Cold Snap

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Revision as of 06:00, 17 February 2013 by >Niightblade (→‎Gem Leveling: correct level 11 data)
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Damage isn't everything. Weavers of Magic often find themselves facing a difficult dilemma in combat: fight or flight. When the latter option is decided, nothing does a better job of ensuring safety than Cold Snap. With a snap of the fingers, the caster summons a clump of freezing ice crystals from the ground. These frosty shards stab upward at the targeted location, impaling and freezing anything they strike. Though the damage from Cold Snap is low, it is a powerful when employed against other players in combat.

Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. This spell can deliver Area of Effect cold damage to any place within line of sight. It has no maximum range.

Gem Leveling

Template:GemLevelTable |- ! 1 | 4 || 16 || 11 || 5-10 || 25% || 841 |- ! 2 | 6 || 20 || 12 || 8–12 || 26% || 3,099 |- ! 3 | 9 || 27 || 14 || 10-15 || 27% || 7,433 |- ! 4 | 12 || 33 || 15 || 13-19 || 28% || 15,249 |- ! 5 | 15 || 39 || 17 || 16-24 || 29% || 41,517 |- ! 6 | 19 || 48 || 18 || 21-32 || 30% || 81,983 |- ! 7 | 23 || 56 || 19 || 27-41 || 31% || 199,180 |- ! 8 | 28 || 67 || 21 || 37-56 || 32% || 604,431 |- ! 9 | 33 || 77 || 23 || 49-74 || 33% || 631,832 |- ! 10 | 39 || 90 || 25 || 68-102 || 34% || 959,669 |- ! 11 | 43 || 98 || 27 || 83-125 || 35% || 1,426,490 |- ! 12 | 46 || 89 || 29 || 40–60 || 36% || 2,737,323 |- ! 13 | 49 || 111 || 30 || 112-168 || 37% || 3,289,072 |- ! 14 | 52 || 100 || 31 || 63–94 || 38% || 3,351,233 |- ! 15 | 55 || 123 || 32 || 149-223 || 39% || 9,936,192 |- ! 16 | 58 || 130 || 33 || 171-257 || 40% || 21,346,246 |- ! 17 | || || || || 41% || |- ! 18 | || || || || 42% || |- ! 19 | || || || || 43% || |- ! 20 | || || || || 44% || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +1% Increased chill duration; +0.5% Increased freeze duration.

Version History

Version Changes 0.10.0
  • Damage significantly increased (40% higher at Level 1, 105% higher at Level 15).
0.9.11
  • Increased its damage.
  • Now has a cooldown which can by bypassed by spending a Power Charge.
0.9.5g
  • Fixed a bug where maximum distance could be bypassed with shift-casts.
0.9.4c
  • Set the default critical strike chance of Cold Snap (4%).
0.9.3c
  • Reduced damage by 10%.
0.9.2
  • Massively increased Cold Snap's chill duration bonus.
0.9.1
  • Disabled the ability to cast Cold Snap on invalid locations.