Endurance charge: Difference between revisions

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(Added two notable passives that can grant endurance charges.)
>Domokingu
(Added two notable passives that can grant endurance charges.)
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Revision as of 13:10, 4 December 2016

Endurance Charge
Charge
Endurance Charge status icon.png

{{#ask:

-Has subobject::Character
Has stat id::~*endurance_charge*
Has stat id::!~*max*
|?Has stat text=
|format=ul
|sort=Has stat text
|mainlabel=- 
}}

Endurance charges are one of the three charge types. They are associated with strength and represent a temporary increase to the ability to endure pain during combat. They are visualized as glowing red orbs surrounding the character.

The physical damage reduction stacks with the damage reduction from armour, so that they are both applied at the same time.

Source of Endurance Charges

Skill Gems

  • Module Error: No skills found with q_where = skill.active_skill_name="Endurance Charge on Melee Stun Support" causes supported melee skill to generate an endurance charge when it stuns an enemy.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Enduring Cry". Please choose only one of the following ids:
    MonsterEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
    ExileEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
    generated endurance charges per nearby enemies.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids:
    MonsterWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page)
    ArchnemesisWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page)
    is a curse that causes enemies a chance to grant an endurance charge when killed.

Passive Skills

Items

  • Ambu's ChargeAmbu's Charge
    Crusader Chainmail
    Armour: (663-851)
    Energy Shield: (140-176)
    Movement Speed: -5%
    Requires Level 43, 64 Str, 64 Int(180-220)% increased Armour and Energy Shield
    +(60-80) to maximum Life
    +15% to all Elemental Resistances
    Gain up to maximum Endurance Charges when you take a Critical Strike
    Your nearby party members maximum Endurance Charges is equal to yours
    Nothing stops the pain like a courageous rush into battle.
    generates an endurance charge if the user is hit by a critical strike.
  • Module Error: No results found for item using search term "item_name = Daresso's Defiance" generate an endurance charge on kill.
  • Module Error: No results found for item using search term "item_name = Doedre's Elixir" generates an endurance charge when consumed.
  • Module Error: No results found for item using search term "item_name = Surgebinders" grants a chance to steal an endurance charge from an enemy on hit.
  • Module Error: No results found for item using search term "item_name = The Bringer of Rain" grant a chance to generate an endurance charge on block.
  • Module Error: No results found for item using search term "item_name = Voll's Devotion" generates an endurance charge whenever a power charge is consumed or expires.
  • Weapon with Module Error: No results found for item using search term "item_name = Essence of Horror" mod has 10% chance to generate a endurance charge, as well as a frenzy charge and power charge, on kill.

Source of maximum Endurance Charges

  • Endurance, Stamina, Vigour are passive skills that each grant +1 maximum endurance charge.
  • The Juggernaut's notable skill Unflinching grants +1 maximum endurance charge.
  • Aiding Oak in the quest Deal with the Bandits on the Merciless difficulty setting rewards you with a permanent +1 maximum Endurance Charge.
  • Corrupting a belt with a Vaal Orb can give the item a +1 Maximum Endurance Charge as an implicit.

These unique items grant increased maximum endurance charges:

  • Module Error: No results found for item using search term "item_name = Kaom's Sign"
  • Module Error: No results found for item using search term "item_name = Kaom's Way"
  • Module Error: No results found for item using search term "item_name = Death's Door"

The theoretical maximum endurance charges is 12 (+3 base, +3 passives, +1 quest reward, +4 items, +1 as Juggernaut).

The unique jewel Module Error: No results found for item using search term "item_name = Fragility" decreases maximum endurance charges by 1.

Consume Charges

  • Discharge consumes endurance charges to deal additional fire damage.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Immortal Call". Please choose only one of the following ids:
    ExileImmortalCall - Base duration is (2.80-5.00) seconds (page)
    WbImmortalCall - Base duration is (2.80-5.00) seconds (page)
    consumes endurance charges to increase the buff duration.
  • Vaal Immortal Call consumes endurance charges to increase the buff duration.
  • Vigilant Strike can be used to consume a charge to bypass its cooldown.
  • Module Error: No results found for item using search term "item_name = Daresso's Defiance" consumes all endurance charges when hit and grants 1 second of Onslaught per endurance charge consumed.

Related Effects

These passive skills and unique items have modifiers related to endurance charges:

  • Ambu's ChargeAmbu's Charge
    Crusader Chainmail
    Armour: (663-851)
    Energy Shield: (140-176)
    Movement Speed: -5%
    Requires Level 43, 64 Str, 64 Int(180-220)% increased Armour and Energy Shield
    +(60-80) to maximum Life
    +15% to all Elemental Resistances
    Gain up to maximum Endurance Charges when you take a Critical Strike
    Your nearby party members maximum Endurance Charges is equal to yours
    Nothing stops the pain like a courageous rush into battle.
  • Module Error: No results found for item using search term "item_name = Daresso's Defiance"
  • Module Error: No results found for item using search term "item_name = Lochtonial Caress"
  • Module Error: No results found for item using search term "item_name = Kaom's Way"
  • Module Error: No results found for item using search term "item_name = Kingsguard"
  • Module Error: No results found for item using search term "item_name = Redblade Banner"
  • Module Error: No results found for item using search term "item_name = Surgebinders"
  • Module Error: No results found for item using search term "item_name = The Restless Ward"
  • Module Error: No results found for item using search term "item_name = Voll's Devotion"
  • Module Error: No results found for item using search term "item_name = Wyrmsign"
  • Module Error: No results found for item using search term "item_name = Veruso's Battering Rams"

Passives

There are passive skill nodes that provide bonuses to endurance charges.

Template:Passive table

Ascendancy passive skills

There are Ascendancy passive skills that affect endurance charges.

Template:Ascendancy passive table

Effects on monsters and minions

The effects of endurance charges are much more significant on monsters and minions. Player totems can also gain these effects from endurance charges, which are the only charges they can have on themselves. {{#ask:

-Has subobject::Monster
Has stat id::~*endurance_charge*
|?Has stat text=
|mainlabel=- 
|format=ul
|sort=Has stat text

}}

See also