Flameblast

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For the Vaal-themed counterpart, see Vaal Flameblast.

Flameblast is a channeling fire spell that builds up an explosion.

Skill functions and interactions

  • Stages: Flameblast deals more damage at each stage, starting from the second. This means it does base damage at the 1st stage, then 100% plus 110% at the second stage, and so on, resulting in 990% more Spell Damage modifier at the last stage, or 10.9x base damage.[1]
  • Cast speed: At base cast speed it takes 2 seconds to reach the maximum stage. Increasing the cast speed reduces the time to reach the next stage, similar to how Incinerate works.
  • Curses: The blast detonates ~0.5sec after releasing the key, giving the player enough time to cast a curse like Flammability or try to Shock, however this will only boost the damage of burn if targets get ignited because the blast goes off before the curse or shock stacks.[2] Moving will set off the blast earlier.
  • Traps, Mines, Triggers: The skill can't be cast by conditional trigger gems such as Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken" and Module Error: No skills found with q_where = skill.active_skill_name="Cast On Critical Strike". It also can't be linked to Module Error: No skills found with q_where = skill.active_skill_name="Trap" or Module Error: No skills found with q_where = skill.active_skill_name="Remote Mine" unless also linked to a totem.[3]
  • Totems: When linked to Module Error: No skills found with q_where = skill.active_skill_name="Spell Totem", the totem stops channeling automatically at max stacks. Letting the totem die or expire will also release the blast. Module Error: No skills found with q_where = skill.active_skill_name="Less Duration" can be used to decrease the duration of the totem so that it expires earlier.
  • Notes: Flameblast cannot be supported with Module Error: No skills found with q_where = skill.active_skill_name="Spell Cascade Support" or Module Error: No skills found with q_where = skill.active_skill_name="Spell Echo Support".

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Fire
Damage
Exp.Total Exp.
12867431 to 4600
23173438 to 57199345199345
33479446 to 69285815485160
43785456 to 84401344886504
54092468 to 1025543791440883
64296577 to 1164774371918320
744100588 to 1325837862502106
846104599 to 1497103593212465
9481095112 to 16913555114567976
10501135127 to 19011388775706853
11521175143 to 21513682337075086
12541215161 to 24216383388713424
13561256181 to 272195664810670072
14581306204 to 306365518414325256
15601346229 to 344301732717342583
16621386257 to 386775999525102578
17641426288 to 4321513819340240771
18661466323 to 4852608382566324596
19681516362 to 54362620247128944843
20701557405 to 608211708088340652931
21721597453 to 680N/AN/A
2274N/A7506 to 760N/AN/A
2376N/A7566 to 849N/AN/A
2478N/A7632 to 948N/AN/A
2580N/A7705 to 1058N/AN/A
2682N/A7787 to 1180N/AN/A
2784N/A8877 to 1316N/AN/A
2886N/A8977 to 1466N/AN/A
2988N/A81089 to 1633N/AN/A
3090N/A81212 to 1819N/AN/A
3191N/A81279 to 1919N/AN/A
3292N/A81350 to 2024N/AN/A
3393N/A81424 to 2135N/AN/A
3494N/A81502 to 2252N/AN/A
3595N/A81584 to 2375N/AN/A
3696N/A81670 to 2505N/AN/A
3797N/A91761 to 2642N/AN/A
3898N/A91857 to 2785N/AN/A
3999N/A91958 to 2936N/AN/A
40100N/A92064 to 3096N/AN/A

Quest reward

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Vendor reward

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Alternate skill effects

Name Cost Description
Celestial Flameblast EffectCelestial Flameblast EffectSkill Gem EffectYour Flameblast becomes a celestial effect. 130 Replaces the standard effect on a Flameblast gem with a celestial version.

Preview
Demonic Flameblast EffectDemonic Flameblast EffectSkill Gem EffectYour Flameblast becomes a powerful demonic explosion. 95 Replaces the standard effect on a Flameblast skill gem with a powerful demonic explosion.

Preview

Related helmet enchantments

The following helmet enchantments affect Flameblast.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Flameblast Critical Strike Chance 166Merciless Labyrinth60% increased Flameblast Critical Strike Chancehelmet 100
Enchantment Flameblast Critical Strike Chance 275Eternal Labyrinth90% increased Flameblast Critical Strike Chancehelmet 100
Enchantment Flameblast Damage 166Merciless Labyrinth25% increased Flameblast Damagehelmet 100
Enchantment Flameblast Damage 275Eternal Labyrinth40% increased Flameblast Damagehelmet 100
Enchantment Flameblast Area Of Effect 166Merciless Labyrinth16% increased Flameblast Area of Effecthelmet 100
Enchantment Flameblast Area Of Effect 275Eternal Labyrinth24% increased Flameblast Area of Effecthelmet 100

Version history

Version Changes
2.4.0c
  • Improved Totem AI when used with Flameblast so that it ends the channel correctly once it has reached max stacks.
2.4.0
  • Added a channelled skill system. Incinerate, Flameblast and Module Error: Too many skills found with q_where = skill.active_skill_name="Wither". Please choose only one of the following ids:
    DropBearBossWither - Base duration is 0.50 seconds, Base secondary duration is 4.00 seconds, (20-28)% reduced Movement Speed, 15% increased Chaos Damage taken (page)
    LunarisGuardGloomElementalWither - Base duration is 0.50 seconds, Base secondary duration is 4.00 seconds, (20-28)% reduced Movement Speed, 5% increased Chaos Damage taken (page)
    are now channelled skills.
  • Unlike other skills, which are used once and quickly finish, when you use a channelled skill, it doesn't finish until you release the relevant button/key. You continue performing the same skill.
  • You need to pay mana repeatedly to keep the skill going. The channelled skill's mana cost must be paid again to maintain it with a frequency determined by the cast time. If you can't pay, the skill will end, just as if you'd lifted the button.
  • Dying, being stunned, and other game mechanics that interrupt the use of skills will cause channelling to end as well.
  • Effects which trigger when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again.
2.1.0
  • Damage has been increased by around 20% at all levels.
2.0.0
  • Now grants 1% increased damage per 1% quality (quality no longer affects ignite chance).
  • No longer works with Spell Echo.
  • Base Cast Speed has been increased from a cast time of 300ms to 200ms to compensate for no longer working with Spell Echo.
1.3.1b
  • Reduced the damage of Flameblast by 20%.
1.2.0
  • We have reduced the critical strike chance from 6% to 5%. We have reduced the damage by 15% at all levels.
1.1.1
  • Fixed a problem where Flameblast was accidentally buffed heavily in 1.1.0. Based on feedback on the insane version, we then buffed the pre-1.1.0 version by 48% on purpose in this patch.
1.0.4
  • Flameblast has been added to the game.

References

  1. Mark_GGG (June 23, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 23, 2016.
  2. floytesangen & SlixMaru (December 23, 2013). "[Discussion] Flameblast & Builds". Reddit. Retrieved December 23, 2013.
  3. Pomfrod (December 23, 2013). "[Discussion] Flameblast & Builds". Reddit. Retrieved December 23, 2013.