_multiplier        = 100
|level21_damage_multiplier        = 100
|level21_stat_text                = +5 to radius
|level21_stat1_id                = active_skill_base_radius_+
|level21_stat1_value              = 5
|level22                          = True
|level22                          = True
|level22_level_requirement        = 74
|level22_level_requirement        = 74
|level22_mana_cost                = 10
|level22_mana_cost                = 10
|level22_damage_multiplier        = 101
|level22_damage_multiplier        = 101
|level22_stat_text                = +5 to radius
|level22_stat1_id                = active_skill_base_radius_+
|level22_stat1_value              = 5
|level23                          = True
|level23                          = True
|level23_level_requirement        = 76
|level23_level_requirement        = 76
|level23_mana_cost                = 11
|level23_mana_cost                = 11
|level23_damage_multiplier        = 102
|level23_damage_multiplier        = 102
|level23_stat_text                = +5 to radius
|level23_stat1_id                = active_skill_base_radius_+
|level23_stat1_value              = 5
|level24                          = True
|level24                          = True
|level24_level_requirement        = 78
|level24_level_requirement        = 78
|level24_mana_cost                = 11
|level24_mana_cost                = 11
|level24_damage_multiplier        = 103
|level24_damage_multiplier        = 103
|level24_stat_text                = +6 to radius
|level24_stat1_id                = active_skill_base_radius_+
|level24_stat1_value              = 6
|level25                          = True
|level25                          = True
|level25_level_requirement        = 80
|level25_level_requirement        = 80
|level25_mana_cost                = 11
|level25_mana_cost                = 11
|level25_damage_multiplier        = 104
|level25_damage_multiplier        = 104
|level25_stat_text                = +6 to radius
|level25_stat1_id                = active_skill_base_radius_+
|level25_stat1_value              = 6
|level26                          = True
|level26                          = True
|level26_level_requirement        = 82
|level26_level_requirement        = 82
|level26_mana_cost                = 11
|level26_mana_cost                = 11
|level26_damage_multiplier        = 105
|level26_damage_multiplier        = 105
|level26_stat_text                = +6 to radius
|level26_stat1_id                = active_skill_base_radius_+
|level26_stat1_value              = 6
|level27                          = True
|level27                          = True
|level27_level_requirement        = 84
|level27_level_requirement        = 84
|level27_mana_cost                = 11
|level27_mana_cost                = 11
|level27_damage_multiplier        = 106
|level27_damage_multiplier        = 106
|level27_stat_text                = +6 to radius
|level27_stat1_id                = active_skill_base_radius_+
|level27_stat1_value              = 6
|level28                          = True
|level28                          = True
|level28_level_requirement        = 86
|level28_level_requirement        = 86
|level28_mana_cost                = 12
|level28_mana_cost                = 12
|level28_damage_multiplier        = 107
|level28_damage_multiplier        = 107
|level28_stat_text                = +7 to radius
|level28_stat1_id                = active_skill_base_radius_+
|level28_stat1_value              = 7
|level29                          = True
|level29                          = True
|level29_level_requirement        = 88
|level29_level_requirement        = 88
|level29_mana_cost                = 12
|level29_mana_cost                = 12
|level29_damage_multiplier        = 108
|level29_damage_multiplier        = 108
|level29_stat_text                = +7 to radius
|level29_stat1_id                = active_skill_base_radius_+
|level29_stat1_value              = 7
|level30                          = True
|level30                          = True
|level30_level_requirement        = 90
|level30_level_requirement        = 90
|level30_mana_cost                = 12
|level30_mana_cost                = 12
|level30_damage_multiplier        = 109
|level30_damage_multiplier        = 109
|level30_stat_text                = +7 to radius
|level30_stat1_id                = active_skill_base_radius_+
|level30_stat1_value              = 7
|release_version                  = 2.1.0
|release_version                  = 2.1.0
}}
}}

Revision as of 19:19, 3 March 2017

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Shrapnel Shot is a ranged attack skill that fires an arrow which deals lightning damage to nearby enemies in a cone in front of the player.

Skill Functions and Interactions

Damage conversion: Like all converted damage, the lightning portion of Shrapnel Shot's damage will be modified by both lightning damage and physical damage increases.

Projectile damage: Both the attack cone and the fired arrow are modified by projectile damage modifiers. The Point Blank effect will also apply to both. The cone and arrow deal damage independent of each other, effectively doubling damage dealt to monsters directly in the line of fire.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
Exp.Total Exp.
110680%80%00
220681%81%7070
3416682%82%308378
4722783%83%15541932
51131784%84%66678599
61641785%85%2604734646
72050786%86%4972584371
82458887%87%95714180085
92867888%88%169595349680
103275889%89%283759633439
113683890%90%4539961087435
124092891%91%7031281790563
1344100992%92%10612232851786
1448109993%93%20658704917656
1552117994%94%25071107424766
1656125995%95%579893613223702
1760134996%96%1508391928307621
18641421097%97%2779273556100356
19671481098%98%4386973999970095
20701551099%99%242081556342051651
217215910100%100%N/AN/A
2274N/A10101%101%N/AN/A
2376N/A11102%102%N/AN/A
2478N/A11103%103%N/AN/A
2580N/A11104%104%N/AN/A
2682N/A11105%105%N/AN/A
2784N/A11106%106%N/AN/A
2886N/A12107%107%N/AN/A
2988N/A12108%108%N/AN/A
3090N/A12109%109%N/AN/A
3191N/A12110%109.5%N/AN/A
3292N/A13110%110%N/AN/A
3393N/A13111%110.5%N/AN/A
3494N/A13111%111%N/AN/A
3595N/A13112%111.5%N/AN/A
3696N/A13112%112%N/AN/A
3797N/A14113%112.5%N/AN/A
3898N/A14113%113%N/AN/A
3999N/A14114%113.5%N/AN/A
40100N/A14114%114%N/AN/A

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Related helmet enchantments

The following helmet enchantments affect Galvanic Arrow.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Galvanic Arrow Projectile Speed 166Merciless LabyrinthGalvanic Arrow has 20% increased Projectile Speedhelmet 100
Enchantment Galvanic Arrow Projectile Speed 275Eternal LabyrinthGalvanic Arrow has 30% increased Projectile Speedhelmet 100
Enchantment Shrapnel Shot Damage 166Merciless Labyrinth25% increased Galvanic Arrow Damagehelmet 100
Enchantment Shrapnel Shot Damage 275Eternal Labyrinth40% increased Galvanic Arrow Damagehelmet 100
Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 166Merciless Labyrinth10% of Galvanic Arrow Physical Damage gained as extra Lightning Damagehelmet 100
Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 275Eternal Labyrinth15% of Galvanic Arrow Physical Damage gained as extra Lightning Damagehelmet 100
Enchantment Shrapnel Shot Radius 166Merciless Labyrinth16% increased Galvanic Arrow Area of Effecthelmet 0
Enchantment Shrapnel Shot Radius 275Eternal Labyrinth24% increased Galvanic Arrow Area of Effecthelmet 0

Version history

Version Changes
2.1.0
  • Added to the game.